• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:20
CEST 22:20
KST 05:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 27 - Info & Preview17Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7
Community News
FEL Cracov 2025 (July 27) - $8000 live event13Esports World Cup 2025 - Final Player Roster12Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4Firefly suspended by EWC, replaced by Lancer12
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Hybrid setting keep reverting. HomeStory Cup 27 - Info & Preview Esports World Cup 2025 - Final Player Roster HSC 27 players & groups
Tourneys
HomeStory Cup 27 (June 27-29) FEL Cracov 2025 (July 27) - $8000 live event $200 Biweekly - StarCraft Evolution League #1 SOOPer7s Showmatches 2025 RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House
Brood War
General
Unit and Spell Similarities ASL20 Preliminary Maps BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ NaDa's Body
Tourneys
[Megathread] Daily Proleagues [BSL20] ProLeague LB Final - Saturday 20:00 CET Small VOD Thread 2.0 [ASL19] Grand Finals
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Korean Music Discussion
Sports
NBA General Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Blog #2
tankgirl
Game Sound vs. Music: The Im…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1386 users

HOTS Closed Beta Begins - Page 57

Forum Index > StarCraft 2 HotS
1768 CommentsPost a Reply
Prev 1 55 56 57 58 59 89 Next
Do not beg for keys, offer to trade things for keys, or offer to buy keys in this thread.
wrj
Profile Joined August 2012
219 Posts
September 05 2012 19:37 GMT
#1121
guys what are you talking about viper is bad?? you understand nothing when i played hots custom i used 15 swarm host+ mass hydra+ viper this como lost cuz on the custom map energize was 25 energy for templers now its not. you just do this combo while viper pull temepst+colosi and hydra use locust as tank believe me its super strong combo vs toss. this didnt win terran cuz they are op. i still think t is op today they win too easy with mech. also this ulra borow is mega slow so bad on the alpha version was way better. finally someone give me beta key!
Quotidian
Profile Joined August 2010
Norway1937 Posts
September 05 2012 19:38 GMT
#1122
I haven't seen any cloaked ghosts yet - does anybody know if the cloak nerf is in the beta?
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
September 05 2012 19:39 GMT
#1123
On September 06 2012 04:35 tomwizz wrote:
I hope warhound will not make TvT be gundam wars.
Like lasers warfare in PvP.



I was watching thorzain last night and 5 warhounds got demolished by 6 siege tanks, so they dont seem to be the siege breaker they were touted to be. Also watched the mine do less than half damage to a roach, which is sad given its supply and cost. Terran units seem pretty underwhelming.
"losers always whine about their best, Winners go home and fuck the prom queen"
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
September 05 2012 19:40 GMT
#1124
On September 06 2012 04:39 Darpa wrote:
Show nested quote +
On September 06 2012 04:35 tomwizz wrote:
I hope warhound will not make TvT be gundam wars.
Like lasers warfare in PvP.



I was watching thorzain last night and 5 warhounds got demolished by 6 siege tanks, so they dont seem to be the siege breaker they were touted to be. Also watched the mine do less than half damage to a roach, which is sad given its supply and cost. Terran units seem pretty underwhelming.

Yes, I saw fuser with 5 siegetanks in his mechball, whereas the opponent didn't. Tanks are pretty damn good against warhounds, lol.
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
Garmer
Profile Joined October 2010
1286 Posts
Last Edited: 2012-09-05 19:42:55
September 05 2012 19:40 GMT
#1125
On September 06 2012 04:24 Godwrath wrote:
Show nested quote +
On September 06 2012 04:19 Garmer wrote:
On September 06 2012 04:12 Godwrath wrote:
On September 06 2012 04:09 Garmer wrote:
On September 06 2012 03:42 Godwrath wrote:
On September 06 2012 03:34 Tsubbi wrote:
even if its just beta its baffling how the war hound in its current form made it into the game, 1 supply roach is nothing compared to this

Ah, and in case you were wondering, 2 roaches own 1 warhound.



