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Patch Update 2.0.1 - Page 33

Forum Index > StarCraft 2 HotS
709 CommentsPost a Reply
Prev 1 31 32 33 34 35 36 Next All
MrJuhu
Profile Joined November 2011
Germany11 Posts
November 02 2012 20:55 GMT
#641
Did someone else has problems with drops?
Loadingscreen halfway through -> Scoreboard.
niladorus
Profile Joined September 2011
Greece116 Posts
November 02 2012 22:16 GMT
#642
does the new decals work for you ppl? for me it just show the default for zerg (the brood i think its called)
monsterDrakar
Profile Joined October 2010
Bulgaria100 Posts
November 02 2012 22:22 GMT
#643
Haha, just saw the new decal size on the bases. Gotta be afraid they will jump out and smack you on the head.
pmp10
Profile Joined April 2012
3399 Posts
November 02 2012 22:22 GMT
#644
On November 03 2012 04:07 SarcasmMonster wrote:
Show nested quote +
We have made a ton of changes to the balance and design in Heart of the Swarm beta since launch thanks to some great feedback we have had from the community. Units have been cut, units have been redesigned and major balance changes have occurred. We are going to slow down our rate of change for the next few weeks in order to better evaluate all of these changes. This is a chance for all of us to really play and look for new strategies and see what we can learn about where we are at with the balance in Heart of the Swarm.

There are still many changes we want to try but we are going to intentionally hold off for a few weeks to see how the meta-game settles and see what effects all these changes have had to the game.

So no patch today. Probably minor numbers changes for a few weeks.


-Dustin Browder

So that means they are happy with design on all new units and abilities?
That won't end well. I guess the only thing left to see is if there will be any major changes to existing units.
At least Christmas release seems out of the question.
Roko
Profile Joined February 2012
Iceland7 Posts
November 03 2012 00:40 GMT
#645
This is definetly a step in the right direction. I think newcomers wil find this much more appealing with the whole levelling system thing and clans yo! Can't wait until HotS comes out.
“Dilly Dally. Shilly Shally. Isn’t it time you did the forgiving?”
DeCoup
Profile Joined September 2006
Australia1933 Posts
November 03 2012 00:49 GMT
#646
On November 03 2012 07:22 pmp10 wrote:
Show nested quote +
On November 03 2012 04:07 SarcasmMonster wrote:
We have made a ton of changes to the balance and design in Heart of the Swarm beta since launch thanks to some great feedback we have had from the community. Units have been cut, units have been redesigned and major balance changes have occurred. We are going to slow down our rate of change for the next few weeks in order to better evaluate all of these changes. This is a chance for all of us to really play and look for new strategies and see what we can learn about where we are at with the balance in Heart of the Swarm.

There are still many changes we want to try but we are going to intentionally hold off for a few weeks to see how the meta-game settles and see what effects all these changes have had to the game.

So no patch today. Probably minor numbers changes for a few weeks.


-Dustin Browder

So that means they are happy with design on all new units and abilities?
That won't end well. I guess the only thing left to see is if there will be any major changes to existing units.
At least Christmas release seems out of the question.

Your paraphrase is not what he said at all. He is saying that they need to step back and watch for a bit and let us really iron out our use and defense against all the new units and strats and let the metagame settle a little. Then they can better evaluate what changes to make. He did not imply at all that they are happy with how everything is now. Just that rapid change does not properly indicate to them how the balance is.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
NicolBolas
Profile Blog Joined March 2009
United States1388 Posts
November 03 2012 02:21 GMT
#647
On November 03 2012 09:49 DeCoup wrote:
Show nested quote +
On November 03 2012 07:22 pmp10 wrote:
On November 03 2012 04:07 SarcasmMonster wrote:
We have made a ton of changes to the balance and design in Heart of the Swarm beta since launch thanks to some great feedback we have had from the community. Units have been cut, units have been redesigned and major balance changes have occurred. We are going to slow down our rate of change for the next few weeks in order to better evaluate all of these changes. This is a chance for all of us to really play and look for new strategies and see what we can learn about where we are at with the balance in Heart of the Swarm.

