• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:08
CET 19:08
KST 03:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC28[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
No more SC2 streamers on team liquid? Dark completes military service, returns to SC2 Greetings.. Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) Sea Duckling Open (Global, Bronze-Diamond) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery Recommended BW Settings for Mouse and Video Starcraft:Brood War Discord Servers [BSL23] RO16 Group Stage Starcraft player cRuZa Passed away.
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [BSL23] Ro16 Group C - Sunday 21:00 CET Small VOD Thread 2.0 CSLAN 4 is Coming!
Strategy
Simple Questions, Simple Answers Pluto's TvP 5Marine 2Medic Push Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Free Space RTS Game, optimised f. Phone/Tablet etc Nintendo Switch Thread List of Game Threads The PlayStation 5 Stormgate/Frost Giant Megathread
Dota 2
Can Game Data Analytics Help Players Improvements
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
VCT 2027 America Kickoff LAT…
anakin.
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10724 users

Patch 8 Discussion - Page 40

Forum Index > SC2 General
Post a Reply
Prev 1 38 39 40 41 42 52 Next
SCC-Faust
Profile Blog Joined November 2007
United States3736 Posts
April 08 2010 02:32 GMT
#781
On April 08 2010 11:31 Hansel wrote:

Did this vs a terran some minutes ago, he got ghosts emping and sniping my infestors after i controlled his first 3 thors. I scouted his base with overlord and thought oh nice more thors for my mindcontroll but got my ass handed to me on a silver plate.


That is a sick idea. Why didn't I think of that.
I want to fuck Soulkey with a Zelderan.
goswser
Profile Blog Joined May 2009
United States3548 Posts
April 08 2010 02:36 GMT
#782
Just went fast expo into 2 fact thor in tvz on platinum level, pushed when I was almost maxed out with a thor/reaper/marine army, and completely raped his mass hydra ultra. A single strikecannon immobilizes and kills an ultra, so it's pretty imba, and I think only infestors with control or mass broodlords can counter them. Another game earlier, I went thor marauder marine, he went mass muta, and was dominated by rines and thor splash damage. The build time decrease is HUGE.
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
Pekkz
Profile Joined June 2009
Norway1505 Posts
Last Edited: 2010-04-08 03:04:48
April 08 2010 02:54 GMT
#783
Tried going mech vs a protoss now, he went for DT rush. He lost about 4-5 dt's that killed nothing, but forcing me to stay at my base for awhile until I could get a raven ( empty on scan energy). When i finally got a raven and was gonna push out, he had a few immortals and stalkers/zelots and ass raped my mech army easy. I prolly should have gotten ghosts aswell, but its not possible when you have to get raven for the DT's, theres just not enough gass.

Would polly have been easy win for me if i had gone bio or banshee instead because of the huge lead i had when i lost nothing and killed around 5 DT's. However my point is, mech is completely fucked over by immortals , and that doesnt change with less BUILD TIME on units. Immortal needs a change, cause this unit counter what ever the fuck comes out of factory alone. Basicly im forced to go pure BIO or i can sneak in a couple mech units, that will only make my army worse then if i had spend that money on more marauders/marines/ghosts.

Immortals needs to take more dmg from attacks then 10 or do less dmg. If build time on tanks and thors was 10 sec , immortals would still rape them.
WorkersOfTheWorld
Profile Joined April 2010
United States619 Posts
April 08 2010 02:56 GMT
#784
Read the post above you.
Samwise: You don't want to play Dustin [Browder]. He can't even beat the UI, let alone the AI. -
lynx.oblige
Profile Joined August 2009
Sierra Leone2268 Posts
April 08 2010 02:57 GMT
#785
I think Bio, or at least marauder are still staple for TvP. TvZ however is proving to be rather nice for Mech.
Everyone needs a nemesis.
OreoBoi
Profile Blog Joined December 2008
Canada1639 Posts
Last Edited: 2010-04-08 03:01:48
April 08 2010 02:58 GMT
#786
On April 08 2010 11:54 Pekkz wrote:
Tried going thor vs a protoss now, he went for DT rush. He lost about 4-5 dt's that killed nothing, but forcing me to stay at my base for awhile until I could get a raven ( empty on scan energy). When i finally got a raven and was gonna push out, he had a few immortals and alot of zelots and ass raped the thors easy. I prolly should have gotten ghosts aswell, but its not possible when you have to get raven for the DT's, theres just not enough gass.

