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Patch 8 Discussion - Page 15

Forum Index > SC2 General
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Prev 1 13 14 15 16 17 52 Next
evotech
Profile Joined June 2009
48 Posts
April 07 2010 18:43 GMT
#281
I had enough problems with Toss timing push pre nerf, its gonna be hardish now
ColorsOfRainbow
Profile Joined February 2010
Germany354 Posts
April 07 2010 18:43 GMT
#282
On April 08 2010 03:38 spinesheath wrote:
Wait, they didn't fix the Planetary Fortress?


what should be fixed there ? seems pretty fine
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
April 07 2010 18:43 GMT
#283
On April 08 2010 03:41 G4MR wrote:
Next steps are to:
Nerf Immortal Energy Shields a tad bit
Switch Hallucination (Default) and Forcefield (as an upgrade)

Both bad
Its not the immortals shields that people are hating on, its the ridiculous damage it does
And the sentry thing...come on...really? Protoss is supposed to hold off early aggression how exactly, without force field?
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
April 07 2010 18:44 GMT
#284
Hmm, I like the Void Ray buff... makes them more than just building killers. Might see them more in armies now. Also FINALLY roach got nerfed... and hydra's weaker now. Hmm. Marauder, mlah.
Writerdamn, i was two days from retirement
3FFA
Profile Blog Joined February 2010
United States3931 Posts
April 07 2010 18:44 GMT
#285
I hate that they just HAD to buff the thor! Now the thor rush will be even more powerful! People, WATCH THIS VOD(if u don't already know about Lucifron's Thor rush). Husky's 1st time trying his own version of Lucifron's Thor rush!Does Blizzard WANT Thors to own the map scrap station?
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Matrijs
Profile Joined May 2009
United States147 Posts
April 07 2010 18:44 GMT
#286
On April 08 2010 03:39 Floophead_III wrote:
Protoss is going to be able to expand pretty quickly now. Stalkers will be able to hit and run vs marauders earlygame, so you can widdle down their force as you retreat just like goons did in BW. There is now absolutely no reason to get more than 1 zealot earlygame PvT. I think we'll see a lot more tanks being used TvP (or thors) simply because of the difficulties of making marauder pressure effective. If you combine early expansion for protoss with marauder spam for T, protoss will have lots of templar with storm or collosi and chargelots to deal with it. Mass mara is going to be a losing game now I feel, which is good.

On the other hand, TvZ is still a concern for me. There still seems to be no answer to mass roach other than the marauder. Marines with medivacs do alright, but banelings/infestors are just as problematic as before. I really wanted to see the roach changed in a much much different way.

Regardless, I think it's a step in the right direction. At the least ZvZ and TvP will possibly open up to more dynamic strategies.


I definitely would not expect P to hit and run with Stalkers vs. Marauders. Marauders and Stalkers have identical range, do similar damage to each other, and Marauders are significantly cheaper. Any time Stalkers are in range of an equal cost force of Marauders, they're losing, so there's really no reason to hit and run.

Zealots, on the other hand, are now probably a solid bet against Marauders in the early game because pre-stim or concussive shell, Marauders can't just kite them forever.
Puosu
Profile Blog Joined April 2007
6985 Posts
April 07 2010 18:44 GMT
#287
On April 08 2010 03:43 ColorsOfRainbow wrote:
Show nested quote +
On April 08 2010 03:38 spinesheath wrote:
Wait, they didn't fix the Planetary Fortress?


what should be fixed there ? seems pretty fine

The damage is bugged so it deals more damage to units that are farther from the hit or something along those lines, doesn't really make sense at all.
zomgzergrush
Profile Joined August 2008
United States923 Posts
Last Edited: 2010-04-07 18:45:24
April 07 2010 18:45 GMT
#288
On April 08 2010 03:43 ColorsOfRainbow wrote:
Show nested quote +
On April 08 2010 03:38 spinesheath wrote:
Wait, they didn't fix the Planetary Fortress?


what should be fixed there ? seems pretty fine


Theres a bug that the splash does 1.5x damage. That's more than the actual target XD
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
April 07 2010 18:45 GMT
#289
yikes ling/baneling allins are even more scarier now. I think fast hellion/marauder should still be ok against it... hopefully

I didn't really use marauders much aside from that, so I'm happy about the mech buffs :D
Peaked at C- on ICCUP and proud of it! @Sunyveil
3FFA
Profile Blog Joined February 2010
United States3931 Posts
Last Edited: 2010-04-07 18:46:44
April 07 2010 18:45 GMT
#290
On April 08 2010 03:43 ColorsOfRainbow wrote:
Show nested quote +
On April 08 2010 03:38 spinesheath wrote:
Wait, they didn't fix the Planetary Fortress?


what should be fixed there ? seems pretty fine

Search for the bug for the PF. We found out it does more damage with splash than with normal damage.