uhm no?
warhound dps is 23/1.3=17,7 so it's not 17
17.7-1 armor roach mean still 16.7
in 9 secs a warhound kill 1 roach and lose 16-1(armor warhound)*9= 135hp
in other 9 second he kill the second roach and lose 67.5 hp
135+67.5=202.5hp and this without counting the 7 range


Except, you are doing it wrong, since the last hit on the first roach, is overkill, which gives you another full volley of 30 damage, killing the warhound before the second roach die ^^

You can't calculate this stuff as DPS, but how many hits it takes to take down a unit.

it's corret

23-1 roach armor , he need 7 shoot to kill a roach and 7 shoot take 9.1 sec


But it's wrong because there are 10 shooting volleys from roaches (0,2,4,6,8), which do 150 damage to the warhound at 8s, On 9.1 warhound kill one roache, but the another roach will be able to shoot 5 times more (10, 12, 14, 16, 18, and the warhound kills the second roach at 18.2), That means 225 damage done by the roaches... therefore, killing the warhound.

It's close tho, i give you that.

i think you are correct but its very very close, and if you kite a bit, the warhound wins
pmp10
Profile Joined April 2012
3313 Posts
September 05 2012 19:42 GMT
#1126
On September 06 2012 04:39 Darpa wrote:
. Also watched the mine do less than half damage to a roach, which is sad given its supply and cost. Terran units seem pretty underwhelming.

Mines do 160 damage so if it did less than that it was due to splash off another unit.
hugman
Profile Joined June 2009
Sweden4644 Posts
September 05 2012 19:44 GMT
#1127
On September 06 2012 03:59 Protein wrote:
Show nested quote +
On September 06 2012 03:42 enemy2010 wrote:
Can anyone tell me what the mothership core's abilities are? Nothing detailed, just some key facts


I gotcha!

1) Energize. 100 Energy. Fills up the energy of any caster or building (yes, that includes nexus')

2) Purify. 75 Energy. Turns the Core into a cannon with 7 range and 25 dmg. Attacks pretty fast. Lasts 45 seconds

3) Mass Recall! 150 Energy. I assume I don't need to explain this?

It's really excellent design. And I'm glad it can move.


Can it cast energize on itself? Or does it only have 100 energy?
wrj
Profile Joined August 2012
219 Posts
September 05 2012 19:44 GMT
#1128
some one with only eu account got beta key now what do you think it says?
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
September 05 2012 19:45 GMT
#1129
Don't really like warhound design by the way.

Mechas are supposed to be very mobile fighters that you can control very accurately and they should function in narrow spaces - What would even be the purpose to make one to imitate human movement otherwise? This means that they should be mobility-based with better manouverability, not wannabe siege tanks. :/ They really dropped the ball on the lore.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
September 05 2012 19:45 GMT
#1130
On September 06 2012 04:44 hugman wrote:
Show nested quote +
On September 06 2012 03:59 Protein wrote:
On September 06 2012 03:42 enemy2010 wrote:
Can anyone tell me what the mothership core's abilities are? Nothing detailed, just some key facts


I gotcha!

1) Energize. 100 Energy. Fills up the energy of any caster or building (yes, that includes nexus')

2) Purify. 75 Energy. Turns the Core into a cannon with 7 range and 25 dmg. Attacks pretty fast. Lasts 45 seconds

3) Mass Recall! 150 Energy. I assume I don't need to explain this?

It's really excellent design. And I'm glad it can move.


Can it cast energize on itself? Or does it only have 100 energy?

It cannot cast energize on itself, and it has 200 energy
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
Godwrath
Profile Joined August 2012
Spain10121 Posts
Last Edited: 2012-09-05 19:47:23
September 05 2012 19:46 GMT
#1131
On September 06 2012 04:40 Garmer wrote:
Show nested quote +
On September 06 2012 04:24 Godwrath wrote:
On September 06 2012 04:19 Garmer wrote:
On September 06 2012 04:12 Godwrath wrote:
On September 06 2012 04:09 Garmer wrote:
On September 06 2012 03:42 Godwrath wrote:
On September 06 2012 03:34 Tsubbi wrote:
even if its just beta its baffling how the war hound in its current form made it into the game, 1 supply roach is nothing compared to this

