• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:49
CET 15:49
KST 23:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)20Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
PhD study /w SC2 - help with a survey! Oliveira Would Have Returned If EWC Continued StarCraft 2 not at the Esports World Cup 2026 [Short Story] The Last GSL Stellar Fest "01" Jersey Charity Auction
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Fantasy's Q&A video [ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1537 users

Off-Topic General Discussion - Page 1249

Forum Index > The Shopkeeper′s Inn
Post a Reply
Prev 1 1247 1248 1249 1250 1251 5162 Next
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
February 24 2014 16:25 GMT
#24961
On February 25 2014 01:19 jcarlsoniv wrote:
Show nested quote +
On February 25 2014 01:11 AsmodeusXI wrote:
On February 25 2014 01:10 wei2coolman wrote:
On February 25 2014 01:03 AsmodeusXI wrote:
Question: what would do y'all think it would take to make a successful PC bang/modern arcade in the US? What would make you want to go to something like that or what would've interested you as a kid for something like that?

Nothing realistically. The prices would have to be so low to justify it, that you would lose money doing so.


That's partially the idea. The thought is making this as a non-profit kind of thing with something like a low-ish monthly subscription for entry. Of course, I don't want to starve to death, but this is just an idea bouncing around in my head anyways.


There's a big difference between not-for-profit and breaking even. A non-profit business is absolutely allowed to make a profit, as long as the primary objective (read: mission statement) is not to make money. That's how schools are able to get away with it. What you seem to be describing is a business that struggles to stay afloat. As your financial manager, I strongly suggest you aim at making a profit.

edit: if you want it to be a charity type thing...how would you spin it so that your main objective isn't to make money? (not criticizing, truly curious)


My hope for it would be a place that people of all walks of life could come and play games in person together. Open up the computers and consoles I love to people who might not be able to afford them by making it accessible and cheap. Ideally this kind of thing could be a destination for kids instead of I dunno... being out on the streets or something. And from the "arcade" roots it could span out into things like having a few classes on weekends for things like game programming (or programming in general), host game jams and other gaming-related talks, and generally be a pleasant place for fun and some education.

And before you make fun of me, let me reiterate: EARLY CONCEPT IDEA.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
February 24 2014 16:25 GMT
#24962
West coast in Cali would be your best bet. Isn't that the main place for blizzard things and lcs? Could tie in pros stopping by and signing autographs and playing with kids at the LAN since most pro teams live in that area
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
Last Edited: 2014-02-24 16:25:59
February 24 2014 16:25 GMT
#24963
To be honest Asmo, I can see it working, but it's very hard.

1) You need to find a cheap place to rent out in a very packed city. Higher number of people = higher probability of them visiting if you're within their radius of travel. You need exposure, people passing by on a daily basis. But I don't know how to keep the cost down because if you want a good place (something like a NYC), renting some place out is super expensive, so good luck.

2) Pricing has to be reasonable. If you want to make $, you'd have to charge more, but if you want to attract people, probably 2 bucks an hour will get them to come. Also, in terms of the games offered, realistically if you attempt to diversify, it just makes the cost of upkeep so much higher because you have to invest in computers, TVs, and whatever other games you want to maintain.
God Bless
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-02-24 16:28:02
February 24 2014 16:25 GMT
#24964
On February 25 2014 01:17 AsmodeusXI wrote:
Show nested quote +
On February 25 2014 01:15 wei2coolman wrote:
On February 25 2014 01:11 AsmodeusXI wrote:
On February 25 2014 01:10 wei2coolman wrote:
On February 25 2014 01:03 AsmodeusXI wrote:
Question: what would do y'all think it would take to make a successful PC bang/modern arcade in the US? What would make you want to go to something like that or what would've interested you as a kid for something like that?

Nothing realistically. The prices would have to be so low to justify it, that you would lose money doing so.


