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Active: 7539 users

HOTS Closed Beta Begins - Page 26

Forum Index > StarCraft 2 HotS
1768 CommentsPost a Reply
Prev 1 24 25 26 27 28 89 Next
Do not beg for keys, offer to trade things for keys, or offer to buy keys in this thread.
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
September 05 2012 07:16 GMT
#501
On September 05 2012 16:13 Seiniyta wrote:
Show nested quote +
On September 05 2012 16:12 Ysellian wrote:
On September 05 2012 15:33 pOnarreT wrote:
no! why is there a x/x workers on bases? lessens skill requirement in my opinion...


Painful, isn't it? -_- It wasn't difficult to see how many workers you had per base, needing even more help is just plain retarded .


I don't like for an other reason, you almost at the start of the game stare more at the base number then your actual supply. I just had two games where my timings were terribly off because I wasn't looking at my normal supply.


That could be rather distracting indeed. I hope you can turn it off at least
Oakwarrior
Profile Joined July 2011
Estonia31 Posts
September 05 2012 07:20 GMT
#502
If someone is up for acc sharing then give me a holler

(top 8 eu/na master)

User was warned for this post
"Great minds go in great circles."
SolarJto
Profile Blog Joined April 2011
United States260 Posts
September 05 2012 07:22 GMT
#503
Let the waiting begin :D
-University of New Mexico CSL Coordinator-
Ludwigvan
Profile Blog Joined April 2010
Germany2371 Posts
September 05 2012 07:23 GMT
#504
Time for Goody to rule the world!
DVRandom
Profile Joined May 2010
Sweden6 Posts
September 05 2012 07:25 GMT
#505
Any1 know if beta begun in EU?
That aint no dog. Its a Zergling!
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
September 05 2012 07:26 GMT
#506
On September 05 2012 16:25 DVRandom wrote:
Any1 know if beta begun in EU?


Yes, I am now online on EU server (Belgium)
Nafa
Profile Blog Joined December 2011
129 Posts
September 05 2012 07:27 GMT
#507
Time to wait for next week and hope for a beta invite then.

Zeon0
Profile Joined September 2010
Austria2995 Posts
Last Edited: 2012-09-05 07:30:07
September 05 2012 07:29 GMT
#508
what does it say in my account if i'm in?

(i guess i'm not in because i dont finde anything^^)
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
SoraLimit
Profile Joined February 2011
Canada747 Posts
September 05 2012 07:29 GMT
#509
On September 05 2012 16:13 Seiniyta wrote:
Show nested quote +
On September 05 2012 16:12 Ysellian wrote:
On September 05 2012 15:33 pOnarreT wrote:
no! why is there a x/x workers on bases? lessens skill requirement in my opinion...


Painful, isn't it? -_- It wasn't difficult to see how many workers you had per base, needing even more help is just plain retarded .


I don't like for an other reason, you almost at the start of the game stare more at the base number then your actual supply. I just had two games where my timings were terribly off because I wasn't looking at my normal supply.

I doubt it's correct too. It says 24 per base on minerals. Isn't the optimum 16 per base on minerals?
arew
Profile Blog Joined September 2006
Lithuania1861 Posts
September 05 2012 07:30 GMT
#510
I got it, but to my NA account
750/750 emotions fully stacked
NVRLand
Profile Joined March 2012
Sweden203 Posts
September 05 2012 07:30 GMT
#511
Where are all the protosses? Just a lot of Z/T streaming
dezi
Profile Blog Joined April 2010
Germany1536 Posts
September 05 2012 07:32 GMT
#512
Why did they move the SCV one square down (so it's S now in Grid layout instead of Q). I was used to Q since WoL beta ...
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Falling
Profile Blog Joined June 2009
Canada11603 Posts
September 05 2012 07:32 GMT
#513
On September 05 2012 16:30 NVRLand wrote:
Where are all the protosses? Just a lot of Z/T streaming

Watch RootTT1. But the actual army composition of Protoss isn't much changed.
Moderator5000 of our finest Taliban warriors have been released! Rise up my brothers. Mashalla! al-Donald ibn-Frederick al-Masih allows it.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
September 05 2012 07:33 GMT
#514
On September 05 2012 16:30 NVRLand wrote:
Where are all the protosses? Just a lot of Z/T streaming

excluding mother ship core process would at first glance have gotten the most boring update. I would conjecture that is part of it
Xpace
Profile Joined March 2011
United States2209 Posts
September 05 2012 07:36 GMT
#515
I'm looking at TL's stream list, and I don't see any Koreans streaming this (or any top pro-gamer, for that matter)...

