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On July 30 2010 01:13 Sooner wrote: I registered just to say this.
Man are a lot of you people spoiled. I just get really irritated on how bloody demanding and whiny anyone can be with Blizzard games. It's like reading the WoW forums, there seems to be no end to rubbish to complain about.
A lot of people seem to have serious problems having fun, relaxing and seeing something great when it's shoved in their face. Stop living on nostalgia, it's messing with your head something fierce.
I could just rant forever about this.
I really liked the campaign, they tried to do things differently because GASP(!) it's a new game and for me it really worked.
yes, the missions where awesome, challenging and brutal if you swing that way, its not a complaint about the game, its simply saying that with all that effort put into the game, they could have made the story better. ALOT better.
WE may be spoiled, and ultimately it wont matter. Because the people who disliked campain wont play it again. its that simple.
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On July 30 2010 03:37 Solai wrote:Show nested quote +On July 30 2010 03:30 Deadlyhazard wrote:On July 30 2010 01:13 Sooner wrote: I registered just to say this.
Man are a lot of you people spoiled. I just get really irritated on how bloody demanding and whiny anyone can be with Blizzard games. It's like reading the WoW forums, there seems to be no end to rubbish to complain about.
A lot of people seem to have serious problems having fun, relaxing and seeing something great when it's shoved in their face. Stop living on nostalgia, it's messing with your head something fierce.
I could just rant forever about this.
I really liked the campaign, they tried to do things differently because GASP(!) it's a new game and for me it really worked. What? Because a majority of people think the singleplayer sucked, they're obviously wrong and not entitled to their opinion because their head is clouded with nostalgia? Please. I thought the SC1 storyline was bad and it's still better than this game. It's very cheap and Blizzard could have done so many things better it's not even funny. Games deserve mass criticism so that they can improve on their product the next time. I hope Blizzard reads the critiques. Why would you assume that the "majority" does not like the story/campaign? Because of the vocal minority, that is whining, like on every other forum on any other game/hobby,band, book etc?
Because most people I'm seeing say they dislike it. All of my friends agree the writing is bad and even the most hardened fanboys on the battle.net forums seem to agree. It's just what I'm seeing, and I'm not sure if it's just a vocal minority.
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The only dialogue that really hurt my skull was "It's time to kick this revolution into overdrive!" It felt very forced and uncharacteristic of Raynor. Tacked on at the end to give the trailer some american action movie appeal to the braindead, methinks. The majority of it has been great though, I love + Show Spoiler + Swann is a pimptacular G as well.
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I thought the story was childish as well choosing the "good" choices... but when I played again choosing the "evil" choices... I must say the story ain't childish anymore.
Choosing the "evil" choices provided a better more mature story IMO
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Plot hole? + Show Spoiler +why didn't Mengsk stop Tycus in the Odin during media blitz or something i was totally expecting that to happen. In a cut scene Matt said he figured out his suit was rigged to shut down his organs, how could Mengsk not use him to his advantage and what was the point of killing Kerragain besides revenge?
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On July 30 2010 03:56 Deadlyhazard wrote:Show nested quote +On July 30 2010 03:37 Solai wrote:On July 30 2010 03:30 Deadlyhazard wrote:On July 30 2010 01:13 Sooner wrote: I registered just to say this.
Man are a lot of you people spoiled. I just get really irritated on how bloody demanding and whiny anyone can be with Blizzard games. It's like reading the WoW forums, there seems to be no end to rubbish to complain about.
A lot of people seem to have serious problems having fun, relaxing and seeing something great when it's shoved in their face. Stop living on nostalgia, it's messing with your head something fierce.
I could just rant forever about this.
I really liked the campaign, they tried to do things differently because GASP(!) it's a new game and for me it really worked. What? Because a majority of people think the singleplayer sucked, they're obviously wrong and not entitled to their opinion because their head is clouded with nostalgia? Please. I thought the SC1 storyline was bad and it's still better than this game. It's very cheap and Blizzard could have done so many things better it's not even funny. Games deserve mass criticism so that they can improve on their product the next time. I hope Blizzard reads the critiques. Why would you assume that the "majority" does not like the story/campaign? Because of the vocal minority, that is whining, like on every other forum on any other game/hobby,band, book etc? Because most people I'm seeing say they dislike it. All of my friends agree the writing is bad and even the most hardened fanboys on the battle.net forums seem to agree. It's just what I'm seeing, and I'm not sure if it's just a vocal minority.