That's partially the idea. The thought is making this as a non-profit kind of thing with something like a low-ish monthly subscription for entry. Of course, I don't want to starve to death, but this is just an idea bouncing around in my head anyways.

Any business model which teeters on success of near net profit of 0 is bound to fail, since there's no room for error.
You would probably have to charge less than 2 bucks an hour. If you wanted to do an hourly subscription model.


I mean, I did mean non-profit as in like... charity-kind-of-thing, but point taken regardless.

Don't get me wrong, you could totally create a successful business out of it, but it's insanely rare to do it. Especially without a lot of capital. You would have to have at least 20 computers, so you could host tournaments to draw in people. That's 20k(assuming you build all of these by hand, as to avoid paying for labor costs). Doesn't even include monitors+mouse+keyboard, which is another 200 for each computer. So that's 4k. Also got to include desks+chairs, and comfortable chairs is a huge selling point, since you want to have people feel comfortable enough to stay all day. So good chairs is another 200 to 300 each, with desks another 200 per 2~3 people. As you can see the costs start piling up real quick, that doesn't even include TV's and consoles.

http://www.howies.com/

This is probably the kind of place you'd be aiming to create.

Also the real money is going to be from food+drinks you sell, and possibly equipment.
liftlift > tsm
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2014-02-24 16:35:33
February 24 2014 16:27 GMT
#24965
On February 25 2014 01:12 Xenocide_Knight wrote:
Show nested quote +
On February 24 2014 11:08 Carnivorous Sheep wrote:
If you don't have an activity to do at a meet-up (like a board/card game), chances are a lot of people would just sit there awkwardly sipping their drinks and pretending to check their phone.

Just go to dinner! The go-to korea TL meetup. You can never run out of things to say about food that is too spicy/hot/good/cheap/expensive/etc

Fkin' restaurant, couldn't get to the talkative ones. >:[
We passed a Korean BBQ on our way though, I'd be able to find it again if I wander nearby, with everything you guys have been saying about Korean BBQ I should try that at least once. I'm not really a spicy foods or gravy kind of guy so it probably won't be anything special to me.

Haven't met any TLers 'cept the people who introduced me to the site, but then again, France.

Redheads OP, too bad I don't know any right now.

I know of a fun "freeform" system, where basically you describe your character, give it 3 "traits" that you decide upon (they must add up to a certain total iirc), and... that's all. Players describe their actions with all the details hey want, and the GM decides which trait relates to it, gives them a number of d6 to cast depending on the "quality" (read: inventiveness, badassery, lyricism, etc.), the action is a success if some die score less than said trait.
It's obviously fairly simple and you try to accomodate the scenario with the traits (you won't go for a mystery thing if they're all combat/performing-"oriented"), and it lets people express themselves and do all sorts of big plays without having to bother with too much die rolls, plus it gives you the liberty to say "nope, won't work" as the GM since they can't rely on any rule to contest it.
Cant take LMS hipsters serious.
phyvo
Profile Blog Joined April 2009
United States5635 Posts
February 24 2014 16:39 GMT
#24966
The closest thing I've ever seen to a pc bang in the US is a place near my house that has an arcade, store, and regularly hosts video game tournaments (mainly console where the organizer has to make sure there are enough TVs and setups for everyone). It's obviously not really the same though.
"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
February 24 2014 16:39 GMT
#24967
On February 25 2014 01:25 AsmodeusXI wrote:
Show nested quote +
On February 25 2014 01:19 jcarlsoniv wrote:
On February 25 2014 01:11 AsmodeusXI wrote:
On February 25 2014 01:10 wei2coolman wrote:
On February 25 2014 01:03 AsmodeusXI wrote:
Question: what would do y'all think it would take to make a successful PC bang/modern arcade in the US? What would make you want to go to something like that or what would've interested you as a kid for something like that?

Nothing realistically. The prices would have to be so low to justify it, that you would lose money doing so.


