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Photon Canons - Page 3

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DiTH
Profile Joined March 2010
Greece116 Posts
March 14 2010 19:35 GMT
#41
Yeah they are amazing in small numbers.But have you actually won a Zerg Platinum player with an ELO over 1400 with 20 phoenixes?
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
March 14 2010 19:36 GMT
#42
On March 15 2010 04:26 Muirhead wrote:
Man of course 100 phoenixs beat 100 mutas

The problem is that ~8 corsairs could beat 24 mutalisks and the same is not at all true for phoenixs


in what dimension
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 14 2010 19:36 GMT
#43
On March 15 2010 04:34 TheAntZ wrote:
Show nested quote +
On March 15 2010 04:32 Zelniq wrote:
...
the last 4 posters please read my posts in this thread, and maybe try it out & realize that phoenixes are amazing vs mutalisks

read my last edit, it doesnt matter how amazing they are against a small number of mutas.

read my posts? theyre great vs large numbers of phoenixes as well? timing attack also crushes muta builds so hard the zerg cant even get to large numbers anyway
ModeratorBlame yourself or God
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
Last Edited: 2010-03-14 19:42:28
March 14 2010 19:37 GMT
#44
On March 15 2010 04:36 Zelniq wrote:
Show nested quote +
On March 15 2010 04:34 TheAntZ wrote:
On March 15 2010 04:32 Zelniq wrote:
...
the last 4 posters please read my posts in this thread, and maybe try it out & realize that phoenixes are amazing vs mutalisks

read my last edit, it doesnt matter how amazing they are against a small number of mutas.

read my posts? theyre great vs large numbers of phoenixes as well? timing attack also crushes muta builds so hard the zerg cant even get to large numbers anyway

thats just plain wrong. the 'timing attack' you're talking about is an allin THAT ONLY WORKS if he keeps going muta, when he could EASILY scout stargate and just make hydra
sure, phoenix > muta if you open phoenix and he blindly pumps muta, but READ MY POST, doesnt HAVE to go muta after scouting stargate. easy as fuck to tech switch as zerg
EDIT: also, heres something funny. Get 2-3 corruptors in the mix, and suddenly your air army overwhelms toss air army ridiculously easily
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
xnub
Profile Joined August 2009
Canada610 Posts
March 14 2010 19:43 GMT
#45
On March 15 2010 04:35 Retsukage wrote:
Show nested quote +
On March 15 2010 03:32 Whiplash wrote:
The thing is zerg can build mutas much faster then phoenixes, so he will have a number atv over your units 9/10 times. Splash would help balance this out I think and help alleviate some of protoss's anti air issues.



This. Queen production from 2 base is so far superior then phoenix production from two base its ridiculous. How is protoss supposed to match it? Just surprise! we have 5 stargates? I don't think so, in addition you can not invest that much in phoenix or else you will be over ridden with hydra/ling/ect


it is true maybe they should just make the larva that the queens spawns only be some units ? But the more hatch you have the more units unlock that those larva can be used for. So its not like omg i have a spire now i have 16 mutas .... lol
Loving the beta !! Weeeeeeee
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
March 14 2010 19:44 GMT
#46
On March 15 2010 04:43 xnub wrote:
Show nested quote +
On March 15 2010 04:35 Retsukage wrote:
On March 15 2010 03:32 Whiplash wrote:
The thing is zerg can build mutas much faster then phoenixes, so he will have a number atv over your units 9/10 times. Splash would help balance this out I think and help alleviate some of protoss's anti air issues.



This. Queen production from 2 base is so far superior then phoenix production from two base its ridiculous. How is protoss supposed to match it? Just surprise! we have 5 stargates? I don't think so, in addition you can not invest that much in phoenix or else you will be over ridden with hydra/ling/ect


it is true maybe they should just make the larva that the queens spawns only be some units ? But the more hatch you have the more units unlock that those larva can be used for. So its not like omg i have a spire now i have 16 mutas .... lol

It'd be really confusing to macro as zerg though in that case
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
March 14 2010 19:45 GMT
#47
On March 15 2010 04:35 Retsukage wrote:
Show nested quote +
On March 15 2010 03:32 Whiplash wrote:
The thing is zerg can build mutas much faster then phoenixes, so he will have a number atv over your units 9/10 times. Splash would help balance this out I think and help alleviate some of protoss's anti air issues.



