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On March 31 2010 09:58 3FFA wrote:Show nested quote +On March 31 2010 08:50 Nal_rAwr wrote: you dont know if they're getting closer to balancing the game or going more further away quote of the year award goes to Nal_rAwr! but seriously, I totally agree.
I still can't tell if you're being serious.
How can you possibly base an opinion based on a such ridiculous clip?
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On March 31 2010 08:50 Nal_rAwr wrote: you dont know if they're getting closer to balancing the game or going more further away Ok, try maxed supply of corsairs vs. maxed supply of mutas in BW next, and see what happens.
No one seemed to complain corsairs broke the air game of BW though...
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On March 31 2010 09:56 Tom Phoenix wrote:Show nested quote +On March 31 2010 09:35 Osmoses wrote: I want a unit that acts less like a fat guy at a marathon. Using it with the rest of my army is like putting it (my army) on a ball an chain, and even though the ball has a bitching attack the fight is usually over before it can navigate its ass within its shitty range and fire even one round. People never complained about slow Terran metal pushes in the original SC and Thors move about as fast as an unsieged tank. It's not a flaw, merely another thing a Terran player needs to consider when pursuing such tech. I'd be perfectly happy with the speed if it weren't so big and cumbersome. Siege tanks don't hold up everything behind them or require a hallway the size of a parking lot to get to the front.
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On March 31 2010 08:49 Chen wrote: duh? stacked air units vs an AA attack with splash wtf did you expect?
The point of a demonstration is that it doesn't matter what any one expects. Now you know, for a fact, how badly Thors can counter massed mutalisks, and if any one objects to that fact, a video exists to prove it.
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On March 31 2010 10:08 Wintermute wrote:Show nested quote +On March 31 2010 08:49 Chen wrote: duh? stacked air units vs an AA attack with splash wtf did you expect? The point of a demonstration is that it doesn't matter what any one expects. Now you know, for a fact, how badly Thors can counter massed mutalisks, and if any one objects to that fact, a video exists to prove it. The video is fun and all. But people complaining about how this proves the game is unbalanced have no idea what they're talking about. Or they're trolling.
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Yeah. show me a real game where someone got 30 thors. And show me a player dumb enough to let the slowest unit in the game (thor) catch his mutas which are one of the fastest units in the game.
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On March 31 2010 09:35 Osmoses wrote: I want a unit that acts less like a fat guy at a marathon. Using it with the rest of my army is like putting it (my army) on a ball an chain, and even though the ball has a bitching attack the fight is usually over before it can navigate its ass within its shitty range and fire even one round.
wait thor has a shitty range? what?
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The people who are say "this is unrealistic thors suck" are kind of missing the point.
Thors aren't suppose to be massed like mutas, your absolutely right.
But they're not meant to be used alone either.
Their meant to be a supported by infantry. They supplement MMM brilliantly in so many ways right now. Mutas stack heavily when moving up, and by keeping a thor in the group, mutas running forward to snipe medivacs is downright suicidal. Spread out mutas makes them more vulnerable to marines. It also lets you get a much less marine heavy army thats significantly less vulnerable to banelings because you have a thor backing them up.
At least 2 SCV's should be accompaning a thor at all times.
Thor+2 missle turrets=unharrasable mineral line by any reasonable amount of mutalisks (12-14). Even if they take it out, by the time they do you can have reinforcements arriving, and the losses they incur would actually be far more damaging (900min+gas lost in mutas.)
They aren't the end all be all, they suck versus lings and need heavy support versus roaches and hydras, but they're still pretty powerful atm, and a natural progression from siegetanks going into lategame.
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On March 31 2010 09:45 Louder wrote:Thors still die far too easily with only 1 armor  Protoss has flying earrings (sentry) that have 1 armor. Can't a thor do a little better? Of course they can. They're huge and therefore massely repairable. Even with nerfed SCVs, just you go and try to kill 2 thors backed up by a Lot of SCVs. Only thing that beats this is Siege Tanks, and against those you can just drop the thors on top of the tanks, or stun them with thor's ability.
Mutas don't stop them either, this video being quite the strong evidence. That was not 30 thors vs 90 mutas, about 10 thors stayed out of the battle completely.
midgame mech doesn't even require too many mining SCVs non-stop, since minerals start to accumulate often, and you can always mass mule to make an income comeback.
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On March 31 2010 09:00 Mastermind wrote:Show nested quote +On March 31 2010 08:51 AcrossFiveJulys wrote: how about a more realistic scenario, like 3 thors vs 12 mutas? ya, this video doesnt tell us anything about a real game, but it was interesting to see.
It does tell you something. It just doesn't tell you everything.
Futhermore, the myriad responses in this thread also tell me something: That the average poster on TL.net does not have a very methodical approach to gaming/balance.
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On March 31 2010 10:25 Rice wrote:Show nested quote +On March 31 2010 09:35 Osmoses wrote: I want a unit that acts less like a fat guy at a marathon. Using it with the rest of my army is like putting it (my army) on a ball an chain, and even though the ball has a bitching attack the fight is usually over before it can navigate its ass within its shitty range and fire even one round. wait thor has a shitty range? what?
Yea ground range of six. Its main weakness.
If Thor had like 7 range it would be tons better.
On March 31 2010 10:30 Wintermute wrote:Show nested quote +On March 31 2010 09:00 Mastermind wrote:On March 31 2010 08:51 AcrossFiveJulys wrote: how about a more realistic scenario, like 3 thors vs 12 mutas? ya, this video doesnt tell us anything about a real game, but it was interesting to see. It does tell you something. It just doesn't tell you everything. Futhermore, the myriad responses in this thread also tell me something: That the average poster on TL.net does not have a very methodical approach to gaming/balance.
/agree
Obviously 30 thors versus 90 mutas is pretty rediculous. But the video is pretty insightful on how the dynamic of Thors versus Mutas stack up.
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This test is impossible to tell much considering the fact that thors are slow as hell. Mutas are probably just going to base raid super quickly while the thors run around stupidly. That being said though... they can probably be to help against mutas if/when the terran decides to push out in a game.
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Marines with Medivacs are plenty good against mutas.... I don't get why thors needed to be buffed so much.
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On March 31 2010 10:33 wesleyq wrote: This test is impossible to tell much considering the fact that thors are slow as hell.
Thors in a drop ship are as fast as anything else in a dropship. Just like toss learned to combine reavers and shuttles terran players can learn to combine thor and medivacs to speed it up.
Thors aren't going to go chasing down muta, that's not their job. Their job is to put in an area and say "This area is mine now. Muta need not bother."
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interesting video, but it seems like a before and after thing, without the before shot.
i'd really like to see the same fight pre-patch 7 just to see how much of a difference it made
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im at the point where im close to switching to Terran.. they just have so many ways to own everything zerg does. Even 2-3 thors in a battle takes out every single air unit zerg has, and add in how they 1shot hydras, do very good vs roaches too, lings are a joke..
You basically can go 2 thor and mass tank and roll over any zerg army, ala Kawaii did to me today.
its pretty bullshit.
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time that P gets such a unit too O_O
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Pfffftt... It isn't like I would spam mutas if my opponent would spam thors... joke! Nice video man!
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i wonder what happens if i throw this here Molotov cocktail at that thur wooden barn full of dry hay?!
oh yeah, splash damage rapes, that's what!
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