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30 Thors vs 90 Mutas as of Patch 7 - Page 4

Forum Index > SC2 General
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Mykill
Profile Blog Joined February 2009
Canada3402 Posts
March 31 2010 02:34 GMT
#61
dammit
thors hard counter hydra and muta? >_>
[~~The Impossible Leads To Invention~~] CJ Entusman #52 The problem with internet quotations is that they are hard to verify -Abraham Lincoln c.1863
j4vz
Profile Joined March 2010
Canada976 Posts
March 31 2010 03:23 GMT
#62
30 v 90 = 3 v 9 = 1 v 3.
useless video.

if you micro your muta its easier to kill thor since thor deal less damage than they did before.

you think people will stack muta against thor now ? probably not.
this is a buff only if you play against noob, but against pro this is a nerf.

thor are even more useless now at pro level.



someone_elses_lies@live.fr
bendez
Profile Joined February 2010
Canada283 Posts
March 31 2010 04:03 GMT
#63
On March 31 2010 12:23 j4vz wrote:
30 v 90 = 3 v 9 = 1 v 3.
useless video.

if you micro your muta its easier to kill thor since thor deal less damage than they did before.

you think people will stack muta against thor now ? probably not.
this is a buff only if you play against noob, but against pro this is a nerf.

thor are even more useless now at pro level.





I can already tell you don't have the sc2 beta.
j4vz
Profile Joined March 2010
Canada976 Posts
Last Edited: 2010-03-31 04:07:03
March 31 2010 04:05 GMT
#64
On March 31 2010 13:03 bendez wrote:
Show nested quote +
On March 31 2010 12:23 j4vz wrote:
30 v 90 = 3 v 9 = 1 v 3.
useless video.

if you micro your muta its easier to kill thor since thor deal less damage than they did before.

you think people will stack muta against thor now ? probably not.
this is a buff only if you play against noob, but against pro this is a nerf.

thor are even more useless now at pro level.





I can already tell you don't have the sc2 beta.



i have it.
but what do u mean ? tell me why you think im wrong ?
someone_elses_lies@live.fr
OminouS
Profile Joined February 2010
Sweden1343 Posts
March 31 2010 04:14 GMT
#65
Do another one, with mutas in a perfect circle arround the thors. That would be fun to see.
On the 6th day JF made Reavers and on the 7th day JF put his opponent to rest
bendez
Profile Joined February 2010
Canada283 Posts
March 31 2010 04:15 GMT
#66
On March 31 2010 13:05 j4vz wrote:
Show nested quote +
On March 31 2010 13:03 bendez wrote:
On March 31 2010 12:23 j4vz wrote:
30 v 90 = 3 v 9 = 1 v 3.
useless video.

if you micro your muta its easier to kill thor since thor deal less damage than they did before.

you think people will stack muta against thor now ? probably not.
this is a buff only if you play against noob, but against pro this is a nerf.

thor are even more useless now at pro level.





I can already tell you don't have the sc2 beta.



i have it.
but what do u mean ? tell me why you think im wrong ?


Thors have a longer range, so if you move in with mutas to attack, they would naturally stack as Thors begin attacking.
xnub
Profile Joined August 2009
Canada610 Posts
March 31 2010 04:17 GMT
#67
Man the splash dmg from Thors after this pacth is sooooo sooooo small they need to be like right onto of each other small groups it like splashs none of them : /

Like they took a dmg hit for nothing unless they mass alot
Loving the beta !! Weeeeeeee
j4vz
Profile Joined March 2010
Canada976 Posts
March 31 2010 04:22 GMT
#68
On March 31 2010 13:15 bendez wrote:
Thors have a longer range, so if you move in with mutas to attack, they would naturally stack as Thors begin attacking.


yea it will be good for the 1st hit maybe but after that people will space their muta. and the radius isnt that big.
someone_elses_lies@live.fr
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
March 31 2010 04:24 GMT
#69
Thors still look stupid by how fast they turn/move. I would slow them down, give them some decent armor and a minimum AA range so you have to cover them with marines.

-_-'

Plus splash damage as many people have probably said can scale hideously well depending on clustered the other units are. You were only fighting like 1/5th of the health of all those mutas so its like uber exaggerated.

I rather see 30 Thors vs the equivalent amount of Infestors.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
fulmetljaket
Profile Blog Joined December 2008
482 Posts
Last Edited: 2010-03-31 05:04:37
March 31 2010 05:03 GMT
#70
cool vid, but stuff like that never happens.
in a game with good people, you wont amass 30 thors, or 90 mutas.

you wont see mutas running straight into a group of thros and just taking it in the face.

etc etc

EDIT - also, thors hardcounter to mutas? no... they are far to slow and depend on splash damage. gg.
"Hunter Seeker Missile Is Gay, Just Like You." - Anon @ US
TelecoM
Profile Blog Joined January 2010
United States10673 Posts
March 31 2010 05:07 GMT
#71
wow lol that was crazy damage change =p
AKA: TelecoM[WHITE] Protoss fighting
BentoBox
Profile Joined November 2009
Canada303 Posts
Last Edited: 2010-03-31 05:33:37
March 31 2010 05:13 GMT
#72
On March 31 2010 12:23 j4vz wrote:
30 v 90 = 3 v 9 = 1 v 3.
useless video.

if you micro your muta its easier to kill thor since thor deal less damage than they did before.

you think people will stack muta against thor now ? probably not.
this is a buff only if you play against noob, but against pro this is a nerf.

thor are even more useless now at pro level.



