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"It's So Easy!" achievement - Page 3

Forum Index > StarCraft 2 HotS
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tgdm
Profile Joined August 2010
12 Posts
August 06 2010 19:00 GMT
#41
I did this as one of my first missions so I didn't have many upgrades or special units at my disposal. I saturated my economy and as soon as the mercenaries became available I sent out a small force to start clearing bases. By then I think I had 4 medics and (counting the war pigs, which were the only mercs I had unlocked) 14 marines. Start pumping out reapers at this point.

I used that small task force I made to move out and start clearing some of the protoss settlements that would probably destroy my reapers before they could get a probe otherwise. I had one barracks with a core and one with a tech. Use the core to keep pushing out marines (and a few medics if you tech'd that) and the tech to get a solid group of reapers. I managed to get this achievement really easily once those two main sets of canons were taken down. A group of 6 reapers is enough to make sure you get a probe kill and then retreat, but I liked having a group of about 10. My marine+medic army eventually pushes out and protects scvs and I made an expansion up at the destroyed protoss base to take a shot at destroying all enemy buildings. Marine + Medic didn't prove to be as good for that :p
Tiamat
Profile Joined February 2003
United States498 Posts
August 06 2010 19:01 GMT
#42
hellions to snipe the probes, PFs and turrets to protect your SCV getting the gas.
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
August 06 2010 19:09 GMT
#43
getting a PF to protect your SCV? Tiamat is trolling.
...from the land of imba
Slayer91
Profile Joined February 2006
Ireland23335 Posts
August 06 2010 19:16 GMT
#44
I did this mission basically rushing straight to it. All I had with marauders (didn't use) marines medics and goliaths. Only upgardes were combat shields and stim.
Got every achievement in 1 play on brutal.
What I did:
Mass mnm, make goliaths with one fact but only when your barracks is pumping, and use 2 barracks and 1 fact prioritising mnm. Goliaths I used for no real reason, they're handy vs colossus though. You need to take out the centre expo as soon as you can so you can expo. Pump 2 base mnm and just power through everything. Only take terrazine when you stop their sealing and then take that one, so you don't lose any scvs since your offense=your defense.

Colossus/storm I dealt with some micro and goliaths help vs colossus.
Tiamat
Profile Joined February 2003
United States498 Posts
August 06 2010 19:28 GMT
#45
no i am not, you build a PF in the middle of the 3 gas nodes and then when the trigger to come rape your scv activates they run to the PF instead of all the way to your main. you get can get 3 at once this way.

dybydx
Profile Blog Joined December 2007
Canada1764 Posts
August 06 2010 19:42 GMT
#46
@Tiamat,

easier method, put an army there
...from the land of imba
Gedrah
Profile Joined February 2010
465 Posts
August 06 2010 20:24 GMT
#47
On August 07 2010 02:41 georgir wrote:
You all make me laugh by saying goliaths aren't useful. As I told you already, just the initial three are enough for me to kill the base in the middle, before even the "initial push" comes... which by the way is just 2 zealots, not even worth mentioning. Microing the goliaths is easy and I have no unit lost until I start pumping out of 4-6 factories and hence stop caring about eventual losses anyway.
From all of your posts it kinda seems that I'm playing a different "Hard" mode than you are, what gives?


We've varying levels of skill coming into this game, sir. I soaked up a lot of general knowledge from this thread and a couple others, so I'd say my skill level at the time of posting the OP and at the time of this post were vastly different. However, I still don't feel that Goliaths are a good investment on this mission, compared to M&M which never ever die to the units on this map (except Storms\Colossus) since I don't have either of their upgrades or science vessels to repair them, and since bringing SCVs into combat means you have a chance of tanking the "no SCVs die" achievement, if you happen to be going for it.

Also, in addition to varying levels of skill, the order you approach the campaign "can" make a big difference. Less so with this mission, of course, since it's one of the early ones, but still--research is a big deal. You possibly were playing a different "hard" than we were
What is a dickfour?
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
August 06 2010 20:30 GMT
#48
I just went marine medic on brutal and absolutely dominated them... they weren't even remotely challenging. Just get a bio ball, and stim whenever they are taking one. When I played I took 4 of the alters all at the same time and held them off fine.

Built a few goliaths but not many, they weren't really necessary.
Gentlebite
Profile Joined May 2010
United States132 Posts
August 06 2010 20:36 GMT
#49
This achievement is really easy if you do this mission later, if you get the mercenaries Dusk Wings before you do this level the Protoss has no detection and it's relatively easy to pick off the probes using cloak
Sumsi
Profile Joined April 2010
Germany593 Posts
August 06 2010 20:46 GMT
#50
dont forget to destroy the protoss structures in the upper part of the map

you get a hidden achievement for it
moin
Sqq
Profile Joined August 2010
Norway2023 Posts
August 07 2010 09:27 GMT
#51
If you spam enough MMM you will do this no problem. clear out the closest 4 to the left, then be ready to zerg in there. ALWAYS keep your Marine and Medic count up, get 3 rax with core

If you are having problems just rush 10 marines with stim to kill off the probe, u should be picking off as many canisters as you can right after each seal attempt.
Dead girls don't say no.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 07 2010 12:42 GMT
#52
I used hellions. Same diff.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
fant0m
Profile Joined May 2010
964 Posts
August 08 2010 09:28 GMT
#53
Easiest shit ever. I got all 4 achievements at once (including Feat of Strength).

