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Option to Disable Replay Saving - Page 8

Forum Index > SC2 General
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Prev 1 6 7 8 All
Mohdoo
Profile Joined August 2007
United States15742 Posts
October 26 2009 02:45 GMT
#141
I can't help but wonder if these guys would have nearly the fame/money they do now had it not been for replays.
Jonoman92
Profile Blog Joined September 2006
United States9107 Posts
October 26 2009 03:16 GMT
#142
Sounds like a good idea to me.
L
Profile Blog Joined January 2008
Canada4732 Posts
October 26 2009 03:30 GMT
#143
On October 26 2009 10:36 FrozenArbiter wrote:
Show nested quote +
On October 26 2009 01:02 L wrote:
On October 25 2009 23:48 FrozenArbiter wrote:
On October 25 2009 22:43 4clovers wrote:
People, get the idea through your thick skulls.

disabling replays is only something that progamers will do. everyone else will still save replays like normal.

Yes and what happens when I play vs someone with replays disabled in the ladder? I can't save my own game? Fuck that shit.

Make it an option for non-ladder games only. That way you know its a non-replay game prior to picking it.

Problem solved.

Honestly I don't think anyone should ever be able to decide whether I save a replay of MY game or not. If they ask me not to, I'd consider it but probably save it anyway if I have a reason to.

Honestly, I think this whole discussion is silly - there's at least two people involved in a game, why should one party be able to tell the other he can't save the replay? Meh.


If you don't want to join the guy's game. don't. No one's forcing you. If the guy doesn't want to play if you can record the replay, nothing stopping you from finding another opponent and him from finding someone who's cool with it.

Why are you so against giving someone a choice? Because you think you should be able to record your game despite both parties agreeing not to?
The number you have dialed is out of porkchops.
TheYango
Profile Joined September 2008
United States47024 Posts
October 26 2009 04:57 GMT
#144
On October 26 2009 12:30 L wrote:
If you don't want to join the guy's game. don't. No one's forcing you. If the guy doesn't want to play if you can record the replay, nothing stopping you from finding another opponent and him from finding someone who's cool with it.

You're being matched on a ladder with random people. How would you know if someone would let you save replays before playing? If you make it an auto-matchmaking option, as has been said before, it serves to further split the community between "casual" and "competitive" which is worse than whatever detrimental effect you might presume that saving replays has.

On October 26 2009 12:30 L wrote:
Why are you so against giving someone a choice? Because you think you should be able to record your game despite both parties agreeing not to?

That's not comparable. If replays are allowed, then both player's choices can be followed - the one who wants to save replays can, the one who doesn't can choose not to. In the case that replays can be selected as unsaveable, the one who says no supercedes the one who says yes.

If leagues want to deny replay propagation, that's fine. Kespa does it now in Starcraft. It SHOULDN'T be hard-coded into the game, however, because for the majority of players, it hurts more than it helps.
Moderator
L
Profile Blog Joined January 2008
Canada4732 Posts
October 26 2009 06:26 GMT
#145
You're being matched on a ladder with random people.

Make it an option for non-ladder games only.


I already talked about that.

If replays are allowed, then both player's choices can be followed
Err, no. If one player doesn't want a record of the game being distributable at all, he has no choice at all. He's essentially forced to rely on the goodwill of his opponent which just creates drama; I've seen plenty of this happen.

And if both parties agree they don't want a replay being put out why should we stop them?
The number you have dialed is out of porkchops.
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
October 26 2009 12:19 GMT
#146
On October 26 2009 12:30 L wrote:
Show nested quote +
On October 26 2009 10:36 FrozenArbiter wrote:
On October 26 2009 01:02 L wrote:
On October 25 2009 23:48 FrozenArbiter wrote:
On October 25 2009 22:43 4clovers wrote:
People, get the idea through your thick skulls.

disabling replays is only something that progamers will do. everyone else will still save replays like normal.

Yes and what happens when I play vs someone with replays disabled in the ladder? I can't save my own game? Fuck that shit.

Make it an option for non-ladder games only. That way you know its a non-replay game prior to picking it.

Problem solved.

Honestly I don't think anyone should ever be able to decide whether I save a replay of MY game or not. If they ask me not to, I'd consider it but probably save it anyway if I have a reason to.

Honestly, I think this whole discussion is silly - there's at least two people involved in a game, why should one party be able to tell the other he can't save the replay? Meh.


If you don't want to join the guy's game. don't. No one's forcing you. If the guy doesn't want to play if you can record the replay, nothing stopping you from finding another opponent and him from finding someone who's cool with it.

Why are you so against giving someone a choice? Because you think you should be able to record your game despite both parties agreeing not to?

It better say in big bright red letters "NO REPLAYS" next to the game name or I'll be pissed when I play an epic 50 minute war and can't save it.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
DN2perfectionGM
Profile Joined August 2004
United States233 Posts
October 26 2009 12:29 GMT
#147
On October 26 2009 21:19 FrozenArbiter wrote:
It better say in big bright red letters "NO REPLAYS" next to the game name or I'll be pissed when I play an epic 50 minute war and can't save it.


Operant conditioning will fix your problem in no time.
JHU
Manit0u
Profile Blog Joined August 2004
Poland17708 Posts
Last Edited: 2009-10-26 15:57:47
October 26 2009 15:57 GMT
#148
You know of course that AMM won't let you set any options like choosing your matchup, map (to an extent, you'll be allowed to discard few maps from the map pool), opponent or replay saving anyway?
Besides, I really think that disabling automatic replays or any form of replays is a very, very bad idea. It would cause more frustration, confusion and problems than it's worth.
Time is precious. Waste it wisely.
Unentschieden
Profile Joined August 2007
Germany1471 Posts
Last Edited: 2009-10-27 07:46:47
October 27 2009 07:45 GMT
#149
You will always be able to keep your own Replays. No way around it. Replays are THE tool for self analysation, reflection and improvement, Blizzard is VERY conscious of the effect the introduction of replays had for the original Starcraft.
They especially introduced tools like the income watch to improve the quality of replays and might even have a tutoriual section for "replay reflection". They even said they would try to support export to video for commentarys in a expansion.
If secrecy were a legimitate concern TL.NET would have to prove it and close the Strategy and the Replay section - fat chance.
The only way to keep a Replay secret is if you get your opponent to agree postgame. Just like now.
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