Ah, and in case you were wondering, 2 roaches own 1 warhound.



uhm no?
warhound dps is 23/1.3=17,7 so it's not 17
17.7-1 armor roach mean still 16.7
in 9 secs a warhound kill 1 roach and lose 16-1(armor warhound)*9= 135hp
in other 9 second he kill the second roach and lose 67.5 hp
135+67.5=202.5hp and this without counting the 7 range


Except, you are doing it wrong, since the last hit on the first roach, is overkill, which gives you another full volley of 30 damage, killing the warhound before the second roach die ^^

You can't calculate this stuff as DPS, but how many hits it takes to take down a unit.

it's corret

23-1 roach armor , he need 7 shoot to kill a roach and 7 shoot take 9.1 sec


But it's wrong because there are 10 shooting volleys from roaches (0,2,4,6,8), which do 150 damage to the warhound at 8s, On 9.1 warhound kill one roache, but the another roach will be able to shoot 5 times more (10, 12, 14, 16, 18, and the warhound kills the second roach at 18.2), That means 225 damage done by the roaches... therefore, killing the warhound.

It's close tho, i give you that.

i think you are correct but its very very close, and if you kite a bit, the warhound wins


With roach speed you can't really kite. But it's close. If we take the 7 range, the warhound should win, but it's really really close
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2012-09-05 19:48:14
September 05 2012 19:47 GMT
#1132
On September 06 2012 04:46 Godwrath wrote:
Show nested quote +
On September 06 2012 04:40 Garmer wrote:
On September 06 2012 04:24 Godwrath wrote:
On September 06 2012 04:19 Garmer wrote:
On September 06 2012 04:12 Godwrath wrote:
On September 06 2012 04:09 Garmer wrote:
On September 06 2012 03:42 Godwrath wrote:
On September 06 2012 03:34 Tsubbi wrote:
even if its just beta its baffling how the war hound in its current form made it into the game, 1 supply roach is nothing compared to this

Ah, and in case you were wondering, 2 roaches own 1 warhound.



uhm no?
warhound dps is 23/1.3=17,7 so it's not 17
17.7-1 armor roach mean still 16.7
in 9 secs a warhound kill 1 roach and lose 16-1(armor warhound)*9= 135hp
in other 9 second he kill the second roach and lose 67.5 hp
135+67.5=202.5hp and this without counting the 7 range


Except, you are doing it wrong, since the last hit on the first roach, is overkill, which gives you another full volley of 30 damage, killing the warhound before the second roach die ^^

You can't calculate this stuff as DPS, but how many hits it takes to take down a unit.

it's corret

23-1 roach armor , he need 7 shoot to kill a roach and 7 shoot take 9.1 sec


But it's wrong because there are 10 shooting volleys from roaches (0,2,4,6,8), which do 150 damage to the warhound at 8s, On 9.1 warhound kill one roache, but the another roach will be able to shoot 5 times more (10, 12, 14, 16, 18, and the warhound kills the second roach at 18.2), That means 225 damage done by the roaches... therefore, killing the warhound.

It's close tho, i give you that.

i think you are correct but its very very close, and if you kite a bit, the warhound wins


With roach speed you can't really kite. But it's close.


Warhounds are 24.8% faster than Roaches with 1.75x the range. Please explain to me why you cant kite them? I mean sure, not forever unless the attack animation is really fast, but if the microing player plays his cards properly, he should be able to get at least 3 or 4 shots off before taking a point of damage
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
September 05 2012 19:48 GMT
#1133
On September 06 2012 04:42 pmp10 wrote:
Show nested quote +
On September 06 2012 04:39 Darpa wrote:
. Also watched the mine do less than half damage to a roach, which is sad given its supply and cost. Terran units seem pretty underwhelming.

Mines do 160 damage so if it did less than that it was due to splash off another unit.


yeah but doesnt armor affect the damage?
"losers always whine about their best, Winners go home and fuck the prom queen"
pmp10
Profile Joined April 2012
3313 Posts
September 05 2012 19:50 GMT
#1134
On September 06 2012 04:48 Darpa wrote:
Show nested quote +
On September 06 2012 04:42 pmp10 wrote:
On September 06 2012 04:39 Darpa wrote:
. Also watched the mine do less than half damage to a roach, which is sad given its supply and cost. Terran units seem pretty underwhelming.

