• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:01
CET 17:01
KST 01:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Team TLMC #5: Winners Announced! What's the best tug of war? The Grack before Christmas Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies
Tourneys
OSC Season 13 World Championship $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament Winter Warp Gate Amateur Showdown #1
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
What are former legends up to these days? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion How soO Began His ProGaming Dreams Klaucher discontinued / in-game color settings
Tourneys
[Megathread] Daily Proleagues [BSL21] LB SemiFinals - Saturday 21:00 CET [BSL21] WB & LB Finals - Sunday 21:00 CET Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Has Anyone Tried Kamagra Chewable for ED? 12 Days of Starcraft The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced Where to ask questions and add stream?
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1955 users

HOTS Patch notes [9/14/2012] - Page 58

Forum Index > StarCraft 2 HotS
1404 CommentsPost a Reply
Prev 1 56 57 58 59 60 71 Next
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
September 15 2012 14:06 GMT
#1141
On September 15 2012 21:37 Qikz wrote:
Show nested quote +
On September 15 2012 21:34 Fuzzymix wrote:
What they should introduce to all races in order to add some more depth: add another level of advanced buildings, only available when a Racial Tech Control Point is secured.
You would then be able to create advanced units like the warhound (and give them another purpose) from units that are currently merely used, to upgrade these selected units to this last new level. The loss of the TCP would mean the loss of the superunit. Battles would then become even more strategical, particularly in the late games.

Imagine the Golliath morph into a Mega Warhound, Nydus Worm into a Nydus Sieger, Carrier into a Planetary Stalker...

just my two cents


... That's not Starcraft, that sounds like COmpany of Heroes :/


Warhammer 40k Dawn of War actually.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
sunwentai
Profile Joined January 2012
Canada8 Posts
Last Edited: 2012-09-15 14:18:37
September 15 2012 14:17 GMT
#1142
Bringing back the Carrier is nice for nostalgia value, but it is still completely unused in competitive play. Has the Carrier ever been modified by the dev team? Has it ever been upgraded, sped up, or changed in any way? Has Blizzard ever taken the time to try and make this unit work?

To me, it looks as if Blizzard simply never cared about the Carrier in SC2, and was just waiting for an opportunity to get rid of it...but considering how important the Carrier is to SC lore, it just doesn't make any sense for them to think that.
SlaverR
Profile Joined November 2010
Germany87 Posts
Last Edited: 2012-09-15 14:24:55
September 15 2012 14:17 GMT
#1143
The Carrier
Oh Carrier, you are our love
Where you make zergs QQ from above
My buddy stay in space
Show us that you can crush some face!

The Warhound
Unable to walk, unable to shine
To put you in war was truely a crime
Today you're gone and this cheers me up
To all have fun and good luck!


♥
sleeping is the cousin of death
DeCoup
Profile Joined September 2006
Australia1933 Posts
September 15 2012 14:29 GMT
#1144
I can't wait to see version 2 of the derphound. I bet its even worse.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
FallDownMarigold
Profile Blog Joined December 2010
United States3710 Posts
September 15 2012 14:34 GMT
#1145
On September 15 2012 23:06 Teoita wrote:
Show nested quote +
On September 15 2012 21:37 Qikz wrote:
On September 15 2012 21:34 Fuzzymix wrote:
What they should introduce to all races in order to add some more depth: add another level of advanced buildings, only available when a Racial Tech Control Point is secured.
You would then be able to create advanced units like the warhound (and give them another purpose) from units that are currently merely used, to upgrade these selected units to this last new level. The loss of the TCP would mean the loss of the superunit. Battles would then become even more strategical, particularly in the late games.

Imagine the Golliath morph into a Mega Warhound, Nydus Worm into a Nydus Sieger, Carrier into a Planetary Stalker...

just my two cents


... That's not Starcraft, that sounds like COmpany of Heroes :/


Warhammer 40k Dawn of War actually.