Alright, let's do some math.

Thor
400HP
1 armor
10 range
32 dmg per volley
3 sec cooldown

Mutalisk
120HP
0 armor
3 range
9 dmg per hit
1.5246 sec cooldown

To take down a Mutalisk, a Thor needs 4 shots, that's a total of a 9 second delay between the shots; so 9 seconds to kill a Mutalisk.

In 9 seconds, a Mutalisk will shoot 5.9, can't really round up because it wouldn't make sense, but I will anyways, just for you. So one Mutalisk gets 6 shots. 3 Mutalisks would land 18. 6*3*8 = 144dmg. 8 and not 9 because Thor has one armor (assuming equal upgrades).

So by the time the Thor has killed one Muta, he still has 256HP left.

Now in the next 9 seconds given to the Thor to kill the second Muta, they will have inflicted 6*2*8 = 96dmg.

By the time the Thor has killed two Mutas, he'll have 160HP left.

The Thor will have 112 HP left after killing all three.

I didn't take regen into consideration, but frankly, it wouldn't make a difference.

I also didn't even mention the range, which implies that Mutas will be taking a shot before getting into range, and that first shot might actually spread AoE because of the units clumping together.

Also, I failed to take into account the shooting animation time, I don't think it would tip this scenario in the mutas' favor, but frankly I can't be bothered to find out. 1 thor is also less expensive than 3 mutas.

What have we found out today? Mindless speculation and theorycraft is useless. Go try out these pointless scenarios in game if you're actually going to spit nonsense.
Only dead fish swim with the stream
xnub
Profile Joined August 2009
Canada610 Posts
March 31 2010 05:20 GMT
#73
On March 31 2010 14:07 TelecOm1 wrote:
wow lol that was crazy damage change =p


No it was bad unless you do things likes this lol the splash is to small in any normal game vs normal amounts of mutas. Be cool if they stacks like the did in sc1 lol
Loving the beta !! Weeeeeeee
RandomAccount#49059
Profile Blog Joined June 2009
United States2140 Posts
Last Edited: 2010-03-31 05:34:22
March 31 2010 05:31 GMT
#74
--- Nuked ---
h0munkulus
Profile Joined March 2010
Austria1481 Posts
March 31 2010 05:44 GMT
#75
plz don't forget how slow thors are!

Thor Movement Speed: 1.875
Muta Movement Speed: 3.75


Mutas are twice the Speed of Thors.

For Reference:
Standard Ground Speed: 2.25
Standard Air Speed: 2.75
Rabiator
Profile Joined March 2010
Germany3948 Posts
March 31 2010 05:45 GMT
#76
IMO people should stop arguing about imbalance, because absolute balance does not exist! It is a myth and even if units are "balanced" on paper, it always depends upon the situation if they are good or absolute junk. This video showed it again.

Having said that it is still necessary to adjust the stats of the units to make them perform more like they are supposed to in Blizzards eyes. Adding splash damage to Thors seems like a good idea, because it is a HUGE unit. NOT building a ton of Mutas when you know your opponent has a lot of Thors is like not building more Vikings when the Zerg has Hydras. Just deal with it, adjust your strategy and stop whining ... and most important: scout your enemy!
If you cant say what you're meaning, you can never mean what you're saying.
Kyuukyuu
Profile Blog Joined January 2009
Canada6263 Posts
March 31 2010 05:49 GMT
#77
And a big "-__________-" goes out to all the "this is dumb because it'll never happen in a real game" people. o RLY.

That was totally badass though. I mean, it's like a BW archon. Only it's a fucking huge robot. With missiles. Explodey missiles.

mmmmmmmm
BentoBox
Profile Joined November 2009
Canada303 Posts
March 31 2010 05:54 GMT
#78
On March 31 2010 14:49 Kyuukyuu wrote:
And a big "-__________-" goes out to all the "this is dumb because it'll never happen in a real game" people. o RLY.

That was totally badass though. I mean, it's like a BW archon. Only it's a fucking huge robot. With missiles. Explodey missiles.

mmmmmmmm


No, what is dumb is people taking this vid as supporting evidence that the units are imbalanced.
Only dead fish swim with the stream
Railz
Profile Joined July 2008
United States1449 Posts
March 31 2010 05:58 GMT
#79
Funny people talk about balance looking at this video. Thor are Terran's Archon of BW, and that would happen in SC1 too.
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
Jugan
Profile Blog Joined July 2009
United States1566 Posts
March 31 2010 06:00 GMT
#80
You can't definitively say that "Thors are the hard counter to mutalisks" based on that video. Is leaving a thor in your base to protect your mineral line enough to take out mutas? How many mutas does it take to > 1 thor? They're obviously better against mutas now, but let's not go overboard.
Even a Savior couldn't fix all problems. www.twitch.tv/xJugan
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