• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:32
CET 04:32
KST 12:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion6Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
When will we find out if there are more tournament PhD study /w SC2 - help with a survey! Weekly Cups (Jan 12-18): herO, MaxPax, Solar win I am looking for StarCraft 2 Beta Patch files Stellar Fest "01" Jersey Charity Auction
Tourneys
$70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Gypsy to Korea [ASL21] Potential Map Candidates Video Footage from 2005: The Birth of G2 in Spain BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft Current Meta
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2270 users

The Roach is whats wrong with SC2. - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 26 27 28 Next All
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
April 05 2010 02:14 GMT
#41
Uhh.. if Roach is the problem to the whole SC2 Balance.. how come PvT is still so bullshit? No roachs in PvT, yet T always wins with ease massing one unit still.

You are right about one thing though, The whole problem in SC2's balance does rely in one unit.. MARAUDERS. They are bio speed tanks with slow. Once they fix them, and fix thors, the game is going to be almost perfect.
Canada Gaming ~~ The-Feared
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
April 05 2010 02:16 GMT
#42
On April 05 2010 11:14 Skyze wrote:
Uhh.. if Roach is the problem to the whole SC2 Balance.. how come PvT is still so bullshit? No roachs in PvT, yet T always wins with ease massing one unit still.

You are right about one thing though, The whole problem in SC2's balance does rely in one unit.. MARAUDERS. They are bio speed tanks with slow. Once they fix them, and fix thors, the game is going to be almost perfect.

Well, the op puts forth the proposition that marauders are a direct consequence of roaches.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
April 05 2010 02:16 GMT
#43
On April 05 2010 11:14 Skyze wrote:
Uhh.. if Roach is the problem to the whole SC2 Balance.. how come PvT is still so bullshit? No roachs in PvT, yet T always wins with ease massing one unit still.

You are right about one thing though, The whole problem in SC2's balance does rely in one unit.. MARAUDERS. They are bio speed tanks with slow. Once they fix them, and fix thors, the game is going to be almost perfect.

He's saying because of the Roach, they had to make the Marauder, which also is another unit he says that is screwing up the game
Writerptrk
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
April 05 2010 02:18 GMT
#44
Yeah I really agree with the op is saying. Not to mention the fact that roaches aren't exactly exciting to watch -.-
mOnion
Profile Blog Joined August 2009
United States5657 Posts
April 05 2010 02:18 GMT
#45
On April 05 2010 11:14 fulmetljaket wrote:
im just going to throw it out there,

but why dont a few of you get together and play all the different MU's WITHOUT BUILDING roach/mara/immo

??


tried it. kinda hard.
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
April 05 2010 02:19 GMT
#46
On April 05 2010 11:14 fulmetljaket wrote:
im just going to throw it out there,

but why dont a few of you get together and play all the different MU's WITHOUT BUILDING roach/mara/immo

??

The game is currently balanced around the existence of those three units, so trying to play around them is kind of futile.
SWOLE
Profile Joined June 2009
United States91 Posts
April 05 2010 02:19 GMT
#47
The reason mech isn't viable is because Tank is nerfed to death, no spidermines, hellions suck, thors are shitty at anti-air. In SC1 Mech was the shit because you had 3 units that perfectly complemented each other out of the factory, in SC2 all the factory units suck. The increased mobility nerfed mech, the new hard counters to mech nerfed mech, and the shittyness of the replacement factory units nerfed mech, and on top of all of that mech is more expensive. Pure mech will never be standard play in Starcraft 2.
Mora
Profile Blog Joined October 2002
Canada5235 Posts
April 05 2010 02:19 GMT
#48
neat thread

i was #1 in my platinum division as terran (2000 rating), and i almost never made marauders against zerg.

i switched to toss after the reset, and last time i logged on (wednesday) i was #4 in my platinum division, and i've found roaches one of the easiest units to counter. I've also never made a single immortal vs zerg. PvZ is my strongest matchup, at about 80% winnage.

