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HOTS Closed Beta Begins - Page 27

Forum Index > StarCraft 2 HotS
1768 CommentsPost a Reply
Prev 1 25 26 27 28 29 89 Next
Do not beg for keys, offer to trade things for keys, or offer to buy keys in this thread.
Xpace
Profile Joined March 2011
United States2209 Posts
September 05 2012 07:48 GMT
#521
On September 05 2012 16:44 PDizzle wrote:
Show nested quote +
On September 05 2012 16:36 Xpace wrote:
I'm looking at TL's stream list, and I don't see any Koreans streaming this (or any top pro-gamer, for that matter)...


stephano was streaming a bit earlier


NICE! The VOD is up on his fr.twitch account.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 05 2012 07:48 GMT
#522
On September 05 2012 16:46 ihasaKAROT wrote:
Somehow I got into the beta... But im not sure what to do since Ive basicly stopped playing for about a year now. seems like a waste to just not play but Ive hardly got the time :/


Haha I'm your new best friend hook me up .

But this is curiousity did you get in by opt in or did you try the arcade? I am guessing you didn't do arcade but just curious.
When I think of something else, something will go here
Nekovivie
Profile Joined October 2011
United Kingdom2599 Posts
September 05 2012 07:50 GMT
#523
I'm loving that x/24 Workers overlay above each base =D
If you are not supporting K-Pop you are hurting E-Sports.
stichtom
Profile Joined March 2011
Italy695 Posts
September 05 2012 07:52 GMT
#524
FUUUUUU.

I'm not in
Favourite player: IM.MVP ~ Favorite league: IPL
Ramiz1989
Profile Joined July 2012
12124 Posts
September 05 2012 07:54 GMT
#525
On September 05 2012 16:45 Protein wrote:
Show nested quote +
On September 05 2012 16:32 Falling wrote:
On September 05 2012 16:30 NVRLand wrote:
Where are all the protosses? Just a lot of Z/T streaming

Watch RootTT1. But the actual army composition of Protoss isn't much changed.


Not what I've seen/been doing.

Terran mech melts gateway units and cols don't do all that much better. I've been favoring heavy stargate play.

As far as z goes, swarm hosts have been being usesd a lot and they seem pretty op so far. If you go up against 4-5 worth of locusts, your gateway army also dies. if that's supported by anything, you can't really touch the swarm host. Once again tempests are very useful here.

I've been going against swarmhost+hydra + late game viper and gotta say that the only viable counter seems to be tempest + templar with gate support. Oracles always harassing in all these games btw, with tempest or phoenix harass too that can always be called back by mothership (that is now standard in just about every single game)

Now does this not sound fun or what? :p In any case, I'm loving it. I'm going to bed now but I'll get a stream up for you guys tomorrow, since it doesn't sound like other toss are experimenting as much as I am... apparently.

tl; dr These guys are super fast paced and generally i'm dealing with 3 things at once... I'm actually in awe right now, because generally I am incredibly negative about eveything blizz does. The only unit that seems stupid to me now is the warhound and battle hellion is pretty boring too... I feel like T was made easier while the other races were made harder.

Glad that you are liking it. And really like what you are describing.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
September 05 2012 07:54 GMT
#526
On September 05 2012 16:47 Ramiz1989 wrote:
Show nested quote +
On September 05 2012 16:29 SoraLimit wrote:
On September 05 2012 16:13 Seiniyta wrote:
On September 05 2012 16:12 Ysellian wrote:
On September 05 2012 15:33 pOnarreT wrote:
no! why is there a x/x workers on bases? lessens skill requirement in my opinion...


Painful, isn't it? -_- It wasn't difficult to see how many workers you had per base, needing even more help is just plain retarded .


I don't like for an other reason, you almost at the start of the game stare more at the base number then your actual supply. I just had two games where my timings were terribly off because I wasn't looking at my normal supply.

I doubt it's correct too. It says 24 per base on minerals. Isn't the optimum 16 per base on minerals?

It isn't, optimum is 3 workers per mineral patch.

3 per patch is MAXIMUM, not OPTIMUM.
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
Sra
Profile Joined September 2010
Netherlands75 Posts
September 05 2012 08:00 GMT
#527
On September 05 2012 16:46 ihasaKAROT wrote:
Somehow I got into the beta... But im not sure what to do since Ive basicly stopped playing for about a year now. seems like a waste to just not play but Ive hardly got the time :/



Nederlanders moeten elkaar helpen toch? ^^

User was warned for this post
dunno
Ramiz1989
Profile Joined July 2012
12124 Posts
September 05 2012 08:00 GMT
#528
On September 05 2012 16:54 chuDr3t4 wrote:
Show nested quote +
On September 05 2012 16:47 Ramiz1989 wrote:
On September 05 2012 16:29 SoraLimit wrote:
On September 05 2012 16:13 Seiniyta wrote:
On September 05 2012 16:12 Ysellian wrote:
On September 05 2012 15:33 pOnarreT wrote:
no! why is there a x/x workers on bases? lessens skill requirement in my opinion...


