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Day[9].tv Daily - Page 31

Forum Index > SC2 General
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Day[9]
Profile Blog Joined April 2003
United States7366 Posts
November 23 2009 04:13 GMT
#601
also, anyone looking for OnDemand stuff,

it generally takes about 24 hours for it to process properly for me to be able to put it up. so, almost always, on the day of a cast, the OnDemand video from the day before will be up right beforehand. I'll try to post the individual links in this forum before/after the cast as well.

SO

map analysis is on front page now
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
November 23 2009 04:26 GMT
#602
Really good cast Day[9]!

Looking forward to the next one as usual. You should start a youtube channel imo. In fact, you can upload videos directly from livestream to youtube in the studio if I'm not mistaken.
RIP Aaliyah
jalstar
Profile Blog Joined September 2009
United States8198 Posts
Last Edited: 2009-11-23 04:37:05
November 23 2009 04:36 GMT
#603
On November 23 2009 13:26 DoctorHelvetica wrote:
Really good cast Day[9]!

Looking forward to the next one as usual. You should start a youtube channel imo. In fact, you can upload videos directly from livestream to youtube in the studio if I'm not mistaken.


youtube requires them to be split into parts

maybe he could upload to violetak or nevake.
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
Last Edited: 2009-11-23 04:38:49
November 23 2009 04:38 GMT
#604
Do you have to pay for a directors account? What's the process to get that privilege?
RIP Aaliyah
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
November 23 2009 04:47 GMT
#605
If I can get my youtube account to upload >9 minutes at a time, I'll do it. But, chopping every one into a bunch of pieces would be quite a pain
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
Scrixie
Profile Joined September 2009
26 Posts
November 23 2009 04:52 GMT
#606
Do you think you could do a stream focused on the placement of things? Not just wall-ins but things like turrets, pylons, hatchery's, depos. Basically the strategy behind building placements. Also could do unit placement. Overlords, obs, when and how to prepare to defend early/mid game drops. Things like that.
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
November 23 2009 05:28 GMT
#607
On November 23 2009 13:52 Scrixie wrote:
Do you think you could do a stream focused on the placement of things? Not just wall-ins but things like turrets, pylons, hatchery's, depos. Basically the strategy behind building placements. Also could do unit placement. Overlords, obs, when and how to prepare to defend early/mid game drops. Things like that.


yes definitely !! I'm going to be able to focus more on that when I get to do some replays (since I'll actually have control over where I'm looking). It's a bit hard when the observer is watching all the "action" and not any of the stuff in the bases .
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
Scaramanga
Profile Blog Joined March 2008
Australia8092 Posts
November 23 2009 06:23 GMT
#608
On November 23 2009 14:28 Day[9] wrote:
Show nested quote +
On November 23 2009 13:52 Scrixie wrote:
Do you think you could do a stream focused on the placement of things? Not just wall-ins but things like turrets, pylons, hatchery's, depos. Basically the strategy behind building placements. Also could do unit placement. Overlords, obs, when and how to prepare to defend early/mid game drops. Things like that.


yes definitely !! I'm going to be able to focus more on that when I get to do some replays (since I'll actually have control over where I'm looking). It's a bit hard when the observer is watching all the "action" and not any of the stuff in the bases .

I think you could do a couple of progamer replays that got leaked on ygosu, posted here which would be perfect for looking at building placements
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Diamond
Profile Blog Joined May 2009
United States10796 Posts
November 23 2009 06:28 GMT
#609
On November 23 2009 13:13 Day[9] wrote:
map analysis is on front page now


good to hear your going to start this up Day thanks for ur help!

if anyone likes transcribing, could they transcribe the Map Analysis episode so i can get it in Liquipedia?

and u read my mind i have fighting spirit opened in another tab but can't play it being I have no clue what build's to use! can't w8!!

Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
meeple
Profile Blog Joined April 2009
Canada10211 Posts
November 23 2009 06:41 GMT
#610
On November 23 2009 15:23 Scaramanga wrote:
Show nested quote +
On November 23 2009 14:28 Day[9] wrote:
On November 23 2009 13:52 Scrixie wrote:
Do you think you could do a stream focused on the placement of things? Not just wall-ins but things like turrets, pylons, hatchery's, depos. Basically the strategy behind building placements. Also could do unit placement. Overlords, obs, when and how to prepare to defend early/mid game drops. Things like that.


yes definitely !! I'm going to be able to focus more on that when I get to do some replays (since I'll actually have control over where I'm looking). It's a bit hard when the observer is watching all the "action" and not any of the stuff in the bases .