Mines do 160 damage so if it did less than that it was due to splash off another unit.


yeah but doesnt armor affect the damage?

I guess just like banelings or any spell effect - no.
Ramiz1989
Profile Joined July 2012
12124 Posts
September 05 2012 19:50 GMT
#1135
On September 06 2012 04:47 Cyro wrote:
Show nested quote +
On September 06 2012 04:46 Godwrath wrote:
On September 06 2012 04:40 Garmer wrote:
On September 06 2012 04:24 Godwrath wrote:
On September 06 2012 04:19 Garmer wrote:
On September 06 2012 04:12 Godwrath wrote:
On September 06 2012 04:09 Garmer wrote:
On September 06 2012 03:42 Godwrath wrote:
On September 06 2012 03:34 Tsubbi wrote:
even if its just beta its baffling how the war hound in its current form made it into the game, 1 supply roach is nothing compared to this

Ah, and in case you were wondering, 2 roaches own 1 warhound.



uhm no?
warhound dps is 23/1.3=17,7 so it's not 17
17.7-1 armor roach mean still 16.7
in 9 secs a warhound kill 1 roach and lose 16-1(armor warhound)*9= 135hp
in other 9 second he kill the second roach and lose 67.5 hp
135+67.5=202.5hp and this without counting the 7 range


Except, you are doing it wrong, since the last hit on the first roach, is overkill, which gives you another full volley of 30 damage, killing the warhound before the second roach die ^^

You can't calculate this stuff as DPS, but how many hits it takes to take down a unit.

it's corret

23-1 roach armor , he need 7 shoot to kill a roach and 7 shoot take 9.1 sec


But it's wrong because there are 10 shooting volleys from roaches (0,2,4,6,8), which do 150 damage to the warhound at 8s, On 9.1 warhound kill one roache, but the another roach will be able to shoot 5 times more (10, 12, 14, 16, 18, and the warhound kills the second roach at 18.2), That means 225 damage done by the roaches... therefore, killing the warhound.

It's close tho, i give you that.

i think you are correct but its very very close, and if you kite a bit, the warhound wins


With roach speed you can't really kite. But it's close.


Warhounds are 24.8% faster than Roaches with 1.75x the range. Please explain to me why you cant kite them? I mean sure, not forever unless the attack animation is really fast, but if the microing player plays his cards properly, he should be able to get at least 3 or 4 shots off before taking a point of damage

Read again, he said "with Roach speed". Roaches with speed have 3.00 movement speed, while Warhounds have 2.81, no you can't kit them even with 7 range.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
PineapplePizza
Profile Joined June 2010
United States749 Posts
September 05 2012 19:50 GMT
#1136
On September 06 2012 04:47 Cyro wrote:
Show nested quote +
On September 06 2012 04:46 Godwrath wrote:
On September 06 2012 04:40 Garmer wrote:
On September 06 2012 04:24 Godwrath wrote:
On September 06 2012 04:19 Garmer wrote:
On September 06 2012 04:12 Godwrath wrote:
On September 06 2012 04:09 Garmer wrote:
On September 06 2012 03:42 Godwrath wrote:
On September 06 2012 03:34 Tsubbi wrote:
even if its just beta its baffling how the war hound in its current form made it into the game, 1 supply roach is nothing compared to this

Ah, and in case you were wondering, 2 roaches own 1 warhound.



uhm no?
warhound dps is 23/1.3=17,7 so it's not 17
17.7-1 armor roach mean still 16.7
in 9 secs a warhound kill 1 roach and lose 16-1(armor warhound)*9= 135hp
in other 9 second he kill the second roach and lose 67.5 hp
135+67.5=202.5hp and this without counting the 7 range


Except, you are doing it wrong, since the last hit on the first roach, is overkill, which gives you another full volley of 30 damage, killing the warhound before the second roach die ^^

You can't calculate this stuff as DPS, but how many hits it takes to take down a unit.

it's corret

23-1 roach armor , he need 7 shoot to kill a roach and 7 shoot take 9.1 sec


But it's wrong because there are 10 shooting volleys from roaches (0,2,4,6,8), which do 150 damage to the warhound at 8s, On 9.1 warhound kill one roache, but the another roach will be able to shoot 5 times more (10, 12, 14, 16, 18, and the warhound kills the second roach at 18.2), That means 225 damage done by the roaches... therefore, killing the warhound.

