Spoiler for those who haven't done this yet.
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MalMal
Canada94 Posts
Spoiler for those who haven't done this yet. + Show Spoiler + ![]() | ||
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Wolf
Korea (South)3290 Posts
Edit: Make sure you use reapers to find minerals all over the place, and killing Z structures also gives money | ||
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MalMal
Canada94 Posts
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pachi
Melbourne5338 Posts
Overall this mission was pretty fun. Scared to go back through it to kill Lisk with lava though. Mission took so long >< | ||
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Cerzi
United Kingdom26 Posts
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SoMuchBetter
Australia10606 Posts
granted i took a while to do it. mercs marines are pretty strong for this | ||
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Ygz
England370 Posts
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GTR
51561 Posts
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Wivyx
Norway624 Posts
On July 27 2010 23:07 GTR wrote: am i the only one who didn't find killing the brutalisk a challenge? i just did some reaper micro and that was about it. I was also able to get the brutalisk achievement through repaer micro quite easily as well. Really enjoyed the mission. ![]() | ||
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Zoltan
United States656 Posts
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Electric.Jesus
Germany755 Posts
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AStev
United States24 Posts
On July 27 2010 23:59 Electric.Jesus wrote: Did you by chance remeber that you can salvage buildings? Might have got you the extra 150 mins. ^^ This. Also, I made a couple extra CCs to just float around with 5 SCVs loaded inside each. Everytime the lava came, I loaded the SCVs inside and lifted off. Worked very well, although you have to be proactive with your Reapers in picking off the Zerg bases, because they like to ignore your main and attack your roaming Command Centers. I only ended up harvesting like 4 different high-yield locations, and I think there was another 4 remaining. Plus killing the Zerg bases, there's a ton of resource stashes there. | ||
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WiljushkA
Serbia1416 Posts
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Pezeteros
Greece7 Posts
Other than that it was one of the easiest missions in brutal so far. Had Zerg eliminated for ages, and had the workers just sitting while trying to do the above achievement before giving up and just mining the extra money. Kidna dunno you can run out of minerals. Was spenting way more than I wanted to keep money low while trying to kite brutalus, and still when it ended there was like 1/3 of the map with untouched minerals. As for OP adding to the salvage idea since your pop is 157/158 check if you have some 2 food unit queued that you can cancel and get the money back. | ||
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Ygz
England370 Posts
On July 28 2010 01:29 Pezeteros wrote: He would always reset the momment he hit the bottom of the ramp. . Haven't tried but maybe + Show Spoiler + throw a bunker down behind him just above the ramp, that way he can't get back up. Might work. | ||
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WiljushkA
Serbia1416 Posts
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AStev
United States24 Posts
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Toadily
United States837 Posts
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WiljushkA
Serbia1416 Posts
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GenesisX
Canada4267 Posts
jk, did you try salvaging your bunkers? | ||
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Zack1900
United States211 Posts
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Fruscainte
4596 Posts
Main, the one north, the one directly east, the one directly south, the next one directly south, the north-western most one, and I win. | ||
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Xception704
United States161 Posts
On July 28 2010 01:34 Ygz wrote: Show nested quote + On July 28 2010 01:29 Pezeteros wrote: He would always reset the momment he hit the bottom of the ramp. . Haven't tried but maybe + Show Spoiler + throw a bunker down behind him just above the ramp, that way he can't get back up. Might work. What you want to do is + Show Spoiler + lure the Brutalisk to the low ground on the RIGHT, not straight up. If you lure him to the low ground on the right, you can make him stay there for 10+ seconds. | ||
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Worm104
England28 Posts
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Cofo
United States1388 Posts
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question
Czech Republic509 Posts
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Snowfield
1289 Posts
I just keep the main army around the SCVs working, it has to be fairly big, so 5-6 medics and couple firebats + mostly marines and the reapers you pick up. the brutalisk was just natural, i expanded there and took my army to kill it, npnp I also hotkeyed all workers working the patches to 3 and army to 1, so it was easy getting them all when the lava came up | ||
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TheFinalWord
Australia790 Posts
many minerals and they can get to all the high places. Only thing you have to watch out for is mutas. | ||
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atenthirtyone
United States88 Posts
On July 27 2010 23:07 GTR wrote: am i the only one who didn't find killing the brutalisk a challenge? i just did some reaper micro and that was about it. Concussion grenades also worked on maruaders, I think. Done this on Hard, don't know if brutal changes anything. | ||
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konadora
Singapore66358 Posts
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Merikh
United States918 Posts
On July 27 2010 19:06 ThePassingShadow wrote: I just found it easy to keep pressure on the Z while mining, keeping a bunker nearby sometimes, salvaging it before the lava rises. Was playing on Brutal. Edit: Make sure you use reapers to find minerals all over the place, and killing Z structures also gives money Oh nice did not know that . I'm currently playing on hard and woo tough I'm going to try working counter clockwise to see how it works out. | ||
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bulge
161 Posts
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Sfydjklm
United States9218 Posts
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NonY
8751 Posts
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RifleCow
Canada637 Posts
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Sfydjklm
United States9218 Posts
On July 29 2010 00:44 Sfydjklm wrote: how do u kill brutalisk with lava? I actually had him in the lava several times and he didnt die. Are my forces supposed to be out of the lava? allright so i figured this + Show Spoiler [Brutalisk issue] + the units die instantly in the lava while brutalisk doesnt. I simply put a bunker two squares down the right side ramp + Show Spoiler [Finishing the mission] + pretty much didn't build anything, mined from one location(using both ccs is counter productive- you'll spend more on split defensive forces then gain mined time). Just fly around the map with reapers and collect minerals/rape hatcheries. I got like 3-4k minerals like that | ||
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terranghost
United States980 Posts
I had a force of like 20 reapers (+ the extra reapers that joined my cause) 10medics so my reapers could get healed occasionally. when the lava started coming i told all my scv's to hide in the command centers lifted them off salvaged the bunkers. And would only lose 2-3 turrets everytime the lava came. Even had some war pigs camp by my medics to keep them alive. The bunkers I have course manned with 2 reapers as in this mission they dont attack you with many roaches. =) Brutal difficulty setting FTW On July 28 2010 06:52 Fruscainte wrote: The brutalisk was probably the easiest thing about that level. Was it supposed to be a boss or something? I just kept shooting and backing up, probably the easiest micro trick known to man and it didnt get a single hit off on my marines. It was a joke. As for the expo's, I went in this order: Main, the one north, the one directly east, the one directly south, the next one directly south, the north-western most one, and I win. I don't think it was supposed to be hard unless you made the mistake I did.... Use reapers hit back up hit back up.... *why are my reapers exploding the brutalisk isn't attacking them... Sigh lava... (on another note it got me to kill the brutalisk by lava | ||
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Shiladie
Canada1631 Posts
This was one of those 'all 3 achievs on the first try on brutal' maps... | ||
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NeonFlare
Finland1307 Posts
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JQL
United States214 Posts
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sparC
Germany162 Posts
edit : anyway, you really don't need ~160supply, that's total overkill. | ||
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Whole
United States6046 Posts
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teamsolid
Canada3668 Posts
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Rkie
United States1278 Posts
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Kegsta
Australia17 Posts
Step 1. Clear all Zerg Step 2. Park a command center on the low ground to the right. Step 3. Wait for warning bells, kite the brut to the ramp and let him kill your reaper. Step 4. He will see the CC and attack it. Step 5. when lava is about to rise lift off and the brut will use its AA ability and keep standing in the lava. | ||
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