I think you could do a couple of progamer replays that got leaked on ygosu, posted here which would be perfect for looking at building placements


Thats a brilliant idea... could you do some of those??
JFKWT
Profile Blog Joined December 2008
Singapore1442 Posts
November 23 2009 08:03 GMT
#611
On November 23 2009 15:41 meeple wrote:
Show nested quote +
On November 23 2009 15:23 Scaramanga wrote:
On November 23 2009 14:28 Day[9] wrote:
On November 23 2009 13:52 Scrixie wrote:
Do you think you could do a stream focused on the placement of things? Not just wall-ins but things like turrets, pylons, hatchery's, depos. Basically the strategy behind building placements. Also could do unit placement. Overlords, obs, when and how to prepare to defend early/mid game drops. Things like that.


yes definitely !! I'm going to be able to focus more on that when I get to do some replays (since I'll actually have control over where I'm looking). It's a bit hard when the observer is watching all the "action" and not any of the stuff in the bases .

I think you could do a couple of progamer replays that got leaked on ygosu, posted here which would be perfect for looking at building placements


Thats a brilliant idea... could you do some of those??

For medusa/neo med TvP could i suggest Flash vs Sangho and Reach

also, will there be analysis of 2v2s? and/or D/D+ level 2v2s?
The calm before the storm / "loli is not a crime, but meganekko is the way to go!"
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
November 23 2009 11:44 GMT
#612
Gonna make 2 requests here

1. Free versus EffOrt on Match Point. Seems to be a pretty educational PvZ. Sick defense and play from EffOrt overall, with Free doing some real real real standard PvZ stuff but failing to do a lot of damage. Good game overall

2. UpMaGiC versus ggaemo on Heartbreak Ridge. This game is a TvZ circus, courtesy of the southpaw. Some high level analysis would be interesting since watching the live was so crazy.
RIP Aaliyah
motbob
Profile Blog Joined July 2008
United States12546 Posts
November 23 2009 17:13 GMT
#613
On November 23 2009 13:47 Day[9] wrote:
If I can get my youtube account to upload >9 minutes at a time, I'll do it. But, chopping every one into a bunch of pieces would be quite a pain

Have you asked TL if uploading to nevake would be an option?
ModeratorGood content always wins.
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
November 24 2009 02:54 GMT
#614
goin live ladies n' gents
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
Goragoth
Profile Blog Joined April 2009
New Zealand1065 Posts
November 24 2009 03:02 GMT
#615
Please, please, please someone hook Day[9] up with the nevake account and gets those vids up there. I absolutely love these casts but my shitty Internet connection hates on livestream. So far I've only managed to actually watch one of the casts and only with pausing it like 12345 times. That sort of takes the fun out of it. Of course if the idiot programmers at livestream.com had just coded the OnDemand videos to buffer fully the way that YouTube videos do, then none of this would be a problem. Sigh.
Creator of LoLTool.
Scaramanga
Profile Blog Joined March 2008
Australia8092 Posts
November 24 2009 03:49 GMT
#616
:D i love how day9 calls irradiated ultra squishy ultras
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
infinity21 *
Profile Blog Joined October 2006
Canada6683 Posts
November 24 2009 04:12 GMT
#617
thanks day
Official Entusman #21
ejac
Profile Blog Joined January 2009
United States1195 Posts
November 24 2009 04:15 GMT
#618
Day9 is the most bjujuler person of all time. <3
esq>n
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
November 24 2009 04:19 GMT
#619
bjuejeuler*
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
9287
Profile Blog Joined June 2009
United States134 Posts
November 24 2009 05:11 GMT
#620
Hello!

For some reason the majority of my ZvP games end up with the toss going sair/reaver and the game lasts around 50 minutes or something rediculous like that.

My problem is that i just cannot figure out what to do. Lets say he has an expo with cannons, 2 or 3 reavers, and around 4 high templars. It just puzzles me on how i would break that. Even 5-3 ultralisks melt.


I usually open up with 3 hatch spire to 5 hatch hydra. I scout he is going sair/reaver with my scourge. I do a pretty good job until around 30 minutes into the game when P has about 8 reavers O_O then my shit just melts away and either i slowly lose the game or i just get annoyed with trying to break an impossible defense and leave.

Other times when i play ZvP i always find myself in a "whoever destroys the opponents base first wins" match and it's really annoying. Also i end up just having so many minerals its just rediculous.

standard ZvP
[image loading]



Sair/Reaver
[image loading]



[image loading]

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