This. Queen production from 2 base is so far superior then phoenix production from two base its ridiculous. How is protoss supposed to match it? Just surprise! we have 5 stargates? I don't think so, in addition you can not invest that much in phoenix or else you will be over ridden with hydra/ling/ect

1 stargate is enough

just make some phoenixes like 4-6 and attack with a well balanced army at the right time, using observer to scout and help tell you when that is. zerg wont be able to get mass mutas in time nor have enough antiground to stop it either
ModeratorBlame yourself or God
qvka
Profile Joined June 2008
Bulgaria15 Posts
March 14 2010 19:46 GMT
#48
Try using high templars as back up to your phoenixes.You can cast few storms in less than a second and mutas will have hard time sniping now without stacking.+ Show Spoiler +
you shold cast the storm over the shadow of the mutalisk not at the model,test it on singler player on your own air units,its quite different form broodwar

Templars are also good against hydras and lings so you can focus on zealot immortal ground army.
And dont ignore the fact that you have easier time scouting zerg base because of the limited detection.(unlike Broodwar)This should give you a time to prepare for whatever he is making

To summarize you open with robo for immortal and observer,if you scout him making spire throw down a stargate and citadel + Show Spoiler +
you will need it anyway for the zealot charge,
if he start massing mutas you throw another stargate and start chrono boosting 2 phoenixes and build a templar archievs to get storm + Show Spoiler +
the fact im ignoring collosus is because i think they are easily countered by corruptors and you dont want another air unit to deal with anyway

Feel free to disagree with me but i think you should give it a try first :D, this is the first time im posting in the strategy forum btw i hope im helpful
zizi yO
xnub
Profile Joined August 2009
Canada610 Posts
March 14 2010 19:48 GMT
#49
On March 15 2010 04:44 TheAntZ wrote:
Show nested quote +
On March 15 2010 04:43 xnub wrote:
On March 15 2010 04:35 Retsukage wrote:
On March 15 2010 03:32 Whiplash wrote:
The thing is zerg can build mutas much faster then phoenixes, so he will have a number atv over your units 9/10 times. Splash would help balance this out I think and help alleviate some of protoss's anti air issues.



This. Queen production from 2 base is so far superior then phoenix production from two base its ridiculous. How is protoss supposed to match it? Just surprise! we have 5 stargates? I don't think so, in addition you can not invest that much in phoenix or else you will be over ridden with hydra/ling/ect


it is true maybe they should just make the larva that the queens spawns only be some units ? But the more hatch you have the more units unlock that those larva can be used for. So its not like omg i have a spire now i have 16 mutas .... lol

It'd be really confusing to macro as zerg though in that case


Ya but they need a bit more macro and not like its that much
Loving the beta !! Weeeeeeee
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-03-14 19:48:58
March 14 2010 19:48 GMT
#50
On March 15 2010 04:37 TheAntZ wrote:
Get 2-3 corruptors in the mix, and suddenly your air army overwhelms toss air army ridiculously easily

i was going to respond to the rest of your post in a normal fashion until i saw this.

clearly youre just making shit up now and not worth responding to
ModeratorBlame yourself or God
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
Last Edited: 2010-03-14 19:51:21
March 14 2010 19:49 GMT
#51
On March 15 2010 04:45 Zelniq wrote:
Show nested quote +
On March 15 2010 04:35 Retsukage wrote:
On March 15 2010 03:32 Whiplash wrote:
The thing is zerg can build mutas much faster then phoenixes, so he will have a number atv over your units 9/10 times. Splash would help balance this out I think and help alleviate some of protoss's anti air issues.



This. Queen production from 2 base is so far superior then phoenix production from two base its ridiculous. How is protoss supposed to match it? Just surprise! we have 5 stargates? I don't think so, in addition you can not invest that much in phoenix or else you will be over ridden with hydra/ling/ect

1 stargate is enough

just make some phoenixes like 4-6 and attack with a well balanced army at the right time, using observer to scout and help tell you when that is. zerg wont be able to get mass mutas in time nor have enough antiground to stop it either

ok, so not only do you open with stargate, you also somehow have an observer
dual tech off of one base? or are you really implying that expanding is possible against a zerg before you move out with a considerable force?
and if you're sinking that much gas into dual teching, getting phoenixes and obs, you are NOT gonna have a formidable ground force.
Really, i hope you can prove me wrong with recent (read: this patch) replays of plat level players doing and dying to what you describe, but it simply sounds ridiculous

On March 15 2010 04:48 Zelniq wrote:
Show nested quote +
On March 15 2010 04:37 TheAntZ wrote:
Get 2-3 corruptors in the mix, and suddenly your air army overwhelms toss air army ridiculously easily

i was going to respond to the rest of your post in a normal fashion until i saw this.

clearly youre just making shit up now and not worth responding to


yeah, definitely making shit up, corruptors dont do shit against phoenixes, they're terrible vs air!