That's partially the idea. The thought is making this as a non-profit kind of thing with something like a low-ish monthly subscription for entry. Of course, I don't want to starve to death, but this is just an idea bouncing around in my head anyways.


There's a big difference between not-for-profit and breaking even. A non-profit business is absolutely allowed to make a profit, as long as the primary objective (read: mission statement) is not to make money. That's how schools are able to get away with it. What you seem to be describing is a business that struggles to stay afloat. As your financial manager, I strongly suggest you aim at making a profit.

edit: if you want it to be a charity type thing...how would you spin it so that your main objective isn't to make money? (not criticizing, truly curious)


My hope for it would be a place that people of all walks of life could come and play games in person together. Open up the computers and consoles I love to people who might not be able to afford them by making it accessible and cheap. Ideally this kind of thing could be a destination for kids instead of I dunno... being out on the streets or something. And from the "arcade" roots it could span out into things like having a few classes on weekends for things like game programming (or programming in general), host game jams and other gaming-related talks, and generally be a pleasant place for fun and some education.

And before you make fun of me, let me reiterate: EARLY CONCEPT IDEA.


I mean, it sounds like a very cool idea. As wei2 illustrated, large amounts of capital for initial investment would be necessary. Beyond that, your overhead would be a challenge to overcome. Rent for a high traffic area, utilities (electricity QQ), refreshments, labor (labor costs wouldn't be huge, you wouldn't need more than 2 employees really).

As a non-profit venture, it would be hard to actually succeed without some lucrative, philanthropic backing. PC Bangs in America struggle as it is, but a low cost PC Bang aimed to help gather younger people for social gaming would be a cool thing.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
February 24 2014 16:42 GMT
#24968
I've heard of people attempting this before.
Essentially the idealism is high but the reality of the situation is it just doesn't happen. (It is probably not coincidental that this kind of idealism reminds me of those who post on TL hoping to 'go pro.')
It is nearly impossible to make a profit on this kind of a venture.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 24 2014 16:55 GMT
#24969
Notes on TTRPGs and DMs:

1) Figure out what kind of DM you want to be, first. If you're the type of DM that likes combat every session, you don't want to design a story-heavy universe. Also make sure the system works for the type of game you're going to be running. If you want horror and mystery, Call of Cthulu is much better than D&D. D&D itself is a combat-heavy system, so if you want an RP heavy campaign, maybe try something else. For specific settings (like Pokemon or 40k), some systems exist.

Corollary: Make sure your players want to play the type of game you're going to be running. If you write an RP heavy campaign and they build a bunch of meatheads and hair-trigger wizards, it won't mesh well. On the flip side, if they build a bunch of diplomancers, combat will be arduous for them.

2) Plan plan plan. Trust me from experience, a campaign (or even just a single session) isn't something you can just "wing". Not even part of it. Know your setting better than the real world. There's a massive difference between a loosely-thought-up enemy fortress and one where you know the layout, entrances, building materials, patrol routes, and hiding spots right in your notes.

3) At the same time, get really good at improvising. Without a doubt, at some point your players are just going to go wildly off track and you have to be ready for that. You might put a giant zombie in their way expecting a fight or plan, but they'll figure out a way to get around it in two minutes that you didn't think of. Prepare as much as you can, but there's still a lot of times where you have to suddenly create a whole new challenge on the fly because they screwed over your original plan.

4) Remember, though, railroading is bad. You might give them a path and a quest and they'll just go "hey, I'd rather do this right now" and walk the other way. Don't force them to follow the story. Either encourage them to follow it (hopefully with good writing, possibly with threats or rewards), or let them sidequest for a bit and then link it back to the main story via plot hooks. No one likes the DM that is so rigid that he basically plays the game for them. It's your setting, but it's their story.

5) Have a couple good DM controlled characters. Villains or NPC allies, have a couple that you've developed really well and know as well as the players know the PCs. It adds a lot of depth and gives a familiar face that they can latch onto (instead of Guard #183 or another dead Orc). Also, when it comes to combat, there's a world of difference between a random monster from the Monster Manual and a character that you know all of their abilities and tactics.