Would polly have been easy win for me if i had gone bio or banshee instead because of the huge lead i had when i lost nothing and killed around 5 DT's however my point is, mech is completely fucked over by immortals , and that doesnt change with less BUILD TIME on units. Immortal needs a change, cause this unit counter what ever the fuck comes out of factory alone.


Maybe you should try using the thor's skill. I hear that does good damage vs immortals.

I think this new patch will take a while for me to get used to, but so far I've used banelings more than I used to, so it can't be all bad. Army diversity is always fun.
fly.stat
Profile Blog Joined December 2008
United States449 Posts
Last Edited: 2010-04-08 03:04:06
April 08 2010 03:02 GMT
#787
I honestly think the answer to ZvT right now is infestors.

I just tested out a 15 pool, 16 expand into fast lair, normally timed warren, and fast infestation pit.

You can have two infestors out with fungal ready at 8:50 (probably faster if you wanted faster second gas, but you might not need it).

I looked at a replay of me losing against very aggressive one base terran and he gets to my base at about 9:15-9:20. I could've easily taken that game if I went infestors, but instead I did mass roach with some hydras thrown in and lost a 84 food to 73 food fight with creep underneath me and a flank. Infestors I think can solve everyone's problems. I really see it being used aggressively too. I need to play more games to verify this, but right now I think blizzard did a good job of making infestors a more core part of zerg gameplay (as was their intent), much like defilers were.

edit: Platinum btw
Until I write you again, take care of your precious person.
Pekkz
Profile Joined June 2009
Norway1505 Posts
April 08 2010 03:09 GMT
#788
On April 08 2010 11:58 OreoBoi wrote:
Show nested quote +
On April 08 2010 11:54 Pekkz wrote:
Tried going thor vs a protoss now, he went for DT rush. He lost about 4-5 dt's that killed nothing, but forcing me to stay at my base for awhile until I could get a raven ( empty on scan energy). When i finally got a raven and was gonna push out, he had a few immortals and alot of zelots and ass raped the thors easy. I prolly should have gotten ghosts aswell, but its not possible when you have to get raven for the DT's, theres just not enough gass.

Would polly have been easy win for me if i had gone bio or banshee instead because of the huge lead i had when i lost nothing and killed around 5 DT's however my point is, mech is completely fucked over by immortals , and that doesnt change with less BUILD TIME on units. Immortal needs a change, cause this unit counter what ever the fuck comes out of factory alone.


Maybe you should try using the thor's skill. I hear that does good damage vs immortals.

I think this new patch will take a while for me to get used to, but so far I've used banelings more than I used to, so it can't be all bad. Army diversity is always fun.


When i do that it does more harm then good. Its only good when there is ONLY immortals left. If you have things infront of immortals, the delay in cannons are such a pain in the ass, and will prolly make them die before they get to finish their attack.
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
Last Edited: 2010-04-08 03:13:44
April 08 2010 03:12 GMT
#789
Wow I'm really surprised/impressed that blizzard made some of the needed (imo) changes to roach/marauder. I'm really bummed about the -10 hp hydra nerf and the lack of changes to infestors. The terran mech buffs look sw8 though.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
On_Slaught
Profile Joined August 2008
United States12190 Posts
April 08 2010 03:16 GMT
#790
On April 08 2010 08:15 btlyger wrote:
Zerg player, was 11-1 before patch. Now im 12-9. enough said.


Soooooo you're saying the patch worked by actually balancing the races?

