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How is the Viking a replacement for the gol/valk? - Page 2

Forum Index > SC2 General
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DeCoup
Profile Joined September 2006
Australia1933 Posts
November 26 2009 20:33 GMT
#21
I am glad that the Vikings appear to be more powerful than Pheonix in the air. I expect to see some hilarious occasions when a small fleet of Vikings transforms to ground only to be Lifted and helplessly destroyed by the Pheonix in a revenge attack.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
DefMatrixUltra
Profile Blog Joined June 2009
Canada1992 Posts
November 27 2009 00:11 GMT
#22
On November 27 2009 01:35 Abyzou wrote:
Well, that's not exactly true, you can just build ground defense, since Vikings can't shoot your workers and buildings from the air. Of course, there are the Banshees. [1]

Other than that you're quite right. My initial comparison was based on the lore which says the Viking is a replacement for gols/valks. [2]


[1] That's true to an extent, but imagine if mutas were able to fly through turrets and would only take damage if they attacked. You can skirt around defense and position yourself optimally if there is no anti-air. It will be like you are flying around the enemy base causing your opponent no end of distractions. Maybe you'll land RIGHT NOW and then what? Maybe you're not even paying attention and you're just macroing. Your opponent doesn't know, either way. This is mostly what I was getting at.

[2] My mistake, then.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
November 27 2009 00:15 GMT
#23
viking air-to-air is magnificently powerful
Moderatormy tatsu loops r fuckin nice
Shiladie
Profile Blog Joined January 2009
Canada1631 Posts
November 27 2009 00:33 GMT
#24
I see these as being both a good harrass unit, especially vs zerg who needs both air and ground defence to fend them off, while they are manouverable enough to fly around picking off any overlords not surrounded by AA.
While vs terran/toss, they serve as a fairly hard counter to heavy air.
The only air I actually see these guys not being ideal against is massed light air, which is apparently where the Thor comes into it's own element.
Abyzou
Profile Joined June 2009
Sweden209 Posts
November 27 2009 01:03 GMT
#25
On November 27 2009 09:15 FakeSteve[TPR] wrote:
viking air-to-air is magnificently powerful

Yeah I failed to pick up on the whole "40 damage to big units" thing. lol

Those poor ovies...
Savior and Jaedong, how come zerg progamers are so awesome?
NastyMarine
Profile Blog Joined May 2006
United States1252 Posts
November 27 2009 02:09 GMT
#26
WAIT UNTIL THE BETA POR FAVOR.

I'm pretty sure the Viking, as of now, is a sufficient replacement. I don't see how this thread is entitled to being active.

WAIT UNTIL THE BETA POR FAVOR.
Treatin' fools since '87
emikochan
Profile Joined July 2009
United Kingdom232 Posts
November 27 2009 02:37 GMT
#27
It's +10(per missile) to massive so overlords won't be getting the bonus, not that they'll live much longer =p

Will be funny watching corruptors chase vikings and viking chase phoenix, agreeing with DeCoup here.
Probes need love too.
Ludrik
Profile Blog Joined June 2008
Australia523 Posts
November 27 2009 03:09 GMT
#28
Lore can say anything and only matters from a story perspective. When it comes to actual gameplay don't think of something as replacing something else and expect it to fill the same role in exactly the same way.

Personally I quite like this concept and I think if its balanced right it will really contribute favourably to the game.
Only a fool would die laughing. I was a fool.
radiumz0rz
Profile Blog Joined January 2009
United States253 Posts
November 27 2009 05:36 GMT
#29
I like the unit, I just think the Terrans need more ground-to-air mech.
Berkeley '10
Phalanx000
Profile Joined November 2009
Canada2 Posts
November 27 2009 06:01 GMT
#30
lol, talking about imbalance when the game isn't out yet. stupid.
GreEny K
Profile Joined February 2008
Germany7312 Posts
November 27 2009 06:48 GMT
#31
On November 27 2009 00:01 Abyzou wrote:
Show nested quote +
On November 26 2009 23:51 DeCoup wrote:
Vikings start with 1 armor tho don't they?