Yeah that's not Starcraft at all. If anything that type of mechanic detracts from depth of play. The end result would always be the same -- gain control of the "tcp" and pwn face with your "super unit" earlier than your enemy... Blah, that sounds awful. Thankfully Blizz would NEVER implement this type of thing, despite how wacky some of their decisions are at times.
Huragius
Profile Joined September 2010
Lithuania1506 Posts
September 15 2012 14:39 GMT
#1146
Warhound/Battle Hellion were two things that I looked forward in HotS. These two units allowed Terran to be as much forgiving as other two races. Now it will be back to micro intensive while macroing behind terran which is inferior to other two races till you reach korean code A/S level. Only HotS kept me away from switching and now this happens lol.
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 15 2012 14:43 GMT
#1147
It's depressing to watch people defending the Warhound. It would have ruined HOTS.
MMA: The true King of Wings
Huragius
Profile Joined September 2010
Lithuania1506 Posts
September 15 2012 14:53 GMT
#1148
On September 15 2012 23:43 SarcasmMonster wrote:
It's depressing to watch people defending the Warhound. It would have ruined HOTS.


Roaches ruined PvZ.
Infestors ruined TvZ.
Zealots and Marauders made TvP/PvT very so-so match-up.

I can't see Warhound doing anything worse to the game than any of those mentioned units. Maybe they were too strong, but such design unit was needed for Terran.
XiWi
Profile Joined August 2012
11 Posts
September 15 2012 14:55 GMT
#1149
As a terran player I'm quitting starcraft and not buying HotS
SarcasmMonster
Profile Joined October 2011
3136 Posts
Last Edited: 2012-09-15 14:58:51
September 15 2012 14:56 GMT
#1150
On September 15 2012 23:53 Huragius wrote:
Show nested quote +
On September 15 2012 23:43 SarcasmMonster wrote:
It's depressing to watch people defending the Warhound. It would have ruined HOTS.


Roaches ruined PvZ.
Infestors ruined TvZ.
Zealots and Marauders made TvP/PvT very so-so match-up.

I can't see Warhound doing anything worse to the game than any of those mentioned units. Maybe they were too strong, but such design unit was needed for Terran.


and has shitty units therefore should get shitty units is a race to the bottom. The Warhound would have ruined the rest of the matchups and especially v.
MMA: The true King of Wings
Crawdad
Profile Joined September 2012
614 Posts
September 15 2012 14:59 GMT
#1151
On September 15 2012 23:55 XiWi wrote:
As a terran player I'm quitting starcraft and not buying HotS


Two weeks into the beta? Really? -__-
Millet
Profile Joined April 2012
Sweden143 Posts
September 15 2012 15:02 GMT
#1152
This is an amazing patch for sure. Love the removal of the abomination warhound, and also for them to try to make the carrier work. I have to say I'm really proud of blizzard being able to man up like this.

I want to adress all the terran QQers first though:
First off, the removal of warhound means there is a strong potential for another unit to be added.
Secondly, the warhound in its current state would completely ruin HotS.

And people complaining that reapers will be completely OP:
One reaper costs 50/50, which i would argue is about the same price as for a barracks (as gas is about worth twice as much as minerals), this means that all along you could just build and float an extra barracks instead to see up the cliff. It will just be more convenient with a reaper.
Herect
Profile Joined January 2012
Brazil216 Posts
September 15 2012 15:05 GMT
#1153
On September 15 2012 23:53 Huragius wrote:
Show nested quote +
On September 15 2012 23:43 SarcasmMonster wrote:
It's depressing to watch people defending the Warhound. It would have ruined HOTS.


Roaches ruined PvZ.
Infestors ruined TvZ.
Zealots and Marauders made TvP/PvT very so-so match-up.

I can't see Warhound doing anything worse to the game than any of those mentioned units. Maybe they were too strong, but such design unit was needed for Terran.


Roaches become useless after mid-game in PvZ, what it makes PvZ so boring is BL+Infestors compositions. Tempests adress that. You probably see this composition less and less within time. Carries + Oracle can be ok too with that new dispel ability.

Terran can deal with Infestors, but such a patience, such position, such map control and such micro is needed to deal with that that is almost non-fair.

