Option to Disable Replay Saving - Page 8
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Mohdoo
United States15689 Posts
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Jonoman92
United States9103 Posts
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L
Canada4732 Posts
On October 26 2009 10:36 FrozenArbiter wrote: Honestly I don't think anyone should ever be able to decide whether I save a replay of MY game or not. If they ask me not to, I'd consider it but probably save it anyway if I have a reason to. Honestly, I think this whole discussion is silly - there's at least two people involved in a game, why should one party be able to tell the other he can't save the replay? Meh. If you don't want to join the guy's game. don't. No one's forcing you. If the guy doesn't want to play if you can record the replay, nothing stopping you from finding another opponent and him from finding someone who's cool with it. Why are you so against giving someone a choice? Because you think you should be able to record your game despite both parties agreeing not to? | ||
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TheYango
United States47024 Posts
On October 26 2009 12:30 L wrote: If you don't want to join the guy's game. don't. No one's forcing you. If the guy doesn't want to play if you can record the replay, nothing stopping you from finding another opponent and him from finding someone who's cool with it. You're being matched on a ladder with random people. How would you know if someone would let you save replays before playing? If you make it an auto-matchmaking option, as has been said before, it serves to further split the community between "casual" and "competitive" which is worse than whatever detrimental effect you might presume that saving replays has. On October 26 2009 12:30 L wrote: Why are you so against giving someone a choice? Because you think you should be able to record your game despite both parties agreeing not to? That's not comparable. If replays are allowed, then both player's choices can be followed - the one who wants to save replays can, the one who doesn't can choose not to. In the case that replays can be selected as unsaveable, the one who says no supercedes the one who says yes. If leagues want to deny replay propagation, that's fine. Kespa does it now in Starcraft. It SHOULDN'T be hard-coded into the game, however, because for the majority of players, it hurts more than it helps. | ||
L
Canada4732 Posts
You're being matched on a ladder with random people. Make it an option for non-ladder games only. I already talked about that. If replays are allowed, then both player's choices can be followed Err, no. If one player doesn't want a record of the game being distributable at all, he has no choice at all. He's essentially forced to rely on the goodwill of his opponent which just creates drama; I've seen plenty of this happen.And if both parties agree they don't want a replay being put out why should we stop them? | ||
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Liquid`Jinro
Sweden33719 Posts
On October 26 2009 12:30 L wrote: If you don't want to join the guy's game. don't. No one's forcing you. If the guy doesn't want to play if you can record the replay, nothing stopping you from finding another opponent and him from finding someone who's cool with it. Why are you so against giving someone a choice? Because you think you should be able to record your game despite both parties agreeing not to? It better say in big bright red letters "NO REPLAYS" next to the game name or I'll be pissed when I play an epic 50 minute war and can't save it. | ||
DN2perfectionGM
United States233 Posts
On October 26 2009 21:19 FrozenArbiter wrote: It better say in big bright red letters "NO REPLAYS" next to the game name or I'll be pissed when I play an epic 50 minute war and can't save it. Operant conditioning will fix your problem in no time. | ||
Manit0u
Poland17257 Posts
Besides, I really think that disabling automatic replays or any form of replays is a very, very bad idea. It would cause more frustration, confusion and problems than it's worth. | ||
Unentschieden
Germany1471 Posts
They especially introduced tools like the income watch to improve the quality of replays and might even have a tutoriual section for "replay reflection". They even said they would try to support export to video for commentarys in a expansion. If secrecy were a legimitate concern TL.NET would have to prove it and close the Strategy and the Replay section - fat chance. The only way to keep a Replay secret is if you get your opponent to agree postgame. Just like now. | ||
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