It's close tho, i give you that.

i think you are correct but its very very close, and if you kite a bit, the warhound wins


With roach speed you can't really kite. But it's close.


Warhounds are 24.8% faster than Roaches with 1.75x the range. Please explain to me why you cant kite them? I mean sure, not forever unless the attack animation is really fast, but if the microing player plays his cards properly, he should be able to get at least 3 or 4 shots off before taking a point of damage


They kite normal roaches very well, ya, but speedroaches have a movement speed of 3.00 off creep.

Also, I wonder if warhounds could be used in token numbers with a hellion or two to CONTROL CREEP and FIGHT QUEENS O_o

TvZ could be saved!
"There should be no tying a sharp, hard object to your cock like it has a mechanical arm and hitting it with the object or using your cockring to crack the egg. No cyborg penises allowed. 100% flesh only." - semioldguy
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
September 05 2012 19:50 GMT
#1137
WhiteRa is streaming HotS, but he isn't listed so on the side-bar.
Garmer
Profile Joined October 2010
1286 Posts
September 05 2012 19:50 GMT
#1138
mines should kill roach in one hit
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
September 05 2012 19:53 GMT
#1139
what is required to build a mine? armoury, tech lab?
VERY FRAGILE, LIKE A BABY PANDA EGG
moskonia
Profile Joined January 2011
Israel1448 Posts
September 05 2012 19:53 GMT
#1140
On September 06 2012 04:50 pmp10 wrote:
Show nested quote +
On September 06 2012 04:48 Darpa wrote:
On September 06 2012 04:42 pmp10 wrote:
On September 06 2012 04:39 Darpa wrote:
. Also watched the mine do less than half damage to a roach, which is sad given its supply and cost. Terran units seem pretty underwhelming.

Mines do 160 damage so if it did less than that it was due to splash off another unit.


yeah but doesnt armor affect the damage?

I guess just like banelings or any spell effect - no.

banes do get reduced damage from armor, only their anti building attack counts as a spell.
Prev 1 55 56 57 58 59 89 Next
Please log in or register to reply.
Live Events Refresh
BSL: ProLeague
18:00
LB Finals
Hawk vs Dewalt
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Vindicta 230
ProTech71
StarCraft: Brood War
Britney 17668
Bisu 791
Stork 100
Rock 34
Aegong 20
Backho 17
HiyA 17
Dota 2
Gorgc8511
monkeys_forever309
capcasts84
LuMiX1
League of Legends
Grubby3193
Dendi1547
JimRising 373
Counter-Strike
summit1g5677
fl0m1484
FalleN 1372
pashabiceps1047
Heroes of the Storm
Khaldor480
Other Games
FrodaN2949
Mlord1083
Pyrionflax162
Trikslyr79
Sick70
QueenE53
Organizations
StarCraft 2
TaKeTV 3357
Other Games
gamesdonequick1700
EGCTV1127
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• printf 92
• Adnapsc2 21
• davetesta14
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• 80smullet 18
• Michael_bg 8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV543
• Ler110
League of Legends
• Doublelift2609
• Jankos1985
Other Games
• Scarra794
• imaqtpie758
Upcoming Events
SOOP
12h 41m
SHIN vs ByuN
HomeStory Cup
14h 41m
BSL: ProLeague
21h 41m
Replay Cast
2 days
Replay Cast
2 days
WardiTV European League
2 days
The PondCast
3 days
RSL Revival
4 days
WardiTV European League
4 days
RSL Revival
5 days
[ Show More ]
Korean StarCraft League
6 days
CranKy Ducklings
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Rose Open S1
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
HSC XXVII
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.