Marauder made Bio Viable in TvP, but the Immortals made Mech useless.


blacksheepwall
Profile Joined June 2011
China1530 Posts
September 15 2012 15:05 GMT
#1154
This is really good to see.

Pretty excellent changes all around, imho.
(╯°□°)╯︵ ┻━┻ // </3 Taeja
Huragius
Profile Joined September 2010
Lithuania1506 Posts
September 15 2012 15:06 GMT
#1155
On September 15 2012 23:56 SarcasmMonster wrote:
Show nested quote +
On September 15 2012 23:53 Huragius wrote:
On September 15 2012 23:43 SarcasmMonster wrote:
It's depressing to watch people defending the Warhound. It would have ruined HOTS.


Roaches ruined PvZ.
Infestors ruined TvZ.
Zealots and Marauders made TvP/PvT very so-so match-up.

I can't see Warhound doing anything worse to the game than any of those mentioned units. Maybe they were too strong, but such design unit was needed for Terran.


and has shitty units therefore should get shitty units is a race to the bottom. The Warhound would have ruined the rest of the matchups and especially v.


You were trying to make fun out of me, but thats actually the whole point.
You either have to remove roaches/infestors/zealots/etc that reduce the complexity of other two races or give terran a unit/units that could make them just as forgiving as protoss and zerg. From what I'm seeing, that's not the case. Making Terran race equal to other races only on high korean level is a sign of very poor design game.
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
September 15 2012 15:09 GMT
#1156
On September 15 2012 23:55 XiWi wrote:
As a terran player I'm quitting starcraft and not buying HotS



Oh the emotional reactions to SC2 balance lol.
SarcasmMonster
Profile Joined October 2011
3136 Posts
September 15 2012 15:09 GMT
#1157
On September 16 2012 00:06 Huragius wrote:
Show nested quote +
On September 15 2012 23:56 SarcasmMonster wrote:
On September 15 2012 23:53 Huragius wrote:
On September 15 2012 23:43 SarcasmMonster wrote:
It's depressing to watch people defending the Warhound. It would have ruined HOTS.


Roaches ruined PvZ.
Infestors ruined TvZ.
Zealots and Marauders made TvP/PvT very so-so match-up.

I can't see Warhound doing anything worse to the game than any of those mentioned units. Maybe they were too strong, but such design unit was needed for Terran.


and has shitty units therefore should get shitty units is a race to the bottom. The Warhound would have ruined the rest of the matchups and especially v.


You were trying to make fun out of me, but thats actually the whole point.
You either have to remove roaches/infestors/zealots/etc that reduce the complexity of other two races or give terran a unit/units that could make them just as forgiving as protoss and zerg. From what I'm seeing, that's not the case. Making Terran race equal to other races only on high korean level is a sign of very poor design game.


We both see the same problem, we just have different ideal solutions.

You want to stoop down to the level of and .
I want Blizz to bring and up to the level of (nerfing Fungal, replacing Colossus, etc etc)
MMA: The true King of Wings
Vindicare605
Profile Blog Joined August 2011
United States16109 Posts
Last Edited: 2012-09-15 15:13:24
September 15 2012 15:13 GMT
#1158
On September 16 2012 00:06 Huragius wrote:
Show nested quote +
On September 15 2012 23:56 SarcasmMonster wrote:
On September 15 2012 23:53 Huragius wrote:
On September 15 2012 23:43 SarcasmMonster wrote:
It's depressing to watch people defending the Warhound. It would have ruined HOTS.


Roaches ruined PvZ.
Infestors ruined TvZ.
Zealots and Marauders made TvP/PvT very so-so match-up.

I can't see Warhound doing anything worse to the game than any of those mentioned units. Maybe they were too strong, but such design unit was needed for Terran.


and has shitty units therefore should get shitty units is a race to the bottom. The Warhound would have ruined the rest of the matchups and especially v.


You were trying to make fun out of me, but thats actually the whole point.
You either have to remove roaches/infestors/zealots/etc that reduce the complexity of other two races or give terran a unit/units that could make them just as forgiving as protoss and zerg. From what I'm seeing, that's not the case. Making Terran race equal to other races only on high korean level is a sign of very poor design game.