I'm sure that's what you meant because expecting to maintain an absurd win rate surely isn't healthy for the game unless you're really Flash in disguise.
OreoBoi
Profile Blog Joined December 2008
Canada1639 Posts
April 08 2010 03:17 GMT
#791
On April 08 2010 12:09 Pekkz wrote:
Show nested quote +
On April 08 2010 11:58 OreoBoi wrote:
On April 08 2010 11:54 Pekkz wrote:
Tried going thor vs a protoss now, he went for DT rush. He lost about 4-5 dt's that killed nothing, but forcing me to stay at my base for awhile until I could get a raven ( empty on scan energy). When i finally got a raven and was gonna push out, he had a few immortals and alot of zelots and ass raped the thors easy. I prolly should have gotten ghosts aswell, but its not possible when you have to get raven for the DT's, theres just not enough gass.

Would polly have been easy win for me if i had gone bio or banshee instead because of the huge lead i had when i lost nothing and killed around 5 DT's however my point is, mech is completely fucked over by immortals , and that doesnt change with less BUILD TIME on units. Immortal needs a change, cause this unit counter what ever the fuck comes out of factory alone.


Maybe you should try using the thor's skill. I hear that does good damage vs immortals.

I think this new patch will take a while for me to get used to, but so far I've used banelings more than I used to, so it can't be all bad. Army diversity is always fun.


When i do that it does more harm then good. Its only good when there is ONLY immortals left. If you have things infront of immortals, the delay in cannons are such a pain in the ass, and will prolly make them die before they get to finish their attack.


Do you not have any other units? You can't expect thors alone to do everything.
Get some marines, they cost no gas and do good against immortals.
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
April 08 2010 03:21 GMT
#792
well you shouldn't be going mech while skipping ghosts in TvP. You NEED ghosts with mech, just for EMP'ing the immortals. Immortals without shields are sitting ducks for thor/tank. +2 attack thor 2-shots an immortal with no shields.
next week on Everybody Loves HypnoToad:
Pekkz
Profile Joined June 2009
Norway1505 Posts
April 08 2010 03:23 GMT
#793
On April 08 2010 12:17 OreoBoi wrote:
Show nested quote +
On April 08 2010 12:09 Pekkz wrote:
On April 08 2010 11:58 OreoBoi wrote:
On April 08 2010 11:54 Pekkz wrote:
Tried going thor vs a protoss now, he went for DT rush. He lost about 4-5 dt's that killed nothing, but forcing me to stay at my base for awhile until I could get a raven ( empty on scan energy). When i finally got a raven and was gonna push out, he had a few immortals and alot of zelots and ass raped the thors easy. I prolly should have gotten ghosts aswell, but its not possible when you have to get raven for the DT's, theres just not enough gass.

Would polly have been easy win for me if i had gone bio or banshee instead because of the huge lead i had when i lost nothing and killed around 5 DT's however my point is, mech is completely fucked over by immortals , and that doesnt change with less BUILD TIME on units. Immortal needs a change, cause this unit counter what ever the fuck comes out of factory alone.


Maybe you should try using the thor's skill. I hear that does good damage vs immortals.

I think this new patch will take a while for me to get used to, but so far I've used banelings more than I used to, so it can't be all bad. Army diversity is always fun.


When i do that it does more harm then good. Its only good when there is ONLY immortals left. If you have things infront of immortals, the delay in cannons are such a pain in the ass, and will prolly make them die before they get to finish their attack.


Do you not have any other units? You can't expect thors alone to do everything.
Get some marines, they cost no gas and do good against immortals.


