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Forum Index > StarCraft 2 HotS
59 CommentsPost a Reply
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socal50
Profile Joined July 2010
United States93 Posts
July 30 2010 20:28 GMT
#21
what we'll also need is a mission 'timeline', a little graph that shows which missions are unlocked after which, and what units and upgrades are available with them. also helps to know how much each armory upgrades are, to help plan out the costs
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
July 30 2010 22:26 GMT
#22
Mission timeline is tricky. There is a direct prerequisite, which is the previous mission in the line, but there's also another requirement which I'm not sure of.

In any case, I just made the research and Armory pages full of everything that I know. Unfortunately I already researched a lot of Armory upgrades, so if anyone could fill in the remaining techs that I haven't gotten to, or add in the costs for the upgrades I've already gotten, that'd be awesome.

http://wiki.teamliquid.net/starcraft2/Campaign/Armory
http://wiki.teamliquid.net/starcraft2/Campaign/Research

Also, if you want to add in some commentary/additional information about each individual upgrade, go right ahead.
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
Golden Ghost
Profile Joined February 2003
Netherlands1041 Posts
July 31 2010 00:32 GMT
#23
I have added the relevant info for the 8 missions from the blog of Raelcun as I mentioned before but he has just put up a new blog with the details for a further 12 missions on Brutal.

http://www.teamliquid.net/blogs/viewblog.php?topic_id=140018

As I'm going to bed could somebody else look into these? If not I'll pick it up when I awake tomorrow.
Life is to give and take. You take a vacation and you give to the poor.
Poobah
Profile Joined February 2010
England91 Posts
Last Edited: 2010-07-31 01:42:31
July 31 2010 01:39 GMT
#24
I added a note to the 'Outlaws' page that the tank only appears on Brutal, I know the intended difficulty for the guide is Brutal but I think it's still worth mentioning, I hope that's alright

With regards to the mission timeline, this pic was posted here by Kuangtu on Starcraft.incgamers, from the Collector's Edition of the official guide to the game:

+ Show Spoiler [Picture inside] +
[image loading]


It's interesting to note the little boxes in the top right corners which state how many missions you need to have done before the specific mission becomes available. It seems like you can skip a lot of missions if you really want to.

I'd be willing to edit the wall of text I wrote in the Engine of Destruction - Brutal thread into something a little more streamlined since it seems to be one of the only posts that deals with completing that mission on Brutal as soon as it's available as opposed to when you have access to science vessels, BCs, or even Vikings, Tanks etc.
This above all: to thine own self be true
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
Last Edited: 2010-07-31 02:06:53
July 31 2010 02:05 GMT
#25
The guide is certainly meant for Brutal, but any notes for lower difficulties are always welcome.

Ah many thanks for the picture too, exactly what I needed :D. Interestingly enough, Maw of the Void is labeled as "Tychus5" in the data files, but it's a Valerian mission in the picture. In any case, that'll be helpful, thank you again!

Any help that you could give would be awesome as always. This is a community project after all!

And thanks for your work GoldenGhost, I saw all your edits!
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
pachi
Profile Joined October 2006
Melbourne5338 Posts
July 31 2010 02:10 GMT
#26
Maw of the Void is part of the Artifact/Tychus line of missions in achievements too.
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
July 31 2010 16:16 GMT
#27
There seems to be some confusion on how the secret level and the 3 'choice' missions work in regards to achievements:

-completing all 29 missions on normal/hard/brutal
-getting the achievements for those 4 missions

I think there should be a guide for this
next week on Everybody Loves HypnoToad:
oo_xerox
Profile Blog Joined January 2009
United States852 Posts
August 01 2010 15:54 GMT
#28
i might help since i just got sc2 yesterday and im playing the missions, ill write a few things and then add them to liqui
I could get a more coherent article by gluing a Sharpie to a dog's cook and letting it hump the page.
McPwnage
Profile Joined June 2010
Canada48 Posts
August 01 2010 18:13 GMT
#29
Could you guys put a link to the guide from the main liquipedia page? That would be easier
virulence
Profile Joined March 2010
United States5 Posts
August 01 2010 23:05 GMT
#30
Awesome so far!
Mystlord *
Profile Blog Joined July 2008
United States10264 Posts
August 02 2010 00:23 GMT
#31
On August 02 2010 03:13 McPwnage wrote:
Could you guys put a link to the guide from the main liquipedia page? That would be easier

Done! It's in the top right corner where the links for all the major portals are. We'll try to get it on the Sidebar too.

