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Was the Campaign too easy? - Page 18

Forum Index > StarCraft 2 HotS
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Freeborn
Profile Joined July 2010
Germany421 Posts
March 14 2013 04:11 GMT
#341
Well if you chose "brutal" then you do that to be challenged...
If you like it soft then chose "casual". That'S great as long as they both deliver.

But oh well I still think it's an awesome campaing. "Enemy withing"(the Alien mission) was great and fighting endbosses with a supercharged Queen of Blades was a lot of fun.

I am not really disappointed with the single player, just sad that it was so short.
Hier
Profile Blog Joined November 2009
2391 Posts
March 14 2013 04:16 GMT
#342
What masteries is everyone talking about?
"But on a more serious note..." -everyone on this forum at some point.
Supah
Profile Joined August 2010
708 Posts
March 14 2013 05:07 GMT
#343
It's weird, in order to really challenge yourself in pretty much any game, you would have to impose certain limitations. Zelda, Metroid, MGS, all of that stuff didn't really have any inbred difficult, but let the player get creative in order to accomplish things.
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
March 14 2013 05:11 GMT
#344
I just finished it on normal. I remember WoL campaign being a pain in the ass on certain missions. HotS just seemed like a joke. No larva injects which I'm sure is for accessibility of the game but I dunno. Make base, saturate, expand if possible, make a ton of anything and A-move basically. If you have mend it's GG.

Yeah, it was normal, not hard, not brutal but I imagined at some point the difficulty would ramp up and it just never did. I got all the bonus objectives without ever breaking a sweat. I suppose I could go back through on brutal but tbh I just don't really have any desire to play through that again.

+ Show Spoiler +
Wish there was more Kerrigan stuff and less Queen of Blades stuff. The dialogue much like WoL was pretty awful. I was excited to see what the campaign held but tbh I'm disappointed. Was sort of just playing DotA and throwing a bunch of whatever unit my finger held the button down to make. At least the multiplayer is a step in the right direction from WoL. Was just expecting something more.
LiquidDota Staff
HiTeK532
Profile Joined March 2011
Canada171 Posts
March 14 2013 05:56 GMT
#345
is it just be or was that fight with the giant primal zerg completely copied from the belial fight in D3... Either way there wasn't enough actually rts style missions where you take bases and kill shit for the most part it felt far to rpg like and yes brutal was too easy.
I play games not girls
Proof.
Profile Joined August 2011
535 Posts
March 14 2013 05:59 GMT
#346
On March 14 2013 14:56 HiTeK532 wrote:
is it just be or was that fight with the giant primal zerg completely copied from the belial fight in D3... Either way there wasn't enough actually rts style missions where you take bases and kill shit for the most part it felt far to rpg like and yes brutal was too easy.

Yea it seemed to be taken right outta belial fight. Still fun tho since I haven't touched d3 in such a long time
He who has a why to live can bear almost any how
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
March 14 2013 06:01 GMT
#347
On March 14 2013 14:56 HiTeK532 wrote:
is it just be or was that fight with the giant primal zerg completely copied from the belial fight in D3


Yes, it sure was. Sad that's the only thing in the game that involved the slightest amount of micro =/
LiquidDota Staff
Freeborn
Profile Joined July 2010
Germany421 Posts
March 14 2013 06:09 GMT
#348
Well if you play on brutal you can almost solo with Kerrigan but you will need A LOT of micro ^^
Ghostcom
Profile Joined March 2010
Denmark4783 Posts
March 14 2013 06:17 GMT
#349
HotS felt more like a RPG than a RTS - especially one that calls itself a successor to the original starcraft series (SC and SC:BW). Even on brutal it was ridiculous how easy it was to just solo everything with Kerrigan - making her "immortal" was just one of the many many terrible choices.
Xenomorph
Profile Joined May 2010
United States137 Posts
March 14 2013 06:28 GMT
#350
On March 12 2013 13:36 Whatson wrote:
Nony pretty much made roaches, made hydras and a-moved through all the levels. I haven't played it yet, but it didn't look nearly as entertaining as WoL campaign, and maybe even easier


