A matchmaking system for an allkill- 4vs4 ... uh that would be so sexy.
However, it is probably not possible.
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chrissummers
243 Posts
A matchmaking system for an allkill- 4vs4 ... uh that would be so sexy. However, it is probably not possible. | ||
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Ramiz1989
12124 Posts
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Firkraag8
Sweden1006 Posts
On November 01 2012 21:12 chrissummers wrote: if blizzard actually creates a clan-ladder I would be so happy. A matchmaking system for an allkill- 4vs4 ... uh that would be so sexy. However, it is probably not possible. It would probably be abused in case there's a 1v1 + obs you mean, and if it isn't with obs then I don't really see the point it would suck to be the last guy having to wait for your friends. | ||
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MrJoKer
France232 Posts
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Damrak
Netherlands124 Posts
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Eitros
18 Posts
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Henk
Netherlands578 Posts
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D4V3Z02
Germany693 Posts
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awesomoecalypse
United States2235 Posts
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Rah
United States973 Posts
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Cheerio
Ukraine3178 Posts
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voltaic
1071 Posts
i tested it and the new physics engine is there. looks sick, still unsure if it's good if 50 hydras fly dead around the map and you can't even tell how big your army is because the models just don't disappear straight away after they've been killed. | ||
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Nettom
Netherlands3 Posts
On November 01 2012 22:32 Denda Reloaded wrote: editor works! i tested it and the new physics engine is there. looks sick, still unsure if it's good if 50 hydras fly dead around the map and you can't even tell how big your army is because the models just don't disappear straight away after they've been killed. Thats the sick part about it! | ||
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voltaic
1071 Posts
in general it looks good (even tho an explosion would leave nothing but dust from a hydra) but still unure about it on the battle field. am story + campaign fan anyway did someone notice the graphical improvement on low graphic settings? it was shown at blizzcon '11 | ||
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MiQ
Canada312 Posts
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voltaic
1071 Posts
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Buchan
Canada184 Posts
This was just from the map maker so we'll see if theres anymore cool gameplay features later on today. Edit: Oh and I'm not sure if it's just because I have an i7 but I didn't really get any frame rate dips with the physics on high even with a bunch of siege tanks blasting away lings and ultras. | ||
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Velinath
United States694 Posts
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Sithril
Slovakia169 Posts
And the new art and all, reminds me of how this game is awesome and how I keep forgetting about it 'couse of all the critique and drama. :-) | ||
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doomed
Australia420 Posts
On November 01 2012 22:32 Denda Reloaded wrote: editor works! i tested it and the new physics engine is there. looks sick, still unsure if it's good if 50 hydras fly dead around the map and you can't even tell how big your army is because the models just don't disappear straight away after they've been killed. dude please post a youtube video just showing some examples, not necessarily filling up caves with marines but just shit getting hit by tanks etc, bodies staying around for longer. :D still around 2-3 hours before there any hope for the server to be up EDIT: Nevermind! I just started the editor myself, setup a simple scene with 2 players, 1 with a lot of units and 2 with a lot of tanks... ahha it looks sweeeeeeeeeeet. | ||
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