The Armory and Research pages are now done thanks to many contributors, especially pachi for filling in a lot of the Armory info, but now we need your help for the http://wiki.teamliquid.net/starcraft2/Campaign/Mercenaries page! The outline is there, the only thing is that we don't have the initial hiring cost, nor do we have the hiring cost in the mission itself. Any help is appreciated!

We're also getting close to finishing off the main guide for each mission in the entire campaign. If you want to help out and write some stuff or add in additional information for any mission in the campaign, that'd be awesome! Right now a lot of the missions only have one strategy, but additional strategies are always welcome!
It is impossible to be a citizen if you don't make an effort to understand the most basic activities of your government. It is very difficult to thrive in an increasingly competitive world if you're a nation of doods.
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2010-08-02 02:07:51
August 02 2010 01:30 GMT
#32
I feel like an idiot, i was looking for the campaign sc2 maps under usual extensions but couldn't find it but it turns out they already provide you with a tab when you choose open file in the map editor

I'm hoping to see if there are any interesting triggers esp dealing with when you'll be attacked on what time during certain maps, although currently so many triggers is just a mess to understand what comes under brutal conditions.

Things like in havens fall
+ Show Spoiler [haven fall details] +
The first infestation that happens at 7 oclock is after 280 in game seconds

And then it goes in the order 3 oclock 4 oclock 1 oclock middle if i'm reading the triggers right.The times of infestation are there but there seems to be a delay of +60sec after you kill 1 zerg base on avg it's a wait of 300 sec between infestation, on fastest ionno what that is i forget the time modifier. It also seems that it's impossible for them to create an infestation if you destroy any overlords above a colony as they hold 1 drone to build the virophage that or placing a building over the center of the base where the virophage would spawn

you also only have 60 in game seconds to destroy the building virophage
McPwnage
Profile Joined June 2010
Canada48 Posts
August 02 2010 22:18 GMT
#33
Are the guides supposed to be just for the campaign or how to do things with getting the achievments? Like I've replayed some of the first missisons to get the achievments and you have to go about it differently.

ie the outlaws one: Basically to do it in under ten minutes I had to change my entire approach. At the start put a reactor on my barracks asap, pump out scv's and marines at the same time with no more than two in either que, build supply depos as needed. Take out the first base when I got enough marines and fly my barracks over with the barracks and tech lab they give you. Then put a reactor on it again and pump out more marines and pump medics out of the barracks with a tech lab. Get a nice sized army and attack the final base while still pumping marines out and setting the rally point so that they came right to where I was fighting. The first time I did that mission I was just lazy about it.
semantics
Profile Blog Joined November 2009
10040 Posts
August 02 2010 22:59 GMT
#34
Reliable strategy to get all 3 achievements under brutal seems well brutal, i got most of my achievements playing under hard then just replaying the mission in brutal. Like zero hour trying to get all 3 achievements on brutal is super hard compared to just turtling in.

So i think it should be separate maybe a footnote on how to get the achievements at the bottom of the page.
Aesop
Profile Joined October 2007
Hungary11269 Posts
August 03 2010 10:53 GMT
#35
On August 03 2010 07:18 McPwnage wrote:
Are the guides supposed to be just for the campaign or how to do things with getting the achievments? Like I've replayed some of the first missisons to get the achievments and you have to go about it differently.

It's totally fine to include multiple guides for different levels of difficulty / or for gaining achievements.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
August 03 2010 20:27 GMT
#36
It's so awesome to see this project grow so rapidly! Makes me proud guys What I'd like to see though are some more (instructive) images. Also I'm almost finished with the campaign so I'll start helping out soon! :3
Moderator@TLPholon // "I need a third hand to facepalm right now"
Vantastic
Profile Joined October 2009
United States112 Posts
August 04 2010 07:01 GMT
#37
This is why I love TL so much can't wait till this is all finish.
Winters: Captain Sobel... we salute the rank, not the man.
FlashIsHigh
Profile Blog Joined December 2009
United States474 Posts
August 04 2010 14:41 GMT
#38
Teamliquid strikes again with more useful information.
KT Flash// WhiteRa/Scarlett/Naniwa/MC/Huk/Nony
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 04 2010 14:48 GMT
#39
Damnit I didn't get to play this mission:
http://wiki.teamliquid.net/starcraft2/Campaign/Derp

Good work everyone!
If you have a good reason to disagree with the above, please tell me. Thank you.
Frog
Profile Joined August 2010
United States27 Posts
August 04 2010 15:01 GMT
#40
On August 04 2010 23:48 spinesheath wrote:
Damnit I didn't get to play this mission:
http://wiki.teamliquid.net/starcraft2/Campaign/Derp

Good work everyone!


It must be the source of that 1% everyone's been missing in campaign completion.
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