• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:32
CEST 00:32
KST 07:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion Gypsy to Korea How Can I Add Timer & APM Count? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1316 users

Patch 8 Discussion - Page 15

Forum Index > SC2 General
Post a Reply
Prev 1 13 14 15 16 17 52 Next
evotech
Profile Joined June 2009
48 Posts
April 07 2010 18:43 GMT
#281
I had enough problems with Toss timing push pre nerf, its gonna be hardish now
ColorsOfRainbow
Profile Joined February 2010
Germany354 Posts
April 07 2010 18:43 GMT
#282
On April 08 2010 03:38 spinesheath wrote:
Wait, they didn't fix the Planetary Fortress?


what should be fixed there ? seems pretty fine
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
April 07 2010 18:43 GMT
#283
On April 08 2010 03:41 G4MR wrote:
Next steps are to:
Nerf Immortal Energy Shields a tad bit
Switch Hallucination (Default) and Forcefield (as an upgrade)

Both bad
Its not the immortals shields that people are hating on, its the ridiculous damage it does
And the sentry thing...come on...really? Protoss is supposed to hold off early aggression how exactly, without force field?
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
April 07 2010 18:44 GMT
#284
Hmm, I like the Void Ray buff... makes them more than just building killers. Might see them more in armies now. Also FINALLY roach got nerfed... and hydra's weaker now. Hmm. Marauder, mlah.
Writerdamn, i was two days from retirement
3FFA
Profile Blog Joined February 2010
United States3931 Posts
April 07 2010 18:44 GMT
#285
I hate that they just HAD to buff the thor! Now the thor rush will be even more powerful! People, WATCH THIS VOD(if u don't already know about Lucifron's Thor rush). Husky's 1st time trying his own version of Lucifron's Thor rush!Does Blizzard WANT Thors to own the map scrap station?
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Matrijs
Profile Joined May 2009
United States147 Posts
April 07 2010 18:44 GMT
#286
On April 08 2010 03:39 Floophead_III wrote:
Protoss is going to be able to expand pretty quickly now. Stalkers will be able to hit and run vs marauders earlygame, so you can widdle down their force as you retreat just like goons did in BW. There is now absolutely no reason to get more than 1 zealot earlygame PvT. I think we'll see a lot more tanks being used TvP (or thors) simply because of the difficulties of making marauder pressure effective. If you combine early expansion for protoss with marauder spam for T, protoss will have lots of templar with storm or collosi and chargelots to deal with it. Mass mara is going to be a losing game now I feel, which is good.

On the other hand, TvZ is still a concern for me. There still seems to be no answer to mass roach other than the marauder. Marines with medivacs do alright, but banelings/infestors are just as problematic as before. I really wanted to see the roach changed in a much much different way.

Regardless, I think it's a step in the right direction. At the least ZvZ and TvP will possibly open up to more dynamic strategies.


I definitely would not expect P to hit and run with Stalkers vs. Marauders. Marauders and Stalkers have identical range, do similar damage to each other, and Marauders are significantly cheaper. Any time Stalkers are in range of an equal cost force of Marauders, they're losing, so there's really no reason to hit and run.

Zealots, on the other hand, are now probably a solid bet against Marauders in the early game because pre-stim or concussive shell, Marauders can't just kite them forever.
Puosu
Profile Blog Joined April 2007
7012 Posts
April 07 2010 18:44 GMT
#287
On April 08 2010 03:43 ColorsOfRainbow wrote:
Show nested quote +
On April 08 2010 03:38 spinesheath wrote:
Wait, they didn't fix the Planetary Fortress?


what should be fixed there ? seems pretty fine

The damage is bugged so it deals more damage to units that are farther from the hit or something along those lines, doesn't really make sense at all.
zomgzergrush
Profile Joined August 2008
United States923 Posts
Last Edited: 2010-04-07 18:45:24
April 07 2010 18:45 GMT
#288
On April 08 2010 03:43 ColorsOfRainbow wrote:
Show nested quote +
On April 08 2010 03:38 spinesheath wrote:
Wait, they didn't fix the Planetary Fortress?


what should be fixed there ? seems pretty fine


Theres a bug that the splash does 1.5x damage. That's more than the actual target XD
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
April 07 2010 18:45 GMT
#289
yikes ling/baneling allins are even more scarier now. I think fast hellion/marauder should still be ok against it... hopefully

I didn't really use marauders much aside from that, so I'm happy about the mech buffs :D
Peaked at C- on ICCUP and proud of it! @Sunyveil
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-04-07 18:46:44
April 07 2010 18:45 GMT
#290
On April 08 2010 03:43 ColorsOfRainbow wrote:
Show nested quote +
On April 08 2010 03:38 spinesheath wrote:
Wait, they didn't fix the Planetary Fortress?


what should be fixed there ? seems pretty fine

Search for the bug for the PF. We found out it does more damage with splash than with normal damage.

