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Forum Index > SC2 General
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RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
December 21 2009 22:27 GMT
#61
On December 22 2009 07:04 bEsT[Alive] wrote:
<fail attempt at being cool>


Troll
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
December 21 2009 22:32 GMT
#62
On December 22 2009 05:25 bEsT[Alive] wrote:
Here we go again.



On a side note:
Show nested quote +
On December 22 2009 04:33 RoieTRS wrote:

Actually, I think I am one of the few here that actually agree with sirlin, however, I am one of those selfish people who like doing 10 actions to accomplish one thing.


I love it when someone tries to appear smart by using proper punctuation and failing.

+ Show Spoiler +
"... ; however, ..."


Lesson of the day. I wonder how long it takes for this topic to get closed.

"Here is a lesson in creative writing. First rule: Do not use semicolons. They are transvestite hermaphrodites representing absolutely nothing. All they do is show you've been to college."

That was said by Kurt Vonnegut. You're right--but honestly, who gives a fuck?
I'm on GOLD CHAIN
bEsT[Alive]
Profile Joined July 2009
606 Posts
December 21 2009 22:44 GMT
#63
No more free lessons.

TY for your contribution.

Zergski, what kind of answer were you looking for anyway? Was I not clear?

Obviously I do when some premature ejaculation tries to appear clever by using punctuation to make a point.

I'm familiar with the German's works and personally I don't care what he has to say on the matter. FYI, I didn't learn that in college. In Canada we're taught that around Junior High.

If you obey all the rules you miss all the fun - Katharine Hepburn
synapse
Profile Blog Joined January 2009
China13814 Posts
Last Edited: 2009-12-21 22:54:53
December 21 2009 22:53 GMT
#64
On December 22 2009 07:44 bEsT[Alive] wrote:
No more free lessons.

TY for your contribution.

Zergski, what kind of answer were you looking for anyway? Was I not clear?

Obviously I do when some premature ejaculation tries to appear clever by using punctuation to make a point.

I'm familiar with the German's works and personally I don't care what he has to say on the matter. FYI, I didn't learn that in college. In Canada we're taught that around Junior High.



zergski....
kekekekeke

OT: I think the increase -> 36 (?) units in a control group is fine because:

1. the max supply limit is like infinity
2. for a good early game flank or other strategic maneuver, it would probably still be more useful to have 10-12 units in a control group



On December 22 2009 06:53 Archaic wrote:
Show nested quote +
On December 21 2009 17:37 IdrA wrote:
On December 21 2009 16:54 Kaneh wrote:
What he (Sirlin) is saying is he'd rather have more strategy and less dexterity.

What some here are saying is they're rather keep the dexterity.

What puzzles me is why a strategy game would require such high dexterity before you even got to competing in the strategy aspect of it.

if you want pure strategy play chess

If you want pure strategy, play Go.


yep
:)
armed_
Profile Joined November 2008
Canada443 Posts
Last Edited: 2009-12-21 23:06:08
December 21 2009 23:03 GMT
#65
On December 22 2009 07:44 bEsT[Alive] wrote:
Obviously I do when some premature ejaculation tries to appear clever by using punctuation to make a point.

Oh for the love of god someone using a pair of commas in no way implies that they are some sort of pretentious pseudo-intellectual trying to make themselves look clever. I'm having difficulty imagining the type of insecurity that would compel you to get hostile over that.

Christ. :/
JohannesH
Profile Joined September 2009
Finland1364 Posts
December 21 2009 23:07 GMT
#66
bEsT[Alive] seems to be getting the attention hes looking for. ^^
If you have to ask, you don't know.
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
December 21 2009 23:16 GMT
#67
On December 22 2009 07:44 bEsT[Alive] wrote:
No more free lessons.

TY for your contribution.

Zergski, what kind of answer were you looking for anyway? Was I not clear?

Obviously I do when some premature ejaculation tries to appear clever by using punctuation to make a point.

I'm familiar with the German's works and personally I don't care what he has to say on the matter. FYI, I didn't learn that in college. In Canada we're taught that around Junior High.


Just saying that you're a fucking douchebag for the post that started this all. Everyone knows how to use a semicolon, they just don't want to look like arrogant fucks on an internet forum, and I'm sure we all learned it in junior high or sooner. Basically, nobody wants unsolicited punctuation advice on matters as trivial as a comma, especially when you couple it with the retarded assumption that he was doing it "to sound smart".
I'm on GOLD CHAIN
DeCoup
Profile Joined September 2006
Australia1933 Posts
December 21 2009 23:24 GMT
#68
Don't let trolls derail the thread pls.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
RaptorX
Profile Blog Joined July 2006
Germany646 Posts
December 21 2009 23:28 GMT
#69
On December 22 2009 08:07 JohannesH wrote:
bEsT[Alive] seems to be getting the attention hes looking for. ^^

yeap you guys are feeding the troll...
I won
TeWy
Profile Joined December 2009
France714 Posts
Last Edited: 2009-12-21 23:57:11
December 21 2009 23:52 GMT
#70
It seems to me that a lot of people on both sides are completly missing the point. Actually the dexterity challenge will remain unchanged here, exept that it will be complemented by an extra strategic part. People will have to decide how to make their groups based on how they want their units to react and move together, not on the limitation of the UI.

