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StarCraft 2 Beta Patch 2 (version 0.4.0.14133) - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 11 12 13 Next All
Khaymus
Profile Blog Joined June 2008
United States750 Posts
February 27 2010 01:38 GMT
#41
Hooray another nerf to P. I say keep them coming!

Wish more was done to Z though
Let them say we lived in the time of Boxer, Emperor of Terran. Let them say we lived in the time of Nal_rA, Dreamer of Protoss. Let them say we lived in the time of Savior, Master of the Zerg.
TSL-Lore
Profile Joined January 2009
United States412 Posts
February 27 2010 01:38 GMT
#42
Do any of you terrans ever use Hellions?

Imo, put Vulture back into the game with Spider Mines. Spider Mines made for some of the most exciting/skill oriented play ever.

Change the damn Roach. No one likes it! Imo, they need to do this:
Roach movement speed increase to ling speed
Roach HP decrease to 70
Reduce damage slightly but make it AOE (like the under-used Hellion)

I want to become stronger. -Shindou Hikaru
GoodNewsJim
Profile Joined February 2010
United States122 Posts
February 27 2010 01:39 GMT
#43
The mothership was the only thing I knew needed a serious nerf. You could get a Mothership the same time the other player got a Collosus in their base. 40 seconds is just enough to deal a little damage before the mothership comes out. And nerfing its damage means stalkers and sentries may be able to fend it off.
God is real. Jesus is LORD
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
February 27 2010 01:39 GMT
#44
Yay, moar power to Terran! >:D
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
February 27 2010 01:40 GMT
#45
How are you supposed to recall with 100 less hp and much slower speed?
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
Rickilicious
Profile Joined July 2009
United States220 Posts
February 27 2010 01:40 GMT
#46
Am i the only one who thinks, even though the game is fairly balanced but atm if anyone was imbalanced, it would be Terran? Everyone cries about Zerg, but honestly, roaches haven't been that much trouble for me, only when I don't build the proper counter =/ and idk, mutas aren't trouble because I know how to pressure =/
Doug Righteous
Fogul
Profile Joined July 2009
United Kingdom179 Posts
February 27 2010 01:41 GMT
#47
The chronoboost changes will result in less stupid 3gate mass zeal PvPs which is always good.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
February 27 2010 01:41 GMT
#48
On February 27 2010 10:38 TSL-Lore wrote:
Do any of you terrans ever use Hellions?

Imo, put Vulture back into the game with Spider Mines. Spider Mines made for some of the most exciting/skill oriented play ever.

Change the damn Roach. No one likes it! Imo, they need to do this:
Roach movement speed increase to ling speed
Roach HP decrease to 70
Reduce damage slightly but make it AOE (like the under-used Hellion)


I use hellions, but I think they need an additional ability because right now they are basically vultures without mines. They kill zealots/lings, they harass and scout.

I like roaches Roaches and banelings, cool new units. Just need the infestor to be cool as well...
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
HazMat
Profile Blog Joined October 2009
United States17077 Posts
February 27 2010 01:42 GMT
#49
On February 27 2010 10:40 Rickilicious wrote:
Am i the only one who thinks, even though the game is fairly balanced but atm if anyone was imbalanced, it would be Terran? Everyone cries about Zerg, but honestly, roaches haven't been that much trouble for me, only when I don't build the proper counter =/ and idk, mutas aren't trouble because I know how to pressure =/

These boosts make bio even more viable, don't expect to see mech ever.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
GoodNewsJim
Profile Joined February 2010
United States122 Posts
February 27 2010 01:44 GMT
#50
On February 27 2010 10:30 getSome[703] wrote:
Ouch mothership gets raped. As does CB. I hope they eventually drop the mothership entirely and boost other protoss air units (mainly the phoenix).


