• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:23
CEST 08:23
KST 15:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)12Reynor: GSL Loss Wasn't About Preparation Format13[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) BGE Stara Zagora to be held again in June 2025
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Etiquete rules in Asl? Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) BGH Auto Balance -> http://bghmmr.eu/ screpdb: new Starcraft reporting tool
Tourneys
[IPSL] Spring 2026 Grand Finals - This Weekend! Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Wildcard Qualifier
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile General RTS Discussion Thread Beyond All Reason Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9756 users

Off-Topic General Discussion - Page 1929

Forum Index > The Shopkeeper′s Inn
Post a Reply
Prev 1 1927 1928 1929 1930 1931 5162 Next
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
Last Edited: 2014-05-12 04:57:10
May 12 2014 04:56 GMT
#38561
Ugh final tomorrow and my last two for the semester on Wed. So tempted to watch tonight's Game of Thrones episode, especially as a book reader, knowing what scene is the main attention for the episode.

Been looping non-stop MGS/Kill Bill songs the entire day. Holy fuqq was the Kill Bill OST good.

Forever Young
Frudgey
Profile Joined September 2012
Canada3367 Posts
May 12 2014 05:09 GMT
#38562
On May 12 2014 12:18 Tooplark wrote:
Maybe I'm weird, but I really enjoy watching the slower-paced matches. Jiggs, Samus, Link are some of my favorites to watch.
Not Jiggs vs Link, though. I'm not that weird.
(and yes i enjoy TvT)

Honestly TvT is my favourite match-up to play in Starcraft 2. TvZ got stale for me just because that's the match up I've done the most by a gross amount and for TvP those Protoss buggers always try to cheese me.
It is better to die for The Emperor than live for yourself.
Tooplark
Profile Joined October 2008
United States3977 Posts
May 12 2014 05:18 GMT
#38563
On May 12 2014 14:09 Frudgey wrote:
Show nested quote +
On May 12 2014 12:18 Tooplark wrote:
Maybe I'm weird, but I really enjoy watching the slower-paced matches. Jiggs, Samus, Link are some of my favorites to watch.
Not Jiggs vs Link, though. I'm not that weird.
(and yes i enjoy TvT)

Honestly TvT is my favourite match-up to play in Starcraft 2. TvZ got stale for me just because that's the match up I've done the most by a gross amount and for TvP those Protoss buggers always try to cheese me.

is SC2 TvT like BW?
That is to say, is it an hour of chess with tanks?
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Gahlo
Profile Joined February 2010
United States35173 Posts
May 12 2014 05:25 GMT
#38564
On May 12 2014 14:18 Tooplark wrote:
Show nested quote +
On May 12 2014 14:09 Frudgey wrote:
On May 12 2014 12:18 Tooplark wrote:
Maybe I'm weird, but I really enjoy watching the slower-paced matches. Jiggs, Samus, Link are some of my favorites to watch.
Not Jiggs vs Link, though. I'm not that weird.
(and yes i enjoy TvT)

Honestly TvT is my favourite match-up to play in Starcraft 2. TvZ got stale for me just because that's the match up I've done the most by a gross amount and for TvP those Protoss buggers always try to cheese me.

is SC2 TvT like BW?
That is to say, is it an hour of chess with tanks?

Wish I could tell you. There's so few TvT matches in Korea it's hard to say. It's more like if BW TvT is Monopoly, SC2 is Kids Monopoly.
Cixah
Profile Joined July 2010
United States11285 Posts
May 12 2014 05:37 GMT
#38565
Game Grumps makes being at work much more enjoyable.
Hug The Goat! Hug the Goat! Hug the Goat!
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
May 12 2014 05:51 GMT
#38566
You could have watched me fail at Dark souls
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Cixah
Profile Joined July 2010
United States11285 Posts
May 12 2014 06:00 GMT
#38567
On May 12 2014 14:51 WaveofShadow wrote:
You could have watched me fail at Dark souls


I don't like Dark Souls. It's like broodwar being hard because of it's old tech limits, but with shitty hit detection/shitty art/shitty controls/laggy game play.

