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SC2 Campaign aimed for 13 year old boys? - Page 3

Forum Index > StarCraft 2 HotS
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Takkara
Profile Blog Joined April 2010
United States2503 Posts
July 28 2010 16:36 GMT
#41
I can't believe people are just realizing this. Metzen isn't half as good as he gets credit for. He just tears plot-lines and story ideas from popular culture (or even his own games in the case of the who Sylvanas/Arthas/Kerrigan storylines). He's not that amazing of a universe builder.

That being said, there's a campy B-Movie feel to his stories that just feel good if you shut off the front lobe of your brain. You aren't here to be stimulated intellectually, but just to appeal to the baser instincts.
Gee gee gee gee baby baby baby
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2010-07-28 16:37:46
July 28 2010 16:36 GMT
#42
On July 29 2010 01:34 D10 wrote:
Anyone from teamliquid should play only on brutal and never consider tuning it down!

wheres your 1337 pride guys ?

I have to repeat missions sometimes, because when you dont know the map and etc... brutal can get you offguard and end it right then and there


I'm more interested in the story at this point. I usually play games on Normal first so I can breeze through it and enjoy the story and exploration. I figured bumping it up to hard was good enough, and it is.

+ Show Spoiler +
On the mission with the drill it was a pain in the ass to collect the relics, because every time I went off to grab one, the massive air assault came. On hard mode its not that big of a deal, but on Brutal, urgh. I just don't wanna deal with that just yet
RifleCow
Profile Joined February 2008
Canada637 Posts
July 28 2010 16:39 GMT
#43
On July 29 2010 01:31 Bibdy wrote:
Show nested quote +
On July 29 2010 01:17 RifleCow wrote:
On July 29 2010 01:13 Chill wrote:
On July 29 2010 00:55 Drunken.Jedi wrote:
The only real complaint I have to far is about that news show, where every time this reporter woman starts saying something critical of the Dominion, she gets cut off by the anchor. Doing that once would have been fine, but it's pretty much the same after every mission.

Apart from that, I think the story telling is definitely better than in sc1. You probably just have fond childhood memories of playing the sc1 campaign, which is why you don't see the flaws in sc1's storytelling.

Agree with everything in this post. Replay SC1 and you will see the dialogue in SC2 is actually many times better. My only issue was with the news reporter as well. Wow this post I am quoting sounds like something I would have written exactly... get out of my head.


News reporter is hit or miss. If you like it, you watch it; otherwise, just don't click the television, I guess. But yea, Starcraft is pretty much known for its over the top cheesyness. The whole premise of Redneck Marines in Space is cheesy IMO. On the otherhand, if Diablo 3 has such cheesyness then we should be worried.


"Just don't click the television"? Really? Are you Steve Jobs in disguise?

It feels really slow. I'm 11 missions in and it feels like I'm just going through the motions unlocking units until eventually, FINALLY, something interesting happens.


Whats wrong with not clicking the television? If you don't like something don't watch it. Not like the newscasts are important to the story in any sense.
hohoho
Xanrae
Profile Joined March 2008
Belgium53 Posts
July 28 2010 16:39 GMT
#44
I can't believe Chris Metzen is paid for this.


He already implemented his author avatar in the game. Not surprisingly this is the unit that survived all the way despite having no role for 2 years, while units like the soul hunter and lurker were removed for the silliest reasons.
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2010-07-28 16:42:43
July 28 2010 16:41 GMT
#45
On July 29 2010 01:39 RifleCow wrote:
Show nested quote +
On July 29 2010 01:31 Bibdy wrote:
On July 29 2010 01:17 RifleCow wrote:
On July 29 2010 01:13 Chill wrote:
On July 29 2010 00:55 Drunken.Jedi wrote:
The only real complaint I have to far is about that news show, where every time this reporter woman starts saying something critical of the Dominion, she gets cut off by the anchor. Doing that once would have been fine, but it's pretty much the same after every mission.