Keeping Terran as the "high skill cap" race is a better alternative to ruining the things about Terran that make them fun to watch and play.

I'd love to see Blizz go back and some of things with Infestors, Roaches, and Collosus that make Zerg and Protoss overly forgiving. But giving Terrans a stupid unit like Warhound only makes the game worse in this regard, not better.

aka: KTVindicare the Geeky Bartender
Sroobz
Profile Joined December 2011
United States1377 Posts
September 15 2012 15:13 GMT
#1159
On September 16 2012 00:09 SarcasmMonster wrote:
Show nested quote +
On September 16 2012 00:06 Huragius wrote:
On September 15 2012 23:56 SarcasmMonster wrote:
On September 15 2012 23:53 Huragius wrote:
On September 15 2012 23:43 SarcasmMonster wrote:
It's depressing to watch people defending the Warhound. It would have ruined HOTS.


Roaches ruined PvZ.
Infestors ruined TvZ.
Zealots and Marauders made TvP/PvT very so-so match-up.

I can't see Warhound doing anything worse to the game than any of those mentioned units. Maybe they were too strong, but such design unit was needed for Terran.


and has shitty units therefore should get shitty units is a race to the bottom. The Warhound would have ruined the rest of the matchups and especially v.


You were trying to make fun out of me, but thats actually the whole point.
You either have to remove roaches/infestors/zealots/etc that reduce the complexity of other two races or give terran a unit/units that could make them just as forgiving as protoss and zerg. From what I'm seeing, that's not the case. Making Terran race equal to other races only on high korean level is a sign of very poor design game.


We both see the same problem, we just have different ideal solutions.

You want to stoop down to the level of and .
I want Blizz to bring and up to the level of (nerfing Fungal, replacing Colossus, etc etc)


This is exactly what I want.
Flash---Taeja---Mvp---Byun---DRG
Hider
Profile Blog Joined May 2010
Denmark9408 Posts
September 15 2012 15:14 GMT
#1160
Great patch. However I am still looking for a slight buff to tanks to make mech a bit stronger (as tanks has got relatively weaker after the arrival of new units to the other races). This will indirectly buff widow mines due to the syngergy effect.
Prev 1 56 57 58 59 60 71 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko581
Livibee 178
SC2Nice 37
RushiSC 25
DivinesiaTV 12
Harstem 10
trigger 4
StarCraft: Brood War
Jaedong 2009
Hyuk 787
Mini 779
Soma 716
Larva 680
Stork 654
Snow 259
ZerO 241
Rush 173
Aegong 160
[ Show more ]
Sharp 157
BeSt 125
Barracks 100
Hyun 90
sorry 86
910 66
EffOrt 65
Shuttle 56
Sea.KH 49
Yoon 47
ToSsGirL 39
JYJ 33
Mind 29
soO 27
Terrorterran 18
Sexy 17
Movie 12
Shine 11
Bale 6
eros_byul 0
Dota 2
qojqva2791
Dendi796
syndereN514
420jenkins358
League of Legends
C9.Mang0427
Counter-Strike
allub252
Heroes of the Storm
Khaldor89
Other Games
Grubby4775
singsing2064
hiko910
B2W.Neo466
Hui .394
Fuzer 361
RotterdaM164
Liquid`VortiX163
QueenE117
ArmadaUGS104
Mew2King58
ZerO(Twitch)22
Trikslyr12
Organizations
Other Games
WardiTV1043
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 50
• naamasc244
• poizon28 15
• Adnapsc2 7
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
• sooper7s
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV434
• lizZardDota257
• Noizen51
Upcoming Events
RotterdaM Event
1h 29m
OSC
19h 59m
Solar vs MaxPax
ByuN vs Krystianer
Spirit vs TBD
OSC
3 days
Korean StarCraft League
4 days
OSC
4 days
OSC
5 days
OSC
5 days
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 19: Qualifier 2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL Season 21
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W2
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.