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Active: 1143 users

Win a beta key with creativity! - Page 12

Forum Index > SC2 General
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MorroW
Profile Joined August 2008
Sweden3522 Posts
March 25 2010 10:22 GMT
#221
dobbersp as said in op it has to been made for the competition. u made this long time ago so its not legit, sorry
if u gonna post old stuff dont write it to be for the competition plz

also tetris guy is not banned, its too different and i think we all can agree on tetris is pretty much something everything has made a ripoff at :p
Progamerpls no copy pasterino
GreEny K
Profile Joined February 2008
Germany7312 Posts
March 25 2010 13:06 GMT
#222
I think I'm still in this!! >_>
Why would you ever choose failure, when success is an option.
Jimmy Raynor
Profile Blog Joined March 2010
902 Posts
March 25 2010 13:57 GMT
#223
Jimmy Raynor
hihi12@abv.bg
For Competition

+ Show Spoiler +
[image loading]
DrCometh
Profile Joined March 2010
11 Posts
March 25 2010 14:11 GMT
#224
This azala[zc] is so funny. As if making a tetris is sooo unique that no one else can think of it. Lad, so many things are created nowadays that convicting someone of creating the same as what another has created is so ridiculous. Have you ever considered people with the same ideas, esp here we are talking about 2 people creating a tetris? Lol...
ThundaHawk
Profile Joined March 2010
Canada5 Posts
Last Edited: 2010-03-25 16:21:16
March 25 2010 16:19 GMT
#225
Morrow add me to the contest list plaz!

Posted a story on page 11
Magnificent
Profile Joined March 2010
United States41 Posts
March 25 2010 22:26 GMT
#226
this contets makes me sad cause i acnt win it
endo8910
SultanVinegar
Profile Blog Joined May 2009
United States372 Posts
March 26 2010 03:18 GMT
#227
Today I am very proud to finally submit my entry for this contest.
Contains swearing so discretion is advised!



Now what separates this song from any other Beta songs? I created the beat entirely from Starcraft samples using Ableton Live.

Here is a tutorial on making the dubstep bass with Ableton and the Overmind's voice.
+ Show Spoiler +


My friend Shawn (Bongjwa on TL) was kind enough to spit a verse for it. I think he's a much better rapper than I.

Lyrics:
+ Show Spoiler +

SultanVinegar:
I'm gonna get a key
then I'll stomp some noobies make em type out gg
dispense some terrible damage like my homie dustin b
tossgirl said she wants to climb my tech tree
even white-ra and idra are ladder dodging me

fuck the copper league i'm going platinum with these rhymes
all up in your mineral line makin reapers double time
talk big shit cause i'm terran, from north america
stay true til i die won't turn toss like fucking idra
I could play all day and still you noobs are all the same
think you know the meta-game? I think you need to find your brain
Lost in your Temple, need an example? here it is
my tactical wit leaves your pants full of shit and my multi-task just don't quit

Bongjwa:
pour my heart in this lyric just to get a beta key
A- zerg on a bad day don't believe stop and play me
people often ask why my only build is 4 pool
i say noob it's 12 hatch, and bitch im straight gosu
you say teh_pwnerer, i say teh_who?
i pulled the plug at MSL and watched flash cry boowho
i stare straight into your face as my run by gets in
hold lurkers on marines so easy it feels like sin
ready begin being off and pressing go count it from 5
watch my 1a2a3a got you stunned all surprised
at how fast i can make you type it out
at how fast i can attack and hotkey ovie scouts
how fast it took for me to get the creativity key
and kolll i learned to stack those mutas when you still had nazis
im left here with nothing just bored and saying next
every match ceremony is like fbh on x


Samples Used:
+ Show Spoiler +
non-modified samples: BNet countdown noise, start button click
modified samples:
Bass: Overmind's voice
Synth: BNet countdown noise
Kick drum: BNet click on channels or ladder buttons on left side
Clap: at the end of a menu change (after the woosh sound)
Hi-Hat: highlight something on main menu