If you have
2 people loving the story. 100 thinking it's sufficiently good. 10 hating it.
What group would be most vocal? I have no idea about what group is majority or not but the "I've heard most people say" argument can often be a little iffy if you are trying to argue what "people" think in general. Of course if almost everyone you talk with say the same then it's certainly a strong indication.
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~I have to say i REALLY enjoyed the story and had afew tears of shock in a certain mission with a doctor.
i think the ending itself was weak however, but not bad in the slightest.
overall i can't wait for the next game tho i do hate playing as zerg
Edit, dunno why people were complaining about the the reporter i found it funny
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lol wait... what were the protoss on shakuras doing this whole time?
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On July 30 2010 09:17 UmmTheHobo wrote: lol wait... what were the protoss on shakuras doing this whole time? Playing cloaked hacky sack? It did not make sense to me either, like how they would go after the colonist but not the zerg themselves. Oh well the protoss missions were cool.
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On July 30 2010 06:56 The_Voidless wrote:Plot hole? + Show Spoiler +why didn't Mengsk stop Tycus in the Odin during media blitz or something i was totally expecting that to happen. In a cut scene Matt said he figured out his suit was rigged to shut down his organs, how could Mengsk not use him to his advantage and what was the point of killing Kerragain besides revenge?
The media blitz part also confused the hell out of me.
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i dunno why ppl would judge the 2nd campaign by the 1st, the 1st didnt exactly have the greatest storytelling of all time either. In fact, i feel like blizzard games dont really win at all in terms of story, but on gameplay mechanics. I loved the shit out of diablo (and 2), wc2, and starcraft, but not for their stories....
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I don't feel this way at all. I replayed the single player sc1 and brood war right before wings of liberty came out and I'd have to say that even though the plot can be kind of disconnected at certain points due to which missions you pick, on the whole sc2's campaign is a lot better than sc1. And seriously aimed at 10 year olds?? Raynor's an alchoholic who's drinking in practically every scene (I don't know if that was a spoiler or not but if so mods can open a can of whoop a** on my post.)
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The game is rated T for teen. Thus, teens are their target audience.
Also, if they only release expansions every 18mo why would they tell a story to people (18+) who may not still be playing games in 3 years?
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yeah the brood war story was a lot better imo, and the intro to brood war and end clip for zerg were and still are brilliant. A sense of hopelessness for humanity and psychological warfare from kerrigan brought a lot more depth to the story than sc2's story, which was much more cliched....and very similar to firefly/serenity lol.
The cantina in sc2 was brilliant though . A zerg, shotgun and you, and the scribbling song were great.
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On July 30 2010 17:50 Renseru wrote: The game is rated T for teen. Thus, teens are their target audience. Not necessarily. Correct me if im wrong though, but i thought the T for teen rating was supposed to represent the youngest demographic that should be playing this game, considering violence, language, sex, etc.
I think its interesting that people say SC2 campaign isn't as good as SC1 when they probably havent played SC1s in years. Also, SC:BW came out over a decade ago. That was when I was still a teenager and hadnt been through all of the awful cliches of video game characters and mediocre movies. I admit I was more into the SC1 storyline than I was playing through SC2 campaign, but taking all that into account, I doubt I would find SC1 nearly as cool now as i did before.
At the same time, I admit SC2 was pretty cliched. I thought I was ok though, it was interesting but I wasnt intrigued. Still, Ive gotten used to it when it comes to video games. From my experience, the Metal Gear Solid series has the most engrossing stories, and even they are full of cliches.
One main problem I had with SC2's story is SPOILER: + Show Spoiler + In SC:BW, Jim Raynor seemed to be intent on killing Kerrigan himself after she murdered Fenix. Its like they completely forgot about that in SC2
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why does everything with zeratul involved look so cool, when everything with the terrans just feels forced and sloppily done?
