Beta Balance Update #13 - Page 3
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grockey
United States51 Posts
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DrPhilOfdOOm
Sweden353 Posts
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Zer atai
United States691 Posts
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Kambing
United States1176 Posts
On February 08 2013 10:34 DrPhilOfdOOm wrote: Waiting for hellbat nerf ... Anyways, do anybody know how long the beta is usually down? I really want to play ._. Usually a few hours, so back up late tonight (relative to EST). | ||
Cassalina
United States65 Posts
unbelievable. why does he like to "phase stuff out" instead of fix them? like snipe/mothership/fungal, have receieved a TON of great suggestions from the community and nothing is tested out at all. i'll never understand the logic of making a unit "phased out of play" to discourage players from using them. every unit should be useful. dayvie logic = "well if the unit is a problem, we'll just phase it out so that nobody uses it...then it's not a problem anymore. problem solved" unbelievable. i don't like the approach he's taking to balancing things that are "too good". at least in brood war, every unit was useful in some way. useless units mean less damn strategy. this game needs MORE strategy not less. unbelievable. | ||
DemigodcelpH
1138 Posts
I think a 4 BFH drop is more devastating considering you can't run your workers away, so I wouldn't be so quick to patch it. | ||
SoFrOsTy
United States525 Posts
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Spyridon
United States997 Posts
On February 08 2013 09:59 Valon wrote: I like how they asked for our opinion, it was overwhelmingly negative and the put the changes in anyway. Why bother to ask for out input if they don't listen. This is one of the worst patches ever does not address any problems namely sky toss. Just pointing out... When they asked for opinions on the changes, very few people actually said "Don't do these changes"... Most people said things like "Spores wont be enough Hydras should be buffed too" or "Hellbats need to be nerfed"... But of the people who actually responded to the proposed changes weren't saying "No, don't do them". That's what happens when people bring their own complaints in, instead of responding to what was proposed. | ||
Advantageous
China1350 Posts
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McKTenor13
United States1383 Posts
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Drake
Germany6146 Posts
On February 08 2013 09:59 Valon wrote: I like how they asked for our opinion, it was overwhelmingly negative and the put the changes in anyway. Why bother to ask for out input if they don't listen. This is one of the worst patches ever does not address any problems namely sky toss. because on high level there is no problem names sky toss, its only in the mind of some lower league players not knowing how to deal with it so ... fine they see it same way ! good change i gave them positive feedback when they said it 013 10:43 McKTenor13 wrote:[/B] I'm ok with these changes. I really hope they would buff hydras though. Maybe a small health increase. It'll help things in all match-ups[/QUOTE] you could get the danger of "i go only hyds" zergs | ||
BlerN
United States9 Posts
On February 08 2013 10:39 DemigodcelpH wrote: Hellbats move extremely slow and have a fantastic 2 range; while they are powerful I think there is room for counter-play as they can easily be effectively kited easier than non-charge Zealots, and this could make the game more interesting once people get used to it. I think a 4 BFH drop is more devastating considering you can't run your workers away, so I wouldn't be so quick to patch it. You can't run your workers away from the boosted medivac. | ||
aznheat80
United States186 Posts
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Dingobloo
Australia1903 Posts
On February 08 2013 10:18 DemigodcelpH wrote: My question is why wasn't the +shield damage given to the tank? The tank is (should be) the core, and not the Widow Mine. 1) The tank has no separate single target attack and having + shields splash steps on EMP. 2) the whole point of the immortal having hardened shield is to give a mid game robo option against tanks, so giving + shield damage to tanks would completely defeat the purpose of hardened shield in the first place. 3) It gives the mech options some cyclical nature to them, archons are good against hellbats because of the bio tag, mines are good against archons because of their shield damage, stalkers are good against widow mines because of their range and tanks are good against stalkers because of their range + armored damage. People love tanks, but making them god-mode isn't necessarily the way to go about it. | ||
shin_toss
Philippines2589 Posts
-Widow mine buff vs Protoss seems reasonable. - Ovie speed, hmm I don't know about this, but this give zergs more map vision when they already superior to it ( Overlords, Overseers, Speedlings, and Creep.) -_- Generally good patch for me. But I'm still waiting for a change(nerf) on Swarm Hosts. : And also lol @ ppl saying TvP mech does not work. It does. also Bio-Mech.It's not as solid as Bio but still viable. | ||
Drake
Germany6146 Posts
On February 08 2013 10:06 Valon wrote: Sky toss is too good if it gets to late game zerg has zero answers to it. It needs some changes. well in wol protoss has zero answers to mass broordlord infestor, strangely the zergs was fine with it ... as for me in mid-high masters, the zergs can deal pretty fine with my skytoss i have to say (only not if they ignore making no infestors) so as protoss i would say "swarm host too good protoss no answer need change" but NO i still need more TIME to figure out how to deal with it, i think thats the difference in p and z, z cry, p try ![]() | ||
Rainling
United States456 Posts
Giving tanks bonus damage to shields is a great idea. If not that, maybe tank damage could be increased slightly. Tanks aren't currently strong enough to make mech an alternative to bio in tvp imo. I'm not sure how strong mech will be in the other two matchups once the HotS metagame is more developed. | ||
Valon
United States329 Posts
[QUOTE]On February 08 2013 09:59 Valon wrote: I like how they asked for our opinion, it was overwhelmingly negative and the put the changes in anyway. Why bother to ask for out input if they don't listen. This is one of the worst patches ever does not address any problems namely sky toss.[/QUOTE] because on high level there is no problem names sky toss, its only in the mind of some lower league players not knowing how to deal with it so ... fine they see it same way ! This makes no sense. I am not lower league so if you are implying anyone not GM is incapable of playing then that is the dumbest thing I have ever heard. | ||
Drake
Germany6146 Posts
On February 08 2013 10:23 Psych wrote: Protoss in HoTS desperately need a nerf. Protoss all ins vs terran are frickin ridiculous right now. If a terran 1 rax FEs there is no good response to a void ray all in or blink stalker all in. The terran pretty much out right dies. if a protoss goes 1gate expand with an 1base terran all in with marine scv etc, he dies since ages .... perhaps you guys have to scout more and if you cant just stop making Rax CC rax rax CC gas gas ... thats so fucking greedy and is fine to not work anymore ! On February 08 2013 10:52 Valon wrote: I like how they asked for our opinion, it was overwhelmingly negative and the put the changes in anyway. Why bother to ask for out input if they don't listen. This is one of the worst patches ever does not address any problems namely sky toss. because on high level there is no problem names sky toss, its only in the mind of some lower league players not knowing how to deal with it so ... fine they see it same way ! This makes no sense. I am not lower league so if you are implying anyone not GM is incapable of playing then that is the dumbest thing I have ever heard. [/QUOTE] well then i still wonder why you have problems ... when i go skytoss the zergs know how to deal with it, look gm more and more zergs in top, try mass queen mass swarmhost openings, then air sucks as hell xD there are alot of ways zerg can deal with it ofc not let p have 5 bases and ignore they mass up, its same like p wasnt allowed to do it in wol because even if p had 10k 10k if zerg was maxed on broodlord infestor only there was no way to win anymore whatever the minerals says, so now zerg have to play more intelligent not just bunker and wait until tomorrow, but still the mass swarmhost mass queen in mass corrupter seems to fuck it like hell | ||
awesomoecalypse
United States2235 Posts
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