Pretty much what I did as well. I also looked all around for little secrets or fun areas and found none. I think after some MP leveling I'll go back and replay on brutal. I'll wait a bit though, didn't get like 3 achievements because of general buggyness.
Intrepid Traveler
Tauscond
Profile Joined December 2011
United States181 Posts
March 14 2013 06:28 GMT
#351
Most of you guys have played SC2 for over 2 years. No doubt you'd feel easy:D
Mvp, Mvp, Mvp, Mvp, MMA, MKP
Proof.
Profile Joined August 2011
535 Posts
March 14 2013 06:41 GMT
#352
On March 14 2013 15:28 Xenomorph wrote:
Show nested quote +
On March 12 2013 13:36 Whatson wrote:
Nony pretty much made roaches, made hydras and a-moved through all the levels. I haven't played it yet, but it didn't look nearly as entertaining as WoL campaign, and maybe even easier


Pretty much what I did as well. I also looked all around for little secrets or fun areas and found none. I think after some MP leveling I'll go back and replay on brutal. I'll wait a bit though, didn't get like 3 achievements because of general buggyness.

I found a murloc marine and a little diablo next to each other, I forget which mission it was though. Also found Artosilope and Tastilope ))))))) Probably a buncha other stuff I missed
He who has a why to live can bear almost any how
MateShade
Profile Joined July 2011
Australia736 Posts
March 14 2013 07:02 GMT
#353
Story writing and dialogue was just awful, really disappointed.
achan1058
Profile Joined February 2012
1091 Posts
March 14 2013 07:06 GMT
#354
On March 14 2013 14:56 HiTeK532 wrote:
is it just be or was that fight with the giant primal zerg completely copied from the belial fight in D3... Either way there wasn't enough actually rts style missions where you take bases and kill shit for the most part it felt far to rpg like and yes brutal was too easy.

Huh? If anything, what I remembered about the campaign was the sheer number of missions where you take 2~3 bases, get 3/3/3, then a-move roach/hydra armies across the map with constant reinforcements.
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
March 14 2013 07:09 GMT
#355
On March 14 2013 16:06 achan1058 wrote:
Show nested quote +
On March 14 2013 14:56 HiTeK532 wrote:
is it just be or was that fight with the giant primal zerg completely copied from the belial fight in D3... Either way there wasn't enough actually rts style missions where you take bases and kill shit for the most part it felt far to rpg like and yes brutal was too easy.

Huh? If anything, what I remembered about the campaign was the sheer number of missions where you take 2~3 bases, get 3/3/3, then a-move roach/hydra armies across the map with constant reinforcements.

No kidding, WoL had absolutely no expansions, or ones that would die instantly if you dared to take them.

I was expoing every base mission in HotS.
Average means I'm better than half of you.
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
March 14 2013 07:14 GMT
#356
Why didn't they just make it so that Kerrigan isn't immortal on Brutal? Or every enemy unit has +20% DPS output, or something? Why put a button there, saying "Brutal" when it just gives you the same sad experience as "Normal"? I'm pretty sure that if there are newcomers (to an expansion, so they also have to play through WoL, keep that in mind) they will pick the easiest difficulty because they don't know anything about the game. But if I am to press Brutal that's probably because I want to suffer and meet challenges which I would need to conquer through sweat and tears in order to feel accomplished. And if that doesn't happen then I am to be extremely dissapointed and probably not wanting to return for an experience like this once again.
The heart's eternal vow
Hubble
Profile Joined August 2010
Germany248 Posts
March 14 2013 07:18 GMT
#357
Some of the mastery achievements are fucking insane.
Go try them, definatly harder than brutal.
I can see what you see not, vision milky then eyes rot. When you turn they will be gone, whispering their hidden song...
Prugelhugel
Profile Joined February 2012
Austria637 Posts
March 14 2013 08:04 GMT
#358
Another question:
I did the campaign, but haven't got neither the Narud Pic nor the brutal achievement. But the campaign is listed as "finished 27/27"
I checked the archive aswell, all games on brutal... any advice what I missed?
"This map definitly needs more rocks" - No SC2 player ever
fuzzylogic44
Profile Joined December 2011
Canada2633 Posts
March 14 2013 08:07 GMT
#359
Definitely. I didn't think so at first, cuz I had to lower it to hard for a few of the early-mid missions that I couldn't crack, but it actually got easier and I one shot every mission near the end including the final mission on brutal. Compare that to WoL where I still have not beat the final mission on brutal even after trying for hours before HotS came out.

I must say though, I loved the campaign. Great story great gameplay, lots of fun. Just too easy, especially at the end.
Hikari
Profile Blog Joined May 2010
1914 Posts
March 14 2013 08:35 GMT
#360
The mastery achievements are where the difficulty lies: trying to kill the odin while enduring assault from elite terran troops can be quite taxing
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