Literally you should make nothing but SCVs and MMM.

Put down 2-4 barracks (depending on time in game) with whatever combo of reactors and tech labs you want and hit D, A, and E randomly.

You won't need more than 20-30 in a ball at one time, once you get up near the 40 mark, make 2 groups, push or do whatever with 1 and defend caps with the other.

Stim before engaging, etc.... A Move throughout the map, taking the expo early, when your army is hitting the 2nd page.

A Move some more, clear out the Protoss if you want to get the FoS (need a big group for this, much bigger than defending/clearing).

MMM ball + Attack Move = victory on this map. Simplest possible strat.
Fiel
Profile Joined March 2010
United States587 Posts
Last Edited: 2010-08-08 10:14:13
August 08 2010 10:13 GMT
#54
If you find yourself running into difficulties, take over the Protoss base to the north for extra minerals/gas. Use that area as a central hub and dispatch MMM balls to places where they're taking the Terrazine. After you build up a big enough ball, head north and a-move into his base.

Definitely helps if you have both medic upgrades from the Hyperion armory.

EDIT:

And don't do what I did.

I destroyed all of P in the NW, then I went NE and destroyed all of his buildings before I got the last artifact. When the last building was destroyed, the mission ended and I didn't get the artifact. Feels bad, man.
mrk
Profile Joined March 2006
Korea (South)60 Posts
August 08 2010 13:06 GMT
#55
Weird, I actually built ONLY goliaths and found this achieve to be quite easy, got it without even knowing it existed. I just built gols from 2 fact and used micro to keep them alive. Just make sure to use 4 or 5 control groups to segment off the army like you normally would in multiplayer and then split your force and micro individual units.
PoP
Profile Blog Joined October 2002
France15446 Posts
August 08 2010 13:13 GMT
#56
On August 08 2010 18:28 fant0m wrote:
Easiest shit ever. I got all 4 achievements at once (including Feat of Strength).

Literally you should make nothing but SCVs and MMM.

Put down 2-4 barracks (depending on time in game) with whatever combo of reactors and tech labs you want and hit D, A, and E randomly.

You won't need more than 20-30 in a ball at one time, once you get up near the 40 mark, make 2 groups, push or do whatever with 1 and defend caps with the other.

Stim before engaging, etc.... A Move throughout the map, taking the expo early, when your army is hitting the 2nd page.

A Move some more, clear out the Protoss if you want to get the FoS (need a big group for this, much bigger than defending/clearing).

MMM ball + Attack Move = victory on this map. Simplest possible strat.


This. You don't even need to "snipe" the probes. Just stay near the middle of the map and stim towards whatever altar is being capped.

I've won that one on Hard killing everything on the map.
Administrator
excess
Profile Joined May 2010
Germany24 Posts
August 11 2010 23:03 GMT
#57
this mission is about target priority.
i build mostly goliaths and some marauder + medics to tank dmg and kill probe+stalker. u have to keep goliaths behind mm.
its important to snipe colosses and after that voidrays and to attack rest after that.
its very important not to loose many units.
u should destroy protos base in the middle as soon as u have some mm to tank. lure enemyunits out of there first and kill them. go in destroy the rest and make expo there. after that u will have enough productivitiy to kill all protos on the map. if u do that u will just win. and if u attack base they cant seal because no probe can go out to seal something.
non-purchasable
Vokasak
Profile Joined July 2010
United States388 Posts
August 12 2010 00:58 GMT
#58
Reapers are your best friends for this achievement. Three reapers (Two with the damage armory upgrade) kill a probe in one volley, and can get to any canister (and back, often times) with no casualties.
Practical wisdom is the combination of moral will and moral skill
Annatar11
Profile Joined May 2010
United States27 Posts
August 12 2010 14:25 GMT
#59
On August 04 2010 13:55 Gedrah wrote:
I skullfucked the living shit out of this mission once I stopped trying to make Factory units. I ended up floating 3K+ minerals and 2K+ gas with max-supply M&M ball and a handful of reapers which I didn't end up needing.

I sort of wish the mission didn't end immediately when I got the 7th harvest done, because I wanted to go back and kill the protoss. Even with Colossi they didn't stand a god damn chance.


The mission doesn't end until the gas is returned to your CC. You can always harvest the 7th, and keep the SCV with the canister somewhere safe. Then go kill whatever, and then turn it in

Also, if anyone is having trouble with the Void Rays, just build up a bunch of turrets.
Dragis
Profile Joined August 2010
United States1 Post
August 19 2010 22:24 GMT
#60
Just to say it again: Yup. Reapers are amazing here. I ran a few reapers with a couple vultures for good measure, since I wanted to include a couple medics and only made one tech lab.

Vikings are very useful later in the map, but scattered throughout I did make a couple of goliaths. They aren't thaaaaaaaaaaaat bad. In the end I averted 9 capping attempts and got the achievement without it being too stressful.
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