If I wanted those things (see I don't) I'd just play Elder Scrolls III.
Hug The Goat! Hug the Goat! Hug the Goat!
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
May 12 2014 06:03 GMT
#38568
On May 12 2014 15:00 Cixah wrote:
Show nested quote +
On May 12 2014 14:51 WaveofShadow wrote:
You could have watched me fail at Dark souls


I don't like Dark Souls. It's like broodwar being hard because of it's old tech limits, but with shitty hit detection/shitty art/shitty controls/laggy game play.

If I wanted those things (see I don't) I'd just play Elder Scrolls III.

...That's not at all why its hard.

Shitty art? How dare you.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Frudgey
Profile Joined September 2012
Canada3367 Posts
May 12 2014 06:09 GMT
#38569
On May 12 2014 14:37 Cixah wrote:
Game Grumps makes being at work much more enjoyable.

You like Game Grumps? I like Game Grumps. Let's be friends.

@ToolPark: TvT in Starcraft 2 at the gold division is enjoyable because you see all sorts of crazy things. Mass mine, Marauder Hellion, Strictly air, etc. You see it all in the gold division. I don't watch a lot of professional Starcraft 2, so I can't really say what TvT is like at that level. I think TvT in Starcraft 2 is a deal faster than Brood War, if I recall correctly.
It is better to die for The Emperor than live for yourself.
Cixah
Profile Joined July 2010
United States11285 Posts
May 12 2014 06:10 GMT
#38570
On May 12 2014 15:03 GhandiEAGLE wrote:
Show nested quote +
On May 12 2014 15:00 Cixah wrote:
On May 12 2014 14:51 WaveofShadow wrote:
You could have watched me fail at Dark souls


I don't like Dark Souls. It's like broodwar being hard because of it's old tech limits, but with shitty hit detection/shitty art/shitty controls/laggy game play.

If I wanted those things (see I don't) I'd just play Elder Scrolls III.

...That's not at all why its hard.

Shitty art? How dare you.


Were not going into that can of worms, My whole point is that it was made as an executive decision to have things that deliberately detract from game play to make it more difficult. You had a perfectly good action RPG on the level of Skyrim without those effects and now you have a game that is "Heralded" as one of the hardest games in the world for the simple reason of bad design.

I'm more angry that people like this game, than I am that the game is "hard".
Hug The Goat! Hug the Goat! Hug the Goat!
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
Last Edited: 2014-05-12 06:32:35
May 12 2014 06:31 GMT
#38571
--- Nuked ---
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
May 12 2014 06:39 GMT
#38572
On May 12 2014 15:10 Cixah wrote:
Show nested quote +
On May 12 2014 15:03 GhandiEAGLE wrote:
On May 12 2014 15:00 Cixah wrote:
On May 12 2014 14:51 WaveofShadow wrote:
You could have watched me fail at Dark souls


I don't like Dark Souls. It's like broodwar being hard because of it's old tech limits, but with shitty hit detection/shitty art/shitty controls/laggy game play.

If I wanted those things (see I don't) I'd just play Elder Scrolls III.

...That's not at all why its hard.

Shitty art? How dare you.


Were not going into that can of worms, My whole point is that it was made as an executive decision to have things that deliberately detract from game play to make it more difficult. You had a perfectly good action RPG on the level of Skyrim without those effects and now you have a game that is "Heralded" as one of the hardest games in the world for the simple reason of bad design.

I'm more angry that people like this game, than I am that the game is "hard".


Not to burst your bubble but Skyrim(at least base) is pretty terrible when it comes to the action part of action RPG. That's why it devolves into a glitch fest at high difficulties. It has no way of actually increases difficulty aside from bigger numbers due to how bad the combat system is.

The shitty hit detection/controls/laggy gameplay are things I've never experienced. Is this for console only or Dark Souls without pc fix?
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
Last Edited: 2014-05-12 06:48:20
May 12 2014 06:46 GMT
#38573
Wow so many times have I've seen/heard people mention both Skyrim/Dark Souls (whether on purpose or just happen to bring the two up). I remember when Dark Souls came out, went and bought both a round the same time.