I agree, phoenix does need a boost. Either raise its damage +2 or +4 vs light, or reduce its build time. unless your first tech building is stargate, you can't build enough phoenixes to counter muta.
God is real. Jesus is LORD
mahnini
Profile Blog Joined October 2005
United States6862 Posts
February 27 2010 01:44 GMT
#51
On February 27 2010 10:42 HazMat wrote:
Show nested quote +
On February 27 2010 10:40 Rickilicious wrote:
Am i the only one who thinks, even though the game is fairly balanced but atm if anyone was imbalanced, it would be Terran? Everyone cries about Zerg, but honestly, roaches haven't been that much trouble for me, only when I don't build the proper counter =/ and idk, mutas aren't trouble because I know how to pressure =/

These boosts make bio even more viable, don't expect to see mech ever.

?? there wasn't a single bio specific buff in the patch
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Dacendoran
Profile Blog Joined June 2009
United States825 Posts
February 27 2010 01:46 GMT
#52
Oww, With all the nerf bat at the ready on protoss I think I'm going to try and learn how to play T Going to probably take a huge ELO hit xD.
Zeke50100
Profile Blog Joined February 2010
United States2220 Posts
February 27 2010 01:46 GMT
#53
Shorter Rax time along with MUCH shorter Reactor time means a TON of Marine spam can be used early game.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
February 27 2010 01:47 GMT
#54
Rax and reactor build faster, ie you can make more bio units quicker.

Odd patch. I'd rather raven's missile was non-fusion-core. The reaper edits make me sad, they're basically unuseable now except as scouts, imo.

Not sure why z isn't being touched, feel bad for p =/
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
Last Edited: 2010-02-27 01:48:20
February 27 2010 01:47 GMT
#55
On February 27 2010 10:44 mahnini wrote:
Show nested quote +
On February 27 2010 10:42 HazMat wrote:
On February 27 2010 10:40 Rickilicious wrote:
Am i the only one who thinks, even though the game is fairly balanced but atm if anyone was imbalanced, it would be Terran? Everyone cries about Zerg, but honestly, roaches haven't been that much trouble for me, only when I don't build the proper counter =/ and idk, mutas aren't trouble because I know how to pressure =/

These boosts make bio even more viable, don't expect to see mech ever.

?? there wasn't a single bio specific buff in the patch

yeah because rax and reactors have NOTHING to do with bio
i was playing random but i guess im gonna switch to terran/zerg now
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
HazMat
Profile Blog Joined October 2009
United States17077 Posts
February 27 2010 01:47 GMT
#56
On February 27 2010 10:44 mahnini wrote:
Show nested quote +
On February 27 2010 10:42 HazMat wrote:
On February 27 2010 10:40 Rickilicious wrote:
Am i the only one who thinks, even though the game is fairly balanced but atm if anyone was imbalanced, it would be Terran? Everyone cries about Zerg, but honestly, roaches haven't been that much trouble for me, only when I don't build the proper counter =/ and idk, mutas aren't trouble because I know how to pressure =/

These boosts make bio even more viable, don't expect to see mech ever.

?? there wasn't a single bio specific buff in the patch

Troll? Sorry man but I think it's pretty straight forward that shorter barracks times and tech labs make bio much stronger.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
StarsPride
Profile Joined January 2010
United States364 Posts
February 27 2010 01:49 GMT
#57
lmao @ whiners wanting to switch races. grow up plz
InfC.Pride
chocoed
Profile Joined June 2007
United States398 Posts
February 27 2010 01:50 GMT
#58
I'm not too happy with the Chrono Boost nerf considering how well the other races' macro mechanics work well, IE mules, insane amount of larvae production.

Also, the mothership is hella slower now.
My life for Aiur!
milly9
Profile Joined May 2007
Canada325 Posts
February 27 2010 01:50 GMT
#59
so what are they doing with mothership exactly? they don't want 1 unit that is too strong? i thought that was the point of it? and it has arbitors near exact spells. why not just bring them back?
then i stick my treasures in a treehole
mahnini
Profile Blog Joined October 2005
United States6862 Posts
February 27 2010 01:51 GMT
#60
factories also use addons and they were also shorten in build time. if anything it means we'll be seeing more mech because honestly how much were we seeing before anyway?
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
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