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Back on topic...
Get vikings constantly from one reactored starport. Marines and some (you'll need gas for constant viking production) medics from your rax (reactored is good), forget the factory. mercs are good.
Use depots (build as needed, don't waste minerals early on to do this) to create a sort of wall so ling attack are easier to defend.
Expanding is not needed, you have 3 geysers and plenty of minerals at your initial location. I think it makes it harder to defend at two locations (not that the attacks are very hard to hold...). But if you want to, go ahead.
I find that one well positioned tower is useful to defend from mutas, but a bunker full of marines should do just as well and also help defend against lings... and doesnt require ebay.
Once you have enough mineral income, get the second geyser, not much later the third. Once you have enough income, get an armory (if you see you still have money left, a second port is good. As for a second armory for faster upgrades... I like it, but it's not that useful..)
Kill the first virophage to the right of your base with your initial vikings and the first two you'll get from your port and get them back to repair. Wait to defend from the first muta attack then move out with your ground forces to kill the base at the top while you use the vikings to stop the infestation from spreading in the bottom.
If you're having trouble, always get your vikings back to repair and just build up a massive force before attacking the zerg bases.
TBH, this level is quite easy.
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On November 22 2011 18:30 Biff The Understudy wrote:Show nested quote +On November 22 2011 14:24 BarbieHsu wrote:On November 19 2011 16:56 Geovu wrote:On November 19 2011 12:52 pallad wrote:On November 18 2011 12:05 Geovu wrote: You can mass marine medic any mission and win.
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P.S. there is a single player section, welcome to TL No , you can't Mass M/M ANY mission and win , there are toss mission's to Yes Im a troll , just like you And yes to topic author , welcome to TL , try to post in good section , you will avoid the trolls :D How was I trolling? What I said was true, no? He trolled you by calling you a troll That's called (Troll)² or metaTroll, although the term metaTrolling is a Troll itself since nobody who use words with meta has a clue of what the prefix means. I'm running already. Trollception
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With effective micro, Viking /Marine is sufficient. Kite with Vikings intially to take down muta / blords, use marines to clean up the rest
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I just went marine/medic viking.
Constant viking production off a starport with no reactor.
Basically always be attacking something with your vikings, you should never have them idle. Snipe mutas while kiting, kill the Bloords and then clear the area. It shouldn't be too difficult.
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Medic/Marine works on any map. But I found Viking/Banshee works well on this map. the vikings can take out the Mutas and Broods while the banshees work on the virophages. good combo then you don't need to switch the vikings between modes.
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Marine medic actually works quite well for this one. Just make sure you're getting upgrades
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Easily one of the best missions on the campaign. Great guide
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Marine/Medic + Vikings against broodlords ez
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I actually completed this mission with only vikings successfully on brutal difficulty. The only thing you need to do is micro them efficiently.
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You could go with mass Medic/Marine coupled with Viking support against Collo and Mothership/Carriers. Build some bunkers back at home for defence.
If you can afford both of the Armory (the one on the Hyperion) upgrades for the Goliaths they are definately a viable unit on this mission, you can always use the infinite credit trick to save up for them if you don't. Not much will stop a Goliath deathball especially you get their stat upgrades rolling in game.
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3port reactor mass 3-3 vikins, 2 bunkers full of marines at each entrance and 2 SCVs repairing. GG
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I'm surprised nobody has mentioned it yet, but with the campaign upgrades, siege tanks are utterly ridiculous, doing 60 damage to everything in siege mode(+40 to the initial target), and reducing splash against friendly units by 75%. A simple leapfrogged tank line pretty much dominates every mission. Combined with the AOE damage upgrades available for vikings and missile turrets, I found it unnecessary to build any other unit, or micro for that matter, and finished the terran missions on brutal with little micro or effort.
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You can do this mission by making only vikings. You can take your first 3 vikings and take out the camp directly adjacent to your base by landing them backed up against a corner so they don't get surrounded. Make sure you keep scv production up and once you get enough income, drop armories to upgrade ship weapons and armor.
You need to be active with your vikings. If you can kill the overseer or overlord(i don't recall), you can stop an infestation before it even starts and you won't even have to fight any mutalisks or broodlords or anything. Constantly scout. IIRC, the infestations grow stronger the longer you let them stick around. On brutal, the rate at which they get stronger is ridiculous so you need to take them out quick.
Use your vikings to clean up infestations before they get out of hand while you create a small ground force of marines, medics, marauders, etc. Firebats are garbage, just saying. After you clean up all the infestations, it should be smooth sailing, land your vikings, keep them behind your infantry because repairing is such a pain compared to letting medics heal.
1. Prioritize vikings over any infantry at the start when you are starved for resources. 2. Be active with your vikings 3. Clean up an infestation before it gets out of hand (or even better, before it even starts)
I think point 3 alone made this mission so easy for me. I found it to be infinitely easier than the protoss version of this mission.
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I beat most of the mish's on brutal by massing the central unit for that mission, lots of scv's (and don't hesitate to pull all your vikes back after each base and repair), and constant upgrades (either double armory or double ebay). Always make sure to have at least a bunker and turret at each choke to your base (and a siege tank or two if available) and that'll keep you safe from most every attack as long as you pull and scv or two to repair the bunker.
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On November 18 2011 12:05 Geovu wrote: You can mass marine medic any mission and win. You can do all in with nydus using just MM? Haven't got it so far, even though I upgraded the shit out of the marines/medics and the base.
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On December 16 2011 09:36 jacen wrote:Show nested quote +On November 18 2011 12:05 Geovu wrote: You can mass marine medic any mission and win. You can do all in with nydus using just MM? Haven't got it so far, even though I upgraded the shit out of the marines/medics and the base.
You just need lots and lots of bunkers but yep you can do it.
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Or just abusively build supply depots/barracks such that there is no 3x3 space in your base where nydus can spawn, and they won't spawn. I also did this on In Utter Darkness
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Against Terran and zerg a 6 rax and 6 minute rush can't be defended if properly microed
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What I found to be the key on clearing the mission on Brutal was getting upgrades for your vikings with a good economy, and then just keeping too many bases from getting infested, as said earlier in the thread.
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