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Heart of the Swarm (details, discussion, etc) - Page 11

Forum Index > StarCraft 2 HotS
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Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
November 10 2011 16:10 GMT
#201
So, do people think there will be another trailer? This one is called a "teaser" on the official page. Calculated guesses?
ghostunit
Profile Joined August 2010
61 Posts
Last Edited: 2011-11-10 17:08:52
November 10 2011 17:07 GMT
#202
On November 10 2011 04:57 Dante.StarCraft wrote:
Show nested quote +
On November 09 2011 02:34 nerak wrote:
We then find out Kerrigan is gunning for Mengsk. Not surprising, perhaps, but she's had the chance to kill him before (first when capturing him and taking him back to Korhal, secondly after defeating him in Omega), so why the sudden urge? Does the transformation have anything to do with this? Is she being controlled now, or was she perhaps so before, now finally getting the chance to do what she always wanted?


When Arcturus was Kerrigan´s "guest" after Raynor and Fenix save him from the UED, she needed him; not just for his tecnology, but also she needed powerful allies to fight the earthlings. When they defeated the UED together, Kerrigan betrays them in Korhal´s surface and kills Duke and Fenix. That´s actually the only chance she had to kill Arcturus. But she couldn´t throw all her forces into Augustgrad right away: the UED and Shakuras protoss were still out there. Her main directive, as a Zerg, was to regather the Swarm and grant its survival.

Then she spent 4 years doing gosh knows what. At WoL time, once again she has priorities - running after Xel Naga prophecies and artifacts.

So the real question, in my opinion, is not why she hasnt killed Megsk before; it is why is she doing it now, since the shit she was worried about is still going on, except that now her galactical army is torn apart. Its probably because all of a sunden she´s human again, she needs to make sense of things, and vengeance seems a great way to fill the void she now has inside her. So listening to her screwed up emotions > caring about the fate of the universe. Because she can.


Two things:

Kerrigan actually says she spares Mengsk in True Colors.

Good point about Kerrigan now not caring about the greater threat. That explains the amnesia.


Or, SC2's story is just a bunch of nonsense written for the lowest common denominator kiddie.

Revenge! love interest! big robots! aliens! they're taking a page from Transformers. SC's lore is dead
fLknighT
Profile Joined November 2011
Korea (South)4 Posts
November 10 2011 21:49 GMT
#203
Can't wait for HotS
SuperGnu
Profile Joined August 2010
Sweden240 Posts
November 12 2011 18:08 GMT
#204
On November 11 2011 06:49 fLknighT wrote:
Can't wait for HotS


Same here, it will give me a reason to put SC on the shelf permanently.
From: TL.net Bot; This is a Warning! - Your posting sucks. Try to work on that. - Thanks in advance for your cooperation, KwarK
B.I.G.
Profile Blog Joined August 2010
3251 Posts
Last Edited: 2011-11-12 19:33:11
November 12 2011 19:29 GMT
#205
On November 11 2011 02:07 ghostunit wrote:
Show nested quote +
On November 10 2011 04:57 Dante.StarCraft wrote:
On November 09 2011 02:34 nerak wrote:
We then find out Kerrigan is gunning for Mengsk. Not surprising, perhaps, but she's had the chance to kill him before (first when capturing him and taking him back to Korhal, secondly after defeating him in Omega), so why the sudden urge? Does the transformation have anything to do with this? Is she being controlled now, or was she perhaps so before, now finally getting the chance to do what she always wanted?


When Arcturus was Kerrigan´s "guest" after Raynor and Fenix save him from the UED, she needed him; not just for his tecnology, but also she needed powerful allies to fight the earthlings. When they defeated the UED together, Kerrigan betrays them in Korhal´s surface and kills Duke and Fenix. That´s actually the only chance she had to kill Arcturus. But she couldn´t throw all her forces into Augustgrad right away: the UED and Shakuras protoss were still out there. Her main directive, as a Zerg, was to regather the Swarm and grant its survival.

Then she spent 4 years doing gosh knows what. At WoL time, once again she has priorities - running after Xel Naga prophecies and artifacts.

So the real question, in my opinion, is not why she hasnt killed Megsk before; it is why is she doing it now, since the shit she was worried about is still going on, except that now her galactical army is torn apart. Its probably because all of a sunden she´s human again, she needs to make sense of things, and vengeance seems a great way to fill the void she now has inside her. So listening to her screwed up emotions > caring about the fate of the universe. Because she can.


Two things:

Kerrigan actually says she spares Mengsk in True Colors.

