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Spoilers from the new Nova book - Starcraft Ghost: Spectres.
+ Show Spoiler +It looks like Nova was telling the truth, and that Hanson was incorrect. Spectres do, overtime, become "psychotic killers". Terrazin functions the same as a highly addicitive, hallucugenic drug that makes the user feel physically invincable and mentally unstoppable and absolutely confident. It also has devastating affects on the human psyche, as can be seen by Tosh further and further into the book.
Blizzard has also stated that siding with Tosh in WoL is canon. And we see spectres in the teaser trailer. I guess all this really says is that spectres and their agenda may play a bigger role in the games to come.
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Well, not a big surprise. Even the in-game quotes of the unit gave it away.
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On October 14 2011 13:49 Plexa wrote:
btw does anyone remember how melancholy they felt after the Protoss campaign in SC1? How the Protoss had fought so hard and but had lost everything in the process? And then in BW when Kerrigan basically backstabs and kills everyone of any importance? Oh how I crave some plotlines which cause pain and suffering to the characters.
Yeah, after Jim kills dr. Hanson everybody is so "There there, there was nothing you could do Jimmy, besides you saved many lifes by stopping her", while if you choose to save the girl it was ALSO the right thing to do.
It would also nice if it was better shown what an one-time opportunity the Raiders were missing by helping Val instead of fighting the Dominion when it was weakened by Wikileaks,
So I agree, being defeated felt great
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On October 14 2011 13:49 Plexa wrote:
btw does anyone remember how melancholy they felt after the Protoss campaign in SC1? How the Protoss had fought so hard and but had lost everything in the process? And then in BW when Kerrigan basically backstabs and kills everyone of any importance? Oh how I crave some plotlines which cause pain and suffering to the characters.
This. I felt very sad when i had to kill Fenix. The fact that you killed such a cool and important character, who had been with you from the start, made the conflict between races feel very real in my opinion. Specially if you spawned broodlings from the poor brave guy
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On October 13 2011 13:07 ddrddrddrddr wrote: I want to know why zerg still hasn't assimilated the terran race, specifically ghosts. I mean we know of only one time that they did it and it produced the fucking queen of blades! They can't assimilate protoss, fine, but they won't need to if they have an alternative that's shown to have just as much psionic potential as the protoss.
If I had command of zerg, I'd find the nearest human outpost with a ghost academy, infest their barracks, make a tech lab, ..., profit!.
Well, the zerg didn't assimilate terrans before because it was very hard for them to do supposedly. Instead, Kerrigan was like a "pet project" for the Overmind and was a good candidate due to her innate ESP powers. The Overmind is dead now so perhaps the secrets or the basics were lost as well?
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On October 15 2011 07:40 LuisFrost wrote:Show nested quote +On October 14 2011 13:49 Plexa wrote:
btw does anyone remember how melancholy they felt after the Protoss campaign in SC1? How the Protoss had fought so hard and but had lost everything in the process? And then in BW when Kerrigan basically backstabs and kills everyone of any importance? Oh how I crave some plotlines which cause pain and suffering to the characters. This. I felt very sad when i had to kill Fenix. The fact that you killed such a cool and important character, who had been with you from the start, made the conflict between races feel very real in my opinion. Specially if you spawned broodlings from the poor brave guy 
o.o i don't think you can even spawn broodlings on him, if i remember he had like 1000 health, that would have been a super efficient allocation of queen energy lol
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Yes you can, you can find videos on YouTube. The Brood War IA never used any "instant kill" ability (spawn broodling, mind control, feedback...) on heroes, but that was IA programming, as far as I know the Heroic subtype didn't exist at such. I've never done it in the campaign, because he was my favorite characters and I wanted him to go with a few kills.
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On October 13 2011 19:24 Telenil wrote: ...
When Zeratul tells him the Overmind was an abomination, Tassadar doesn't answer "Yes but", he essentially says "only after he was altered". He talks about the Overmind in positive terms, praising its "courage". You wouldn't describe an eldritch abomination like that, even if you have a common enemy.
Then, we are specifically told that the Overmind resisted the "all-consuming directive". If he was willing to evolve the Swarm by absorbing the DNA of strong spieces (as show in Starcraft and its manual), he wouldn't fight that particular order. He would comply for the time being while trying to find a way to break the control. "Screamed and raged within the prison of his own mind" certainly doesn't imply he had a good time. If he was only upset about the control and not the orders, it would be a very convoluted way to phrase it.
