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On December 13 2012 07:44 Rorschach wrote: Dislike how "niche" the temepst has become as most toss unit are already very specific. I understand they don't want it to deal with both ultra and BL but as it sits its only good vs one unit the broodlord (excluding BC which are not built and carriers in pvp).
Also any changes for the voidray? It seems to be the new massed unit in PvP instead of colossus.
And Collosus which is a big deal.
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Armory Vehicle and Ship Weapon upgrades are once again separate. Vehicle and Ship Plating upgrades are still combined.
I knew it, just knew they would change this. I even thought it would be removed altogether but this seems to be a nice compromise. Mech into 3/3 Vikings and BCs was very strong.
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On December 13 2012 07:42 Kenny_oro wrote:Show nested quote +Terran
Medivac Caduceus Reactor The Medivac’s healing beam now changes color once the Caduceus Reactor upgrade is complete. Only one question - What color is it?? :D
Sounds like a Blue Flame Medivac upgrade to me ;P
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I knew the dark shrine was going to be nerfed. it was way too easy to get
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Figured the mech buff wouldn't last long. Still a bit surprised they are leaving reapers and medivacs as is.
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Tempest is already rampages everything, why need to buff their damage?
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On December 13 2012 07:46 Seiniyta wrote:Show nested quote +On December 13 2012 07:44 Rorschach wrote: Dislike how "niche" the temepst has become as most toss unit are already very specific. I understand they don't want it to deal with both ultra and BL but as it sits its only good vs one unit the broodlord (excluding BC which are not built and carriers in pvp).
Also any changes for the voidray? It seems to be the new massed unit in PvP instead of colossus.
And Collosus which is a big deal.
colossus player gets owned by mass voidrays in HoTS, where ya been?
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Nice changes. I was expecting that armory changes (1 armor and 1 attack for every mech unit was a bit extreme IMO), and I am really curious about how metagame will evolve for protoss now that you need 3 shots to kill a BL and 5 to kill a colossus.
Also, muta regen changes are welcomed
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On December 13 2012 07:49 Breach_hu wrote: Tempest is already rampages everything, why need to buff their damage?
It's only a buff against massive, I guess they figure it wasn't strong enough vs BL's and this will also make colossus worse in PvP.
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Poll: First impression of patch 9?Thumbs up (204) 61% Thumbs down (71) 21% No thuimbs (57) 17% 332 total votes Your vote: First impression of patch 9? (Vote): Thumbs up (Vote): Thumbs down (Vote): No thuimbs
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Blizzard seems to have pretty much adopted the philosophy of making everything overpowered until it's balanced.
I LIKE IT
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Well.. I saw the upgrades nerf coming...  Isn't too bad tho, I don't like Mech anyway.
I remember playing on a custom map with funky changes to the games, and muta actually had a hp regen upgrade. Funny how things go. It's now an official thing, sort of.
I still wish the beta wasn't so laggy from EU tho ;; Can't even shoot and kite with reapers sometimes
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Really nice change ! But... widow mine still too good (and receive small buff it seems?) and oracle way too overpowered (and buff -_-) and not fun at middle level !
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On December 13 2012 07:52 mapthesoul wrote: Blizzard seems to have pretty much adopted the philosophy of making everything overpowered until it's balanced.
I LIKE IT It's what they should've done to begin with. See BW.
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On December 13 2012 07:52 mapthesoul wrote: Blizzard seems to have pretty much adopted the philosophy of making everything overpowered until it's balanced.
I LIKE IT Terrible terrible damage, man. It's the way of the future.
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Blizzard beat Inca yet again.
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wow wwhat the muta buff mass muta is going to be insane
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Why is the Tempest buffed so much?
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