Apart from that, I think the story telling is definitely better than in sc1. You probably just have fond childhood memories of playing the sc1 campaign, which is why you don't see the flaws in sc1's storytelling.

Agree with everything in this post. Replay SC1 and you will see the dialogue in SC2 is actually many times better. My only issue was with the news reporter as well. Wow this post I am quoting sounds like something I would have written exactly... get out of my head.


News reporter is hit or miss. If you like it, you watch it; otherwise, just don't click the television, I guess. But yea, Starcraft is pretty much known for its over the top cheesyness. The whole premise of Redneck Marines in Space is cheesy IMO. On the otherhand, if Diablo 3 has such cheesyness then we should be worried.


"Just don't click the television"? Really? Are you Steve Jobs in disguise?

It feels really slow. I'm 11 missions in and it feels like I'm just going through the motions unlocking units until eventually, FINALLY, something interesting happens.


Whats wrong with not clicking the television? If you don't like something don't watch it. Not like the newscasts are important to the story in any sense.


You only know that AFTER you've clicked them every time.

I'm not one of those people that just ploughs through mission after mission without completing all dialogue options. I'm a completionist. Must have taken me 80 hours to get through my first playthrough of Dragon Age.
zingmars
Profile Joined April 2010
Latvia189 Posts
July 28 2010 16:42 GMT
#46
Yeah, they ruined the storyline, but hey. - there will be 2 more expansions. maybe they'll fix it up a bit.
As for campaign - it isn't THAT bad. yeah, maybe it isn't that hard as you could expect, but hey, campaign is meant for that. It's not a diamond league or something like that. =]
"I think there is a world market for maybe five computers." -- Thomas Watson
Armsved
Profile Joined May 2010
Denmark642 Posts
Last Edited: 2010-07-28 16:46:29
July 28 2010 16:43 GMT
#47
I just stomped it on normal. I pretty much only played for the story and I should be playing on the right dificulty online.

I was disapointed in the campaign. The story wasnt very good. The movies in the game sucks major balls, so I didnt feel "rewarded" like in Sc1.

I also think the way terran worked in the campaign was a joke, might be because im only used to multiplayer in beta.

On the other hand, I loved the news. I found that very entertaining even thou the female reporter should had been fired after the 1st few missions.

I mainly enjoyed the protoss mini campaign.

EDIT: Also, why didnt they make the ship like and FPS. I mean there were 4 places and you could just click it and you would show up there. The starmap on the bridge would just show 3 planets if you had 3 missions. If they had made it FPS style and the starmap would shown your location and the location of the missions I would feel like I was actually on a ship. The way it is now feels like its just a good looking menu.
YOOO
Bibdy
Profile Joined March 2010
United States3481 Posts
Last Edited: 2010-07-28 16:49:56
July 28 2010 16:48 GMT
#48
On July 29 2010 01:43 Armsved wrote:
I just stomped it on normal. I pretty much only played for the story and I should be playing on the right dificulty online.

I was disapointed in the campaign. The story wasnt very good. The movies in the game sucks major balls, so I didnt feel "rewarded" like in Sc1.

I also think the way terran worked in the campaign was a joke, might be because im only used to multiplayer in beta.

On the other hand, I loved the news. I found that very entertaining even thou the female reporter should had been fired after the 1st few missions.

I mainly enjoyed the protoss mini campaign.

EDIT: Also, why didnt they make the ship like and FPS. I mean there were 4 places and you could just click it and you would show up there. The starmap on the bridge would just show 3 planets if you had 3 missions. If they had made it FPS style and the starmap would shown your location and the location of the missions I would feel like I was actually on a ship. The way it is now feels like its just a good looking menu.


Well then its just a 3D menu. Just wandering around spending time walking through a ship when all you want to do is use a console and do some upgrades or something.

