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StarCraft 2 Beta Patch 2 (version 0.4.0.14133) - Page 8

Forum Index > SC2 General
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On_Slaught
Profile Joined August 2008
United States12190 Posts
February 27 2010 05:07 GMT
#141
This is what happens when 70% of the player pool plays protoss and wins a lot.
Unlisked
Profile Joined February 2010
India28 Posts
February 27 2010 05:08 GMT
#142
toss got raped so hard...btw did they add new maps?
"BOOM BABY"-Marauder
Biribiri
Profile Joined February 2010
Canada21 Posts
February 27 2010 05:09 GMT
#143
They should at least make CB 25s so you can constantly CB a building, instead of having a 5s downtime waiting for energy.
Zilver
Profile Joined December 2008
Finland282 Posts
February 27 2010 05:20 GMT
#144
On February 27 2010 14:07 On_Slaught wrote:
This is what happens when 70% of the player pool plays protoss and wins a lot.


This happens when wow players join the beta and start spamming the balance board (they're experts at this).
1a2a3a iWin
sith
Profile Blog Joined July 2005
United States2474 Posts
February 27 2010 05:23 GMT
#145
This forum could benefit towards the "WoW" way of thinking of nerfs/buffs.

Blizz's philosophy when it came to balance in WoW PvP is always to nerf, never to buff. The problem is, if you have one overpowered ability then you will usually need to buff more than one counter ability to match it. This creates a war of escalation and is much more difficult to keep track of than the alternative: nerfing. Nobody likes nerfing, but it's much, much easier to fix one attribute than change several others.

In this case, it's a lot easier to nerf Protoss than it is to buff Zerg/Terran which is what a lot of people are suggesting. I'm all in favor of Protoss nerfs if it means their balance is more on par with the other races, even though I play it myself.
omgCRAZY
Profile Blog Joined January 2010
Canada551 Posts
February 27 2010 05:28 GMT
#146
Nice nerf to Chrono boost. Terrans early game got a nice buff, maybe the distribution between races will be a bit more even.
THIS NEEDS FACE!
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
February 27 2010 05:29 GMT
#147
I don' t have any problem about nerfing protoss, the only thing I don't like is why nerf the CB i don't hear any complain about that, but i hear alot from inject laerva, not only from toss player but from all race
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
kickinhead
Profile Joined December 2008
Switzerland2069 Posts
February 27 2010 05:30 GMT
#148
nice for terran if you dont always wanna go Bio!

I love T Mech in SCII; so I think it's awesome.
https://soundcloud.com/thesamplethief
Ronald_McD
Profile Blog Joined November 2008
Canada807 Posts
February 27 2010 05:44 GMT
#149
HAHAHA
Protoss got nerfed to shit.
Terran lookin' sexy
Zerg pretty much stays the same.

I really want to see some potent changes for Zerg.
FUCKING GAY LAGS
Quixoticism
Profile Joined February 2010
United States80 Posts
February 27 2010 05:44 GMT
#150
I don't see why this change to CB is being taken like it's the end of the world for the protoss. Hopefully this will mean less Protoss players though as all the platinum streams seem to be PvP.
Personally, I hope Blizzard takes out the macro mechanics before the game ships.

It looks like all this patch does is effect the game timings.
I was somewhere, thinking something...
holy_war
Profile Blog Joined July 2007
United States3590 Posts
February 27 2010 05:46 GMT
#151
Guys, it's a damn beta. Shit will get nerfed and buffed often. It's totally possible that Protoss will get buffed again very soon.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2010-02-27 06:09:01
February 27 2010 05:59 GMT
#152
I have realized something about Beta. While very fun, its also an extremely stressful time. Before we had to endure the torment of having no info and taking the developers scarce word on game change. With beta we have hands on input but still have to accept the designers final decision on how the game should be structured.

There are allot of things I think Blizzard could have put more polish/effort/creativity into. Macro in particular is one issue I felt could have been vastly improved but I am thankful for the progress that was made. Part of me still wonders what could have been had Blizzard pushed the envelope alittle bit more. I can understand the changes they are making as the easiest way to make the game "fit" and I am by no means calling Blizzard lazy...but part of me expected better from Blizzard.

My approach in light of this kind of disappointment/disagreement on so many issues is to not get too worked up over patch changes. Allot more uncomfortable changes will occur before beta is over and I really dont want my impression of SC2 to be tarnished before the game is even released.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
PGHammer
Profile Joined February 2010
United States132 Posts
February 27 2010 06:05 GMT
#153
I have an unrelated-to-gameplay (more related to performance) favor to ask of those that have moved to the second patch (if you play at any detail setting *above* all-medium), and it may sound strange.

If you're willing, drop down to all detail settings at medium *except* movies (leave those at 3D).

Yes; I have a reason for the odd request.

I have said before (specifically in the Graphics vs. Gameplay thread) that the original beta client was one of the best looking games at medium detail period (let alone one of the best-looking RTS titles, regardless of resolution) and I was wondering if the folks at Blizard could improve on it.

Ghu help us; they found a way.

I categorically admit to owning one of the weakest PCIe graphics cards on Earth (HIS AMD HD3450 PCIe with just 256 MB of DDR2). A decided wimp.

Yet despite the wimpy GPU, I can dial things up to 1360x800 (everything at medium, including physics, except for movies, which is at 3D/High), and without dropping below 20 fps. The original client would drop as far down as to 15 fps (5 frames/second less). And that was with physics switched *off*.