Only bought Skyrim on recommendation from friends who LOVED the previous games before Skyrim. Worst money I've ever spent on a game. Maybe it's because I only spent 3-4 hours on it, but I don't think I can understand the appeal of it. Of course, I bought the two around the same time, so I was more eager to just play Dark Souls at the time.

And console Dark Souls does have some some problems the PC version fixes I hear. There are huge drops of frame rate in Blighttown/Cave of Giants, and in PVP, it's hilarious how many times you see somebody roll and you swing at them, then a flash and he's now backstabbing you. Never had problems with controls though.
Forever Young
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
May 12 2014 06:55 GMT
#38574
I would give my left testicle to have Dark Soulsesque combat with Bethesda world building and adventure. The main issue I have with all Elder Scrolls game is how lackluster the combat system is where as they do the world so dam well. Add these two together and you have the greatest action RPG of all time. Pity we'll most likely never see this. It's would be like asking for a non-buggy Obsidian game.
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
Last Edited: 2014-05-12 07:00:37
May 12 2014 06:57 GMT
#38575
On May 12 2014 15:10 Cixah wrote:
Show nested quote +
On May 12 2014 15:03 GhandiEAGLE wrote:
On May 12 2014 15:00 Cixah wrote:
On May 12 2014 14:51 WaveofShadow wrote:
You could have watched me fail at Dark souls


I don't like Dark Souls. It's like broodwar being hard because of it's old tech limits, but with shitty hit detection/shitty art/shitty controls/laggy game play.

If I wanted those things (see I don't) I'd just play Elder Scrolls III.

...That's not at all why its hard.

Shitty art? How dare you.


Were not going into that can of worms, My whole point is that it was made as an executive decision to have things that deliberately detract from game play to make it more difficult. You had a perfectly good action RPG on the level of Skyrim without those effects and now you have a game that is "Heralded" as one of the hardest games in the world for the simple reason of bad design.

I'm more angry that people like this game, than I am that the game is "hard".

It's interesting that you'd say Skyrim would be something to strive for gameplay-wise when it had awful combat that was really nothing more than pressing a button when something was in front of you. People who played Skyrim for the combat most likely did not have a fun time. Don't get me wrong, Skyrim is one of my favorite games of all time, but because of the atmosphere and the world, not because of the combat system. What gets me about Dark Souls is that it has both engaging and skill-based gameplay and what I personally believe to be some of the best storytelling and art direction in a game.

The "Hardest game ever" shtick is a gimmick, but it's in no way intrinsic to the game, despite how much it's advertised and discussed. In my personal experience, when I talk to people about Dark Souls, the ones who talk for more than ~a minute about the difficulty either haven't actually ever played it, or only played it briefly. Other than that, it's practically a non-factor. Most games I'm able to blame the game itself for killing me, Dark Souls I rarely can, because it's simply well-adjusted to its skillcap. Take Kingdom Hearts and IWBTG, for example. Kingdom Hearts gets a lot of flak for being too easy, and, well, it is. The best speedrunners in Kingdom Hearts are the ones that aren't the most mechanically sound, but rather have the knowledge of what kills the fastest. Enix tried to remedy the problem by slapping a damage buff on all the enemies, and while that certainly makes it harder, it reduces the playstyle to just being conservative. The skillcap was still too low. It's too easy because the player is given every tool they need to win, and then some. This also creates fun gameplay, because it's hard to blame anyone but yourself on the rare occasion that you do die. It's clear that you have the tools to overcome any situation the game presents you with.

In I Wanna Be The Guy, the skillcap is very high. Speedrunners on the game continue to blow my mind with how good they are. However, the game has things that you simply cannot avoid dying to once or twice. Be it spikes randomly coming out of a wall without any possible warning, or Ryu flying out of a propeller to tatsumaki your face, deaths for a first-time player are literally inevitable because the player simply isn't given the tools to deal with it.

Dark Souls gameplay is great imo because it takes the high skillcap of IWBTG, and successfully combines it with the ability to solve any situation with the tools presented to someone playing the game for the first time. It's fast-paced, reactive, and unlike Kingdom Hearts, has the difficulty scaled enough to match the sheer amount of tools to win you have at your disposal.

