• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:58
CEST 15:58
KST 22:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202527RSL Season 1 - Final Week8[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4Firefly given lifetime ban by ESIC following match-fixing investigation17
StarCraft 2
General
Power Rank - Esports World Cup 2025 RSL Revival patreon money discussion thread Esports World Cup 2025 - Final Player Roster Why doesnt SC2 scene costream tournaments Heaven's Balance Suggestions (roast me)
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame
Brood War
General
BW General Discussion Flash Announces (and Retracts) Hiatus From ASL BGH Auto Balance -> http://bghmmr.eu/ Corsair Pursuit Micro? Pro gamer house photos
Tourneys
[Megathread] Daily Proleagues [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET The Casual Games of the Week Thread BWCL Season 63 Announcement
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 766 users

HotS balance update #8 - Page 97

Forum Index > StarCraft 2 HotS
2296 CommentsPost a Reply
Prev 1 95 96 97 98 99 115 Next
washikie
Profile Joined February 2011
United States752 Posts
December 07 2012 18:18 GMT
#1921
"300 single target damage." Is the seeker missile now like an anti t3 unit, designed to do massive dmg to high profile units rather than its old role as an aoe machine during air engaments?
"when life gives Hero lemons he makes carriers" -Artosis
washikie
Profile Joined February 2011
United States752 Posts
December 07 2012 18:19 GMT
#1922
Also thank you bliz for this patch, this will make the game so much better.
"when life gives Hero lemons he makes carriers" -Artosis
InoyouS2
Profile Joined December 2011
1005 Posts
December 07 2012 18:44 GMT
#1923
On December 08 2012 03:18 washikie wrote:
"300 single target damage." Is the seeker missile now like an anti t3 unit, designed to do massive dmg to high profile units rather than its old role as an aoe machine during air engaments?


It was never an AoE machine, because most of the time it died before it could cast HSM.

But HSM is basically the exact same as Yamato cannon now, which means Blizzard is going to have to work on their design some more.
IMMvp|fOrGG|IMNesTea|oGsMC|Liquid`Hero|DongRaeGu|Slayers_MMA|Liquid`TLO|MarineKingPrime|IMSeed
kaokentake
Profile Joined July 2012
383 Posts
Last Edited: 2012-12-07 18:47:40
December 07 2012 18:45 GMT
#1924
I think this could be a great spell for the mothership


50 energy cost, increases mothership maxspeed to 4.0 and accell to 3.5 and doubles mothership damage for 30 seconds

would turn the mothership into a cool slowmoving nice army cloaker that also has 30 seconds of superpower if energy allows for some extreme harassment. a mothership with double damage and highspeed kills a worker line pretty quickly or deals with a fleeting opponent


also the following change should probably happen to snipe. snipe should be 100 damage for 100 energy, refunding 25 energy when used against psionic. and to top it off, ghosts should be permacloaked like DT's with the upgrade (no energy cost)
Daswollvieh
Profile Blog Joined October 2009
5553 Posts
December 07 2012 18:53 GMT
#1925
On December 08 2012 03:44 InoyouS2 wrote:
Show nested quote +
On December 08 2012 03:18 washikie wrote:
"300 single target damage." Is the seeker missile now like an anti t3 unit, designed to do massive dmg to high profile units rather than its old role as an aoe machine during air engaments?


It was never an AoE machine, because most of the time it died before it could cast HSM.

But HSM is basically the exact same as Yamato cannon now, which means Blizzard is going to have to work on their design some more.


Yeah it seems rather silly. Also, the SM as an alternative splash source to tanks, which forced the enemy to micro was a good idea, just not well implemented. If they change it back to splash with adjusted damage, then hell yeah.

Otherwise this patch looks just crazy. More power to everybody!
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
December 07 2012 18:57 GMT
#1926
On December 08 2012 03:18 washikie wrote:
"300 single target damage." Is the seeker missile now like an anti t3 unit, designed to do massive dmg to high profile units rather than its old role as an aoe machine during air engaments?


it definitely is in TvZ, where sniping Broods is gonna be badass. In TvP it might be useful against Colossi, but it won't kill them...but it will kill Immortals outright in one shot.
He drone drone drone. Me win. - ogsMC
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
December 07 2012 19:02 GMT
#1927
On December 08 2012 03:57 awesomoecalypse wrote:
Show nested quote +
On December 08 2012 03:18 washikie wrote:
"300 single target damage." Is the seeker missile now like an anti t3 unit, designed to do massive dmg to high profile units rather than its old role as an aoe machine during air engaments?


it definitely is in TvZ, where sniping Broods is gonna be badass. In TvP it might be useful against Colossi, but it won't kill them...but it will kill Immortals outright in one shot.



