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Patch 6 Notes - Page 20

Forum Index > SC2 General
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IdrA
Profile Blog Joined July 2004
United States11541 Posts
March 26 2010 05:51 GMT
#381
On March 26 2010 13:36 diehilde wrote:
maybe the baneling change is to address PvZ issues? Keep in mind we have no idea about the metagame evolution on asian servers, they might be far ahead in PvZ, considering how the matchup is pretty much still evolving heavily on the EU server (see naz rolling through every Z he faced in ESL when everybody and their mother was crying about Z>P imba).

the matchup is still z>p, only way people can win is with zeal/sentry/stalker/immortal allins, though those are very powerful. banelings werent the best way to defend that, now they might be. but if z survives the early game p is absolutely boned and i dont think the stalker buff is gonna help that much.
http://www.splitreason.com/product/1152 release the gracken tshirt now available
StorrZerg
Profile Blog Joined February 2008
United States13922 Posts
March 26 2010 05:53 GMT
#382
On March 26 2010 14:51 IdrA wrote:
Show nested quote +
On March 26 2010 13:36 diehilde wrote:
maybe the baneling change is to address PvZ issues? Keep in mind we have no idea about the metagame evolution on asian servers, they might be far ahead in PvZ, considering how the matchup is pretty much still evolving heavily on the EU server (see naz rolling through every Z he faced in ESL when everybody and their mother was crying about Z>P imba).

the matchup is still z>p, only way people can win is with zeal/sentry/stalker/immortal allins, though those are very powerful. banelings werent the best way to defend that, now they might be. but if z survives the early game p is absolutely boned and i dont think the stalker buff is gonna help that much.


Agreed :/
Though i am very interested in seeing how the stalker buff does anything about mutas or if its the same sad story :/
Hwaseung Oz fan for life. Swing out, always swing out.
DeCoup
Profile Joined September 2006
Australia1933 Posts
March 26 2010 06:03 GMT
#383
On March 26 2010 14:43 TheAntZ wrote:
I heard from someone that it was announced that in the actual game release, you wont get promoted between leagues, as in the league you get placed in is the one you'll stay in?
If this is true, does it also apply to this portion of beta, since they're trying to simulate launch?
Fucking got 3 PvZ and lolmutas, so was put in silver. would be frustrating as hell if I was stuck there

A friend of mine (who's name I don't know how because of the reset >_< but it was Flameberg) went from Copper league to Gold league. He said that everyone in his divisions join date was the same as his. He speculated that whenever there are enough players in one division good enough to go into another, a new division is created and all those players create it. He also speculated that this would slowly lower the size of divisions and that occastionally (altho he has not actually seen this) a divsion may be broken up if it gets too small and that the players would be assigned to other divisions in the same league.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Titanidis
Profile Joined April 2006
Greece132 Posts
Last Edited: 2010-03-26 06:10:26
March 26 2010 06:04 GMT
#384
I believe Ht armor gone to light makes microed banelings a good counter to them as zerg had no counter to them.

EDIT: by counter I mean snipers
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
March 26 2010 06:06 GMT
#385
Why do HT and DT have to be Psionic AND Light? Does it have any difference to just Light?
Synwave
Profile Joined July 2009
United States2803 Posts
March 26 2010 06:10 GMT
#386
Because they are psionic and light units mebbe?

♞Nerdrage is the cause of global warming♞
DeCoup
Profile Joined September 2006
Australia1933 Posts
March 26 2010 06:12 GMT
#387
On March 26 2010 15:06 lolaloc wrote:
Why do HT and DT have to be Psionic AND Light? Does it have any difference to just Light?

Does the Psionic stat actually effect the game in any way? Theres no +damage modifier for Psionic or abilities which effect units with the Psionic stat that I can find.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Synwave
Profile Joined July 2009
United States2803 Posts
March 26 2010 06:14 GMT
#388
Nope, my guess is that it has something to do with the campaign.
♞Nerdrage is the cause of global warming♞
EGMachine
Profile Blog Joined February 2006
United States1643 Posts
March 26 2010 06:15 GMT
#389
On March 26 2010 08:54 floor exercise wrote:

o SCV

+ Life decreased from 60 to 45.



