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socal50
United States93 Posts
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Mystlord
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United States10264 Posts
In any case, I just made the research and Armory pages full of everything that I know. Unfortunately I already researched a lot of Armory upgrades, so if anyone could fill in the remaining techs that I haven't gotten to, or add in the costs for the upgrades I've already gotten, that'd be awesome. http://wiki.teamliquid.net/starcraft2/Campaign/Armory http://wiki.teamliquid.net/starcraft2/Campaign/Research Also, if you want to add in some commentary/additional information about each individual upgrade, go right ahead. | ||
Golden Ghost
Netherlands1041 Posts
http://www.teamliquid.net/blogs/viewblog.php?topic_id=140018 As I'm going to bed could somebody else look into these? If not I'll pick it up when I awake tomorrow. | ||
Poobah
England91 Posts
![]() With regards to the mission timeline, this pic was posted here by Kuangtu on Starcraft.incgamers, from the Collector's Edition of the official guide to the game: + Show Spoiler [Picture inside] + ![]() It's interesting to note the little boxes in the top right corners which state how many missions you need to have done before the specific mission becomes available. It seems like you can skip a lot of missions if you really want to. I'd be willing to edit the wall of text I wrote in the Engine of Destruction - Brutal thread into something a little more streamlined since it seems to be one of the only posts that deals with completing that mission on Brutal as soon as it's available as opposed to when you have access to science vessels, BCs, or even Vikings, Tanks etc. | ||
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Mystlord
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United States10264 Posts
Ah many thanks for the picture too, exactly what I needed :D. Interestingly enough, Maw of the Void is labeled as "Tychus5" in the data files, but it's a Valerian mission in the picture. In any case, that'll be helpful, thank you again! Any help that you could give would be awesome as always. This is a community project after all! And thanks for your work GoldenGhost, I saw all your edits! | ||
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pachi
Melbourne5338 Posts
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BlasiuS
United States2405 Posts
-completing all 29 missions on normal/hard/brutal -getting the achievements for those 4 missions I think there should be a guide for this | ||
oo_xerox
United States852 Posts
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McPwnage
Canada48 Posts
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virulence
United States5 Posts
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Mystlord
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United States10264 Posts
On August 02 2010 03:13 McPwnage wrote: Could you guys put a link to the guide from the main liquipedia page? That would be easier Done! It's in the top right corner where the links for all the major portals are. We'll try to get it on the Sidebar too. The Armory and Research pages are now done thanks to many contributors, especially pachi for filling in a lot of the Armory info, but now we need your help for the http://wiki.teamliquid.net/starcraft2/Campaign/Mercenaries page! The outline is there, the only thing is that we don't have the initial hiring cost, nor do we have the hiring cost in the mission itself. Any help is appreciated! We're also getting close to finishing off the main guide for each mission in the entire campaign. If you want to help out and write some stuff or add in additional information for any mission in the campaign, that'd be awesome! Right now a lot of the missions only have one strategy, but additional strategies are always welcome! | ||
semantics
10040 Posts
I'm hoping to see if there are any interesting triggers esp dealing with when you'll be attacked on what time during certain maps, although currently so many triggers is just a mess to understand what comes under brutal conditions. Things like in havens fall + Show Spoiler [haven fall details] + The first infestation that happens at 7 oclock is after 280 in game seconds And then it goes in the order 3 oclock 4 oclock 1 oclock middle if i'm reading the triggers right.The times of infestation are there but there seems to be a delay of +60sec after you kill 1 zerg base on avg it's a wait of 300 sec between infestation, on fastest ionno what that is i forget the time modifier. It also seems that it's impossible for them to create an infestation if you destroy any overlords above a colony as they hold 1 drone to build the virophage that or placing a building over the center of the base where the virophage would spawn you also only have 60 in game seconds to destroy the building virophage | ||
McPwnage
Canada48 Posts
ie the outlaws one: Basically to do it in under ten minutes I had to change my entire approach. At the start put a reactor on my barracks asap, pump out scv's and marines at the same time with no more than two in either que, build supply depos as needed. Take out the first base when I got enough marines and fly my barracks over with the barracks and tech lab they give you. Then put a reactor on it again and pump out more marines and pump medics out of the barracks with a tech lab. Get a nice sized army and attack the final base while still pumping marines out and setting the rally point so that they came right to where I was fighting. The first time I did that mission I was just lazy about it. | ||
semantics
10040 Posts
So i think it should be separate maybe a footnote on how to get the achievements at the bottom of the page. | ||
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Aesop
Hungary11240 Posts
On August 03 2010 07:18 McPwnage wrote: Are the guides supposed to be just for the campaign or how to do things with getting the achievments? Like I've replayed some of the first missisons to get the achievments and you have to go about it differently. It's totally fine to include multiple guides for different levels of difficulty / or for gaining achievements. | ||
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Pholon
Netherlands6142 Posts
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Vantastic
United States112 Posts
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FlashIsHigh
United States474 Posts
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spinesheath
Germany8679 Posts
http://wiki.teamliquid.net/starcraft2/Campaign/Derp Good work everyone! | ||
Frog
United States27 Posts
On August 04 2010 23:48 spinesheath wrote: Damnit I didn't get to play this mission: http://wiki.teamliquid.net/starcraft2/Campaign/Derp Good work everyone! It must be the source of that 1% everyone's been missing in campaign completion. | ||
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