EMP first to get rid off all feedbacks and collsi shields then HSM will one shot
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
Last Edited: 2012-12-07 20:09:28
December 07 2012 19:03 GMT
#1928
This is why MM is OP in drops


As long as the medivac has energy, no amount of lings will kill the drop if they get into a good position.

EDIT: Updated to new vid
Breach_hu
Profile Joined August 2009
Hungary2431 Posts
December 07 2012 19:08 GMT
#1929
On December 08 2012 04:03 TheRabidDeer wrote:
This is why MM is OP in drops


As long as the medivac has energy, no amount of lings will kill the drop if they get into a good position.


That position is really strong yes, but the maps doesnt have this tight area behind the mineral lines.
Give thanks and praise!
Xanbatou
Profile Blog Joined February 2010
United States805 Posts
December 07 2012 19:13 GMT
#1930
You know, I know blizzard doesn't care about anything besides 1v1 that much, but I think the medivac change made the ZT race combo very overpowered. I don't know if anything can really handle a zerg army being healed by the new buffed medivacs.
TimENT
Profile Joined November 2012
United States1425 Posts
December 07 2012 19:15 GMT
#1931
On December 08 2012 04:03 TheRabidDeer wrote:
This is why MM is OP in drops
http://www.youtube.com/watch?v=wF1X2xK6p5k&feature=youtu.be

As long as the medivac has energy, no amount of lings will kill the drop if they get into a good position.


Wow...what a terrible example. Some people just don't understand :/

1. The lings were attacking so only 1 ling was hitting.
2. Don't let them get into that position.
3. Use other units to defend drops.
4. Use static defense to defend drops.
5. DON'T let them get into that position!!!! Same as 2...
Barcelona / Arsenal Fan!
Twilight Sparkle
Profile Joined August 2012
Australia235 Posts
December 07 2012 19:18 GMT
#1932
On December 08 2012 04:03 TheRabidDeer wrote:
This is why MM is OP in drops
http://www.youtube.com/watch?v=wF1X2xK6p5k&feature=youtu.be

As long as the medivac has energy, no amount of lings will kill the drop if they get into a good position.

Even on a map that does have such a small area behind the mineral line, if you had just used the tiniest bit of micro to send a pack of lings through the top and left entrances you could have been dealing constant damage to 3 marines rather than 1 and cleaned them all up. Maybe caduceus reactor is overpowered, maybe it isn't, but you won't prove anything either way by using such contrived and unreasonable examples.
Killmouse
Profile Joined August 2010
Austria5700 Posts
Last Edited: 2012-12-07 19:28:37
December 07 2012 19:28 GMT
#1933
same as with the old medivac lol

the position is just stronk against lings
yo
CycoDude
Profile Joined November 2010
United States326 Posts
December 07 2012 19:30 GMT
#1934
what that hell are they doing with this expansion? broodwar didn't change things this drastically, it just added cool new units and abilities. it's like they're redefining the entire game, and i don't like it. it makes the transition harder than it really should be.
convention
Profile Joined October 2011
United States622 Posts
Last Edited: 2012-12-07 19:41:00
December 07 2012 19:38 GMT
#1935
On December 08 2012 04:18 Twilight Sparkle wrote:
Show nested quote +
On December 08 2012 04:03 TheRabidDeer wrote:
This is why MM is OP in drops
http://www.youtube.com/watch?v=wF1X2xK6p5k&feature=youtu.be

As long as the medivac has energy, no amount of lings will kill the drop if they get into a good position.

Even on a map that does have such a small area behind the mineral line, if you had just used the tiniest bit of micro to send a pack of lings through the top and left entrances you could have been dealing constant damage to 3 marines rather than 1 and cleaned them all up. Maybe caduceus reactor is overpowered, maybe it isn't, but you won't prove anything either way by using such contrived and unreasonable examples.

This is exactly what I was thinking watching the video. If the zerg player used 3 actions instead of 1 action, he cleans up the drop, which has almost always been true (if you do the same video without the medivac upgrade, it looks almost the exact same). Plus, lategame when it is 3/3 v 3/3, lings have adrenal glands (they don't in this video), which counteracts the medivac upgrade.
phodacbiet
Profile Joined August 2010
United States1740 Posts
December 07 2012 19:41 GMT
#1936
On December 08 2012 04:03 TheRabidDeer wrote:
This is why MM is OP in drops
http://www.youtube.com/watch?v=wF1X2xK6p5k&feature=youtu.be

As long as the medivac has energy, no amount of lings will kill the drop if they get into a good position.