On March 15 2010 04:46 qvka wrote:
Try using high templars as back up to your phoenixes.You can cast few storms in less than a second and mutas will have hard time sniping now without stacking.+ Show Spoiler +
you shold cast the storm over the shadow of the mutalisk not at the model,test it on singler player on your own air units,its quite different form broodwar

Templars are also good against hydras and lings so you can focus on zealot immortal ground army.
And dont ignore the fact that you have easier time scouting zerg base because of the limited detection.(unlike Broodwar)This should give you a time to prepare for whatever he is making

To summarize you open with robo for immortal and observer,if you scout him making spire throw down a stargate and citadel + Show Spoiler +
you will need it anyway for the zealot charge,
if he start massing mutas you throw another stargate and start chrono boosting 2 phoenixes and build a templar archievs to get storm + Show Spoiler +
the fact im ignoring collosus is because i think they are easily countered by corruptors and you dont want another air unit to deal with anyway

Feel free to disagree with me but i think you should give it a try first :D, this is the first time im posting in the strategy forum btw i hope im helpful


I dont understand how you're getting the gas for all this off of 1 base
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
Defrag
Profile Joined February 2010
Poland414 Posts
March 14 2010 19:51 GMT
#52
On March 15 2010 03:27 -orb- wrote:
Show nested quote +
On March 15 2010 03:00 Defrag wrote:
Fayth, that would be terrible, as zerg already have massive problems with getting into base of turtling protoss, even with huge eco/army advantage.

I recently played with a protoss player ( platinum obv ) who got his main / natural destroyed, but in the meantime he sneaked out and turreted two more expos with like 20 turrets each, and held 4-5 HT's in each for defense.

I was limit capped and couldnt get in lol. Less static defense = funnier games.

With a boost to bunkers/sunkens ( those are terrible thou )/ photo cannons the game is going to change into playing Human of Warcraf3, where u would FE and place 10 towers that were unkillable with armor upgrade.


Why didn't you get brood lords


I got broodlords, but they die to storms and few phoenixes. Hit and run, and they are 2 slow to do anything.
Defrag
Profile Joined February 2010
Poland414 Posts
March 14 2010 19:52 GMT
#53
On March 15 2010 03:32 Whiplash wrote:
The thing is zerg can build mutas much faster then phoenixes, so he will have a number atv over your units 9/10 times. Splash would help balance this out I think and help alleviate some of protoss's anti air issues.


This is completetly off the numbers. Without an expansion zerg's larva spawn will be way faster then he can build mutalisks ( talking about regural one, not even with queen ).
Each mutalist costs 100 gas, you cant effictevely play mutas if you dont have expansion.
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
March 14 2010 19:55 GMT
#54
On March 15 2010 04:52 Defrag wrote:
Show nested quote +
On March 15 2010 03:32 Whiplash wrote:
The thing is zerg can build mutas much faster then phoenixes, so he will have a number atv over your units 9/10 times. Splash would help balance this out I think and help alleviate some of protoss's anti air issues.


This is completetly off the numbers. Without an expansion zerg's larva spawn will be way faster then he can build mutalisks ( talking about regural one, not even with queen ).
Each mutalist costs 100 gas, you cant effictevely play mutas if you dont have expansion.

why would zerg not have an expansion when its impossible for protoss to punish a zerg FE after pool?
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
xnub
Profile Joined August 2009
Canada610 Posts
Last Edited: 2010-03-14 19:56:06
March 14 2010 19:55 GMT
#55
On March 15 2010 04:52 Defrag wrote:
Show nested quote +
On March 15 2010 03:32 Whiplash wrote:
The thing is zerg can build mutas much faster then phoenixes, so he will have a number atv over your units 9/10 times. Splash would help balance this out I think and help alleviate some of protoss's anti air issues.


This is completetly off the numbers. Without an expansion zerg's larva spawn will be way faster then he can build mutalisks ( talking about regural one, not even with queen ).
Each mutalist costs 100 gas, you cant effictevely play mutas if you dont have expansion.


Most zerg don't use much gas till they get to mutas /shrug they expand Zerglings with speeds and spine crawlers and maybe like 4 roachs

and ya they fast expand
Loving the beta !! Weeeeeeee
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
Last Edited: 2010-03-14 19:58:34
March 14 2010 19:56 GMT
#56
TheAntZ wrote:
Show nested quote +
On March 15 2010 04:48 Zelniq wrote:
On March 15 2010 04:37 TheAntZ wrote:
Get 2-3 corruptors in the mix, and suddenly your air army overwhelms toss air army ridiculously easily

i was going to respond to the rest of your post in a normal fashion until i saw this.

clearly youre just making shit up now and not worth responding to


yeah, definitely making shit up, corruptors dont do shit against phoenixes, they're terrible vs air!


get into a custom game with a friend. test any number of phoenixes vs corruptors, and youll notice even without micro phoenixes are evenly matched. with micro corruptors wont even kill phoenixes unless the numbers are so large they can 1 shot focus fire. otherwise the slow corruptors easily cannot catchup when the P pulls phoenixes away 1 by 1 (so incredibly fast). this also helps in terms of the P gets to decide when to fight battles. if theyre outnumbered can easily flee w/o any worries, but if phoenixes outnumber/match the corruptors, the corruptors are too slow and will take heavy losses
ModeratorBlame yourself or God
Defrag
Profile Joined February 2010
Poland414 Posts
Last Edited: 2010-03-14 19:58:18
March 14 2010 19:56 GMT
#57
On March 15 2010 04:55 xnub wrote:
Show nested quote +
On March 15 2010 04:52 Defrag wrote:
On March 15 2010 03:32 Whiplash wrote:
The thing is zerg can build mutas much faster then phoenixes, so he will have a number atv over your units 9/10 times. Splash would help balance this out I think and help alleviate some of protoss's anti air issues.