On October 14 2011 01:46 Plexa wrote: The only way the Overmind/Tassadar plot line can be redeemed in my eyes is if it's actually the Dark Voice and by freeing Kerrigan they basically fucked everyone since now the Zerg are free to be controlled by the Dark Voice or his current inhabitant.
I donno. I just read it as Tassadar being super openminded about the Overmind :D. If you realize that the Overmind was fighting the enemy that you should have been fighting the whole time, before you even realized that enemy was even around, AND the Overmind figured out a way to fight such control as was being exherted, I think it's reasonable to consider him courageous. Enemies can exhibit courage.
Him "screaming and raging within the prison of his own mind" can be that he simply realized that what he was being used for would destroy everything. The Overmind doesn't want to destroy everything. That means there's significantly less things to assimilate. So of course he'd be mad that he's being used like this.
And @Plexa. I think that they could certainly come up with other ways to redeem this admittedly clunky arc. It was obvious in Last Stand that the Dark Voice is attempting to take over the Zerg, and Kerrigan's whole purpose is to resist that. That was the entire point of the Protoss sub-campaign; Kerrigan is essential to stop the Dark Voice from gaining control over the Zerg. The Overmind was always destined to either be killed, controlled, or simply supplanted.
My biggest issue is using Tassadar to get this information to the player. He died, and I'm sick of my favorite games/movies/books ignoring the fact that they've killed their characters. So it would be absolutely sweet if the Dark Voice was actually Tassadar; I agree with you. It would add a lot to the story.
Overall, I'm going to be disappointed. The stuff we know right now doesn't mean that the Zerg are necessarily no longer bloodthirsty monsters.
But it's Blizzard. They're no longer bloodthirsty monsters. But I'd rather be disappointed during HotS than be disappointed now; I'll wait for the facts to hit the table before I rip my hair out in frustration as my favorite childhood video game characters are ruined.
At least Zeratul is still cool. He was always my favorite .
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On October 16 2011 05:24 Splynn wrote:But it's Blizzard. They're no longer bloodthirsty monsters. But I'd rather be disappointed during HotS than be disappointed now; I'll wait for the facts to hit the table before I rip my hair out in frustration as my favorite childhood video game characters are ruined. At least Zeratul is still cool. He was always my favorite  .
Yeah honestly this particular storyline idea has me a little worried too. Though I can't knock it too much until I see how they pull it off. Even if the Zerg aren't out to kill and assimilate everyone by choice, I somehow doubt the rest of the universe, sans Raynor and Zeratul, will believe that. There's still some interesting plot potential along those lines.
And yeah, Zeratul rocks!
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Aotearoa39261 Posts
On October 15 2011 07:40 LuisFrost wrote:Show nested quote +On October 14 2011 13:49 Plexa wrote:
btw does anyone remember how melancholy they felt after the Protoss campaign in SC1? How the Protoss had fought so hard and but had lost everything in the process? And then in BW when Kerrigan basically backstabs and kills everyone of any importance? Oh how I crave some plotlines which cause pain and suffering to the characters. This. I felt very sad when i had to kill Fenix. The fact that you killed such a cool and important character, who had been with you from the start, made the conflict between races feel very real in my opinion. Specially if you spawned broodlings from the poor brave guy  The funny thing is, no one every cares about killing duke. It's always sad to kill fenix haha.
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There is something "pure" about the way Protoss heroes were portrayed, the human/terran characters all had shades of grey about them, greed and corruption that makes us such a shitty race in general . Protoss are what we aspire to be, when their best die its always sad.
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Aotearoa39261 Posts
On October 16 2011 17:08 Tyree wrote:There is something "pure" about the way Protoss heroes were portrayed, the human/terran characters all had shades of grey about them, greed and corruption that makes us such a shitty race in general  . Protoss are what we aspire to be, when their best die its always sad. Aldaris? Razagal? Even Zeratul was a tad shady when we were first introduced to him. Tassadar always had that melancholy feel to him - like a prophet who had forseen his own demise, or someone who knew that they had to sacrifice everything to make a small bit of progress. I dno if this conflicts with your notion of pure, but every Protoss character had such depth to them. Except Artanis, fuck Artanis.
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Wasent Raszagal "tricked" by Kerrigan tough? She housed the heroes after their escape from Aiur, i always felt she was good but simply fell to Kerrigans manipulative ways. But yes Aldaris was a jerk, i forgot about him.
Artanis always struck me as a "nerd" Protoss, he is so by the book, he is one of those guys who asks for permission to go out and pee.