Still, despite the evidence of my own eyeballs, I want additional data (hence the question).

Apparently, despite the nerfing of the Mothership, Blizzard found time to sneak in some actual performance gains. I'm actually seriously impressed (nay, seriously shocked).

Bad news, fellas
Bischu
Profile Joined November 2008
Sweden25 Posts
Last Edited: 2010-02-27 06:54:11
February 27 2010 06:36 GMT
#154
Just lost my first straight up PvT scary feeling I dare say . So used to rejoice when faced against a terran. I'll play some more until I go QQing about imba but dang marines are so good with automicro.










OK NVM terran is unbelievably IMBA in PvT <.<,

How are you supposed to counter vikings? They rape anything airwise and since u then can't make collosus u get raped by marines. Guess storm or something but so easy to get emp'd. T_T
Hepl is the correct letters in the wrong order, but wtf happens if u take the wrong letters in the correct order?
PGHammer
Profile Joined February 2010
United States132 Posts
February 27 2010 06:43 GMT
#155
On February 27 2010 14:44 Quixoticism wrote:
I don't see why this change to CB is being taken like it's the end of the world for the protoss. Hopefully this will mean less Protoss players though as all the platinum streams seem to be PvP.
Personally, I hope Blizzard takes out the macro mechanics before the game ships.

It looks like all this patch does is effect the game timings.



The change is that you can't CB allied structures (you can still CB your own). Also, it costs *less* to CB (10 minerals, down from 15). Cooldown and length remain unchanged. For Terrans, this is partially offset by Extra Supplies (Supply Depot add-on from the CC; you do NOT lose that when upgrading to Orbital Command or Planetary Fortress); what remains is offset by Calldown MULE. The Zerg don't need the offset, as they have the lowest unit cost of any of the three species (as they did in SC1).

There is a surprise in this patch (other than the nerf and buffs) that I certainly wasn't expecting.

There is actually better performance compared to the original client (I went straight from the original to patch 2). I actually *added* Physics (Medium vs. Off), leaving all other settings at medium detail (default is low or off) at 1360x800/32-bit. I didn't drop below 24 fps at all. (The floor moved from 19 fps with the original client.)

Increase detail after two patches, but framerates improve?

Bad news, fellas
Masq
Profile Blog Joined March 2009
Canada1792 Posts
February 27 2010 06:44 GMT
#156
On February 27 2010 10:22 GGTeMpLaR wrote:
I really wish I had this patch when I was playing my first 80 games as Terran lol


and by 80, you mean 200
Rothbardian
Profile Joined January 2010
United States497 Posts
Last Edited: 2010-02-27 06:59:09
February 27 2010 06:57 GMT
#157
On February 27 2010 15:36 Neliel-54N wrote:
Just lost my first straight up PvT scary feeling I dare say . So used to rejoice when faced against a terran. I'll play some more until I go QQing about imba but dang marines are so good with automicro.










OK NVM terran is unbelievably IMBA in PvT <.<,

How are you supposed to counter vikings? They rape anything airwise and since u then can't make collosus u get raped by marines. Guess storm or something but so easy to get emp'd. T_T


Void Rays/Phoenix absolutely demolish vikings. Also, Stalkers are pretty good, too especially with blink. It all comes down to Micro.

Nothing changed the patch in regard with these units. Sure, Vikings got a little buff, but as a Terran player, I can say we are still the hardest race to play. There's a reason you scarcely see any Terrans in the running for the top spots...
"A tax-supported, compulsory educational system is the complete model of the totalitarian state." - Isabel Paterson <3
Khalleb
Profile Blog Joined March 2009
Canada1909 Posts
February 27 2010 07:00 GMT
#158
On February 27 2010 15:57 Rothbardian wrote:
Show nested quote +
On February 27 2010 15:36 Neliel-54N wrote:
Just lost my first straight up PvT scary feeling I dare say . So used to rejoice when faced against a terran. I'll play some more until I go QQing about imba but dang marines are so good with automicro.










OK NVM terran is unbelievably IMBA in PvT <.<,

How are you supposed to counter vikings? They rape anything airwise and since u then can't make collosus u get raped by marines. Guess storm or something but so easy to get emp'd. T_T


Void Rays/Phoenix absolutely demolish vikings. Also, Stalkers are pretty good, too especially with blink. It all comes down to Micro.

Nothing changed the patch in regard with these units. Sure, Vikings got a little buff, but as a Terran player, I can say we are still the hardest race to play. There's a reason you scarcely see any Terrans in the running for the top spots...


maybe because the patch just release ?
Liquid'Nony: "I only needed one probe to take down idra. I had to upgrade to a zealot for strelok."
Jarvs
Profile Joined December 2009
Australia639 Posts
February 27 2010 07:02 GMT
#159
Blizzard has always had a brutal policy on patching. Typically they over-nerf something to see how much it effects the game before finding a solid middle ground. A lot of the time these brutal nerf patches do not see the light of day though. It's so incredibly likely that each race will go through some serious changes throughout the beta and this just so happens to be protoss' time.
Jenia6109
Profile Blog Joined December 2008
Russian Federation1613 Posts
February 27 2010 07:34 GMT
#160
On February 27 2010 10:23 ocho wrote:
Show nested quote +
On February 27 2010 10:22 Amber[LighT] wrote:
I'll be picking up terran for a bit until they make Protoss playable again.


Same

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