Good point about Kerrigan now not caring about the greater threat. That explains the amnesia.


Or, SC2's story is just a bunch of nonsense written for the lowest common denominator kiddie.

Revenge! love interest! big robots! aliens! they're taking a page from Transformers. SC's lore is dead

Personally, the OP's insights gave me new hope for the depth of the sc2 story.
Supamang
Profile Joined June 2010
United States2298 Posts
Last Edited: 2011-11-12 20:48:35
November 12 2011 20:44 GMT
#206
Is it just me or did Kerrigan turn from a redhead to a black woman?

Before
[image loading]
After
[image loading]
Zic
Profile Joined June 2011
Canada32 Posts
November 13 2011 08:56 GMT
#207
Lighting does wonders.
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
November 13 2011 10:14 GMT
#208
What Zic said. The evo chamber is dark.

[image loading]

Looks like she turned white again.
Telenil
Profile Joined September 2010
France484 Posts
Last Edited: 2011-11-13 11:17:07
November 13 2011 11:16 GMT
#209
On November 10 2011 04:57 Dante.StarCraft wrote:
Kerrigan actually says she spares Mengsk in True Colors.

Yup. The Dominion has lost his war against the UED, and the zerg killed many of Mengsk's last followers. By the end of True Colors, Kerrigan could have killed Arcturus with negligble losses. We see in Omega that the Dominion couldn't even have gathered his fleet if other groups hadn't supported his forces.
Mass Recall: Brood War campaigns on SC2: http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 16 2011 19:38 GMT
#210
On November 13 2011 04:29 B.I.G. wrote:
Personally, the OP's insights gave me new hope for the depth of the sc2 story.


Maybe this was intentional on Blizzard's part: make the first installment really shitty so we're blown away by the second!

Hopefully they hire actual writers and get some better voice acting done. WoL dialogue just so cringe worthy all the time.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
FeyFey
Profile Joined September 2010
Germany10114 Posts
November 17 2011 13:02 GMT
#211
actual writers are the ones that are making horrible stories at the moment, the only thing they are good in is make people have no idea whats going on if they miss one part. (which is a bit hard with only 3 parts, so they had no idea what to do with a trilogy)
Nerds make the best game stories, if there is someone alongside them that stops them from getting to ambitious.
NeoCyberD
Profile Joined September 2010
Switzerland65 Posts
November 17 2011 14:05 GMT
#212
It'll probably come a plottwist, which devours all our bad thoughts about the SC-Lore...

My motivation is just Kerrigan...
I was around the age of thirteen when I first played starcraft...
Then I saw what Kerrigan did to the sacred home of the Protoss...
In Brood War she manipulated all of her enemies with incredible tactics...
I was so proud of her, because revenge is mostly the wrong way to turn to...
She did it right... And she's kinda a Messiah for the Zerg...

Now the Introduction is over... WoL was a preview to what i can become...
The preview is nice and fair...
I hope that the best parts are just coming...
There is no such thing as coincidence...
Incandenza
Profile Joined August 2011
United States56 Posts
Last Edited: 2011-11-17 19:29:02
November 17 2011 19:28 GMT
#213
On November 17 2011 23:05 NeoCyberD wrote:

I was around the age of thirteen when I first played starcraft...

...

Now the Introduction is over... WoL was a preview to what i can become...
The preview is nice and fair...
I hope that the best parts are just coming...


Totally agree Neo. I just played through the SC2 mod of SC1, and my god, the story just isn't that great. But when I was 12 or 13, it was awesome. With Broodwar, real life shows up for the characters and the scope is a bit more epic.

People have been a bit tough on WoL. But really, what has it setup:

We get positioned on the Terran front for how Raynor and Mengsk are going to operate in the coming games.

Narud is back and we know his reference point within the conflict.

We get a stronger look into Terran politics and Terran life. To some this is a detraction, as it slows down the overall story, but it's also the only race that can get deep into relations across planets and governments--the Zerg and Protoss, even with splits among 'tribes' or whatever, just can't provide the same level of empathy, leaving their stories to the grand sweeps.

I think the idea of a trilogy is a bit misplaced. Instead, one story is developing over all of SC2--it's going to take three acts to get it. Act 1 is the setup, and I wasn't disappointed.
sc2observer.net
nerak
Profile Blog Joined September 2011
Brazil256 Posts
Last Edited: 2011-11-19 22:26:18
November 19 2011 22:15 GMT
#214
Yes, I actually just got it too. SC1 story isnt perfect! It has filler missions (protect the crysalis/protect the crysalis even harder/protect the crysalis for more 10 minutes ಠ_ಠ ), bad voice acting (the cerebrates for most of the time), and an artifact that makes a big whoosh and kills a lot of zerg (the XelNaga temple on Shakuras).