I'm pretty sure everybody will get nuts the day a Zerg PGM will manage to get rid of the unit clumping and break through a line of siege tanks with 10 sub-groups of zerglings.
ix
Profile Joined July 2003
United Kingdom184 Posts
December 22 2009 00:30 GMT
#71
The MBS Wars are over and with them these brand of false statements. The centralists won.
Because you say so? I watch in amusement as you award yourself the crown of Benefits of Stupid Macro mechanics communicator in chief.

Sirlin views SC too much through the lens of fighting games and applies a broad brush from his point about interfaces missed the subtleties and importance of some of the macro mechanics. I don't think I've seen anyone argue against unlimited unit selection, it seems like an improvement, people take issue with the MBS and automining nonsense because it trivialises an important timing skill in the game. Playing SC well has a rhythm and tests how well you keep it while under pressure. It's a great loss to take that away, especially when it's replaced by such junk macro mechanics that are little more than an admission that the real reason for adding automine is to aid newbies, just like moving DTs and Lurkers higher up the tech tree.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2009-12-22 00:41:59
December 22 2009 00:34 GMT
#72
On December 22 2009 09:30 ix wrote:
Show nested quote +
The MBS Wars are over and with them these brand of false statements. The centralists won.
Because you say so?


Because of the direction the game's development. AM, Unlimited Unit Selection and MBS are not going to be removed. Period.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
ix
Profile Joined July 2003
United Kingdom184 Posts
Last Edited: 2009-12-22 00:55:37
December 22 2009 00:44 GMT
#73
Everyone's aware of what Blizzard are doing ta, that doesn't change some people's view that it's stupid. The debate is if it's a good idea or not, not something that really impacted Blizzard's direction. I'm aware of their comments about reading TL before you quote them.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2009-12-22 01:14:47
December 22 2009 00:59 GMT
#74
Yes it is a good idea. They are taking the correct (centralist) position, adding AM, MBS and Unlimited Unit Selection as well as new Macro Mechanics.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
ix
Profile Joined July 2003
United Kingdom184 Posts
December 22 2009 01:03 GMT
#75
Centralist? What is the extreme beyond AM and MBS that anyone seriously suggested? No one ever argued for scripted automation of the game. You're just using that as a cute bit of rhetoric to make the position appear like a reasonable compromise.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2009-12-22 01:16:58
December 22 2009 01:16 GMT
#76
On December 22 2009 10:03 ix wrote:
Centralist? What is the extreme beyond AM and MBS that anyone seriously suggested? No one ever argued for scripted automation of the game. You're just using that as a cute bit of rhetoric to make the position appear like a reasonable compromise.



Manual Mining, 12 Unit Selection, Single Building Selection

Centralist
AM, MBS, Unlimited Selection AND New Macro Mechanics


AM,MBS, Unlimited Selection
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
ix
Profile Joined July 2003
United Kingdom184 Posts
December 22 2009 01:22 GMT
#77
The centralist position being the same as the extreme with some stupid bolt ons? It's not central as it possesses all the features of the extreme easy macro position and a poor facsimile to represent the manual macro position with none of the features from the manual macro position. It's a weak compromise to add the newbie friendliness they think they need to force on better players with a sop for better players. As I've said having the newbie helper features up to a limited level on the ladder would be superior, most players will never even reach the point where they experience the transition, it's better than imposing stabilisers on better players. The idiocy of the macro mechanics is demonstrated by what an utter hash of them Blizzard is making. They're not good because it's a bad idea, not because Blizzard isn't trying hard enough.
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
December 22 2009 01:30 GMT
#78
On December 21 2009 16:54 Kaneh wrote:
What puzzles me is why a strategy game would require such high dexterity before you even got to competing in the strategy aspect of it.


Street Fighter ironically is exactly the same way. Until you have mastered the execution, dealing with strategy is basically pointless.
TwilightStar
Profile Blog Joined August 2009
United States649 Posts
December 22 2009 02:22 GMT
#79
On December 22 2009 02:19 Sandrosuperstar wrote:

young people play sc:bw old play chess both will hopefully play sc 2 ^^


I play both BW and Chess. Whats it to you?
(5)Twilight Star.scx --------- AdmiralHoth: There was one week when I didn't shave for a month.
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
December 22 2009 02:50 GMT
#80
On December 21 2009 15:45 Lokomis wrote:
Going by the quote they're making it out to sound as though the old limit of 12 units to a control group makes it any more difficult for new players or less difficult for the old.

I remember getting really frustrated with the game for not letting me select more than 12 units at once. I think I googled to try to find out how to fix that "bug". Reminds me of the guy who bought a 1992 Dodge Viper in the middle of the summer and then couldn't figure out how to turn on the air conditioning.
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