My whole point was that mech doesnt work no matter how much you decrease build times on factory units. Ofc marines do good vs immortals, but that is another discussion.
Floophead_III
Profile Joined September 2009
United States1832 Posts
April 08 2010 03:26 GMT
#794
On April 08 2010 12:23 Pekkz wrote:
Show nested quote +
On April 08 2010 12:17 OreoBoi wrote:
On April 08 2010 12:09 Pekkz wrote:
On April 08 2010 11:58 OreoBoi wrote:
On April 08 2010 11:54 Pekkz wrote:
Tried going thor vs a protoss now, he went for DT rush. He lost about 4-5 dt's that killed nothing, but forcing me to stay at my base for awhile until I could get a raven ( empty on scan energy). When i finally got a raven and was gonna push out, he had a few immortals and alot of zelots and ass raped the thors easy. I prolly should have gotten ghosts aswell, but its not possible when you have to get raven for the DT's, theres just not enough gass.

Would polly have been easy win for me if i had gone bio or banshee instead because of the huge lead i had when i lost nothing and killed around 5 DT's however my point is, mech is completely fucked over by immortals , and that doesnt change with less BUILD TIME on units. Immortal needs a change, cause this unit counter what ever the fuck comes out of factory alone.


Maybe you should try using the thor's skill. I hear that does good damage vs immortals.

I think this new patch will take a while for me to get used to, but so far I've used banelings more than I used to, so it can't be all bad. Army diversity is always fun.


When i do that it does more harm then good. Its only good when there is ONLY immortals left. If you have things infront of immortals, the delay in cannons are such a pain in the ass, and will prolly make them die before they get to finish their attack.


Do you not have any other units? You can't expect thors alone to do everything.
Get some marines, they cost no gas and do good against immortals.


My whole point was that mech doesnt work no matter how much you decrease build times on factory units. Ofc marines do good vs immortals, but that is another discussion.


Sure it does. It worked before the patch, but not well because you were forced to turtle too much earlygame. This patch does improve the timing on tank/thor builds slightly which is good.
Half man, half bear, half pig.
us.insurgency
Profile Joined March 2010
United States330 Posts
April 08 2010 03:27 GMT
#795
I see that the void ray was a buff but what is up with blizzard making really strong but weak defense units for protoss?
huyNh
Profile Joined March 2010
Canada366 Posts
Last Edited: 2010-04-08 03:31:54
April 08 2010 03:30 GMT
#796
immortal push is going to be retarded strong now
huyNh.703
Pekkz
Profile Joined June 2009
Norway1505 Posts
April 08 2010 03:32 GMT
#797
On April 08 2010 12:21 BlasiuS wrote:
well you shouldn't be going mech while skipping ghosts in TvP. You NEED ghosts with mech, just for EMP'ing the immortals. Immortals without shields are sitting ducks for thor/tank. +2 attack thor 2-shots an immortal with no shields.


Yes cus gass is no problem for terrans. If you gonna get ghosts along with your mech army, you can forget upgrades, and no raven for dt detect.
btlyger
Profile Blog Joined February 2010
United States470 Posts
April 08 2010 03:33 GMT
#798
the -1 armor on void ray confuses me a lot too, I don't really see it as a needed change.

However, I'm finding out that this patch really made things annoying for us zerg players. I've already said how annoying it is that they just cut 10 health off the already easy to kill hydralisk, but it's pretty ridiculous how much the mech buffs combined with roach nerfs has impacted game play.

It seems the only real way for me to win is to constantly harass the terran first with zerglings/banelings and then muta harassing and just starving them until they gg. Against a bad terran one of these harasses may just end the game, but most of the time they can handle it and just get thors/tanks/vikings with marauders to back them up. I really don't see what zerg can do vs. this, and it really surprises me that they made our only option (roach/hydra) get nerfed so hard.

Zerg is really lacking in diversity, and this latest patch made one of 2 options very weak.
"Minerals being mined. Minerals being mined. Minerals being mined." Learn how to post: http://www.albinoblacksheep.com/flash/posting
Pekkz
Profile Joined June 2009
Norway1505 Posts
Last Edited: 2010-04-08 03:38:52
April 08 2010 03:37 GMT
#799
On April 08 2010 12:26 Floophead_III wrote:
Show nested quote +
On April 08 2010 12:23 Pekkz wrote:
On April 08 2010 12:17 OreoBoi wrote:
On April 08 2010 12:09 Pekkz wrote:
On April 08 2010 11:58 OreoBoi wrote:
On April 08 2010 11:54 Pekkz wrote:
Tried going thor vs a protoss now, he went for DT rush. He lost about 4-5 dt's that killed nothing, but forcing me to stay at my base for awhile until I could get a raven ( empty on scan energy). When i finally got a raven and was gonna push out, he had a few immortals and alot of zelots and ass raped the thors easy. I prolly should have gotten ghosts aswell, but its not possible when you have to get raven for the DT's, theres just not enough gass.