There are still many changes we want to try but we are going to intentionally hold off for a few weeks to see how the meta-game settles and see what effects all these changes have had to the game.

So no patch today. Probably minor numbers changes for a few weeks.


-Dustin Browder

So that means they are happy with design on all new units and abilities?
That won't end well. I guess the only thing left to see is if there will be any major changes to existing units.
At least Christmas release seems out of the question.

Your paraphrase is not what he said at all. He is saying that they need to step back and watch for a bit and let us really iron out our use and defense against all the new units and strats and let the metagame settle a little. Then they can better evaluate what changes to make. He did not imply at all that they are happy with how everything is now. Just that rapid change does not properly indicate to them how the balance is.


And it's very gratifying that they're doing that. That they recognize that HotS's metagame is still somewhat unstable with all of the many changes they've made in about a month. So to evaluate whether the changes are having the desired effects, they need to slow down and watch things and see how they shake out.

It's good to see Blizzard really taking their time here and not just having knee-jerk reactions to stuff (not to say that the Warhound didn't need to be killed ASAP, mind you). It's better to get HotS right than to get it fast.

This is promising for the further development of the game.
So you know, cats are interesting. They are kind of like girls. If they come up and talk to you, it's great. But if you try to talk to them, it doesn't always go so well. - Shigeru Miyamoto
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 03 2012 06:08 GMT
#648
On November 03 2012 07:16 niladorus wrote:
does the new decals work for you ppl? for me it just show the default for zerg (the brood i think its called)

Only for zergs decals are not working. For protoss and terrans they're ok
voltaic
Profile Blog Joined November 2010
1071 Posts
November 03 2012 09:12 GMT
#649
i thought the protoss ones look weird.
likere there are 15 of those around the nexus
Fragile51
Profile Joined October 2011
Netherlands15767 Posts
November 03 2012 09:56 GMT
#650
On November 03 2012 11:21 NicolBolas wrote:
Show nested quote +
On November 03 2012 09:49 DeCoup wrote:
On November 03 2012 07:22 pmp10 wrote:
On November 03 2012 04:07 SarcasmMonster wrote:
We have made a ton of changes to the balance and design in Heart of the Swarm beta since launch thanks to some great feedback we have had from the community. Units have been cut, units have been redesigned and major balance changes have occurred. We are going to slow down our rate of change for the next few weeks in order to better evaluate all of these changes. This is a chance for all of us to really play and look for new strategies and see what we can learn about where we are at with the balance in Heart of the Swarm.

There are still many changes we want to try but we are going to intentionally hold off for a few weeks to see how the meta-game settles and see what effects all these changes have had to the game.

So no patch today. Probably minor numbers changes for a few weeks.


-Dustin Browder

So that means they are happy with design on all new units and abilities?
That won't end well. I guess the only thing left to see is if there will be any major changes to existing units.
At least Christmas release seems out of the question.

Your paraphrase is not what he said at all. He is saying that they need to step back and watch for a bit and let us really iron out our use and defense against all the new units and strats and let the metagame settle a little. Then they can better evaluate what changes to make. He did not imply at all that they are happy with how everything is now. Just that rapid change does not properly indicate to them how the balance is.


And it's very gratifying that they're doing that. That they recognize that HotS's metagame is still somewhat unstable with all of the many changes they've made in about a month. So to evaluate whether the changes are having the desired effects, they need to slow down and watch things and see how they shake out.

It's good to see Blizzard really taking their time here and not just having knee-jerk reactions to stuff (not to say that the Warhound didn't need to be killed ASAP, mind you). It's better to get HotS right than to get it fast.

This is promising for the further development of the game.


Yeah this is definitely another step in the right direction. The game is never going to develop a stable meta when you keep making changes every couple months.
pmp10
Profile Joined April 2012
3399 Posts
Last Edited: 2012-11-03 10:02:29
November 03 2012 10:01 GMT
#651
On November 03 2012 18:56 Fragile51 wrote:
Show nested quote +
On November 03 2012 11:21 NicolBolas wrote:
On November 03 2012 09:49 DeCoup wrote:
On November 03 2012 07:22 pmp10 wrote:
On November 03 2012 04:07 SarcasmMonster wrote:
We have made a ton of changes to the balance and design in Heart of the Swarm beta since launch thanks to some great feedback we have had from the community. Units have been cut, units have been redesigned and major balance changes have occurred. We are going to slow down our rate of change for the next few weeks in order to better evaluate all of these changes. This is a chance for all of us to really play and look for new strategies and see what we can learn about where we are at with the balance in Heart of the Swarm.

