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also, anyone looking for OnDemand stuff,
it generally takes about 24 hours for it to process properly for me to be able to put it up. so, almost always, on the day of a cast, the OnDemand video from the day before will be up right beforehand. I'll try to post the individual links in this forum before/after the cast as well.
SO
map analysis is on front page now
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Really good cast Day[9]!
Looking forward to the next one as usual. You should start a youtube channel imo. In fact, you can upload videos directly from livestream to youtube in the studio if I'm not mistaken.
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On November 23 2009 13:26 DoctorHelvetica wrote: Really good cast Day[9]!
Looking forward to the next one as usual. You should start a youtube channel imo. In fact, you can upload videos directly from livestream to youtube in the studio if I'm not mistaken.
youtube requires them to be split into parts
maybe he could upload to violetak or nevake.
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Do you have to pay for a directors account? What's the process to get that privilege?
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If I can get my youtube account to upload >9 minutes at a time, I'll do it. But, chopping every one into a bunch of pieces would be quite a pain
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Do you think you could do a stream focused on the placement of things? Not just wall-ins but things like turrets, pylons, hatchery's, depos. Basically the strategy behind building placements. Also could do unit placement. Overlords, obs, when and how to prepare to defend early/mid game drops. Things like that.
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On November 23 2009 13:52 Scrixie wrote: Do you think you could do a stream focused on the placement of things? Not just wall-ins but things like turrets, pylons, hatchery's, depos. Basically the strategy behind building placements. Also could do unit placement. Overlords, obs, when and how to prepare to defend early/mid game drops. Things like that.
yes definitely !! I'm going to be able to focus more on that when I get to do some replays (since I'll actually have control over where I'm looking). It's a bit hard when the observer is watching all the "action" and not any of the stuff in the bases .
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On November 23 2009 14:28 Day[9] wrote:Show nested quote +On November 23 2009 13:52 Scrixie wrote: Do you think you could do a stream focused on the placement of things? Not just wall-ins but things like turrets, pylons, hatchery's, depos. Basically the strategy behind building placements. Also could do unit placement. Overlords, obs, when and how to prepare to defend early/mid game drops. Things like that. yes definitely !! I'm going to be able to focus more on that when I get to do some replays (since I'll actually have control over where I'm looking). It's a bit hard when the observer is watching all the "action" and not any of the stuff in the bases  . I think you could do a couple of progamer replays that got leaked on ygosu, posted here which would be perfect for looking at building placements
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On November 23 2009 13:13 Day[9] wrote:map analysis is on front page now 
good to hear your going to start this up Day thanks for ur help!
if anyone likes transcribing, could they transcribe the Map Analysis episode so i can get it in Liquipedia?
and u read my mind i have fighting spirit opened in another tab but can't play it being I have no clue what build's to use! can't w8!!
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On November 23 2009 15:23 Scaramanga wrote:Show nested quote +On November 23 2009 14:28 Day[9] wrote:On November 23 2009 13:52 Scrixie wrote: Do you think you could do a stream focused on the placement of things? Not just wall-ins but things like turrets, pylons, hatchery's, depos. Basically the strategy behind building placements. Also could do unit placement. Overlords, obs, when and how to prepare to defend early/mid game drops. Things like that. yes definitely !! I'm going to be able to focus more on that when I get to do some replays (since I'll actually have control over where I'm looking). It's a bit hard when the observer is watching all the "action" and not any of the stuff in the bases  . I think you could do a couple of progamer replays that got leaked on ygosu, posted here which would be perfect for looking at building placements
Thats a brilliant idea... could you do some of those??
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On November 23 2009 15:41 meeple wrote:Show nested quote +On November 23 2009 15:23 Scaramanga wrote:On November 23 2009 14:28 Day[9] wrote:On November 23 2009 13:52 Scrixie wrote: Do you think you could do a stream focused on the placement of things? Not just wall-ins but things like turrets, pylons, hatchery's, depos. Basically the strategy behind building placements. Also could do unit placement. Overlords, obs, when and how to prepare to defend early/mid game drops. Things like that. yes definitely !! I'm going to be able to focus more on that when I get to do some replays (since I'll actually have control over where I'm looking). It's a bit hard when the observer is watching all the "action" and not any of the stuff in the bases  . I think you could do a couple of progamer replays that got leaked on ygosu, posted here which would be perfect for looking at building placements Thats a brilliant idea... could you do some of those?? For medusa/neo med TvP could i suggest Flash vs Sangho and Reach
also, will there be analysis of 2v2s? and/or D/D+ level 2v2s?
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Gonna make 2 requests here
1. Free versus EffOrt on Match Point. Seems to be a pretty educational PvZ. Sick defense and play from EffOrt overall, with Free doing some real real real standard PvZ stuff but failing to do a lot of damage. Good game overall
2. UpMaGiC versus ggaemo on Heartbreak Ridge. This game is a TvZ circus, courtesy of the southpaw. Some high level analysis would be interesting since watching the live was so crazy.
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motbob
United States12546 Posts
On November 23 2009 13:47 Day[9] wrote: If I can get my youtube account to upload >9 minutes at a time, I'll do it. But, chopping every one into a bunch of pieces would be quite a pain Have you asked TL if uploading to nevake would be an option?
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goin live ladies n' gents
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Please, please, please someone hook Day[9] up with the nevake account and gets those vids up there. I absolutely love these casts but my shitty Internet connection hates on livestream. So far I've only managed to actually watch one of the casts and only with pausing it like 12345 times. That sort of takes the fun out of it. Of course if the idiot programmers at livestream.com had just coded the OnDemand videos to buffer fully the way that YouTube videos do, then none of this would be a problem. Sigh.
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:D i love how day9 calls irradiated ultra squishy ultras
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infinity21
Canada6683 Posts
thanks day
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Day9 is the most bjujuler person of all time. <3
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Hello!
For some reason the majority of my ZvP games end up with the toss going sair/reaver and the game lasts around 50 minutes or something rediculous like that.
My problem is that i just cannot figure out what to do. Lets say he has an expo with cannons, 2 or 3 reavers, and around 4 high templars. It just puzzles me on how i would break that. Even 5-3 ultralisks melt.
I usually open up with 3 hatch spire to 5 hatch hydra. I scout he is going sair/reaver with my scourge. I do a pretty good job until around 30 minutes into the game when P has about 8 reavers O_O then my shit just melts away and either i slowly lose the game or i just get annoyed with trying to break an impossible defense and leave.
Other times when i play ZvP i always find myself in a "whoever destroys the opponents base first wins" match and it's really annoying. Also i end up just having so many minerals its just rediculous.
standard ZvP
Sair/Reaver
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