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StarCraft 2 Beta Patch 2 (version 0.4.0.14133) - Page 2

Forum Index > SC2 General
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Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2010-02-27 01:29:43
February 27 2010 01:29 GMT
#21
Wow. That mothership nerf might actually be too much? And I play terran. I feel sorry for toss users tho, PvZ is already hard and now chrono boost gets nerfed after your gates got nerfed? Fun fun.

I'm still not gonna open fucking banshee TvP. Fuck banshees. Real men slug it out on the ground TvP - no wimpy carriers or starport openings.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Fallen
Profile Joined October 2005
Canada192 Posts
February 27 2010 01:29 GMT
#22
Awesome terran patch?

what are they thinking hehe?

They just trashed the mothership as well. Interesting. fast cloak banshee is an interesting mechanic as well. I'm quite excited about all this
oh hay
Tor
Profile Joined March 2008
Canada231 Posts
February 27 2010 01:29 GMT
#23
Chrono boost was dumb, you couldn't even compete in a macro war as terran, it's bad enough zerg and protoss both get to saturate their expos in half the time as terran. Now all they gotta do is raise the cost of roachs and find a way to nerf larva and I won't want to stab myself everytime I lose to an unrelenting wall of hitpoints just holding off until zergs expo wins.
getSome[703]
Profile Blog Joined December 2009
United States753 Posts
February 27 2010 01:30 GMT
#24
Ouch mothership gets raped. As does CB. I hope they eventually drop the mothership entirely and boost other protoss air units (mainly the phoenix). It's nice to see a bit of a nerf to reapers as well in addition to general terran buffs.
Running Log! http://www.runningahead.com/logs/5081b4d7a4a94c5e8fa20b01e668dfb6/calendar
Pervect
Profile Joined June 2007
1280 Posts
February 27 2010 01:31 GMT
#25
On February 27 2010 10:29 FrozenArbiter wrote:
Wow. That mothership nerf might actually be too much? And I play terran. I feel sorry for toss users tho, PvZ is already hard and now chrono boost gets nerfed after your gates got nerfed? Fun fun.


Yeah - you know, the mothership nerfs don't really bother me, but I don't really think it was necessary to increase gate build time and nerf chrono? Especially for PvZ.
lgn!
Profile Joined February 2010
Italy224 Posts
February 27 2010 01:31 GMT
#26
lmao @ toss nerf
화이팅
Louder
Profile Blog Joined September 2002
United States2276 Posts
February 27 2010 01:32 GMT
#27
Wow. Terran has such ridiculous rush power now I'm going to vomit
Mr.Pyro
Profile Blog Joined July 2008
Denmark959 Posts
Last Edited: 2010-02-27 01:34:02
February 27 2010 01:33 GMT
#28
On February 27 2010 10:22 Amber[LighT] wrote:
I'll be picking up terran for a bit until they make Protoss playable again.



To hell with Terran, i'm going on a 50+ zerg winstreak and not looking back!

Edit: If Blizz nerfed Chrono Boost, revert Gateway buildtime omg.. Q_Q
P⊧[1]<a>[2]<a>[3]<a>tt | P ≝ 1.a.2.a.3.a.P
Windblade
Profile Joined July 2009
United States161 Posts
February 27 2010 01:33 GMT
#29
Protoss are just being nerf hammered to oblivion

lame, i honestly see most toss players being pissed about this. No point to mothership
mahnini
Profile Blog Joined October 2005
United States6862 Posts
February 27 2010 01:33 GMT
#30
yeah, chrono boost nerf seems pretty drastic.
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Kimani
Profile Joined February 2010
United States24 Posts
February 27 2010 01:33 GMT
#31
Reaper build time increase? That makes it a lot harder to pull off fast reapers, which is what I've been trying to work on. This in all delays my current build by over half a minute.

Barracks build time decrease though... although I don't have all day to play SC2 and test out all my thoughts, I was thinking about how to pull off a very early 2 rax / 2 techlab to do fast reapers. Since this lets me get the orbital command quicker and I could get up the 2nd rax quicker... this might be viable.

Could then lift the 2nd rax, make a reactor, and build a factory on the orphaned techlab to get tanks... just thinking aloud here, don't mind me...
quote!
LTT
Profile Blog Joined March 2003
Shakuras1095 Posts
Last Edited: 2010-02-27 01:35:54
February 27 2010 01:34 GMT
#32
They made the mothership weaker, but the last two entries seem to indicate that it is faster. Not sure how much speed the numbers translate to, but maybe recall is more viable now?

Edit: Ah, apparently not. =/
Windblade
Profile Joined July 2009
United States161 Posts
February 27 2010 01:35 GMT
#33
no mothership is much much much slower
SiegeFlank
Profile Blog Joined June 2009
United States410 Posts
February 27 2010 01:35 GMT
#34
As a terran player, I hugely approve of this patch. That said, I don't really understand the point in nerfing the mothership so heavily, and chrono boost too for that matter. And they still haven't really done anything about their lack of anti-air issue.

Two patches in two days is quite awesome coming from blizzard, though.
Bird up
bugball
Profile Joined February 2010
Spain8 Posts
Last Edited: 2010-02-27 01:39:17
February 27 2010 01:36 GMT
#35
no fucking zerg changes... they are the worst race just now and they don't do nothing at all
peee pee poo poo
cujo2k
Profile Joined October 2007
Canada1044 Posts
Last Edited: 2010-02-27 01:38:09
February 27 2010 01:36 GMT
#36
On February 27 2010 10:26 Lyter wrote:
>.< i don't see the need to be nerfing protoss constantly when I think the general consensus is that zerg are the most powerful overall with the above mentioned spawn larvae and how ridiculously easy it is to switch tech.


How is it the general consensus that zerg were the most powerful? Especially when most of the top players happen to play protoss..

Zerg is probably the consensus most powerful race now though ;p
THE ANSWER IS 288
Insane
Profile Blog Joined November 2003
United States4991 Posts
February 27 2010 01:37 GMT
#37
Jeez, that's a pretty harsh nerf on the Mothership
ManWithCheese
Profile Joined July 2007
Canada246 Posts
Last Edited: 2010-02-27 01:38:20
February 27 2010 01:37 GMT
#38
Terran buffs were needed but the rest of the patch is just silly, but at least it gives me time to start trying out the other races.
mahnini
Profile Blog Joined October 2005
United States6862 Posts
February 27 2010 01:37 GMT
#39
shorter build times for rax and addons end up making the first reaper pop at the same time but subsequent reapers are slower. sounds like a good fix. reactor addon definitely needed shortening many times it's not worth it to cut rax production to get the addon with mules you get enough minerals to add raxes anyway. now those extra minerals can be put towards more marines :D
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Xinliben
Profile Joined May 2009
United States931 Posts
February 27 2010 01:38 GMT
#40
Mothership I don't really care about, but that chrono boost nerf? That seems wayyy to drastic.

I know Ps have been dominating and Ts have not. I am very curious to see how this patch changes the leader boards.
"life of lively to live to life of full life thx to shield battery"
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