But his sugestions are pretty good.
+1 to both
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danieldrsa
Brazil523 Posts
But his sugestions are pretty good. +1 to both | ||
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lipebra
Brazil130 Posts
On September 30 2009 16:29 ELESSAR wrote: Just look at the resent maps in progameing especially for PvZ. You can see that on maps that you can't forge fast expand it's like 10% PvZ and FFE is suicidal in PvP and PvT. So basicly you have a build order that you absolutely have to use in one machup and is impossible to use in any other machup. You can learn 2 races and if you play T/Z V P or P/Z V P and your opponent is about your skill level you have 50% chance of autowin. Sounds pretty imba to me. So if SC2 works the same way this gives you enormous advantage it basically lets you enjoy all the benefits of randoming without having to fear that 3rd race you hate so much. The other thing is that this makes races imbalanced as someone mentioned 9 pool is a decent start against any race but P does not have such build order. Even 2 gate can not be used because if you play against Z early game you need zealots and against T goons. So if there are a lot of people playing random this will make the race with the most different buildorders against different races suck. Random is to imba as it is so I see no reason to make it even stronger. All my thoughts are based on SCBW because I've not played SC2 yet The problem is the map imbalance , not the random races. In the same way if a map is too good for your protoss, if the random drop the other race the random guy is in a bad position. This is only change the start until the scout arrives. All races ll have a start build agains random, what is a good thing to diversify the game. | ||
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CharlieMurphy
United States22895 Posts
Terran can always mech by default. But in sc2 M&M is pretty standard vs everything in the same way. Zerg 9pool or FE ofc. but in sc2 13pool queen seems op. And like the hinted before, map balance can play a pretty big factor in your build anyways. Not only your build and/or counter build to a specific race's build. But the enemy may have a 50% chance of getting a 30/70 matchup with one race and a 50/50 matchup with another. | ||
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fert
Canada71 Posts
Of course pro matches would be predictable, but maybe every now and then, JD would secretly go Terran, and BBS! I can dream... | ||
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Wivyx
Norway624 Posts
I can, however, see the arguments regarding competitive play. | ||
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CharlieMurphy
United States22895 Posts
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ExoCorsair
United States48 Posts
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ven
Germany332 Posts
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Rokevo
Finland1033 Posts
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Krikkitone
United States1451 Posts
On October 24 2009 15:13 ven wrote: You will start the game at a huge disadvantage because there's no strong opening that will fit all three matchups. Which is why Knowledge of your opponent's race should Always be the same on both sides Both sides should know the enemy's race (even if they both picked random) OR Both sides should not know the enemy's race (even if they both picked protoss) Knowledge of your opponents race should be a game setting not a player choice | ||
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