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Off-Topic General Discussion - Page 1329

Forum Index > The Shopkeeper′s Inn
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mordek
Profile Blog Joined December 2010
United States12704 Posts
March 04 2014 18:17 GMT
#26561
I'm a big fan of testing the structural integrity of every cave I enter after the party is inside.
It is vanity to love what passes quickly and not to look ahead where eternal joy abides. Tiberius77 | Mordek #1881 "I took a mint!"
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-03-04 18:20:27
March 04 2014 18:18 GMT
#26562
On March 05 2014 02:41 Requizen wrote:
CR is Challenge Rating. I don't know how Next works with combat, but in 3.5 each monster has a CR to indicate their difficulty. For example, a CR 9 monster should be an acceptable challenge for a party of average level 9 who have moderate preparation and supplies. A party with average level 8 would have a bit more of a challenge with it, etc.

It's kinda iffy in 3.5, since as the party gets higher level CRs are kinda wonky, depending on the classes and gear, so you need to start looking at the monster's statlines and if they have magic/special abilities that make them harder/easier.

To expound on this a little bit, a party is expected to be able to handle ~5 encounters of Encounter Level equal to the party's level in a day assuming they're fully recovered (full hit point recovery, all casters with spells fully memorized, no random afflictions lingering about). Encounter levels beyond that aren't out of the question, they're just expected to use up more of the party's resources.

Strictly speaking, an encounter that's 4-5 levels higher than the party is actually supposed to be doable for a party that's pushed to its limit (uses their entire day's resources plus more permanent resources like potions/scrolls/wands)--anything higher than that is not expected to be reasonable without some extreme ingenuity, DM intervention, or somebody dying. However, note that for a low level party, you have to be more conservative than that, because low level encounters are subject to much more variance and the party has less lifelines when something bad happens. Usually an EL 3-4 encounter is the most you'd risk with a level 1 party.
Moderator
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
March 04 2014 18:20 GMT
#26563
On March 05 2014 03:04 Requizen wrote:
What's the meta in SC2 nowadays? I've been meaning to watch more.

hate protoss and make swarm hosts basically. then turtle so hard kespa fucks with you.
BW pros training sc2 is like kiss making a dub step album.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
March 04 2014 18:23 GMT
#26564
On March 05 2014 03:18 TheYango wrote:
Show nested quote +
On March 05 2014 02:41 Requizen wrote:
CR is Challenge Rating. I don't know how Next works with combat, but in 3.5 each monster has a CR to indicate their difficulty. For example, a CR 9 monster should be an acceptable challenge for a party of average level 9 who have moderate preparation and supplies. A party with average level 8 would have a bit more of a challenge with it, etc.

It's kinda iffy in 3.5, since as the party gets higher level CRs are kinda wonky, depending on the classes and gear, so you need to start looking at the monster's statlines and if they have magic/special abilities that make them harder/easier.

To expound on this a little bit, a party is expected to be able to handle ~5 encounters of Encounter Level equal to the party's level in a day assuming they're fully recovered (full hit point recovery, all casters with spells fully memorized, no random afflictions lingering about). Encounter levels beyond that aren't out of the question, they're just expected to use up more of the party's resources.

Strictly speaking, an encounter that's 4-5 levels higher than the party is actually supposed to be doable for a party that's pushed to its limit (uses their entire day's resources plus more permanent resources like potions/scrolls/wands)--anything higher than that is not expected to be reasonable without some extreme ingenuity, DM intervention, or somebody dying. However, note that for a low level party, you have to be more conservative than that, because low level encounters are subject to much more variance and the party has less lifelines when something bad happens. Usually an EL 3-4 encounter is the most you'd risk with a level 1 party.


This is very good to know. Thanks.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Requizen
Profile Blog Joined March 2011
United States33802 Posts
March 04 2014 18:24 GMT
#26565
On March 05 2014 03:18 TheYango wrote:
Show nested quote +
On March 05 2014 02:41 Requizen wrote:
CR is Challenge Rating. I don't know how Next works with combat, but in 3.5 each monster has a CR to indicate their difficulty. For example, a CR 9 monster should be an acceptable challenge for a party of average level 9 who have moderate preparation and supplies. A party with average level 8 would have a bit more of a challenge with it, etc.