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Aotearoa39261 Posts
On October 16 2011 22:57 Tyree wrote: Wasent Raszagal "tricked" by Kerrigan tough? She housed the heroes after their escape from Aiur, i always felt she was good but simply fell to Kerrigans manipulative ways. But yes Aldaris was a jerk, i forgot about him. She was "infested" somehow... obviously not infested because of the void but mind controlled? manipulated? something like that. Kerrigan's sick game to make Zeratul kill Razagal was fucking awesome.
Artanis always struck me as a "nerd" Protoss, he is so by the book, he is one of those guys who asks for permission to go out and pee. Seriously. When I first played through the campaign it was like - Fenix; hard core soldier on the front line which death can't stop - Tassadar; noble warrior reuniting the fragmented protoss race - Zeratul; badass leader of the dark templar, looks like a ninja - Aldaris; jerk, but at least you could relate to him and was a worthy opponent - Artanis; has a duck face
![[image loading]](http://images1.wikia.nocookie.net/__cb20100811035511/starcraft/images/2/2f/Artanis_SC1_CineFuryXelNaga1.jpg)
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New trailer here. Including clips from cut scenes and in-game looks at the new units. It looks very awesome.
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On October 17 2011 00:26 Plexa wrote:Show nested quote +On October 16 2011 22:57 Tyree wrote: Wasent Raszagal "tricked" by Kerrigan tough? She housed the heroes after their escape from Aiur, i always felt she was good but simply fell to Kerrigans manipulative ways. But yes Aldaris was a jerk, i forgot about him. She was "infested" somehow... obviously not infested because of the void but mind controlled? manipulated? something like that. Kerrigan's sick game to make Zeratul kill Razagal was fucking awesome. Show nested quote +Artanis always struck me as a "nerd" Protoss, he is so by the book, he is one of those guys who asks for permission to go out and pee. Seriously. When I first played through the campaign it was like - Fenix; hard core soldier on the front line which death can't stop - Tassadar; noble warrior reuniting the fragmented protoss race - Zeratul; badass leader of the dark templar, looks like a ninja - Aldaris; jerk, but at least you could relate to him and was a worthy opponent - Artanis; has a duck face
I actually loved Artanis. Probably because he had a scout which could actually kill stuff. But then again, I was like 10 years old, so not the most informed opinion^^ But I thought Artanis was awesome. Also, wasn't he the youngest Executor or something?
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On October 14 2011 22:27 aloT wrote:Spoilers from the new Nova book - Starcraft Ghost: Spectres. + Show Spoiler +It looks like Nova was telling the truth, and that Hanson was incorrect. Spectres do, overtime, become "psychotic killers". Terrazin functions the same as a highly addicitive, hallucugenic drug that makes the user feel physically invincable and mentally unstoppable and absolutely confident. It also has devastating affects on the human psyche, as can be seen by Tosh further and further into the book.
Blizzard has also stated that siding with Tosh in WoL is canon. And we see spectres in the teaser trailer. I guess all this really says is that spectres and their agenda may play a bigger role in the games to come. I guess this means Hanson becomes a broodmother? But iirc she found a cure if you side with her.
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On October 22 2011 04:58 Dante.StarCraft wrote:New trailer here. Including clips from cut scenes and in-game looks at the new units. It looks very awesome. if only in game graphic looks as good as those CG... I really wish that units like ultras would make a roar sound when they are under certain hp and give out a huge roar when they die
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On October 23 2011 00:26 julianto wrote:Show nested quote +On October 14 2011 22:27 aloT wrote:Spoilers from the new Nova book - Starcraft Ghost: Spectres. + Show Spoiler +It looks like Nova was telling the truth, and that Hanson was incorrect. Spectres do, overtime, become "psychotic killers". Terrazin functions the same as a highly addicitive, hallucugenic drug that makes the user feel physically invincable and mentally unstoppable and absolutely confident. It also has devastating affects on the human psyche, as can be seen by Tosh further and further into the book.
Blizzard has also stated that siding with Tosh in WoL is canon. And we see spectres in the teaser trailer. I guess all this really says is that spectres and their agenda may play a bigger role in the games to come. I guess this means Hanson becomes a broodmother? But iirc she found a cure if you side with her.
more likely an aberration, maybe? or is there something in one of the novels that i missed?
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doesn't tosh imply, if he's still alive after you make a choice for Haven, that there seemed to be something wrong with Hansen and her group that seemed to be attracting the Zerg? I got the suspicion that she may have been infested, even if only partially, the entire time.
and no, she doesn't find a cure if you choose to help her, she only leaves the ship with the hope that she will soon.
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