aimed at 13 year olds? no, i think they were trying to aim at the people who never played sc before, so that those guys can follow the storyline well.
SC2 Campaign aimed for 13 year old boys? - Page 14
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[N3O]r3d33m3r
Germany673 Posts
aimed at 13 year olds? no, i think they were trying to aim at the people who never played sc before, so that those guys can follow the storyline well. | ||
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teekesselchen
Germany886 Posts
It feels like they just copied some bad hollywood stuff, you know most movies they produce have the same kind of one-dimensionality and flatness. Watching these characters almost makes me freeze because they are so soulless. In general: Every male having ridiculous amounts of muscles while all woman were standard slim-pretty-type. Jim Raynor presented as the "tragic hero" who has to make harsh decisions but remains totally boring all over the storyline. Cliche. His prison bro beeing the stupid pugnacious guy getting exited for big weapons... yeah boring cliche type. Matt Horner... does he even have a soul? I don't think so. The Mechanic Nerd... big times cliche. Even worse: The scientific nerd. Even KERRIGAN! She just turned out to be the arrogant wannabe serene-pugnacious whatsoever thing, also very bloodless presentation. List to be continued with any character appearing in the whole story line. Wow those characters were so so boring. Incredible. Warcraft 3 characters were just 20x cooler. There wasn't much information about them, but they still were kinda epic. Arthas didn't even have to speak, he just had to enter the room in his incredibly bad ass death knight armor and stab his father to explain everything about him. But they found the right scale to everything. Epicness doesn't increase by just giving a badass armor to everyone and making them have 150kg 0% fat super muscles. This amount of cliche is nice to present to let's say 8 yrs old children. If they grow older, they notice that it's just bloodless cliche and will get bored over it. | ||
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lardlord
United States22 Posts
Sc1 story definitely had me crying more than I'd like to admit. You guys cant tell me that you didnt shed a few tears when Zasz was slain. :'( ... i can't go on. I'm sorry. i have to go. | ||
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kariido
Saudi Arabia179 Posts
In short, it did feel childish and unpolished. I much preferred BW's storyline and structure to that of WoL. | ||
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Night1989
Germany19 Posts
@dukethegold Yep, and i am one author of one fanfiction about the continuing of bw. But i don't agree that there are many ff which are good. The major stories sucks ass cause they are written by 16 y old teenagers which love a game to much. Sometimes they don't even really know the sc +bw stories. In my opinion the problem was a lack of depth in storytelling. Would have been an awesome story just with a lil rewriting and... oh yeah for sure other dialogues xD As a child i was... yeah i was a fan of the sc story. I read it once again... before sc2 was released and i ahve to say... This story isn't great at all, too. I think it was so epic for me cause i just added so much details which were wrong. Same tip for you. Fill the lack of story in sc2 on your own. use your head. To sum up, i never thought that the story of sc2 would be great. I guess 70% of the people who buyed this game are not really interested in the story. Just multiplayer whoring. yeah sad but true. And if you ask me if there should anyone write the next LotR part i would say no. Just because it would fail so hard. @Aylear i rofl hard at your sum up :D mfg btw dont blame me for my fucked up english, i'm neither english nor american | ||
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iloyi
12 Posts
On September 10 2010 08:03 r3d33m3r wrote: no, i think they were trying to aim at the people who never played sc before, so that those guys can follow the storyline well. Isn't SC aimed at teens and new players too, at the time it was released? In fact, the mystery, twist, and depth in SC, which was slowly unfolded during the storytelling, made SC epic. On September 11 2010 16:55 Night1989 wrote: In my opinion the problem was a lack of depth in storytelling. Would have been an awesome story just with a lil rewriting and... oh yeah for sure other dialogues xD I agree. I saw potential in SC2 WoL storyline but Blizzard just wasted it. | ||
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vonterribad
Australia50 Posts
[B] Matt Horner... does he even have a soul? I don't think so. That made me chuckle. I do agree blizzard could of stepped it up a notch; the opening scenes I felt were actually pretty strong and created a create sense of interest in the world (the whole space cowboy western type feel). It definitely started to go down towards the end; that was when so much of the dialogue was terribly cliche. Of course none of the characters really had any arc to them at all, except maybe 1 (dont want to spoil anything). | ||
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Malabyte
Norway75 Posts
We see it time and again, even in The Day the Earth Stood Still, where the intellectual reasoning of Klaatu (Keanu Reeves) clearly shows that the movie was made by averagely intelligent (if not less-than-average) humans. No disrespect to Keanu though, he's just getting paid for a role. | ||
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optical630
United Kingdom768 Posts
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cmos543
220 Posts
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insult
59 Posts
On September 13 2010 02:41 cmos543 wrote: TBH the vast majority of games are easy. I played Dragon age origins first run through on the highest difficulty without dieing but a few times. Name me a game that isn't easy. ADOM | ||
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FindingPride
United States1001 Posts
On September 13 2010 02:41 cmos543 wrote: TBH the vast majority of games are easy. I played Dragon age origins first run through on the highest difficulty without dieing but a few times. Name me a game that isn't easy. ye i believe you. and i also invented the chair. | ||