Incanus
Profile Joined October 2009
Canada695 Posts
September 05 2012 07:37 GMT
#516
On September 05 2012 16:32 Falling wrote:
Show nested quote +
On September 05 2012 16:30 NVRLand wrote:
Where are all the protosses? Just a lot of Z/T streaming

Watch RootTT1. But the actual army composition of Protoss isn't much changed.

Yeah, Protoss seems a lot like WoL with oracle for ocassional harass and a hotkeyed mothership core for support. Army compositions are basically the same but with new and interesting potential engagements.
Flash: "Why am I so good?" *sob sob*
PDizzle
Profile Joined May 2011
Denmark1754 Posts
September 05 2012 07:44 GMT
#517
On September 05 2012 16:36 Xpace wrote:
I'm looking at TL's stream list, and I don't see any Koreans streaming this (or any top pro-gamer, for that matter)...


stephano was streaming a bit earlier
Protein
Profile Joined August 2010
United States132 Posts
September 05 2012 07:45 GMT
#518
On September 05 2012 16:32 Falling wrote:
Show nested quote +
On September 05 2012 16:30 NVRLand wrote:
Where are all the protosses? Just a lot of Z/T streaming

Watch RootTT1. But the actual army composition of Protoss isn't much changed.


Not what I've seen/been doing.

Terran mech melts gateway units and cols don't do all that much better. I've been favoring heavy stargate play.

As far as z goes, swarm hosts have been being usesd a lot and they seem pretty op so far. If you go up against 4-5 worth of locusts, your gateway army also dies. if that's supported by anything, you can't really touch the swarm host. Once again tempests are very useful here.

I've been going against swarmhost+hydra + late game viper and gotta say that the only viable counter seems to be tempest + templar with gate support. Oracles always harassing in all these games btw, with tempest or phoenix harass too that can always be called back by mothership (that is now standard in just about every single game)

Now does this not sound fun or what? :p In any case, I'm loving it. I'm going to bed now but I'll get a stream up for you guys tomorrow, since it doesn't sound like other toss are experimenting as much as I am... apparently.

tl; dr These guys are super fast paced and generally i'm dealing with 3 things at once... I'm actually in awe right now, because generally I am incredibly negative about eveything blizz does. The only unit that seems stupid to me now is the warhound and battle hellion is pretty boring too... I feel like T was made easier while the other races were made harder.
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
Last Edited: 2012-09-05 08:19:37
September 05 2012 07:46 GMT
#519
Somehow I got into the beta... But im not sure what to do since Ive basicly stopped playing for about a year now. seems like a waste to just not play but Ive hardly got the time :/

edit: This wasnt a 'account up for trade' -post people. Im not going to give away a fully stacked bnetaccount... you should all know better.
KCCO!
Ramiz1989
Profile Joined July 2012
12124 Posts
September 05 2012 07:47 GMT
#520
On September 05 2012 16:29 SoraLimit wrote:
Show nested quote +
On September 05 2012 16:13 Seiniyta wrote:
On September 05 2012 16:12 Ysellian wrote:
On September 05 2012 15:33 pOnarreT wrote:
no! why is there a x/x workers on bases? lessens skill requirement in my opinion...


Painful, isn't it? -_- It wasn't difficult to see how many workers you had per base, needing even more help is just plain retarded .


I don't like for an other reason, you almost at the start of the game stare more at the base number then your actual supply. I just had two games where my timings were terribly off because I wasn't looking at my normal supply.

I doubt it's correct too. It says 24 per base on minerals. Isn't the optimum 16 per base on minerals?

It isn't, optimum is 3 workers per mineral patch.
"I've been to hell and back, and back to hell…and back. This time, I've brought Hell back with me."
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