edit: I'm sooooo glad I'm not in beta! If I was I would be cowering behind BW lol.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
nodule
Profile Joined February 2008
Canada931 Posts
April 07 2010 18:46 GMT
#291
unupgraded thors now thoroughly 1-shot hydras.
whaTITdoz
Profile Joined April 2010
United States92 Posts
April 07 2010 18:46 GMT
#292
I like these changes...hopefully it will move away from mass maurders and mass roaches! Nothing too drastic and upgrade isn't to bad for maurders...maybe a little long. At least they didn't nerf banshees!
zomgzergrush
Profile Joined August 2008
United States923 Posts
Last Edited: 2010-04-07 18:47:09
April 07 2010 18:46 GMT
#293
I wouldn't be surprised if blizz just goes:

"oh that was a description mistake, in reality, the PF bounces its projectile off its main target rather harmlessly but the shrapnel does the real damage to surrounding units."
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
Zhek
Profile Blog Joined January 2010
Canada342 Posts
April 07 2010 18:46 GMT
#294
Anyone ever realized maybe they want PF to be like that?
zomgzergrush
Profile Joined August 2008
United States923 Posts
Last Edited: 2010-04-07 18:48:26
April 07 2010 18:47 GMT
#295
On April 08 2010 03:46 Zhek wrote:
Anyone ever realized maybe they want PF to be like that?

It's pretty clear that that's not the case because it's not in the unit description. Also the damage description would just be plain wrong.

On April 08 2010 03:46 nodule wrote:
unupgraded thors now thoroughly 1-shot hydras.

holy shit I completely forgot about that
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
April 07 2010 18:48 GMT
#296
On April 08 2010 03:33 Xyik wrote:
when are they going to fix dts???


lol what?
Hwaseung Oz fan for life. Swing out, always swing out.
3FFA
Profile Blog Joined February 2010
United States3931 Posts
April 07 2010 18:48 GMT
#297
On April 08 2010 03:46 whaTITdoz wrote:
I like these changes...hopefully it will move away from mass maurders and mass roaches! Nothing too drastic and upgrade isn't to bad for maurders...maybe a little long. At least they didn't nerf banshees!

As toss roaches sucked before hand. Now the suck more! HUNGRY I AM FOR ZERGLING BLOOD! SO glad I can get it from SCI! =D
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Captain Peabody
Profile Blog Joined May 2009
United States3128 Posts
April 07 2010 18:48 GMT
#298
Off-topic, did that pro-only forum/thread thing ever get set up like Kennegit said it would? I'd be interested in reading the BP's (Beautiful People's) opinions on this patch...
Dies Irae venit. youtube.com/SnobbinsFilms
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
April 07 2010 18:48 GMT
#299
On April 08 2010 03:33 creepcolony wrote:
Show nested quote +

...
haha, agreed - Z is by far the easiest race to play and it will still be very good even after the nerfs to roach and hydra, two clearly overpowered Units and ppl are bitchin' like hell. ^^'
...


You dont play Z do you ?

Clearly overpowered ? Hydras ? No you dont play Z..

-1 armor to roaches was expected and correct. Hydra nerf is just ridiculous..


Maybe I don't see it from a TvZ but from a PvZ standpoint and from what I've seen so far (played over 500 Games myself, currently Platinum and watched a buttload of reps) roach+hydra is ridiculously hard to deal with, even with like 5-10 HT's and perfect storms, if the Z reacts well, he can go without loosing a single Hydra/roach in a big fight. Against Terran, I don't really know how it will affect Zerg, but I guess Tanks, Thors and Marines will be used more often, but Zerg still has Mutas, Broodlords and Roaches to deal with Tanks and lots of possibilities to do heavy counterattacks when Terran tries to move out with his slow-moving Units like Tanks and Thors. I guess it will feel a lot more like TvZ Mech in SC1. It was very hard to win in a big fight against Tanks and Goliaths and it was hard defending against Vultures in the beginning, but it was all about the right air-to-ground-ratio and heavy expanding/massing up stuff while the Terran was preparing for his push. I actually think TvZ Mechplay will be awesome now.

I guess the Patch will force all races to play a bit differently without really making a race imba... I mean, I've played 250+ Games with Terran whithout Massing Marauders (I was mostly using Marines and Tanks in the first Betaweeks and had easily over 60% wins and it was much more fun than massing marauders as well).
https://soundcloud.com/thesamplethief
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
April 07 2010 18:48 GMT
#300
Yesssssss, I like this patch :D finally something good for protoss.
GANDHISAUCE
Prev 1 13 14 15 16 17 52 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of SC
Reynor vs Zoun
SHIN vs ByuN
herO vs sOs
Maru vs SHIN
Clem vs Bunny
PiGStarcraft532
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft532
SpeCial 91
StarCraft: Brood War
firebathero 156
Backho 51
910 30
Dota 2
monkeys_forever339
capcasts108
Super Smash Bros
C9.Mang0212
Other Games
summit1g7058
tarik_tv3393
Grubby3246
FrodaN1591
shahzam478
Fuzer 163
ZombieGrub149
ProTech124
KnowMe85
Mew2King67
Dewaltoss42
minikerr8
Organizations
StarCraft 2
angryscii 27
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• musti20045 33
• RyuSc2 33
• Hupsaiya 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1153
Upcoming Events
Replay Cast
1h 29m
RSL Revival
11h 29m
Maru vs MaxPax
BSL
20h 29m
RSL Revival
1d 8h
Cure vs Rogue
uThermal 2v2 Circuit
1d 15h
BSL
1d 20h
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.