I understand your point that some of the gameplay is just lazy bullshit that would never be forgiven in a game if that game wasn't labeled as "hard." There are those moments of gimmickiness in the game, and I hate them. But they are relatively few and far between. There were plenty of moments where I get really angry at the difficulty and think to myself "did they really have to make it that hard?" My answer 99% of the time was absolutely yes. There's inevitably a price for giving one the amount of tools that Dark Souls gives you. Make it too easy, and you get another Kingdom Hearts, where the game is just too easy, except Dark Souls does not have the particular flair to pull it off like Kingdom Hearts does. The game's downfall is not that it is too hard, but rather that it received the label as a "really hard game." People come in thinking that they started with the difficulty level in mind, and then built the game around that difficulty level (thus leading to a lot of so-called "artificial difficulty"). While there are DEFINITELY one or two instances of artificial difficulty (mimics, those fucking toxin snipers), the game is not based around purposefully being difficult for the sake of difficulty. It's difficult to allow the gameplay that they put in to thrive.

On a sidenote, I really think that the art direction is excellent. I can get not liking it, but saying that it's bad is something else entirely and I'm surprised you think that way. What about it really makes you think it's shitty?

The Teut Long Didn't Read is basically that the game isn't hard for the sake of being hard, but rather it's hard so that the gameplay that is so versatile is able to thrive. It just was marketed (poorly, imo) on the gimmick that it was a really hard game, which made people expect that every design choice was made to fuck with you rather than make a good game.

I just really like Dark Souls, k?

EDIT: Wow a lot of people posted in the time it took me to write this.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
May 12 2014 07:06 GMT
#38576
l0l, wtf did you expect. That's a page of text, no kid.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
Last Edited: 2014-05-12 07:07:58
May 12 2014 07:06 GMT
#38577
I read a little of the stuff on the wiki I've apparently gone past---holy shit is this game deeper than it looks.
How the fuck is it possible that I've missed so much? Am I that bad or is stuff really that well-hidden/obscure that you tend not to find it until you read a walkthrough/played a bunch of characters/ amassed 100+ hours?

+ Show Spoiler +
Like I never in my life would have known to go back to the Undead Asylum, nor how the fuck to do it (unless it shows you how or some shit later on in the game, which I don't think it does)
I mean it seems for the most part I'm picking up all the items/exploring each area to almost thef ullest extent, but if I miss one part of it, it seems like that causes me to miss a TON of shit. Like apparently there's a whole area in Darkroot garden that I missed somehow (aside from the Hydra thing which I purposefully avoided) and that doesn't even count the Drake area that I was too afraid to go through.
AND apparently I could have done New Londo ruins already but I thought I wasn't supposed to be there yet 'cause unhittable ghosts---no you're actually supposed to just avoid them if you can or apparently curse yourself to kill them? How the fuck would I ever have figured that out?? It's so unconventional to most games/modern gameplay but it's amazing in that it actually makes you HAVE to think about what you're doing---I'm used to assuming that 'I'm not supposed to be here yet' in most RPGs when shit gets too hard but I think it's that kind of thinking that has fucked me a little here. You can ALWAYS be anywhere in this game. It honestly makes me wonder though for all the people on my stream giving me advice all the time---did you REALLY figure out all of the shit I'[m constantly missing your first time through without looking stuff up/help?


When I play Dark Souls 2 I'm going to have a very different approach to things I think....

P.S. What's hard about mimics or the toxin snipers? I mean I get the annoyance of the snipers and it probably would have been worse had I not received a slight hint re: that shield, but they're not THAT bad....
And yeah mimics---now I simply slash every chest I see first. Ezpz. The mimics themselves aren't hard to kill.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Cixah
Profile Joined July 2010
United States11285 Posts
Last Edited: 2014-05-12 07:16:48
May 12 2014 07:09 GMT
#38578
The art is bad because it makes my eyes bleed. The texture work has it's merits, but from environment blockyness to shoddy camera work when playing with a controller I couldn't sit through Dark Souls, let alone Demon Souls or the new one. When I first pop the game in to when I'm done playing, every part of my brain is saying "You aren't having fun." so I just stop.

