Part of SC's accomplishments was keeping most t1 units useful all game long.
Hopefully they get tweaked in some way shape or form.
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internetwarrior
32 Posts
Part of SC's accomplishments was keeping most t1 units useful all game long. Hopefully they get tweaked in some way shape or form. | ||
spinesheath
Germany8679 Posts
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Excalibur_Z
United States12235 Posts
On March 02 2010 21:00 lololol wrote: Show nested quote + On March 02 2010 19:06 caution.slip wrote: Taken from http://www.teamliquid.net/forum/viewmessage.php?topic_id=114249 third page relative parts bolded On March 02 2010 09:12 Mystlord wrote: On March 02 2010 08:32 Yurebis wrote: Is there any hard data that zerglings and zealots do in fact have the same dps in sc2 compared to sc1? It seems to me zerglings attack a lot slower in sc2 even with adrenal upgrade, like 3.5 attacks per second when in sc1 it was like 5. Look at my previous post. Absolute DPS doesn't matter in this case, what matters is relative DPS, of which it's now 2:1 instead of 3:1. And since you brought up the Adrenal upgrade: SC1: Normal Zergling Cooldown - 8 Normal Zealot Cooldown - 22 Adrenal Zergling Cooldown - 6 Ratio w/o Adrenal - 2.75:1 Ratio w/ Adrenal - 3.6667 SC2: Normal Zergling Cooldown - .696 Normal Zealot Cooldown - 1.2 Adrenal Zergling Cooldown - .587 Ratio w/o Adrenal - 1.724:1 Ratio w/ Adrenal - 2.044 So yes, Zerglings suck relative balls against Zealots now. Your primary damage dealers should come from other sources. If you want hard DPS numbers, take the damage values for Zerglings and Zealot, divide them by the cooldowns I just gave you, and tada~. I reiterate that ling DPS decreases dramatically compared to Zealots since losing 1 ling is pretty big. so SC1 was a 25% increased attack speed. SC2 is ~16%? doesn't the adrenal tooltip say 20% maybe attack cooldown != attack speed... It's 33.(3)% attack speed increase in SC1(25% cooldown, but the number of attacks in the same time period increase by 33.(3)%) and just 18.57% in SC2(if the values given are correct). That's right. Personally, though, I always found Adrenal to be an extremely overpowered upgrade. The difference in ling damage output is extremely noticeable and completely transforms lings from being annoying and elusive pests to miniature killing machines, all from one upgrade that doesn't even take much time to research. I think it needed a nerf, and is probably going to be in a better position overall in SC2, particularly in light of what Klockan said regarding the improved pathing. | ||
Foreplay
United States1154 Posts
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InToTheWannaB
United States4770 Posts
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Teejing
Germany1360 Posts
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internetwarrior
32 Posts
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onmach
United States1241 Posts
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wintergt
Belgium1335 Posts
On March 03 2010 04:29 onmach wrote: Zerglings are already more obsolete now than ever. This is so wrong. Discounting mirrors (don't watch them much), most zerg players are making zerglings all throughout every match. Lots more than roaches. | ||
ArC_man
United States2798 Posts
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