This is completetly off the numbers. Without an expansion zerg's larva spawn will be way faster then he can build mutalisks ( talking about regural one, not even with queen ).
Each mutalist costs 100 gas, you cant effictevely play mutas if you dont have expansion.


Most zerg don't use much gas till they get to mutas /shrug they expand Zerglings with speeds and spine crawlers and maybe like 4 roachs

and ya they fast expand


Dont use gas, meaning they go zerglings instead of raoches*? If u see lack of roach warren, just 2/3 gate push with zaels and gg.

Edit: fixed typo.
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
Last Edited: 2010-03-14 20:03:02
March 14 2010 19:58 GMT
#58
On March 15 2010 04:56 Zelniq wrote:
Show nested quote +
On March 15 2010 04:48 Zelniq wrote:
On March 15 2010 04:37 TheAntZ wrote:

Get 2-3 corruptors in the mix, and suddenly your air army overwhelms toss air army ridiculously easily

i was going to respond to the rest of your post in a normal fashion until i saw this.

clearly youre just making shit up now and not worth responding to



yeah, definitely making shit up, corruptors dont do shit against phoenixes, they're terrible vs air!


I dont understand how you're getting the gas for all this off of 1 base

get into a custom game with a friend. test any number of phoenixes vs corruptors, and youll notice even without micro phoenixes are evenly matched. with micro corruptors wont even kill phoenixes unless the numbers are so large they can 1 shot focus fire. otherwise the slow corruptors easily cannot catchup when the P pulls phoenixes away 1 by 1 (so incredibly fast). this also helps in terms of the P gets to decide when to fight battles. if theyre outnumbered can easily flee w/o any worries, but if phoenixes outnumber/match the corruptors, the corruptors are too slow and will take heavy losses


a muta army by itself, or a corruptor army by itself, are not as effective as a mixed force of them against phoenix. Thats just how it felt after having tried phoenix openings for roughly 20-30 games
EDIT: but again, thats not even the main problem. The problem is that if you open phoenix, you simply cant overwhelm the zerg if zerg decides not to go muta at all after scouting your stargate opening. If you open zealot/sentry mass off 3+ gates or robo as most do, then you cannot get the phoenixes fast enough (if you put up stargate same time you see a spire going up with your first obs)
Until I see a replay of a platinum level player being beaten by a phoenix opening even after just going hydra/roach in response, if its obvious that the P in the replay doesnt simply vastly outclass the Z in terms of macro, I will wipe every post i have made in this thread, and replace it all with 'lol i suck'
promise
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
xnub
Profile Joined August 2009
Canada610 Posts
Last Edited: 2010-03-14 19:59:42
March 14 2010 19:58 GMT
#59
On March 15 2010 04:56 Defrag wrote:
Show nested quote +
On March 15 2010 04:55 xnub wrote:
On March 15 2010 04:52 Defrag wrote:
On March 15 2010 03:32 Whiplash wrote:
The thing is zerg can build mutas much faster then phoenixes, so he will have a number atv over your units 9/10 times. Splash would help balance this out I think and help alleviate some of protoss's anti air issues.


This is completetly off the numbers. Without an expansion zerg's larva spawn will be way faster then he can build mutalisks ( talking about regural one, not even with queen ).
Each mutalist costs 100 gas, you cant effictevely play mutas if you dont have expansion.


Most zerg don't use much gas till they get to mutas /shrug they expand Zerglings with speeds and spine crawlers and maybe like 4 roachs

and ya they fast expand


Dont use gas, meaning they go zerglings instead of raoches*? If u see lack of roach warren, just 2/3 gate push with zaels and gg.

Edit: fixed typo.


Notice the 4 roachs or so in the post they get it just don't pump out alot unless they see you do that. or what not
Loving the beta !! Weeeeeeee
qvka
Profile Joined June 2008
Bulgaria15 Posts
March 14 2010 19:59 GMT
#60


I dont understand how you're getting the gas for all this off of 1 base


If you pump zealots and immortals you should have some gas to spare and im not saying you should stay on 1 base, im giving advice what army composition you should aim for + Show Spoiler +
mutas are gas heavy too


btw messed up the quote
zizi yO
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