Its okay, there was no reason to make zerglings anyways, firebats slaughter them in brutal fashion.
Rigorous
Profile Joined August 2011
74 Posts
December 07 2012 19:41 GMT
#1937
Toss changes seem dismally disappointing. Buffed medivacs? What? Toss already has a hard enough time killing MMMG bio ball.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
December 07 2012 19:41 GMT
#1938
On December 08 2012 04:30 CycoDude wrote:
what that hell are they doing with this expansion? broodwar didn't change things this drastically, it just added cool new units and abilities. it's like they're redefining the entire game, and i don't like it. it makes the transition harder than it really should be.


it's a beta

it's obvious Blizzard is experimenting with the drastic changes and seeing how they play out

most people also don't want WoL to be HotS-lite

they want HotS to transform SC2 like BW transformed SC1
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
The_Darkness
Profile Joined December 2011
United States910 Posts
December 07 2012 19:46 GMT
#1939
On December 07 2012 11:40 WniO wrote:
ok. even if this is balanced. i still find as zerg and even protoss when you dont have a critical amount of units to defend a drop from terran you just die, since the units just get instantly healed. with this change it will be even more annoying.


I think this is part of the point -- to make drops more feasible (and thus annoying). Having buffed bio means you'll need to think a bit more about how to split up your army and splitting up the dreaded deathball is something that's been consistently called for in these forums.
To be is to be the value of a bound variable.
DMZ
Profile Joined November 2011
Canada51 Posts
December 07 2012 19:48 GMT
#1940
On December 08 2012 04:38 convention wrote:
Show nested quote +
On December 08 2012 04:18 Twilight Sparkle wrote:
On December 08 2012 04:03 TheRabidDeer wrote:
This is why MM is OP in drops
http://www.youtube.com/watch?v=wF1X2xK6p5k&feature=youtu.be

As long as the medivac has energy, no amount of lings will kill the drop if they get into a good position.

Even on a map that does have such a small area behind the mineral line, if you had just used the tiniest bit of micro to send a pack of lings through the top and left entrances you could have been dealing constant damage to 3 marines rather than 1 and cleaned them all up. Maybe caduceus reactor is overpowered, maybe it isn't, but you won't prove anything either way by using such contrived and unreasonable examples.

This is exactly what I was thinking watching the video. If the zerg player used 3 actions instead of 1 action, he cleans up the drop, which has almost always been true (if you do the same video without the medivac upgrade, it looks almost the exact same). Plus, lategame when it is 3/3 v 3/3, lings have adrenal glands (they don't in this video), which counteracts the medivac upgrade.


But didn't adrenal glands only counteract medivac healing when it did 9hp/sec though? With the healing buff I'm pretty sure the medivac outpaces ling damage.

Source: http://wiki.teamliquid.net/starcraft2/Zergling
“May God have mercy for my enemies because I won't.”- George S. Patton
Prev 1 95 96 97 98 99 115 Next
Please log in or register to reply.
Live Events Refresh
Esports World Cup
10:00
2025 - Day 1
Lambo vs HeRoMaRinELIVE!
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Classic vs Rogue
Serral vs ByuN
EWC_Arena4624
ComeBackTV 2006
TaKeTV 517
Berry_CruncH465
Hui .464
3DClanTV 306
Fuzer 238
Rex216
CranKy Ducklings216
mcanning145
EnkiAlexander 145
UpATreeSC139
Reynor117
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EWC_Arena4624
Hui .464
Fuzer 238
Rex 216
mcanning 145
UpATreeSC 139
Reynor 117
StarCraft: Brood War
Britney 30186
Bisu 2719
Barracks 2423
EffOrt 1100
Mini 1096
Jaedong 1065
Stork 576
Larva 526
Soma 520
Soulkey 315
[ Show more ]
Snow 148
ToSsGirL 126
Pusan 124
ZerO 81
Movie 74
Sea.KH 60
Sharp 59
PianO 55
sas.Sziky 52
Backho 42
soO 35
Yoon 34
Free 27
zelot 19
JulyZerg 16
yabsab 11
scan(afreeca) 11
Terrorterran 9
ivOry 4
Dota 2
XcaliburYe351
Counter-Strike
oskar298
markeloff87
edward60
Super Smash Bros
Westballz22
Heroes of the Storm
Khaldor158
XaKoH 96
Other Games
singsing2496
B2W.Neo1470
crisheroes516
syndereN159
ArmadaUGS90
Dewaltoss39
Trikslyr28
ZerO(Twitch)18
Organizations
StarCraft: Brood War
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis5338
• Stunt969
Upcoming Events
Esports World Cup
20h 2m
Esports World Cup
1d 20h
Esports World Cup
2 days
CranKy Ducklings
3 days
BSL20 Non-Korean Champi…
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
4 days
BSL20 Non-Korean Champi…
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.