I'm kind of pissed that the protoss look so awesome in the cut scenes.
but the dialogue seems stupid... they should have been able to do better.
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while i appreciate alot of the work blizz put into the game and details, but here is my criticism of the story dialogs.
1. the UNN news is so stupid. If they wanna show Mengsk is doing a good job with propaganda, they should at least do it right and not screw up the broadcasts all the time like a bunch of amateurs.
2. Acturus in SC had always been the seasoned politician, despite being evil. in SC2 he just get played like a 3yr old caught on camera.
3. Valerian was supposed to be portrayed as a new talent but his transmission with Acturus upon arriving in Char made him sound like a cry baby.
4. Mat Horner's vision of a "bright future" sounded too much like wishful thinking. His dialogs showed no strategic depth in politics, unlike Acturus in SC.
5. Kerrigan. Our "Queen Bitch of the Universe" somehow turned into "Horny Girl Home Alone on a Saturday Night"
I just don't see intelligence in the SC2 cast of characters anymore.
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Blizzard is catering to young boys with rich mothers, just like Games Workshop. When Starcraft and Brood War came out I was as old as the people they aim SC2 at are now, so it's nothing strange. Blizzards storylines have never been very awesome, very clichée and tons of plot stuff reused (Good hero turns evil and gets control over the "evil" faction, Arthas + Kerrigan and you can probably fit Sylvanas in there as well), Diablo "didn't die, he just possessed the body of the hero that kill him", everyone betrays everyone, the forces of the world must unite against an outer worldly threat to save themselves (Algalon, Mt. Hyjal, The Voice in the Void, yadayada)
I'd rather look at the consequences of the story rather than the writing, in the same way you can still enjoy the special effects (and Megan Fox) when you watch Transformers whereas the storyline is Standard American Freedomloving crap about people standing up for themselves.
In fact I was surprised at the nuance of the characters that Blizzard actually put in. They were obvious, but not as obvious as I had expected, and there was a bit of a Blade Runner feeling, like where your actions affect if a person is a twotiming backstabber or actually loyal rather than being predetermined.
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I actually like the story. My problem, like that of Jinro's, is that the choice aspect of it makes the presentation a little jolted.
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Right from the start the story line was awful. I disagree with most of the comments that say that SC1 was cheesy or poorly written because you have to consider the technology available. 15 years ago there wasn't technology to support a lot of special effects, a lot of the finer points of the story had to be made with your imagination (One of the Blizz developers mentioned that for their earlier games they focused heavily on the art in the instruction manuals and box art because they wanted to give you a vision of the game there.)
In SC1 you were a part of the story. You didn't get to make plot choices on your own, but people addressed you. Now, I'm some mopey Jim Raynor who went from slightly stupid badass in SC1 to a calm and collected pansy who wants to hear everyone out and suddenly becomes a strategic mastermind. Also, you go walking around your ship like an RPG where everyone just waits around for you to talk to them, they don't have anything else to be doing.
The biggest flaw, however, is that they failed to convince me in this one that there was any sort of war or larger conflict. In SC1 you fought small battles, slowly advanced. In this one I rarely saw the Confederacy, no one really sent a large fleet to get in my way, and Kerrigan was all up in my shit ALL THE TIME. Mengsk never wanted to chase her down or what? Also, how the hell did some rag-tag group of do-gooders easily slide their way onto Char, the main Zerg fortification? And then once they're there, they're able to hold off the entirety of the Swarm with 5 people, one on a machine gun, and a couple Banshees flying around?
Another problem, that had been mentioned before, is the news reels. Right away Kate is like "WOW RAYNOR REALLY SAVED THE DAY HERE" which under a government such as Mengsk's would never happen as they would find it hard to believe the universe's most well-known terrorist is the good guy; and even if it did, she'd be killed. Not hard to find another cheesy faggot like the male newscaster.
The missions were a lot more fun to play than SC1, I will say that. Every mission was a new idea and I had fun, I just wish that the story wasn't fit for a children's picture book.
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