I hope you all really enjoy, and I hope you vote for me to win the key!
I'm a Flash man.
MorroW
Profile Joined August 2008
Sweden3522 Posts
March 26 2010 09:58 GMT
#228
haha awesome, true bw sounds
Progamerpls no copy pasterino
ffswowsucks
Profile Blog Joined August 2005
Greece2297 Posts
March 26 2010 11:50 GMT
#229
SultanVinegar has me vote -
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
z]Benny
Profile Joined April 2006
Romania253 Posts
March 26 2010 12:14 GMT
#230
Wow awesome song.
mitarn
Profile Joined March 2010
South Africa293 Posts
March 26 2010 14:16 GMT
#231
Haha, great rap! This morning I found out about gosuTV's comp to win 10 keys and thought I'd just tell you guys about it aswell. Not that it's nearly as interesting as MorroW's comp. :D

Source ; http://mitarn.wordpress.com/2010/03/26/gosutv-win-one-of-10-beta-keys/
or : http://www.gosugamers.net/starcraft2/news/11589-win-a-beta-key-in-the-second-episode-of-gosutv
defenestrate
Profile Blog Joined March 2007
United States579 Posts
March 26 2010 22:34 GMT
#232
defenestrate
defen38@gmail.com
For Competition

[image loading]


Couldn't think of a decent demotivational caption just yet. May update.
We believe that we invent symbols. The truth is that they invent us; we are their creatures, shaped by their hard, defining edges.
MorroW
Profile Joined August 2008
Sweden3522 Posts
Last Edited: 2010-03-27 21:32:26
March 27 2010 21:22 GMT
#233
NEW DEADLINE

deadline was cut to the 1st because the poll that was created favored towards earlier deadline. winner will be decided by the refs only now, no voting sorry. again edging it up because thats what the voters wanted

5 more days gogo more stuff! :D
Progamerpls no copy pasterino
Disarray
Profile Blog Joined December 2007
United States1164 Posts
March 27 2010 22:46 GMT
#234
the commentary killed me lol
Input limit reached. Please wait to perform more actions.
Vynakros
Profile Joined March 2010
Slovenia63 Posts
March 28 2010 14:05 GMT
#235
My second entry: Nerf the mothership!

Vynakros
matic.karce(at)gmail.com
For Competition

[image loading]


Never thought I'd make a ffffuuuuuuu comic, but there ya go! Hope it's worth it! Cheers!
aeroH
Profile Blog Joined February 2009
United States1034 Posts
March 28 2010 14:12 GMT
#236
that's really good sultan, hope you win ^.^
Chronopolis
Profile Joined April 2009
Canada1484 Posts
March 28 2010 18:58 GMT
#237
Chronopolis
arbiterreloaded@yahoo.ca
For Competition

[image loading]

Cheree
Profile Joined January 2010
Canada123 Posts
Last Edited: 2010-03-30 02:35:25
March 28 2010 19:14 GMT
#238
I made this for the map making competition which hasn't concluded yet, but I hope it's alright to submit it here too.

Cheree
email: cheree@playsc2gg.x10hosting.com
For Competition Submission 2 (if that's allowed XD)
+ Show Spoiler +
I made this map for a beta key contest, finally done.
_________________________________


THE PITS


(of Despair)


A SC2 Map


By Cheree


[center[http://www.youtube.com/watch?v=sZ6oCAFv2_E&feature=response_watch

Dimensions: 128x128
4 Player SC2 Melee Map (no mods required)
Recommended Players: 1vs1, 2vs2, FFA
Team Play: Top vs Bottom -or- Left vs Right
Symmetric: Yes


Description: Your main is in a crater surrounded by ridges and cliffs.
Breaking out gives access to two naturals.
Be weary of ridges and backdoor paths.