No point adding a 3D FPS section between missions to a strategy game. You'd need a whole different set of controls for walking around and looking about, and for what? If the game was a 3rd-person sandbox adventure, sure. Go for it. But, in this game that's kind of a waste of time and doesn't really fit.
RifleCow
Profile Joined February 2008
Canada637 Posts
Last Edited: 2010-07-28 16:50:10
July 28 2010 16:49 GMT
#49
On July 29 2010 01:41 Bibdy wrote:
Show nested quote +
On July 29 2010 01:39 RifleCow wrote:
On July 29 2010 01:31 Bibdy wrote:
On July 29 2010 01:17 RifleCow wrote:
On July 29 2010 01:13 Chill wrote:
On July 29 2010 00:55 Drunken.Jedi wrote:
The only real complaint I have to far is about that news show, where every time this reporter woman starts saying something critical of the Dominion, she gets cut off by the anchor. Doing that once would have been fine, but it's pretty much the same after every mission.

Apart from that, I think the story telling is definitely better than in sc1. You probably just have fond childhood memories of playing the sc1 campaign, which is why you don't see the flaws in sc1's storytelling.

Agree with everything in this post. Replay SC1 and you will see the dialogue in SC2 is actually many times better. My only issue was with the news reporter as well. Wow this post I am quoting sounds like something I would have written exactly... get out of my head.


News reporter is hit or miss. If you like it, you watch it; otherwise, just don't click the television, I guess. But yea, Starcraft is pretty much known for its over the top cheesyness. The whole premise of Redneck Marines in Space is cheesy IMO. On the otherhand, if Diablo 3 has such cheesyness then we should be worried.


"Just don't click the television"? Really? Are you Steve Jobs in disguise?

It feels really slow. I'm 11 missions in and it feels like I'm just going through the motions unlocking units until eventually, FINALLY, something interesting happens.


Whats wrong with not clicking the television? If you don't like something don't watch it. Not like the newscasts are important to the story in any sense.


You only know that AFTER you've clicked them every time.

I'm not one of those people that just ploughs through mission after mission without completing all dialogue options. I'm a completionist. Must have taken me 80 hours to get through my first playthrough of Dragon Age.


Either way its technically optional. Its a lot better than say, Mass Effect 2 which is supposed to stand only on its single player merits but still forces you to go through hours of scanning and mining planets. The point of the Newscasts is to be ridiculous, its supposed to be surreal and satirical, sort of like the Fallout series. Though it arguably isn't as witty, I feel it does what it aims to do pretty well and frankly theres barely any unenjoyable moments. The SC2 campaign is better than SC1 campaign imo.
hohoho
Roniii
Profile Joined March 2010
United States289 Posts
July 28 2010 16:49 GMT
#50
On July 29 2010 01:28 CurSeD wrote:
Having played SC1 campaign just before the release of the sequel, I must say the story and dialogue of SC2 is FAR better. In SC1, the mission are really straight forward, the dialogue, even if they are still good, are less ''profound'' than those in SC2. Now, you are more into the characters and the storyline. Nonetheless, I'm still a fan of the SC1 campaign.


yep this is how i feel. i JUST played SC1 original campaign. The story telling in SC2 has a lot more effort put in to it.
you think as i do
Railz
Profile Joined July 2008
United States1449 Posts
July 28 2010 16:50 GMT
#51
All in all, it set up a great campaign for the second game. It was really meant to just to play catch up.
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
Bibdy
Profile Joined March 2010
United States3481 Posts
July 28 2010 16:51 GMT
#52
On July 29 2010 01:49 RifleCow wrote:
Show nested quote +
On July 29 2010 01:41 Bibdy wrote:
On July 29 2010 01:39 RifleCow wrote:
On July 29 2010 01:31 Bibdy wrote:
On July 29 2010 01:17 RifleCow wrote:
On July 29 2010 01:13 Chill wrote:
On July 29 2010 00:55 Drunken.Jedi wrote:
The only real complaint I have to far is about that news show, where every time this reporter woman starts saying something critical of the Dominion, she gets cut off by the anchor. Doing that once would have been fine, but it's pretty much the same after every mission.