There are still many changes we want to try but we are going to intentionally hold off for a few weeks to see how the meta-game settles and see what effects all these changes have had to the game.

So no patch today. Probably minor numbers changes for a few weeks.


-Dustin Browder

So that means they are happy with design on all new units and abilities?
That won't end well. I guess the only thing left to see is if there will be any major changes to existing units.
At least Christmas release seems out of the question.

Your paraphrase is not what he said at all. He is saying that they need to step back and watch for a bit and let us really iron out our use and defense against all the new units and strats and let the metagame settle a little. Then they can better evaluate what changes to make. He did not imply at all that they are happy with how everything is now. Just that rapid change does not properly indicate to them how the balance is.


And it's very gratifying that they're doing that. That they recognize that HotS's metagame is still somewhat unstable with all of the many changes they've made in about a month. So to evaluate whether the changes are having the desired effects, they need to slow down and watch things and see how they shake out.

It's good to see Blizzard really taking their time here and not just having knee-jerk reactions to stuff (not to say that the Warhound didn't need to be killed ASAP, mind you). It's better to get HotS right than to get it fast.

This is promising for the further development of the game.


Yeah this is definitely another step in the right direction. The game is never going to develop a stable meta when you keep making changes every couple months.

The game is never going to develop a worthwhile meta-game because pro-gamers don't play it.
Everything that's wrong with the design will become apparent on release since that's when they all switch.
Laurens
Profile Joined September 2010
Belgium4558 Posts
November 03 2012 10:41 GMT
#652
I can't believe they aren't touching Terran for at least a few more weeks..

At the moment we're basically playing WoL, except TvT has turned into reaper wars, mech in TvZ is much harder thanks to vipers and bio in TvP much harder thanks to oracles.

This is disheartening, I thought terran would see some changes next.
Decendos
Profile Joined August 2011
Germany1341 Posts
November 03 2012 11:02 GMT
#653
On November 03 2012 19:41 Laurens wrote:
I can't believe they aren't touching Terran for at least a few more weeks..

At the moment we're basically playing WoL, except TvT has turned into reaper wars, mech in TvZ is much harder thanks to vipers and bio in TvP much harder thanks to oracles.

This is disheartening, I thought terran would see some changes next.


TvZ is also much harder for zerg because of BH mid- and lategame and especially early to midgame widow mines.

TvP is also harder for toss because of widow mines oneshotting the expensive oracles etc. pp.

i think the overall skill ceilling is higher in HOTS than in WoL for all races which is a very nice thing.
Ilithyium
Profile Joined April 2010
Denmark88 Posts
Last Edited: 2012-11-03 12:42:38
November 03 2012 12:36 GMT
#654
Cant wait looks very good, but iam not convinced that will be enough..

Here are some of my suggestions:

- Watch replays w/ in game friends
- Watch Tournaments in Sc2 in the main menu
- Vods/games of the week or month
- Top 10 plays month/week - Players/pros can send in games with sick matches,funny engagements something in that matter
- Better social contact built in "skype"
- Shop, example: I personally didnt have the founds when Sc2 first came out just enough to buy the game, really wanted the collectors edition really liked the the Thor "skin", how do i get one? by buying a whole new copy of WOL, could be nice if you just could buy the skin..
-
<--- What he said
Boxer Flash MMA Polt MVP Taeja MKP Fanboy Terran Fighting!
Decendos
Profile Joined August 2011
Germany1341 Posts
November 03 2012 12:48 GMT
#655
On November 03 2012 21:36 Ilithyium wrote:
Cant wait looks very good, but iam not convinced that will be enough..