Yes, I thought of that, it does make a bit of a difference.

14 muta hits = 126 damage, boom
16 muta hits vs 1 armor = 128 damage, boom

Fully upgraded Vikings take 25 unupgraded muta hits to go down, that's pretty damn durable! ;D

@ SWPIG: Hadn't thought of the Thor... Ugh, I'd conditioned myself to pretend it doesn't exist.



Are you just using muta as an example? Because (and i havent been keeping up with SC2) I thought there werent muta in teh second sc
Why would you ever choose failure, when success is an option.
bEsT[Alive]
Profile Joined July 2009
606 Posts
November 27 2009 08:10 GMT
#32
There is. They should have named the unit Eriador.
If you obey all the rules you miss all the fun - Katharine Hepburn
keepITup
Profile Blog Joined November 2009
251 Posts
November 27 2009 08:14 GMT
#33
why are you guys so bent on the idea that everything should have its own replacement?

it's a new game
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
November 27 2009 08:48 GMT
#34
On November 27 2009 15:48 GreEny K wrote:
Show nested quote +
On November 27 2009 00:01 Abyzou wrote:
On November 26 2009 23:51 DeCoup wrote:
Vikings start with 1 armor tho don't they?

Yes, I thought of that, it does make a bit of a difference.

14 muta hits = 126 damage, boom
16 muta hits vs 1 armor = 128 damage, boom

Fully upgraded Vikings take 25 unupgraded muta hits to go down, that's pretty damn durable! ;D

@ SWPIG: Hadn't thought of the Thor... Ugh, I'd conditioned myself to pretend it doesn't exist.



Are you just using muta as an example? Because (and i havent been keeping up with SC2) I thought there werent muta in teh second sc


There has been muta since the start of SC2 and it hasn't changed.
StorkHwaiting
Profile Blog Joined October 2009
United States3465 Posts
November 27 2009 09:52 GMT
#35
OP, you do know that the people who write the lore often never even play the game right?
spkim1
Profile Joined April 2009
Canada286 Posts
November 27 2009 11:38 GMT
#36
They're both robots/airplanes.
"Anyone who has never made a mistake has never tried anything new" - Einstein, Albert
Abyzou
Profile Joined June 2009
Sweden209 Posts
November 27 2009 11:54 GMT
#37
On November 27 2009 18:52 StorkHwaiting wrote:
OP, you do know that the people who write the lore often never even play the game right?

/shrug

Now I do, I guess. lol. Thanks guys. (:

If I'd gone to Dreamhack, I could've tried em on myself. Ah, well it's just half a year left until release anyway.
Savior and Jaedong, how come zerg progamers are so awesome?
Archaic
Profile Blog Joined March 2008
United States4024 Posts
November 27 2009 13:31 GMT
#38
On November 27 2009 15:01 Phalanx000 wrote:
lol, talking about imbalance when the game isn't out yet. stupid.

You joined this forum just to say that?

Though I do have to agree somewhat (Not the "stupid" part). I found myself agreeing with some of your arguments in the OP, but after reading through replies, and probably a lot more people who have played the game, I believe they'll find their niche in the game. We shouldn't be worrying too much about it. If it's obvious enough that people without the beta/game can notice it, I'm sure Blizzard has too.
Shizuru~
Profile Blog Joined April 2009
Malaysia1676 Posts
November 27 2009 14:00 GMT
#39
i'm more worried about siege tanks losing its appeal in SC2, vikings = goliath with crazy mobility + versatility, the only catch is that it can't do 2 things at once, no idea what this discussion is all about if u ask me...

i agree that terran is becoming a gundam mech wannabe army, gotta wait for the beta to find out if its a good thing or a bad thing though..
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
November 27 2009 18:55 GMT
#40
I don't get why everyone is saying "WAIT FOR THE BETA DON'T TALK ABOUT BALANCE!!!"

FFS what else is going to be in the SC2 forum? If you don't want to discuss, don't, but honestly, otherwise the SC2 forums would be relatively dead. That's all you can do is speculate. It keeps the forums lively, and makes TL much more enjoyable to browse than to log on and see nothing new to read.

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