Painful, isn't it? -_- It wasn't difficult to see how many workers you had per base, needing even more help is just plain retarded .


I don't like for an other reason, you almost at the start of the game stare more at the base number then your actual supply. I just had two games where my timings were terribly off because I wasn't looking at my normal supply.

I doubt it's correct too. It says 24 per base on minerals. Isn't the optimum 16 per base on minerals?

It isn't, optimum is 3 workers per mineral patch.

3 per patch is MAXIMUM, not OPTIMUM.

No, that is optimum, Maximum is as much as you can send in a mineral line. You usually see pros with 20+ workers on every base.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
September 05 2012 08:01 GMT
#529
Is there a EU server too? For some reason I am on the NA server..
blade55555
Profile Blog Joined March 2009
United States17423 Posts
September 05 2012 08:02 GMT
#530
On September 05 2012 17:01 Snowbear wrote:
Is there a EU server too? For some reason I am on the NA server..


Don't think so. That is something I was curious I see everyone playing on the same server and was curious if you were getting latency?
When I think of something else, something will go here
Vinc
Profile Joined March 2011
Germany40 Posts
September 05 2012 08:03 GMT
#531
On September 05 2012 17:00 Ramiz1989 wrote:
Show nested quote +
On September 05 2012 16:54 chuDr3t4 wrote:
On September 05 2012 16:47 Ramiz1989 wrote:
On September 05 2012 16:29 SoraLimit wrote:
On September 05 2012 16:13 Seiniyta wrote:
On September 05 2012 16:12 Ysellian wrote:
On September 05 2012 15:33 pOnarreT wrote:
no! why is there a x/x workers on bases? lessens skill requirement in my opinion...


Painful, isn't it? -_- It wasn't difficult to see how many workers you had per base, needing even more help is just plain retarded .


I don't like for an other reason, you almost at the start of the game stare more at the base number then your actual supply. I just had two games where my timings were terribly off because I wasn't looking at my normal supply.

I doubt it's correct too. It says 24 per base on minerals. Isn't the optimum 16 per base on minerals?

It isn't, optimum is 3 workers per mineral patch.

3 per patch is MAXIMUM, not OPTIMUM.

No, that is optimum, Maximum is as much as you can send in a mineral line. You usually see pros with 20+ workers on every base.

3 per patch is optimum for the usage of the base, 2 per patch is optimum for the usage of the worker...
artosismermaid
Profile Joined May 2011
213 Posts
September 05 2012 08:03 GMT
#532
will trade someone dota 2 beta for sc2 beta and realize I may have to throw in a kidney
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
September 05 2012 08:07 GMT
#533
Well I have no expectations of ever participating in a Blizzard beta test, but I'm happy for those who can ^^
Wedge
Profile Joined March 2008
Canada580 Posts
September 05 2012 08:08 GMT
#534
lol, a Dota2 beta account that is worth at most $5
Rokevo
Profile Joined September 2009
Finland1033 Posts
September 05 2012 08:11 GMT
#535
Oh fuck meeeeeeeee... ofc I didn't get in
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
September 05 2012 08:12 GMT
#536
On September 05 2012 17:02 blade55555 wrote:
Show nested quote +
On September 05 2012 17:01 Snowbear wrote:
Is there a EU server too? For some reason I am on the NA server..


Don't think so. That is something I was curious I see everyone playing on the same server and was curious if you were getting latency?


I feel a very small delay..
Naphal
Profile Joined December 2010
Germany2099 Posts
September 05 2012 08:12 GMT
#537
T easier, P and Z harder? maybe they meet in the middle =)

and i really want to play 4v4 monobattles with widowmines -.-
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
Last Edited: 2012-09-05 08:16:22
September 05 2012 08:16 GMT
#538
I wonder why blizzard always starts with horrible maps. How hard is it to run the beta on the maps we use in wol?
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
September 05 2012 08:19 GMT
#539
Can you set the widow mines on hold position and use them like Baneling bombs?
dakalro
Profile Joined September 2010
Romania525 Posts
September 05 2012 08:19 GMT
#540
For those complaining about beta access, they chose from the people most likely to provide feedback, the ones that make a living out of SC2 and the ones that were actively testing Arcade - you know, the ones that bothered to TEST. Rest is random FFA.
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