edit: I'm sooooo glad I'm not in beta! If I was I would be cowering behind BW lol.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
nodule
Profile Joined February 2008
Canada931 Posts
April 07 2010 18:46 GMT
#291
unupgraded thors now thoroughly 1-shot hydras.
whaTITdoz
Profile Joined April 2010
United States92 Posts
April 07 2010 18:46 GMT
#292
I like these changes...hopefully it will move away from mass maurders and mass roaches! Nothing too drastic and upgrade isn't to bad for maurders...maybe a little long. At least they didn't nerf banshees!
zomgzergrush
Profile Joined August 2008
United States923 Posts
Last Edited: 2010-04-07 18:47:09
April 07 2010 18:46 GMT
#293
I wouldn't be surprised if blizz just goes:

"oh that was a description mistake, in reality, the PF bounces its projectile off its main target rather harmlessly but the shrapnel does the real damage to surrounding units."
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
Zhek
Profile Blog Joined January 2010
Canada342 Posts
April 07 2010 18:46 GMT
#294
Anyone ever realized maybe they want PF to be like that?
zomgzergrush
Profile Joined August 2008
United States923 Posts
Last Edited: 2010-04-07 18:48:26
April 07 2010 18:47 GMT
#295
On April 08 2010 03:46 Zhek wrote:
Anyone ever realized maybe they want PF to be like that?

It's pretty clear that that's not the case because it's not in the unit description. Also the damage description would just be plain wrong.

On April 08 2010 03:46 nodule wrote:
unupgraded thors now thoroughly 1-shot hydras.

holy shit I completely forgot about that
Bronze skipping straight to Diamond in 40 games retail release. Bnet 2.0 ladder really takes it's sweet time to think about that league placement.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
April 07 2010 18:48 GMT
#296
On April 08 2010 03:33 Xyik wrote:
when are they going to fix dts???


lol what?
Hwaseung Oz fan for life. Swing out, always swing out.
3FFA
Profile Blog Joined February 2010
United States3931 Posts
April 07 2010 18:48 GMT
#297
On April 08 2010 03:46 whaTITdoz wrote:
I like these changes...hopefully it will move away from mass maurders and mass roaches! Nothing too drastic and upgrade isn't to bad for maurders...maybe a little long. At least they didn't nerf banshees!

As toss roaches sucked before hand. Now the suck more! HUNGRY I AM FOR ZERGLING BLOOD! SO glad I can get it from SCI! =D
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Captain Peabody
Profile Blog Joined May 2009
United States3115 Posts
April 07 2010 18:48 GMT
#298
Off-topic, did that pro-only forum/thread thing ever get set up like Kennegit said it would? I'd be interested in reading the BP's (Beautiful People's) opinions on this patch...
Dies Irae venit. youtube.com/SnobbinsFilms
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
April 07 2010 18:48 GMT
#299
On April 08 2010 03:33 creepcolony wrote:
Show nested quote +

...
haha, agreed - Z is by far the easiest race to play and it will still be very good even after the nerfs to roach and hydra, two clearly overpowered Units and ppl are bitchin' like hell. ^^'
...


You dont play Z do you ?

Clearly overpowered ? Hydras ? No you dont play Z..

-1 armor to roaches was expected and correct. Hydra nerf is just ridiculous..


Maybe I don't see it from a TvZ but from a PvZ standpoint and from what I've seen so far (played over 500 Games myself, currently Platinum and watched a buttload of reps) roach+hydra is ridiculously hard to deal with, even with like 5-10 HT's and perfect storms, if the Z reacts well, he can go without loosing a single Hydra/roach in a big fight. Against Terran, I don't really know how it will affect Zerg, but I guess Tanks, Thors and Marines will be used more often, but Zerg still has Mutas, Broodlords and Roaches to deal with Tanks and lots of possibilities to do heavy counterattacks when Terran tries to move out with his slow-moving Units like Tanks and Thors. I guess it will feel a lot more like TvZ Mech in SC1. It was very hard to win in a big fight against Tanks and Goliaths and it was hard defending against Vultures in the beginning, but it was all about the right air-to-ground-ratio and heavy expanding/massing up stuff while the Terran was preparing for his push. I actually think TvZ Mechplay will be awesome now.

I guess the Patch will force all races to play a bit differently without really making a race imba... I mean, I've played 250+ Games with Terran whithout Massing Marauders (I was mostly using Marines and Tanks in the first Betaweeks and had easily over 60% wins and it was much more fun than massing marauders as well).
https://soundcloud.com/thesamplethief
De4ngus
Profile Blog Joined November 2008
United States6533 Posts
April 07 2010 18:48 GMT
#300
Yesssssss, I like this patch :D finally something good for protoss.
GANDHISAUCE
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