Apart from that, I think the story telling is definitely better than in sc1. You probably just have fond childhood memories of playing the sc1 campaign, which is why you don't see the flaws in sc1's storytelling.

Agree with everything in this post. Replay SC1 and you will see the dialogue in SC2 is actually many times better. My only issue was with the news reporter as well. Wow this post I am quoting sounds like something I would have written exactly... get out of my head.


News reporter is hit or miss. If you like it, you watch it; otherwise, just don't click the television, I guess. But yea, Starcraft is pretty much known for its over the top cheesyness. The whole premise of Redneck Marines in Space is cheesy IMO. On the otherhand, if Diablo 3 has such cheesyness then we should be worried.


"Just don't click the television"? Really? Are you Steve Jobs in disguise?

It feels really slow. I'm 11 missions in and it feels like I'm just going through the motions unlocking units until eventually, FINALLY, something interesting happens.


Whats wrong with not clicking the television? If you don't like something don't watch it. Not like the newscasts are important to the story in any sense.


You only know that AFTER you've clicked them every time.

I'm not one of those people that just ploughs through mission after mission without completing all dialogue options. I'm a completionist. Must have taken me 80 hours to get through my first playthrough of Dragon Age.


Either way its technically optional. Its a lot better than say, Mass Effect 2 which is supposed to stand only on its single player merits but still forces you to go through hours of scanning and mining planets. The point of the Newscasts is to be ridiculous, its supposed to be surreal and satirical, sort of like the Fallout series. Though it arguably isn't as witty, I feel it does what it aims to do pretty well and frankly theres barely any unenjoyable moments. The SC2 campaign is better than SC1 campaign imo.


Chkuh-pyeeeeeeeoooooooooooo....THUNK.


Chkuh-pyeeeeeeeoooooooooooo....THUNK.


Chkuh-pyeeeeeeeoooooooooooo....THUNK.


Chkuh-pyeeeeeeeoooooooooooo....THUNK.
Mooshrew
Profile Joined July 2010
United States18 Posts
Last Edited: 2010-07-28 16:55:53
July 28 2010 16:53 GMT
#53
I'm not finished with it yet, I'm only 16 missions in. So far I'm having a blast. The missions are fun and well structured, the voice acting is actually top notch,the dialog could use some work though. I kinda wish Raynor would get his hands dirty a little more: You only use him in 1 mission (so far anyway), so it seems like he's just shooting the breeze on the Hyperion.

I went through the entire SC and BW campaign just before SC2 came out, and I gotta say most people who say SC1's campaign is leagues better is either lying to themselves or has put up a massive nostalgia block in their minds. I mean sure, SC1 did some things better, but overall I think both games are on par with each other.

I can't wait for the other two campaigns.
rS.Sinatra
Profile Joined May 2010
Canada785 Posts
July 28 2010 16:54 GMT
#54
You guys honestly need to lighten up... remember, the last time you played this story line was probably 10 years ago.. meaning you were 13 years old... its the same fucking story line with the same characters directed to the same audience. Yeah, they didn't compensate for the fact that its 10 years later and things are done a little less cliche for us older audience, but for all the NEW 13 year olds out there, this is probably pretty awesome...

I still love the lore and story line and if you want the non-13 year old version, I suggest you pick up the novels since 90% of you have probably never picked up a book in your life or know how to appreciate quality material literature anyways. A little reading is healthy.
www.rsgaming.com
Armsved
Profile Joined May 2010
Denmark642 Posts
July 28 2010 16:57 GMT
#55
On July 29 2010 01:48 Bibdy wrote:
Show nested quote +
On July 29 2010 01:43 Armsved wrote:
I just stomped it on normal. I pretty much only played for the story and I should be playing on the right dificulty online.