It's kinda iffy in 3.5, since as the party gets higher level CRs are kinda wonky, depending on the classes and gear, so you need to start looking at the monster's statlines and if they have magic/special abilities that make them harder/easier.

To expound on this a little bit, a party is expected to be able to handle ~5 encounters of Encounter Level equal to the party's level in a day assuming they're fully recovered (full hit point recovery, all casters with spells fully memorized, no random afflictions lingering about). Encounter levels beyond that aren't out of the question, they're just expected to use up more of the party's resources.

Strictly speaking, an encounter that's 4-5 levels higher than the party is actually supposed to be doable for a party that's pushed to its limit (uses their entire day's resources plus more permanent resources like potions/scrolls/wands)--anything higher than that is not expected to be reasonable without some extreme ingenuity, DM intervention, or somebody dying. However, note that for a low level party, you have to be more conservative than that, because low level encounters are subject to much more variance and the party has less lifelines when something bad happens. Usually an EL 3-4 encounter is the most you'd risk with a level 1 party.

Yango, what is a subject that you don't know anything about? Because you being this smart is starting to get annoying
It's your boy Guzma!
TheYango
Profile Joined September 2008
United States47024 Posts
March 04 2014 18:26 GMT
#26566
Also, as far as roleplaying goes, I've always felt like the SCP universe was the perfect setting for a roleplaying group, but have never found an appropriate system to play it with, nor a group with enough familiarity with the setting.
Moderator
Requizen
Profile Blog Joined March 2011
United States33802 Posts
March 04 2014 18:33 GMT
#26567
On March 05 2014 03:26 TheYango wrote:
Also, as far as roleplaying goes, I've always felt like the SCP universe was the perfect setting for a roleplaying group, but have never found an appropriate system to play it with, nor a group with enough familiarity with the setting.

Doesn't Call of Cthulhu seem like it would fit in some regards? It would probably require some re-jiggering to make the universe SCP instead of Lovecraft, but overall there's a lot of the same elements: regular people, cosmic horrors, insanity, mystery.

Though how would you run it? With known SCPs, as agents interacting with them? As field agents finding new horrors? Or like Containment Breach?
It's your boy Guzma!
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
March 04 2014 18:40 GMT
#26568
Yango you're the biggest nerd
Bronze player stuck in platinum
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-03-04 18:42:22
March 04 2014 18:42 GMT
#26569
New horrors would probably allow the most variation in experiences.

On March 05 2014 03:40 Nos- wrote:
Yango you're the biggest nerd

I know.
Moderator
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
March 04 2014 18:42 GMT
#26570
On March 05 2014 03:40 Nos- wrote:
Yango you're the biggest nerd

False. He's just a terror.
God Bless
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-03-04 18:48:44
March 04 2014 18:48 GMT
#26571
On March 05 2014 03:24 Requizen wrote:
Show nested quote +
On March 05 2014 03:18 TheYango wrote:
On March 05 2014 02:41 Requizen wrote:
CR is Challenge Rating. I don't know how Next works with combat, but in 3.5 each monster has a CR to indicate their difficulty. For example, a CR 9 monster should be an acceptable challenge for a party of average level 9 who have moderate preparation and supplies. A party with average level 8 would have a bit more of a challenge with it, etc.

It's kinda iffy in 3.5, since as the party gets higher level CRs are kinda wonky, depending on the classes and gear, so you need to start looking at the monster's statlines and if they have magic/special abilities that make them harder/easier.

To expound on this a little bit, a party is expected to be able to handle ~5 encounters of Encounter Level equal to the party's level in a day assuming they're fully recovered (full hit point recovery, all casters with spells fully memorized, no random afflictions lingering about). Encounter levels beyond that aren't out of the question, they're just expected to use up more of the party's resources.