Concept Sketch Link [image]:
alternate download 1
alternate download 2

Quarter-Map Link [image]:
alternate download 1
alternate download 2

Full-Map Link (made with copy/rotate/paste) [image]:
alternate download 1
alternate download 2


+ Show Spoiler [Summary of Features] +

Briefly, here's what to look for:
- Main in a crater
- Ridges behind main mineral line
- Reverse ramp out of main
- 2 semi-safe naturals, gets safer as the game goes on
- path to one opponent's natural, blocked by 2 sets of destructible rocks
- that path can be used to defend/attack high yield base
- an open and low ground expansion at the sides of the map
- crater in the middle with Xel-Naga tower that can see all the other 4 towers


_________________________________


+ Show Spoiler [Author's Note and Methods] +
Author's Note
Hey all, this is my submission for the contest. I wanted to do something that I would be passionate about so that I could devote myself into it. While I won't be using the Galaxy Editor to its full potential, that is not my focus. I wanted to create a SC2 map that can be fun to play on both casually and competitively. Coming from this perspective, I didn't want to do anything crazy and revamp the whole game, so there are a few rules I put out for myself before I started getting creative. Some of them are: Have a main with a choke. Have a nearby natural. Don't stray from the number of patches/gas per base. Have a fair start location for everyone. These are just some of the rules I wanted to abide by.

Method
It started out with a few sketches on paper, then I thought why not actually create the map with SC2 graphics? First I needed a grid. So I loaded up the beta (cracked ai) and took a screenshot of the grid made by an scv when he's commanded to build something. I copy/pasted that grid for what seemed like an hour until I got a grid of 128x128. Then I split up the map into quarters and drew some shapes to give me an approximate of how I wanted to design this map. Finally, I loaded up the beta again and went on a search to find the appropriate terrain, cliffs, all that and took screenshots. I copy/pasted the parts I wanted into ms paint to get the map layout I wanted. Sure, a lot of work, and kinda messy, but I'm happy with the result. If anyone wishes for me to upload the grid, let me know.


The Main
You start off in a crater. How crazy is that!? Well, it leaves you vulnerable if you plan to 1-base and you get attacked. So it is not encouraged to turtle off of one base. There is a reverse ramp leading out of your base so you can still wall off either at the top or at the bottom of the ramp to defend against the early rushes. Be sure to break out early, cause you don't want the opponent to settle on the high ground for too long -- It'll be an 'uphill battle' if you catch my drift. Other things to watch out for is the ridge behind your mineral lines. It can be used by the opponent to do storm drops, siege tanks, ghosts, any ranged unit.. so it might be a good idea to make a few turrets, cannons, spore back there to defend. You can even drop a worker on top of that ridge and build your defensive structures there. there should be at least a few 2x2 squares.

Up the Ramp
You made it out of the crater, congrats! You'll notice you're on relatively high ground now. It's a good place to be. It won't be that easy to set up defenses because there are two ramps the opponent can come up by, and there's a bit of distance between the two.

You'll also notice that you have a choice between two naturals. But why choose? Just get both! Seriously though, taking the natural means having to defend more ramps. If you slip up, you might find your forces in limbo when your opponent attacks. You also don't want your forces to get split up or allow a run by. Once you establish yourself on the high ground and both ramps defended, it should be smooth sailing. Or is it?

Natural 1 - Tunnel Vision
The destructible rocks near this natural could lead to your opponents natural. It also towers over the high yield expansion. It's an important backdoor to consider, cause defending your two ramps might not be enough.

Natural 2 - Looking down
This natural isn't as spiffy as the other one, but it overlooks a smaller low yield base that might be safer to hold depending on your opponent's position.

_________________________________


Edit 2: Changed layout of post and added Description, Author's Notes, Methods, The Main, Up the Ramp, Natural 1, Natural 2.