I was disapointed in the campaign. The story wasnt very good. The movies in the game sucks major balls, so I didnt feel "rewarded" like in Sc1.

I also think the way terran worked in the campaign was a joke, might be because im only used to multiplayer in beta.

On the other hand, I loved the news. I found that very entertaining even thou the female reporter should had been fired after the 1st few missions.

I mainly enjoyed the protoss mini campaign.

EDIT: Also, why didnt they make the ship like and FPS. I mean there were 4 places and you could just click it and you would show up there. The starmap on the bridge would just show 3 planets if you had 3 missions. If they had made it FPS style and the starmap would shown your location and the location of the missions I would feel like I was actually on a ship. The way it is now feels like its just a good looking menu.


Well then its just a 3D menu. Just wandering around spending time walking through a ship when all you want to do is use a console and do some upgrades or something.

No point adding a 3D FPS section between missions to a strategy game. You'd need a whole different set of controls for walking around and looking about, and for what? If the game was a 3rd-person sandbox adventure, sure. Go for it. But, in this game that's kind of a waste of time and doesn't really fit.


But the whole point of it was to make it feel like you were on a ship.. A part of the story, but I just didnt feel it. I felt very distant from the characters in the story and the whole enviroment. You know all the things that are common problems with RTS campaigns that blizzard tried to do somthing about.
YOOO
groms
Profile Joined May 2010
Canada1017 Posts
July 28 2010 16:57 GMT
#56
Anyone beaten it on brutal yet? I didn't have the balls (or the patience frankly) to even try. I went for hard and cruised my way through although I had a few mistakes here or there that cost me and made me have to restart one or two missions.

I'm just wondering if brutal is even that difficult since hard was just....meh. I expected hard to be HARD. Brutal should be fkin unplayable imo. Normal must be a joke and I can't even imagine what easy is..
I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
Takkara
Profile Blog Joined April 2010
United States2503 Posts
July 28 2010 17:01 GMT
#57
On July 29 2010 01:57 groms wrote:
Anyone beaten it on brutal yet? I didn't have the balls (or the patience frankly) to even try. I went for hard and cruised my way through although I had a few mistakes here or there that cost me and made me have to restart one or two missions.

I'm just wondering if brutal is even that difficult since hard was just....meh. I expected hard to be HARD. Brutal should be fkin unplayable imo. Normal must be a joke and I can't even imagine what easy is..


I'm on Brutal, but only about 6 missions in. Some missions you have to go back and redo some stuff just because you can't always blind counter some things. I had to fix my unit comp sometimes to address what I discovered the enemy has. That's about it, really. It's not too terrible so far, though Scouts are bad news
Gee gee gee gee baby baby baby
SONE
Profile Joined May 2010
Canada839 Posts
July 28 2010 17:02 GMT
#58
I loved the + Show Spoiler +
Prophecy Missons, man were they fun. Best missions in the game imo.
sikyon
Profile Joined June 2010
Canada1045 Posts
July 28 2010 17:03 GMT
#59
On July 29 2010 01:57 groms wrote:
Anyone beaten it on brutal yet? I didn't have the balls (or the patience frankly) to even try. I went for hard and cruised my way through although I had a few mistakes here or there that cost me and made me have to restart one or two missions.

I'm just wondering if brutal is even that difficult since hard was just....meh. I expected hard to be HARD. Brutal should be fkin unplayable imo. Normal must be a joke and I can't even imagine what easy is..


You know most people havn't played an RTS game in ages and normal is probably decent for them. It's not like when you select "regular" in MW2 you are expected to have the abilities of your average gamer that spends 2 hours a day playing FPS, able to make headshots at 500 yards with a pistol
Housta
Profile Joined April 2010
United States57 Posts
July 28 2010 17:03 GMT
#60
Paramore is pretty much spot on. Nothing more or less. However that one kid from the laboratory is hella annoying. (sterling or something?) His voice and hair pisses me so much, he doesn't fit at all!!!!!! ughh -.-
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