Here are some of my suggestions:

- Watch replays w/ in game friends
- Watch Tournaments in Sc2 in the main menu
- Vods/games of the week or month
- Top 10 plays month/week - Players/pros can send in games with sick matches,funny engagements something in that matter
- Better social contact built in "skype"
- Shop, example: I personally didnt have the founds when Sc2 first came out just enough to buy the game, really wanted the collectors edition really liked the the Thor "skin", how do i get one? by buying a whole new copy of WOL, could be nice if you just could buy the skin..
- http://www.youtube.com/watch?v=9ydXemswD84<--- What he said


###

this would all be awesome things to have in HOTS. i really hope blizzard takes time to get all this things in the game before the release + taking time to redesign the game itself. better taking 2 more months of beta than planned and getting an awesome game than the other way around.
DeCoup
Profile Joined September 2006
Australia1933 Posts
Last Edited: 2012-11-03 13:14:23
November 03 2012 13:03 GMT
#656
Chris Sigaty confirmed multiplayer replay viewing is in on the 7th of may. The article was listing features that will be in the game on or around release.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Grummler
Profile Joined May 2010
Germany743 Posts
November 03 2012 14:03 GMT
#657
On November 03 2012 07:22 pmp10 wrote:
Show nested quote +
On November 03 2012 04:07 SarcasmMonster wrote:
We have made a ton of changes to the balance and design in Heart of the Swarm beta since launch thanks to some great feedback we have had from the community. Units have been cut, units have been redesigned and major balance changes have occurred. We are going to slow down our rate of change for the next few weeks in order to better evaluate all of these changes. This is a chance for all of us to really play and look for new strategies and see what we can learn about where we are at with the balance in Heart of the Swarm.

There are still many changes we want to try but we are going to intentionally hold off for a few weeks to see how the meta-game settles and see what effects all these changes have had to the game.

So no patch today. Probably minor numbers changes for a few weeks.


-Dustin Browder

So that means they are happy with design on all new units and abilities?

No. That's not what it means. Just read it again man.
workers, supply, money, workers, supply, money, workers, ...
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 03 2012 14:08 GMT
#658
On November 03 2012 21:48 Decendos wrote:
Show nested quote +
On November 03 2012 21:36 Ilithyium wrote:
Cant wait looks very good, but iam not convinced that will be enough..

Here are some of my suggestions:

- Watch replays w/ in game friends
- Watch Tournaments in Sc2 in the main menu
- Vods/games of the week or month
- Top 10 plays month/week - Players/pros can send in games with sick matches,funny engagements something in that matter
- Better social contact built in "skype"
- Shop, example: I personally didnt have the founds when Sc2 first came out just enough to buy the game, really wanted the collectors edition really liked the the Thor "skin", how do i get one? by buying a whole new copy of WOL, could be nice if you just could buy the skin..
- http://www.youtube.com/watch?v=9ydXemswD84<--- What he said


###

this would all be awesome things to have in HOTS. i really hope blizzard takes time to get all this things in the game before the release + taking time to redesign the game itself. better taking 2 more months of beta than planned and getting an awesome game than the other way around.

Knowing Blizzard, it would take way longer than 2 months to implement any of this.

Replays with friends is already confirmed to be in the works.

I'm fine with no in-client streams. A big tournament ad in the client with a link to the stream that opens up in a separate browser is fine. Different tournaments use different streaming sites anyways, so it would be a hassle to accommodate them all.

Downloading featured replays in-client is possible since it has already been done a while back for some Blizzcon 2010 replays iirc. I think having a public list of replay-viewers using the replays with friends feature would be able to achieve something similar since exciting replays would garner a lot of spectators.

Dunno what exactly a "built in Skype" means. There is obviously a friends list and chat in SC2. SC2 also has voice chat, but no one uses it, perhaps because it doesn't seem to work (at least for me).
ㅇㅅㅌㅅ
WniO
Profile Blog Joined April 2010
United States2706 Posts
November 03 2012 14:20 GMT
#659
what does the new menus look like?
HOTcarl
Profile Joined August 2010
United States102 Posts
November 03 2012 14:50 GMT
#660
Clan support? To think it took them 2 years to add a wanted feature that seemingly took very little time to make... Good ol' blizz -_-
I came I saw I conquered
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