Edit 1: Added Concept Sketch Links
[/center]
*wants beta*
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
March 28 2010 19:29 GMT
#239
+ Show Spoiler +
On March 25 2010 16:18 ThundaHawk wrote:
Here's my submission! Enjoy.
thundahawk_@hotmail.com


FIVE YEARS
A StarCraft II Fan Fiction by ThundaHawk
--

We've got five years, stuck on my eyes
Five years, what a surprise
We've got five years, my brain hurts a lot
Five years, that's all we've got


- Ancient Terran musician David Bowie, deceased, circa 2023.
From the Album The Rise and Fall of Ziggy Stardust and the Spiders from Mars


[image loading]


--

KILL THEIR WORKERS!

The voice buzzed between Bo's ears, echoing back and forth. Just like a jackhammer. Like an itch he couldn't scratch.

His lenses were fogging up, again, and he couldn't see shit. Holstering his twin P-45 Scythe Gauss Pistols, Bo rubbed his mask. Again.

That ought to buy some time, he thought. Or did he? It was becoming increasingly difficult for the Reaper to distinguish his own thoughts these days.

Planet Geffon swam back into view all at once, flooding Bo's visor with images of dead oak trees, fungal growth, and the same black, ichorous pools of oblivion that had swallowed Elbrecht whole the day before. Elbrecht always had a sense of humor: in fact, he'd been laughing right up to the point when a Zerg critter upped and dragged him into the swampy abyss. A fart joke had been his undoing. Elbrecht loved fart jokes.

The alien air stank with a foul pungency that could only be described as alien. Bo's respirator tubes whined in protest: if they leaked for even an instant, he would surely die as fuzzy blue spores entered his lungs and had themselves a party. Another Reaper, Illik, had found out the hard way a week before. Now, the Reapers reinforced their suit tubing with duct tape.

Bo checked his fuel tank. Half empty.

Green mists rolled over the swamp and, once more, his lenses started fogging up. His stomach ached, his vision swam, and for a second Bo clutched a deuterium-eight demolition charge close against his chest, wondering what it would be like to just... vaporize in a blaze of glory. Clean, hot, and instant. Searing relief from the nightmare. Kaboom.

Job's not done yet. Nobody goes home until the job gets done, scum!

Ah, yeah. That voice took him back a ways.

--

The loudspeakers were unapologetic in their loudness.

"FIVE YEARS, ladies! Five years! For five years, now, the Reaper Corps has been up and runnin' and, for five years, not ONE goddamn piss ant individual has made it out alive! Not even ONE!"

Torus IV. The "Icehouse". A cold steel prison facility with even colder inmates. This was where they trained Reapers to fight and die.

Down in the Pit, Bo stood beside his fellow convicts and ne'er-do-wells, bracketed against the floor like a mannequin in a museum. Sharp metal restraints covered them from head to toe: the people in charge didn't give two shits about creature comforts.

"Hell, we've yet to have a single Reaper make it past SIX MONTHS!", boomed the voice once more. "Six months! That's pathetic!"

A heavy steel door slid open on the balcony above, and through it rolled a living corpse on wheels. "Zander the Duke", they called him. His face was an implacable mask of stretched-back flesh, his arms were charred stumps, and his legs (of course) were wheels. Rusty, creaking wheels.

"Yesterday, this piss ant Administration guy comes planetside and starts questioning me about this very thing! 'Mister Duke', he says, 'given the, ah, colossal casualty rates incurred by your Reapers, might you perhaps consider the Reaper Program a failure, sir?'"

Nobody said a word. The Duke went on.

"Failure!? Fuck that shit! I kicked his ass right off the planet, I did! Reapers! We are not training you for suicide, and we are NOT training you for failure! I'm training you to WIN, goddamn it! If you die out there, it's because you're WEAK. You're bleeders! Back when I was a Marine, I'd have KILLED to get the deal that you're getting! Two years of service to win back your freedom with all debts repaid? Hell yes, sir! Sign me right up, sir!"