Sure, SC1 story is much greater (WoL's SP gameplay kicks vanilla's ass anytime...). I think the main reasons are:
1) Epic lines in some parts (which is nowhere in WoL)
2) Epic voice acting in some parts (they have some really good actors in WoL, but Vanilla was better)
3) Much more universe-changing things happening

I think all those things could happen in HotS anyway... except the universe-changing stuff. Seems that a SC2 part/expansion can't be any plot heavier then a SC1 chapter. Kerrigan is gonna be zerging around and trying to kill Megnsk; the Hybrids will "do nasty things to you" (as Metzen has said in the lore panel) but the Hybrid crisis wont be resumed until LotV.


I had been thinking about the sound in HotS lately...
In SC1, Glenn Stafford and Derek Duke did almost everything. The incredible SC1 sound effects were Stafford´s work.

In WoL, Glenn is back with the Terran soundtrack (he recorded it in an ancient church, with a real band; thats why Terran music is so nice). Duke composed the Zerg part and played it by himself. The current Sound Lead Designer, Russel Brower, is responsible for the instrumental Main Theme, and composed and played the Protoss theme by himself (and that´s why terran and zerg´s themes resemble their vanilla counterparts and protoss doesnt; because it was done by the "new guy").

The sound effects in SC2, Im really not a big fan and most people aren´t... I read in a SC:L thread a rumor about Blizzard not being satisfied with the sound effects guy job and replacing him for HotS. I dont believed that, but still, I prefered Glenn's sound effects over the new ones.

So, what is going to happen next with the sound in HotS?
In an interview to a Brazillian news portal where he was here playing with Video Games Live (in october 2011), Brower said they didnt start producing HotS music yet.
I think that means that the music can't be as epic as WoLs music was. Specially the Terran part: I doubt they have time to record it with a real band in an ancient church again...
As for the sound effects, are we going to see any improvements?

Thoughts?

EDIT: Oops. Seems Glenn Stafford was Vanilla's lead sound designer, but not necessarily who did the sound effects.
"I am smiling" - Marauder Dynamite
NeoCyberD
Profile Joined September 2010
Switzerland65 Posts
November 23 2011 09:43 GMT
#215
I really hope there will be epic sound effects...
This is why i listened the sc2 ost on release...
I listened in while playing, while eating, while playing warhammer40k on a table...
It is just as epic as i expected it to be...

Plz dont disappoint me blizz ;D
There is no such thing as coincidence...
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
November 24 2011 19:42 GMT
#216
On November 20 2011 07:15 nerak wrote:
s music was. Specially the Terran part: I doubt they have time to record it with a real band in an ancient church again...
As for the sound effects, are we going to see any improvements?


Music is (in movies at least) one of the last things they do and can go surprisingly fast. I also think they'll use stuff they have laying around but either wasn't completed or didn't found it fit for WOL but might be used in HOTS. So I wouldn't worry too much about it.
Pokemon Master
DeepElemBlues
Profile Blog Joined January 2011
United States5079 Posts
November 25 2011 02:02 GMT
#217
What I'd like to know is,

How, in four years, did the Dominion go from having a decimated military at the end of BW to having one big enough in WoL that half of it was strong enough to blitzkrieg right into Kerrigan's primary Hive cluster on Char. That's some rebuilding program Arcturus went on.
no place i'd rather be than the satellite of love
julianto
Profile Joined December 2010
2292 Posts
November 25 2011 03:50 GMT
#218
On November 25 2011 11:02 DeepElemBlues wrote:
What I'd like to know is,

How, in four years, did the Dominion go from having a decimated military at the end of BW to having one big enough in WoL that half of it was strong enough to blitzkrieg right into Kerrigan's primary Hive cluster on Char. That's some rebuilding program Arcturus went on.

Dude, barracks are built in 65 seconds.
¯\_(ツ)_/¯
Dante.StarCraft
Profile Joined August 2011
Norway170 Posts
November 25 2011 07:17 GMT
#219
Mengsk's macro is really good?
DeepElemBlues
Profile Blog Joined January 2011
United States5079 Posts
November 25 2011 20:23 GMT
#220
Dude, barracks are built in 65 seconds


back then they were 60...

that explains everything
no place i'd rather be than the satellite of love
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