Strictly speaking, an encounter that's 4-5 levels higher than the party is actually supposed to be doable for a party that's pushed to its limit (uses their entire day's resources plus more permanent resources like potions/scrolls/wands)--anything higher than that is not expected to be reasonable without some extreme ingenuity, DM intervention, or somebody dying. However, note that for a low level party, you have to be more conservative than that, because low level encounters are subject to much more variance and the party has less lifelines when something bad happens. Usually an EL 3-4 encounter is the most you'd risk with a level 1 party.

Yango, what is a subject that you don't know anything about? Because you being this smart is starting to get annoying

Probably that one. It's meta enough to work on a self-professed nerd.

(Professed looks so weird, wtf is that written form.)
Cant take LMS hipsters serious.
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
Last Edited: 2014-03-04 18:51:32
March 04 2014 18:51 GMT
#26572
This thread keeps me sane through out the day

Edit: wave hope you like the weapon upgrade!
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
March 04 2014 19:09 GMT
#26573
Same boat as you sonib: want to play some D3, DESPERATELY have to finish some campaign writing. T_T Saturday deadline and so much more to do!
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Requizen
Profile Blog Joined March 2011
United States33802 Posts
March 04 2014 19:13 GMT
#26574
Dammit Yango I need to work, why you link SCP to me? Still so many I haven't read...
It's your boy Guzma!
Tooplark
Profile Joined October 2008
United States3977 Posts
March 04 2014 19:13 GMT
#26575
One time, I was running a large group, 8 people or so (never do this it's a terrible idea unless you have incredible BW pro multitasking ability). Before the game, three of my players got together and decided to wreck everything. They rolled up evil necromancer wizards, abusing the rule that wizards can copy spells from each others' spellbooks. One of them took a bunch of undead creation boosting feats. They bumped into a pack of velociraptors and came out of the encounter with the most fearsome skeletal dinos ever visited upon creation. Then they built up a skeletal army and "defended" a town from their own skeleton invasion force.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Requizen
Profile Blog Joined March 2011
United States33802 Posts
March 04 2014 19:17 GMT
#26576
First, those guys suck. I'm all for sidequesting and messing with the DM a bit, but people that intentionally destroy the game and go full Henderson usually are annoying players and I don't want them anywhere near my game.

Second, that size is waaaay too big. 4-5 is as big as I could go and even that would be difficult, imo. 3 has always been my favored size.
It's your boy Guzma!
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
March 04 2014 19:25 GMT
#26577
On March 05 2014 04:09 AsmodeusXI wrote:
Same boat as you sonib: want to play some D3, DESPERATELY have to finish some campaign writing. T_T Saturday deadline and so much more to do!

Bro, writing is so easy. I write classic poems with little to no practice at all. Just need some motivation
God Bless
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
March 04 2014 19:25 GMT
#26578
The group I occasionally play in has 6-8 players. It's incredibly hectic and can get very drawn out at times, but that's mostly due to the fact that we're always drunk when we're playing.

That group has 2 DMs, but that many players is still too many.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
March 04 2014 19:26 GMT
#26579
On March 05 2014 04:25 Roffles wrote:
Show nested quote +
On March 05 2014 04:09 AsmodeusXI wrote:
Same boat as you sonib: want to play some D3, DESPERATELY have to finish some campaign writing. T_T Saturday deadline and so much more to do!

Bro, writing is so easy. I write classic poems with little to no practice at all. Just need some motivation


I've seen your classic poems.

Not all of us are cancer-writing savants.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
March 04 2014 19:28 GMT
#26580
On March 05 2014 04:26 AsmodeusXI wrote:
Show nested quote +
On March 05 2014 04:25 Roffles wrote:
On March 05 2014 04:09 AsmodeusXI wrote:
Same boat as you sonib: want to play some D3, DESPERATELY have to finish some campaign writing. T_T Saturday deadline and so much more to do!

Bro, writing is so easy. I write classic poems with little to no practice at all. Just need some motivation


I've seen your classic poems.

Not all of us are cancer-writing savants.

Sir, my latest poem is going to be a classic once it hits the right market.
God Bless
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