The Duke rolled down a ramp and onto a gantry which, in turn, lowered him into the pit. Beside Bo, an inmate chuckled. He stopped laughing when a guard's rifle butt took out all his teeth. Blood flew everywhere, but Bo didn't flinch. The corpse, this "Duke", said there was a way out. That was all he needed to hear.

"Do you think I ENJOY watching you all die, gentlemen!? Do you think me and my boys take pleasure in reading out the KIA lists? Course not! Your freedom isn't being dangled in front of you like a carrot on a stick: it's real! You just hafta earn it!."

--

Bo wiped the blood off his mask.

Yesterday's raid had left him with a quarter tank of jet fuel and three fellow Reapers. They'd cleaned a Zerg hatchery inside out with their demolition charges, slaughtered the drones, and burned the bodies. The Reapers were drenched in alien blood from head to toe and, still, Command had redirected them towards the main Hive.

Shit wasn't fair. For a second, Bo even found himself missing the Torus IV and the Icehouse. At least they got fed back there.

--

Old wheels-for-legs treated his Reapers like dogs. Do a trick, get a bone. Remember my whistle, and you've earned yourself some chow.

Tonight, nobody was getting a bite until everyone recited the Reaper credo a hundred times over. "STRIKE HARD, STRIKE FAST, and ALWAYS KILL THE WORKERS!"

"So, gentlemen," croaked the Duke, "say you've just crested a cliff face with those lovely jet packs we've provided and you see one of them fancy pants Zerg bases down in that there valley. What's your first priority, gentlemen?"

"Kill their workers." All in unison.

"I can't hear you!"

"KILL THEIR WORKERS! Sir!"

"Again!" The Duke smiled gleefully as they all jumped through the hoop.

"KILL THEIR WORKERS! KILL THEIR WORKERS! KILL THEIR WORKERS!"

The Duke swore by his mundane techniques. The Reaper candidates were routinely pumped full of narcotic stim packs and drugged straight out of their minds. By forcing them into repetition he was, in effect, creating an army of drones in order to kill Zerg... drones.

The effect was profound.

As effective as the stims were, however, they were a no-go in combat on account of psychosis. Once upon a time, a stimmed-up Reaper named Feder went totally ballistic inside his base and ended up killing half a dozen SCV operators. When they finally brought him down, he just kept muttering "KILL THE WORKERS". And that was the end of that.

Once upon a time, Bo asked the Duke why the Zerg need to mine gas.

"Shut your fucking face, son! That science ain't none of your business, y'hear? Are you a scientist?"

No, sir. I'm a criminal. This one time, back on Mar Sara....

"Then stop trying to act like one! It's their job to figure out how that there stuff works, and it's your job to KILL THEIR WORKERS. Y'hear?"

Yes, sir. Kill all workers, sir.

Bo received a double-dose of stims over the next month for that little month. After that, he didn't think so free.

The day Bo shipped off from the Icehouse, the Duke actually apologized for having him drugged silly. Said it was for the best. No time to think out there in the field, he said.

"Kill their workers, son! Kill 'em all, I say, and one day you'll earn your freedom."

Engines howled. At that moment, Bo was happy to watch as Torus IV vanish into space. He was eager to leave the Duke behind and earn his freedom among the stars.

--

Now, all Bo wanted was a hot meal and some stims. They'd made him dependent.

Bo activated his jet pack and his squad mates followed suit. The device came to life with a roar, spitting fire and scorching the underbrush. In unison, the Reapers sailed over another poisonous death swamp and hurtled themselves atop a craggy plateau. They'd been trained well, at least.

Before them loomed the Zerg Hive with its writhing carpet of lavender mucous, the aptly named "creep". All manner of nightmarish structures surrounded the Hive: one resembled a mutilated ribcage; another looked like a colon turned inside-out on itself. It was as if someone (or something) had purposefully designed the Zerg buildings to appear revolting to human eyes. Zergling patrols skittered about the creep. This would not be easy.