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Superdog
10 Posts
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cmos543
220 Posts
On September 13 2010 03:35 FindingPride wrote: ye i believe you. and i also invented the chair. I beat the entire campaign of awakenings dieing only once to the two dragons boss on the highest difficulty. I didn't even have but one member of my party down in the final boss fight, and I didn't even realize that it was the final boss fight so my party wasn't even optimized. This was after creating a new awakenings only character so its not like i was high leveled or anything maybe 28 on my main character. Name me a game thats not easy that I would actually play. | ||
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cmos543
220 Posts
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escobari
Finland192 Posts
Oh and they didn't even get the fox news parody right. (where they all would just admire the premier) | ||
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Madkipz
Norway1643 Posts
On September 13 2010 02:41 cmos543 wrote: TBH the vast majority of games are easy. I played Dragon age origins first run through on the highest difficulty without dieing but a few times. Name me a game that isn't easy. Why would we name a game that is not easy? What is this a response towards? a games difficulty is vastly dependant on how people approach it and on what difficulty settings. I for instance played dragon age origins and awakening on NORMAL difficulty. Not because i wanted a hard game to beat but because i wanted to enjoy the story they intended to tell at a leisurely pace. | ||
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cmos543
220 Posts
On September 13 2010 05:13 Madkipz wrote: Why would we name a game that is not easy? What is this a response towards? a games difficulty is vastly dependant on how people approach it and on what difficulty settings. I for instance played dragon age origins and awakening on NORMAL difficulty. Not because i wanted a hard game to beat but because i wanted to enjoy the story they intended to tell at a leisurely pace. Directed towards posts at the beginning of the thread saying game was to easy. Dragon age is so easy even on the hardest difficulty, that was my point. If they are saying game is easy, what games are they comparing it to? | ||
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Hier
2391 Posts
On September 10 2010 08:42 lardlord wrote: You guys cant tell me that you didnt shed a few tears when Zasz was slain. :'( ... i can't go on. I'm sorry. i have to go. Nobody else found this to be humorous? It's OK, Kerrigan visits Zasz's grave every once in a while. Edit: More to the topic. As most people would agree, the story was, in fact, garbage. There was no room for any prophecy. A ridiculously lazy plot device. It makes things happen because they have to happen according to some prophecy. Reasoning behind character actions become non existent. The artifact should not have existed. Another lazy plot device. We already had several artifact based sub-plots in SC/BW, except SC/BW did not hinge its ENTIRE plot on an artifact that can destroy everything. The villains were as boring as they get. Mengsk is disliked by the Dominion citizens because... I don't know, he raised the taxes too high, or something. So clearly he is a bad guy, that doesn't actually do anything. Oh, he sent Tychus to chill with Jim (a bunch of rebells without much of a military force) because he supposedly would have a better chance to assassinate Kerrigan that way. Mind you Mengsk had no idea about the artifact, or of the fact that his son would take half of his fleet for a spin with Jim. Absolutely brilliant plan. Kerrigan, meanwhile, attacks stuff. For no reason... oh wait, to find the artifact so it would not be used against her. It's like 3 year olds fighting over a toy. A toy, the existence of which was found out at the same time by everybody. That's it. Also, there's another bad guy that wants to destroy the universe. Because that's evil. Oh, and Overmind is a good guy, apparently. What a plot twist!!! Somebody on TL has already switched the names of SC2 characters with War3 characters, and ended up with War3 plot. Useless subplots. Why introduce subplots, the elements of which are never going to recur ever again? Pointless. Terrible script/dialog. This has been covered many times. The characters are puppets that are told to read the script. An infinite amount of cliches, and overall stupid stuff. Kerrigan gets caught on camera among billions of zerg, among dozens of planets? Wait, isn't she on Char? Why are the reporters referring to her as the Queen of Blades? What, is she frequently on the cover of a celebrity magazine? Why does Matt have to order the hyper jump (from an atmosphere, even in the world of sci-fi that's ridiculous) of his ship at a specific time? Not like he waits for something specific, just looking at his watch. Nit-picking, but just dumb moments like that. The marine intro was never meant to be part of the story, they just decided to reuse the cinematic and create a bad subplot around it. Garbage. Take an English student for a summer job, pay him minimum wage, get a script that's worth hundreds of times more. Go online, hold a contest to write some fan-fic. Give the winner $100, get a script worth hundreds of times more. | ||
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ironchef
Canada1350 Posts
I could be biased though, since I was younger when sc1 came out,so maybe I was less picky. Side characters like Aldaris, Edmund duke etc were so much more memorable. Simple characters but effective. Hell Kerrigan was originally to be a sidecharacter but they made her interesting enough they had to write her in more prominently. (and then recycled it for Arthas and Sylvannas. jk, jk teasing the wc'ers :D). + Show Spoiler + unrelated: Speaking of duke and Kerrigan, anyone remember that "sex with kerrigan map" lol. It like drew a naked chick with pylons and played the Duke x Kerrigan sound clip with timed pylon explosions LOL. SEE IT INSPIRES | ||
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