StarJeweled Insane Mode - Page 7
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Cofo
United States1388 Posts
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Firkraag8
Sweden1006 Posts
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Skyze
Canada2324 Posts
On April 16 2011 03:14 Firkraag8 wrote: I've done like 50 starjeweled vs insane now back to back with the 8 tanks then ghosts strategy but i lose every damn time, and it's starting to piss me off. Am I just unlucky, or too old and slow for these kinda games? :/ keep going. It took me about 50 games, but the one I won was just lucky combos. Eventually you'll get it. and before my ~100 games of starjeweled (about 20 for each difficulty before insane), I couldnt even beat Medium. so it just takes time, each one you play you get faster, and then in Insane you just need luck ontop of that. | ||
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annul
United States2841 Posts
On April 07 2011 09:28 random user wrote: I did pure tanks with storm and maybe a warp cell. I'm not that good but I found the variance quite high. I would often get demolished within a couple minutes, but the time I beat it I crushed. So I guess I'm saying is sometimes it's better to be lucky than good, and sometimes the board just loves you. i detect a poker player! | ||
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Ryukku
Singapore545 Posts
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lifecanwait
96 Posts
1. Always try to assemble three jewels AT THE BOTTOM of the screen, because as a consequence the proximity that three other ones will simultanously come together by chance at the top will slightly increase as well. In contast: Assume that you match three jewels at the top row only. Then probably not much will change, i.e. only at the top row there will be any change at all, and three same coloured, falling jewels next to each other are very rare. 2. Mass tanks + 2 ghosts per 5 tanks. Use the unit-disable ability to stop any colossus/ultra the ai throws at you. Imho you don't have to use any storm (expensive), instead I prefer to mass more units to achieve more firepower. Once you are fast enough to get out 6 tanks very quickly, you are good enough for insane ai. However, you should never stop jeweling to get some reinforcements. If the ai goes banshees, 2-3 hydras are not wrong either. Good luck :-) | ||
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leungwk01
United Kingdom1260 Posts
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Vi)Chris
United States700 Posts
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lifecanwait
96 Posts
On April 17 2011 03:36 Vi)Chris wrote: Is anyone having a problem where they can't change the AI difficulty from medium? I can't remove them from the game either. I can add AI to the game but one on each team is always stuck their and on medium... That's probably because the computer is playing one team (warping in units) and to make the map work, there has to be at least one enemy.This is just common sense though.. | ||
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Bobo_XIII
United States429 Posts
On April 16 2011 19:43 lifecanwait wrote: 1. Always try to assemble three jewels AT THE BOTTOM of the screen, because as a consequence the proximity that three other ones will simultanously come together by chance at the top will slightly increase as well. In contast: Assume that you match three jewels at the top row only. Then probably not much will change, i.e. only at the top row there will be any change at all, and three same coloured, falling jewels next to each other are very rare. Going to have to disagree with you on that. You rely too much on random chance when you can train yourself in just a few games to string together combos and minimize delay in between matches. The best approach is to work from the top down, because if you do it from the bottom up and don't end up with a random string of combos, you have an entire new section of the board that you have to rescan. Alternately, if you work from top to bottom, you can match three together and immediately scan for another. You eventually get good enough after enough games (and it takes a lot to beat insane) to where you match one and immediately can match another in a split second. Attaining that certain level of speed is a quicker way than to rely on chance to get you this achievement | ||
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lifecanwait
96 Posts
On April 17 2011 07:58 Bobo_XIII wrote: Going to have to disagree with you on that. You rely too much on random chance when you can train yourself in just a few games to string together combos and minimize delay in between matches. The best approach is to work from the top down, because if you do it from the bottom up and don't end up with a random string of combos, you have an entire new section of the board that you have to rescan. Alternately, if you work from top to bottom, you can match three together and immediately scan for another. You eventually get good enough after enough games (and it takes a lot to beat insane) to where you match one and immediately can match another in a split second. Attaining that certain level of speed is a quicker way than to rely on chance to get you this achievement I think using my approach makes more