If Elbrecht were here, he'd have cracked a joke about the Reapers' short range and their need to get close to the enemy. But Elbrecht was dead.

Still, it seemed a cruel joke. Their orders were explicit: using all available means, they were to neutralize the enemy's resource line. Only then would Dropships come to extract them.

If they're even out there, that is.

We are not training you for suicide!. So said the Duke, so adamantly, nestled safely in the relative safety of his fortress several galaxies away.

A long time ago the Duke might have been a Marine, once, but he had no clue how bad things had gotten on the front.

He didn't know about the horrors that Bo and his unit had seen. Every day and every week for the past four months, they'd lived it and-- now-- Bo just wanted out.

Fuck Planet Geffon. Fuck the Zerg. Fuck the Terran Reapers Corps!

Forget freedom: Bo just wanted not to die. He wanted more options than walking into a deathtrap on one hand and being executed for desertion on the other. He had no such luck.

Finally, MacKinley's voice called out over the radio, breaking the silence.

"Twelfth battalion just called the ball. It's on, you chicken shits. Time to kill us some workers."

No such luck. No choice at all. A low, heavy rumble broke out in the far distance. Bo heard the trademark sound of Crucio Siege Tank fire and Battlecruiser engines. He swallowed back his horror and broke into a sprint alongside the other three Reapers. They were all assholes (MacKinley, especially) but, aside from that fact, they were also Bo's only companions. They were his fellow inmates, caught up in the same insanity that drove them towards their doom. Out here, his brothers in arms were all he had.

The Reapers left the plateau with a mighty leap and-- yelling GERONIMO at the top of their lungs-- hurtled towards the unsuspecting Hive, their jet packs blazing noisily behind them.
Their dorsal fins hummed, slicing through the air with the greatest fluidity.

Supersonic death on wings.

--

Bo hit the ground running. Lars and Curt landed beside him, gauss pistols drawn.

Here and there, Zerg eggs burst to life. Four Zerglings ran straight at Bo. BANG BANG BANG: his Gauss pistols tore them to shreds.

For what they lacked in range, the Reapers had firepower in spades. Wielded akimbo, their "Scythe" pistols wreaked havoc among the little Zerg critters that sprung up from seemingly nowhere to defend their Hive cluster.

Still, the Zerg came on.

Bo turned around just in time to see Curt vanish beneath a sea of claws and chattering teeth. No time to stop. He kept on running, and the Hive drew closer.

Kill their workers!, went the voice. Kill them all!

Five Zerglings leap at Bo from behind a fleshy mound, screaming their alien gibberish. He killed two of the creatures in midair with well-placed gauss rounds that punched through their chitin, through carapace, and straight through their tiny brains.

The remaining Zerglings swiped at Bo's exposed flank. With lightning reflexes, he spun around on his toes and fired a jet pack burst. The throttle carried him away from his assailants. Guns blazing, Bo reduced the Zerglings to biological mush beneath a withering hail of fire.

His fuel gauge was bottoming out. Bo shut off the valve and ventured a look around.

Lars was gone, too, impaled by the razor-sharp spines of a Hydralisk. Firing his jet pack, MacKinley landed atop the beast's wide-brimmed head, crushing it into the creep, and emptied a magazine into its face. The monster went silent.

"Well?", cried MacKinley, "what are you waiting for!? Let's kill some goddamn workers!"

Almost subconsciously, Bo found himself nodding in agreement. All around them, the Hive buzzed with activity. The sharp chittering of Zerglings had become replaced by venomous roars and mammoth wails. The main Zerg army had become aware of the Reapers' shenanigans, and it was without a doubt pissed off. They didn't have much time left.

--

They recognized the telltale blue glow of a mineral field almost immediately.