Am i the only person who finds Stalkers a ridiculously awesome counter to roaches?

needless to say, i don't agree with the OP. Roaches/Marauders/Immortals could use some tuning, for sure, but 'broken' is missing the mark.
Happiness only real when shared.
Rothbardian
Profile Joined January 2010
United States497 Posts
April 05 2010 02:19 GMT
#49
On April 05 2010 11:14 Skyze wrote:
Uhh.. if Roach is the problem to the whole SC2 Balance.. how come PvT is still so bullshit? No roachs in PvT, yet T always wins with ease massing one unit still.

You are right about one thing though, The whole problem in SC2's balance does rely in one unit.. MARAUDERS. They are bio speed tanks with slow. Once they fix them, and fix thors, the game is going to be almost perfect.


Roach is a far better unit than Marauder and Immortal, hence they needed both P and T to have strong anti-armored units, and they had to compensate for the Roach hence their high damage, HP, etc. It just so happens that the Marauder is a bit more powerful than the Immortal, but not by much. Also, I'm curious why I don't see more Protoss go heavy Zealot into Colossus with range...Colossus in numbers greater than 1-2 decimate Marauder heavy builds especially using their cliff ability + 9 range.
"A tax-supported, compulsory educational system is the complete model of the totalitarian state." - Isabel Paterson <3
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
April 05 2010 02:20 GMT
#50
On April 05 2010 11:14 fulmetljaket wrote:
im just going to throw it out there,

but why dont a few of you get together and play all the different MU's WITHOUT BUILDING roach/mara/immo

??


It's not just about us - it's about sc2 as an ESPORT

Seriously though, it is.

The way that I read the OP, it's that roaches are causing all of the other units in sc2 to be really kind of hard countery, and then he gives reasons why that's true. Roaches do cause a lot of the sc2 stuff to be kind of weird, but i'm not sure that they absolutely need to be taken out, nerfed, or buffed. It's possible that the metagame, and the maps are causing roaches to be massively overused. They will always be a staple of the zerg army it looks like, and builds are being modified and adjusted to deal with roaches, but as the game develops it might turn out so that the earlygame roach timing that exists right now...just won't exist (as much) in the later stages of the game.
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
April 05 2010 02:21 GMT
#51
On April 05 2010 11:19 Jyvblamo wrote:
Show nested quote +
On April 05 2010 11:14 fulmetljaket wrote:
im just going to throw it out there,

but why dont a few of you get together and play all the different MU's WITHOUT BUILDING roach/mara/immo

??

The game is currently balanced around the existence of those three units, so trying to play around them is kind of futile.

i rarely pop roaches except for zvz.
Muta is strong!
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
HaruHaru
Profile Blog Joined November 2009
United States988 Posts
April 05 2010 02:21 GMT
#52
sigh roaches, the root of all evil. it seriously has no place in sc :/ i agreee
Long live BroodWar!
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
April 05 2010 02:23 GMT
#53
On April 05 2010 11:20 GHOSTCLAW wrote:
Show nested quote +
On April 05 2010 11:14 fulmetljaket wrote:
im just going to throw it out there,

but why dont a few of you get together and play all the different MU's WITHOUT BUILDING roach/mara/immo

??


It's not just about us - it's about sc2 as an ESPORT

Seriously though, it is.

The way that I read the OP, it's that roaches are causing all of the other units in sc2 to be really kind of hard countery, and then he gives reasons why that's true. Roaches do cause a lot of the sc2 stuff to be kind of weird, but i'm not sure that they absolutely need to be taken out, nerfed, or buffed. It's possible that the metagame, and the maps are causing roaches to be massively overused. They will always be a staple of the zerg army it looks like, and builds are being modified and adjusted to deal with roaches, but as the game develops it might turn out so that the earlygame roach timing that exists right now...just won't exist (as much) in the later stages of the game.

i think somehow nerfing roaches but making burrow a hatchery research would make the game a lot more exciting and skill based.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Mora
Profile Blog Joined October 2002
Canada5235 Posts
April 05 2010 02:23 GMT
#54
you are all donkeys.
Happiness only real when shared.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
April 05 2010 02:26 GMT
#55
On April 05 2010 10:52 JadeFist wrote:
Why are these threads always written by tier 1 icon users...