sense, because you have to be very fast for insane anyway. If you search at the bottom or at the top, it really doesn't matter - you have to be fast and to make combos all the time anway, but if you search only at the bottom you get that "advantage by chance" as well and your overall performance will certainly increase. Another point is that you should try not to reset too often (it takes too much time to reset and often you're just frustrated but there are still many combos around). Actually I've hardly ever reset the jewels in any games I took. If you want to get really good you must train your eyes for all colour arrangements and never stop making combos at any point (focusing on the map isn't even important if you get enough points to mass an army). Sometimes I even got like 2000 points in less than 10 seconds This was very lucky, but working from the top you'd eliminate the chance from the beginning.To summarize: You need to be fast anyway, but why should you abstain from better chances? | ||
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Yoinhell
Canada49 Posts
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ONEAscension
36 Posts
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Rayven
United Kingdom81 Posts
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Malhavoc
Italy308 Posts
Going from bottom to top is more convenient cause you should do many more combo matches this way. | ||
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eVul
Sweden52 Posts
Took a while for me to understand how the tanks/ghost with psi och warp prisons worked. Got the first towers and some in the end, I let him push me back to my towers while holding his army count down with psi storms. I then did another push and took him out. A little more than 8 minutes in in-game time (I think it was) with 12240 vs 20700 energy produced in the end. Thanks for all the advices! | ||
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Nightmarjoo
United States3360 Posts
You really need to focus on the bejewled part. Try not to get distracted from it. I focused on top or mid, alternating left/right. | ||
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ozdy
17 Posts
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Sanguinarius
United States3427 Posts
On April 16 2011 03:14 Firkraag8 wrote: I've done like 50 starjeweled vs insane now back to back with the 8 tanks then ghosts strategy but i lose every damn time, and it's starting to piss me off. Am I just unlucky, or too old and slow for these kinda games? :/ Its really random. You get crushed alot, but one of the times it will just all work out. Just gotta keep trying. | ||
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ThorIsHere
2 Posts
1) Turn off your sound! This was night and day to me. Hearing all the combos and the sound of the battle raises my blood pressure and causes me to lose focus on matching. So just turn it off, it's not necessary. 2) Start by saving up nearly 1000 energy, wait for the AI to get fairly close to your front cannons or start attacking them, then create 3 tanks. 3) Concentrate on matching. Never look away. Never look at the battle. Hit R every once in awhile to maybe create a tank, whether you have the energy saved up or not, because glancing at your actual energy level is not worth the distraction from matching. 4) Jump back and forth between the left side of the jewel grid and the right side to find matches faster. 5) Always prefer to make horizontal matches, they have much better chances of making combos. 6) Prefer matches near the bottom of the grid, but don't be afraid to glance at the top of the grid. 7) If you don't find any matches in 3 seconds, press Z (reset the board), it's not the end of the world and new boards often have big combos lined up. 8) Occasionally (very rarely) look at your tank line. If you see 8, time to switch to ghosts (S key). Just hit the S key instead of R from now on. 9) If you ever see that one of your tanks has died, quit and start a new game. Momentum is not in your favor, there is no point trying to recover. Since this is based so much on luck, it's faster and better for your mental health to just accept the loss, quit, and start fresh. 10) I repeat, DO NOT WATCH THE BATTLE, and do not cast spells, it is just not worth the distraction from matching! Each marine you pump out from a match is more important than any tactical choice you might make or spell you might cast when looking at the battle. That's it. I won decisively in 3:13 after getting utterly steamrolled 25 times. It's really just a matter of matching quickly and getting lucky enough with enemy unit compositions and positions to not lose your tanks. You do NOT need to use ANY spells, I certainly did not and I steamrolled the AI on my 2nd try with the sound off. Like I said, I would always get 50% energy of what the AI got, but in the game I won, I had 5460 energy to the AI's 7380, which was a very good ratio for me, and turning off the sound really helped boost my matching productivity. I won without any high combo, I just had a steady stream of matches, so don't feel like you HAVE to get "for the swarm" to win (though it certainly won't hurt). | ||
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This was very lucky, but working from the top you'd eliminate the chance from the beginning.