Justice
I'm like, the coolest
Gigaudas
Profile Blog Joined December 2008
Sweden1213 Posts
Last Edited: 2010-03-26 11:54:03
March 26 2010 06:16 GMT
#390
On March 26 2010 09:01 InterWill wrote:
Show nested quote +
On March 26 2010 08:54 floor exercise wrote:
o Pathing has been improved so units can now properly block ramps and choke points.

WIN :D


Oh god yes!

I also love the change to SCV hp, it's exactly what I've been hoping for!

As a Protoss player I also like the Robotics Bay nerf. It was kind of boring that it was so much superior to any other build (at least as a safe standard opening).

Could've used a bigger buff for stalkers. And the nerf to DTs was just weird.

Oh, and nerf marauders.
I
BC.KoRn
Profile Joined February 2003
Canada567 Posts
March 26 2010 06:17 GMT
#391
On March 26 2010 15:06 lolaloc wrote:
Why do HT and DT have to be Psionic AND Light? Does it have any difference to just Light?


its a nerf
nodule
Profile Joined February 2008
Canada931 Posts
March 26 2010 06:18 GMT
#392
The baneling buff makes them better against buildings, right? Does that make Dimaga's ling/bling rush even deadlier?
Assault_1
Profile Joined April 2009
Canada1950 Posts
March 26 2010 06:21 GMT
#393
can someone take a screenshot of the new zerg appearance on creep, and the new protoss distinguishing look?
checo
Profile Joined November 2008
Mexico1364 Posts
March 26 2010 06:32 GMT
#394
On March 26 2010 15:15 Machine[USA] wrote:
Show nested quote +
On March 26 2010 08:54 floor exercise wrote:

o SCV

+ Life decreased from 60 to 45.



Justice


Ya get just +5 hit points for the only worker that is expose while building and that can't regenerate at all on his own... Pretty damn good...
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
March 26 2010 06:47 GMT
#395
Can anyone tell a visual difference with zerg on creep? I can't for the life of me.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
eNtitY~
Profile Joined January 2007
United States1293 Posts
March 26 2010 06:51 GMT
#396
Decreasing factory cost just made Banshee rushes that much stronger, my friend who was a 50th ranked Silver player went 5-0 doing a Banshee harass rush every game and is now Platinum.
http://www.starcraftdream.com
zealing
Profile Blog Joined January 2009
Canada806 Posts
March 26 2010 06:52 GMT
#397
On March 26 2010 15:47 Two_DoWn wrote:
Can anyone tell a visual difference with zerg on creep? I can't for the life of me.


its a lot lighter then compared to the older darker version
Think you got lag? It took Jesus 3 days to respawn.
Spawkuring
Profile Joined July 2008
United States755 Posts
March 26 2010 06:54 GMT
#398
On March 26 2010 15:47 Two_DoWn wrote:
Can anyone tell a visual difference with zerg on creep? I can't for the life of me.


I don't have a screenshot, but I was able to notice a difference. The creep is a much lighter color than it was previously. The colors of the zerg buildings haven't changed, and the creep used to look almost exactly like the building color before the patch. Now the creep is a lighter, grayish purple.
LimeNade
Profile Blog Joined February 2010
United States2125 Posts
March 26 2010 06:54 GMT
#399
I think its brilliant for SCVs HP to be nerfed, they can repair each other and be healed my medivacs. There is no reason why a DT should be able to one shot drones and probes but not SCVs, but now they can.
JD, need I say more? :D
checo
Profile Joined November 2008
Mexico1364 Posts
March 26 2010 07:03 GMT
#400
SVC hp was enought for avoiding the rush vs P now increased marine time... that just suck
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
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