This is a pretty good thread... I don't think it deserves such out of hand dismissal.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
WaveMotion
Profile Blog Joined January 2010
United States147 Posts
April 05 2010 02:27 GMT
#56
yep, but there's no way that they could rebalance everything / maybe add a new unit in a reasonable time if you got rid of the roach.
In heaven, everything is fine.
us.insurgency
Profile Joined March 2010
United States330 Posts
April 05 2010 02:28 GMT
#57
They seem to be making the damage scheme too complex.
Tomer
Profile Joined June 2009
United States105 Posts
Last Edited: 2010-04-05 02:33:03
April 05 2010 02:29 GMT
#58
On April 05 2010 10:59 Ideas wrote:
I was about to write something about these 3 units (roach/marauder/immortal) lol

I like this thread a lot. I feel like the roach/immortal/marauder are all extremely boring units that are all almost only there to counter each other. They ARE the hard counter system that no one likes. I think they should be reworked or removed from the game to make it better. I seriously wouldnt miss them (in their current state) at all.


QFT!

Roach/Marauder/Immortal really do feel like they only exist to counter each other

Edit: Anyone else notice that these units are all hard countered by air, but often they make a push before air units come out.
Ideas
Profile Blog Joined April 2008
United States8151 Posts
April 05 2010 02:30 GMT
#59
On April 05 2010 11:27 WaveMotion wrote:
yep, but there's no way that they could rebalance everything / maybe add a new unit in a reasonable time if you got rid of the roach.


blizzard SAID they would do whatever it takes to make the game as good as possible for it's release.

whether or not they'll actually do it though..... (or if they even will admit that there's a problem)
Free Palestine
Half
Profile Joined March 2010
United States2554 Posts
Last Edited: 2010-04-05 02:32:30
April 05 2010 02:31 GMT
#60
On April 05 2010 11:14 Skyze wrote:
Uhh.. if Roach is the problem to the whole SC2 Balance.. how come PvT is still so bullshit? No roachs in PvT, yet T always wins with ease massing one unit still.

You are right about one thing though, The whole problem in SC2's balance does rely in one unit.. MARAUDERS. They are bio speed tanks with slow. Once they fix them, and fix thors, the game is going to be almost perfect.


Uh yeah...

I explained that. Maraunders only exist as they do because they are a necessity against roaches. If you nerfed marauders to be more reasonable against toss, roaches would steamroll terran.

I mean seriously. Two armor? Really? gl with those marines.
Too Busy to Troll!
Prev 1 2 3 4 5 26 27 28 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 28m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft500
StarCraft: Brood War
GuemChi 1053
Artosis 664
HiyA 111
ZergMaN 105
Shine 82
Shuttle 74
GoRush 22
Dota 2
monkeys_forever524
NeuroSwarm84
febbydoto12
League of Legends
C9.Mang0529
Counter-Strike
Coldzera 1566
m0e_tv476
Foxcn128
Other Games
summit1g5861
JimRising 611
Day[9].tv331
XaKoH 318
Maynarde140
ZombieGrub42
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 74
• HeavenSC 39
• Berry_CruncH21
• Kozan
• Laughngamez YouTube
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• RayReign 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22164
League of Legends
• Scarra2206
Other Games
• Day9tv331
• Shiphtur151
Upcoming Events
OSC
7h 28m
Shameless vs MaNa
Nicoract vs Percival
Krystianer vs TBD
Cure vs SHIN
PiGosaur Monday
21h 28m
The PondCast
1d 6h
OSC
1d 7h
Big Brain Bouts
3 days
Serral vs TBD
BSL 21
4 days
BSL 21
5 days
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

IPSL Winter 2025-26
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.