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Beta Balance Update #9

Forum Index > StarCraft 2 HotS
824 CommentsPost a Reply
1 2 3 4 5 40 41 42 Next All
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
December 12 2012 22:34 GMT
#1
Just posted on B.net. Some interesting changes in here.

Hey everyone,

We will be bringing the beta down this afternoon to make the following balance changes. Thanks again for all the great feedback you've provided while testing Heart of the Swarm. We hope to see you testing these changes and sharing your input soon!

Terran

Medivac
Caduceus Reactor
The Medivac’s healing beam now changes color once the Caduceus Reactor upgrade is complete.

Widow Mine
Unburrowed Widow Mine attack priority decreased to 19, down from 20.
Burrowed Widow Mine attack priority remains unchanged.

Armory
Vehicle and Ship Weapon upgrades are once again separate.
Vehicle and Ship Plating upgrades are still combined.


Protoss

Oracle
Pulsar Beam
Pulsar Beam activation now costs 25 energy.
While active, Pulsar Beam now drains 2 energy per second, down from 4.

Tempest
Kinetic Overload weapon damage vs. Massive increased from 30 to 50.

Dark Shrine
Dark shrine cost increased from 100/100 to 150/150.


Zerg

Mutalisk
New passive ability: Mutalisk Regeneration
Mutalisk health regeneration rate increased from .2734 to 1.


http://us.battle.net/sc2/en/forum/topic/7393489674
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Cyro
Profile Blog Joined June 2011
United Kingdom20282 Posts
Last Edited: 2012-12-12 22:37:07
December 12 2012 22:36 GMT
#2
A bit wary of more muta buffs (1.38hp per real second wowza) but im not too sure how they perform on beta in pro level play.

Other changes are good, dark shrine one honestly expected, Weapon/Armor upgrades on mech/air makes sense and is in a good place with that i think.
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
blade55555
Profile Blog Joined March 2009
United States17423 Posts
December 12 2012 22:38 GMT
#3
If they want mutas to be used in zvt they need to make it so widows can't hit air or it can't hit mutas at least -_-.

Kinda surprised at the sudden terran weapon attack nerf that seems fair though.

Not sure if they gave the oracle pulsar beam a buff or a nerf? How much energy did it cost to activate before if any?

Tempests doesn't matter I don't go broods and dark shrine increase saw that coming xD.
When I think of something else, something will go here
SarcasmMonster
Profile Joined October 2011
3136 Posts
Last Edited: 2012-12-12 22:44:53
December 12 2012 22:38 GMT
#4
I love balance patches <3

Edit: Mutalisks should "leech", ie. gain life for every Glaive wurm + splash that hits an enemy unit/strucutre.

That way it rewards the player for being active and attacking/harassing by healing them. If you can splash 3 units, than that procs the leech 3 times. The passive regen is nice but I think it can be better
MMA: The true King of Wings
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 12 2012 22:40 GMT
#5
Oracle nerf/buff all in one. Now we must build up enegry, but the beam lasts longer. No clearing out mineral lines with 3 of the little bastards right after they are built.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
December 12 2012 22:40 GMT
#6
Tempest 80 dmg vs massive air?... I don't think anyone is ever going to make a colossus in a PvP again lol
vibeo gane,
Tppz!
Profile Joined October 2010
Germany1449 Posts
December 12 2012 22:41 GMT
#7
I dont like any of these changes
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 12 2012 22:41 GMT
#8
On December 13 2012 07:40 -NegativeZero- wrote:
Tempest 80 dmg vs massive air?... I don't think anyone is ever going to make a colossus in a PvP again lol


Yay! My day is made, for I hate them so when they fry my zealots.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Kenny_oro
Profile Joined September 2011
Germany368 Posts
Last Edited: 2012-12-12 22:43:52
December 12 2012 22:42 GMT
#9
Terran

Medivac
Caduceus Reactor
The Medivac’s healing beam now changes color once the Caduceus Reactor upgrade is complete.