This was back on the PC and I wasn't aware of any updates, so I might go back and give it a shot. I just dislike the whole circle jerk community behind a game that inherently punishes you for everything.

EDIT:
I said Elder Scrolls 3, not Skyrim. As in the one before Oblivion, as in the one that some people enjoy because it still has the DND based rolls that cause the "Shitty" hit detection I was referring to.

In Demon Souls when I was playing the game for the first time, I could litterally walk up to anything and be like "ITS HAMMER TIME" and crush into them. Which would then follow through with me promptly dead due to the fact that it hit me 3 times because the hammer, even though it had connected with them and done damage, didn't "Connect" correctly and caused me to get put on my ass by some dickwad with a sword. Very similarly to ES3.
Hug The Goat! Hug the Goat! Hug the Goat!
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
May 12 2014 07:17 GMT
#38579
On May 12 2014 16:06 WaveofShadow wrote:
I read a little of the stuff on the wiki I've apparently gone past---holy shit is this game deeper than it looks.

P.S. What's hard about mimics or the toxin snipers? I mean I get the annoyance of the snipers and it probably would have been worse had I not received a slight hint re: that shield, but they're not THAT bad....
And yeah mimics---now I simply slash every chest I see first. Ezpz. The mimics themselves aren't hard to kill.

Toxin Snipers, unless you're prepared for them (which nobody is the first time it happens) will kill you. There is nothing you can feasibly do about it unless you are ungodly fast at busting out moss clumps upon seeing and processing that you have been hit with a new type of toxin that will kill you out of seemingly nowhere. It happens to everyone. Mimics are the same way. After that first instance, it's a simple thing to learn from that experience and never let it happen again (and that learning process is another reason that I love the game), but that first time the death is practically inevitable because at no point previously in the game are you given tools to deal with the situation before it happens. In Sen's fortress, you can see the traps and reasonably conjecture that you should step around them (or die because you're inattentive, in which case it's your fault), and most of the challenges in the game fall down the route of "I know what I could have done there." Upon first contact with snipers or mimics, you don't think back and go "yeah that was my bad for not recognizing the danger," simply because you were never given the chance. I think, however, that this artificial difficulty is more of a crutch that critics fall back on rather than an actual cause for this game being bad.

Also, you have to play through the games multiple times (or just spend a ton of time on the wiki/lorevideos on youtube) to really pick up the details they leave plot-wise. Nobody is able to gather all of the information that is presented to them through the world on their first try.
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
May 12 2014 07:22 GMT
#38580
To be fair Wave, I don't know how anyone knew about the + Show Spoiler +
method to return to the Undead Asylum part. I remember my friend linked me a YT video of how to.


Would of kept watching stream had it not been finals
Forever Young
Prev 1 1927 1928 1929 1930 1931 5162 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft786
oGsTOP 127
StarCraft: Brood War
Bale 17
ajuk12(nOOB) 16
Icarus 13
Dota 2
NeuroSwarm148
League of Legends
JimRising 710
Counter-Strike
Coldzera 1191
Other Games
summit1g5527
C9.Mang0287
XaKoH 178
RuFF_SC285
Trikslyr13
Organizations
Other Games
gamesdonequick1801
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH298
• practicex 26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota283
League of Legends
• Stunt643
Upcoming Events
Replay Cast
2h 37m
CrankTV Team League
4h 37m
WardiTV Qualifier
5h 37m
Epic.LAN
6h 37m
Big Brain Bouts
9h 37m
SHIN vs Elazer
Percival vs Nicoract
Reynor vs Lambo
Replay Cast
17h 37m
RSL Revival
1d 2h
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
1d 3h
Epic.LAN
1d 6h
IPSL
1d 9h
Dragon vs Hawk
[ Show More ]
RSL Revival
2 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
2 days
OSC
2 days
IPSL
2 days
Bonyth vs Ret
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
PiGosaur Cup
4 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.