Would polly have been easy win for me if i had gone bio or banshee instead because of the huge lead i had when i lost nothing and killed around 5 DT's however my point is, mech is completely fucked over by immortals , and that doesnt change with less BUILD TIME on units. Immortal needs a change, cause this unit counter what ever the fuck comes out of factory alone.


Maybe you should try using the thor's skill. I hear that does good damage vs immortals.

I think this new patch will take a while for me to get used to, but so far I've used banelings more than I used to, so it can't be all bad. Army diversity is always fun.


When i do that it does more harm then good. Its only good when there is ONLY immortals left. If you have things infront of immortals, the delay in cannons are such a pain in the ass, and will prolly make them die before they get to finish their attack.


Do you not have any other units? You can't expect thors alone to do everything.
Get some marines, they cost no gas and do good against immortals.


My whole point was that mech doesnt work no matter how much you decrease build times on factory units. Ofc marines do good vs immortals, but that is another discussion.


Sure it does. It worked before the patch, but not well because you were forced to turtle too much earlygame. This patch does improve the timing on tank/thor builds slightly which is good.


Faster build time is never gonna help with how insainly hardcounter immortal is to mech. You wont have enough gass to pump them out faster anyways.

Stimmed marauders is still gonna be preffered unit against protoss, nothing will change other then nerf to very early marauder pushes.
eNoq
Profile Joined June 2009
Netherlands502 Posts
April 08 2010 03:41 GMT
#800
holy fuck hard zerg nerf
Proburu
Prev 1 38 39 40 41 42 52 Next
Please log in or register to reply.
Live Events Refresh
WardiTV Invitational
02:00
Replay Cast Not-Summer Invite
TaKeTV 325
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 300
BRAT_OK 50
MindelVK 12
StarCraft: Brood War
Calm 3850
Rain 1449
Mini 312
Dewaltoss 118
HiyA 104
firebathero 77
hero 73
Hyun 57
Pusan 51
Yoon 43
[ Show more ]
Killer 29
Hm[arnc] 20
sorry 14
Rock 12
Shine 12
scan(afreeca) 10
yabsab 8
Dota 2
Gorgc7176
qojqva2005
Counter-Strike
pashabiceps2279
jkaem156
gobbtv145
Heroes of the Storm
Grubby663
Trikslyr244
Other Games
singsing1870
B2W.Neo1096
Beastyqt608
byalli194
XaKoH 176
ToD165
Liquid`VortiX138
ArmadaUGS100
QueenE83
C9.Mang020
Railgan6
Organizations
Other Games
gamesdonequick436
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 51
• Hinosc 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix15
• Michael_bg 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV486
League of Legends
• TFBlade1015
Other Games
• Shiphtur551
• imaqtpie268
Upcoming Events
OSC
5h 22m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
15h 52m
WardiTV Invitational
17h 52m
ByuN vs SHIN
MaxPax vs Solar
Clem vs TBD
herO vs TBD
Lambo vs TBD
Rogue vs TBD
IPSL
22h 52m
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
1d 1h
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
1d 15h
WardiTV Invitational
1d 17h
IPSL
1d 22h
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
2 days
Artosis vs Dewalt
Ret vs Tech
SOOP
2 days
[ Show More ]
WardiTV Weekly
2 days
Monday Night Weeklies
3 days
PiGosaur Cup
4 days
The PondCast
4 days
GSL
5 days
Replay Cast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.