Only one question - What color is it?? :D
HerO | TaeJa | Sea | Polt | CranK Fighting!
SarcasmMonster
Profile Joined October 2011
3136 Posts
December 12 2012 22:42 GMT
#10
I think the mech/air upgrades is fair although a bit weird. That way , and all have 5 upgrades to research.
MMA: The true King of Wings
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 12 2012 22:43 GMT
#11
On December 13 2012 07:42 Kenny_oro wrote:
Only one question - What color is it?? :D

I am really hoping for rainbows with glitter. Like really hoping.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
SarcasmMonster
Profile Joined October 2011
3136 Posts
December 12 2012 22:43 GMT
#12
On December 13 2012 07:41 Tppz! wrote:
I dont like any of these changes


You don't like the Dark shrine nerf? I don't think anyone can disagree with that.
MMA: The true King of Wings
CyDe
Profile Blog Joined November 2011
United States1010 Posts
December 12 2012 22:43 GMT
#13
I'm not digging the muta change. I feel like it will give them too much longevity for the possible amount of damage they can inflict on the enemy player. I really think they should be a specific time of game sort of unit, the kind that you commit to and then use carefully to potentially do a hell of a lot of damage. This increases the amount of time they are useful, and reduces the obligation to be careful with them. Maybe I'm being overly dramatic, but I don't see it turning out well.
youtube.com/GamingCyDe-- My totally abandoned youtube channel that I might revisit at some point
justinpal
Profile Joined September 2010
United States3810 Posts
December 12 2012 22:44 GMT
#14
On December 13 2012 07:38 blade55555 wrote:
If they want mutas to be used in zvt they need to make it so widows can't hit air or it can't hit mutas at least -_-.

Kinda surprised at the sudden terran weapon attack nerf that seems fair though.

Not sure if they gave the oracle pulsar beam a buff or a nerf? How much energy did it cost to activate before if any?

Tempests doesn't matter I don't go broods and dark shrine increase saw that coming xD.


None. It was a free toggle. So this is a nerf in a way.
Never make a hydralisk.
synapse
Profile Blog Joined January 2009
China13814 Posts
December 12 2012 22:44 GMT
#15
On December 13 2012 07:40 -NegativeZero- wrote:
Tempest 80 dmg vs massive air?... I don't think anyone is ever going to make a colossus in a PvP again lol

No complaints here.

Also, mutas gonna be insanely good :o
happyday~
:)
Rorschach
Profile Joined May 2010
United States623 Posts
Last Edited: 2012-12-12 23:05:12
December 12 2012 22:44 GMT
#16
Dislike how "niche" the temepst has become as most toss unit are already very specific. I understand they don't want it to deal with both ultra and BL but as it sits its only good vs one unit the broodlord (excluding BC which are not built and carriers in pvp).

Also any changes for the voidray? It seems to be the new massed unit in PvP instead of colossus.

edit: Also to the asshat on reddit, don't be so shocked people might post on two different communities... ^_^

En Taro Adun, Executor!
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
December 12 2012 22:45 GMT
#17
Ahaha that muta change. Going to make hard timings for toss to defend and T won't give a fuck b/c of widow mines. Oh gosh guys we finally nerfed infestors how will zerg recover.

And lol who the FUCK would have thought making the dark shrine 100/100 was overpowered. Not me, HELLS NAH.
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
Darth Caedus
Profile Joined May 2011
United States326 Posts
December 12 2012 22:46 GMT
#18
MUTALISKUUUUUUUU!!!!!
Hell ya.

Rest of the changes seem very reasonable as well. The new Terran upgrade structure seem especially fair.
Polt: "Those auto-turrets are cute." 10/26/13 commenting on MMA vs. Maru.
nomyx
Profile Joined June 2012
United States2205 Posts
December 12 2012 22:46 GMT
#19
I just want Templar Archives combined with Dark Shrine.
silentzero
Profile Blog Joined October 2010
Canada38 Posts
December 12 2012 22:46 GMT
#20
ZvZ match up with Mutas, it feels like BW once again lol
Right and wrong are not what separate us and our enemies. It's our different standpoints, our perspectives that separate us.
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