"Target in sight!", called MacKinley into his vox. If High Command were around they'd pat him on the back, no doubt, for having gotten this far.

Several dozen Zerg harvesters-- "Drones", they called them-- scurried to and fro as they gathered their resources, oblivious to the carnage about to take place.

Bo let the training take over. With a primal roar, he loosed his Gauss Pistols and laid waste to the crab-like critters. MacKinley followed suit. One by one, the Drones began to explode in puddles of blood and guts. Spent casing flew everywhere.

KILL THEIR WORKERS! For great freedom!

Something eventually keyed the Drones into motion, however, and together they rushed the Reapers in unison. With a heavy boot, MacKinley stomped one creature in the face and shot another to pieces. Still the Drones came on, completely unfazed by the deaths of their comrades.

Barely half a dozen Drones remained, now. Bo felt his heart race as he kept pouring it on. Adrenaline shot through his veins. Beside him, MacKinley laughed a demented laugh. "Get some, bitches! Get so--"

Then the horror returned.

Without warning, MacKinley found his voice cut short. The vox was suddenly filled by crackling, gurgling horror. Bo watched, aghast, as a titanic Zerg monstrosity on six spindly legs pierced his squadmate's armor with its long, slender talons.

He had never seen such horror. Effortlessly, the creature lifted the poor skewered Reaper up high and tore him right in half.

Bo stood there, paralyzed by fear, as the six-legged monster turned its attention towards him. His blood ran cold. He wished he had some stims on hand to guide his hand, but wishes were just that. Wishes.

He wanted to run.

Run? Run where?

Bo checked his fuel tank and realized he wouldn't get far at all. One way or another, this was it. He wished that he were back at the Icehouse. He wished to see the Duke again so that he could look right into the bastard's misshapen face and scream "THIS IS SUICIDE, you bastard! There isn't any escape plan and there never was! You sent us in there to DIE!"

Get your ass back to reality, son.

But he wasn't dead! Not yet, at least. That realization alone propelled him into action.

In five years, nobody had survived past six months. Bo would change that. He didn't need an escape plan: he was the escape plan. He would not die. Not here, not today. He was a Reaper. Death incarnate.

The Zerg Queen shrieked and, retching backwards, spat a volley of spines in Bo's direction. He dove backwards, narrowly a quick exit. The Queen charged.

Bo fired up his jet pack once more. The device croaked in protest, sputtering as it slid him backwards against the creep. He fired away at the oncoming monster as fast as his fingers would allow. Bo didn't aim and, frankly, he didn't have to: the thing was as big as it was ugly.

It was all useless. His Gauss Pistols were never intended for use against an armored hide, and most of his shots simply ricocheted off the Queen's ridged carapace.

Bo's jet pack died out, finally, and the Queen lunged forward with its mandibles barred. At the last possible second he rolled aside, narrowly avoiding impalement. Rising to his feet, Bo emptied his remaining rounds into the Queen's flank. It took him a moment to realize that he might as well have tickled it.

Again, the Queen lashed out with its talons and, again, Bo barely managed to avoid the lethal strike. This time he dodged forward, rolling straight under the creature and emerging on the other side. The Queen slowly pivoted in place to face him, taking its time to size up the lone human that had defied it so.

The Queen howled once more, as if it knew it had Bo on the ropes. Down and out. Defeated.

This time, though, there was no horror.

Bo unceremoniously tossed his spent Pistols aside and rubbed the fog from his lenses.
With a toothy grin, he looked the Queen right in its beady little eyes and he laughed.

"Fear the Reaper Man," he growled.

The beeps grew steadily louder in increments.

Then, all at once, the clutch of D-8 charges stuck to the Queen's bloated green abdomen by duct tape exploded and lit up the night sky like a fireball.



[image loading]

Blizz, buff Reapers back to usefulness plaz!





lot of effort here...
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
March 28 2010 19:33 GMT
#240
Yes, that was a great read
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
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