6) Let the players have fun, but keep a leash on things. The point is to have a good time, sure, but some players can and will ruin everything for teh lulz. They will derail the story, they will do random acts of randomness to sidetrack things, they'll specifically try to get the good guys pissed at them or even go pure evil in a good-aligned campaign just for kicks. I'm not saying your friends are that bad or "that guy", but sometimes players just want to see how far they can push things. No one wants to be the no-fun DM, but you're also there to keep things on track and under control. Warn them, talk to them OOC, and if worse comes to worst, make the PC pay for their actions via repercussions or death.

7) Have fun. You might be running a serious campaign, but you don't want everyone to leave is a super somber or bored mood. Let the players be wacky every now and then. Introduce a fun element or recurring gag. Make the combat super fun (like fighting a giant mummified bunny that poops ghouls). If you and your friends are getting together and laughs and good times aren't being had, then you probably should stop playing.
It's your boy Guzma!
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
February 24 2014 16:59 GMT
#24970
+ Show Spoiler +
On February 25 2014 01:22 WaveofShadow wrote:
We should totally do a TO meet-up once I'm back in the city.
Soniv COME VISIT
On February 25 2014 01:24 jcarlsoniv wrote:
I mean, I have to get my passport renewed. Also, TO is ~7-8hr drive from me. It might be more feasible to take a flight.

I'd be down to arrange a long weekend in the summer or something though.
yes please! this would be awesome.

I like your idea of incorporating learning in there too asmo. not only is it honorable to educate the kids and keep them off the street but it provides the possibility to start an afterschool daycare type service so the parents can be customers too. like those karate classes that go around picking up kids after school or w.e. but they would actually learn something useful like Pokemon. or even just a Saturday morning nerd club for the younger ppls that cant walk in alone or w.e. the parents could leave them there for you to sculp their young minds.
BW pros training sc2 is like kiss making a dub step album.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 24 2014 17:04 GMT
#24971
Sorry to double post, but to chime in on Asmo's idea:

The only place I could see this working is in the city, downtown somewhere. The thing about the 'burbs is that everything is so spread out that most times it's not worth the effort to go somewhere to do something you can do at home, which is one of the main reasons I just do my WH40k stuff in my apartment instead of at a hobby store. I'd have to get in my car, go somewhere, then when I want food I'd have to drive another distance, etc.

In the city, with walking distances and public transportation, it's much more likely to get people to come hang out in a centralized location, imo.


Another thing I think you'd have to do is hold a lot of events. Stores like this will never really grow if you just open your doors and advertise. However, you could do things like:
  • Hold tournaments (obvious one, plenty of games on various consoles).
  • Similarly, encourage people to hold leagues with their friends or ask if there's interest in you hosting one of your own.
  • If you have enough capital, see if you can get pre-release games that people can come and try, everyone loves a good demo.
  • Depending on what city you're in, see if you can get pros to come in and play/meet people. I would definitely go to a site if there was a speed runner like Cosmo doing his thing or InControl was playing SC2 on a big projector.
  • FOOD. Pizza party and Halo tournament would get you a shit ton of people for turnout.
It's your boy Guzma!
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
February 24 2014 17:05 GMT
#24972
7-8 hr drive is nothing! Lol. Just feels long
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
February 24 2014 17:07 GMT
#24973
True it's not THAT bad---though it sucks to do alone. Should pick up some other TLers on the way imo. :D

Cixah where you at?
Translate this blog for me kthx.
http://www.teamliquid.net/blogs/viewblog.php?topic_id=444455
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
February 24 2014 17:10 GMT
#24974
On February 25 2014 02:07 WaveofShadow wrote:
True it's not THAT bad---though it sucks to do alone. Should pick up some other TLers on the way imo. :D


haha a TLLOLOTGD road trip to canada xD
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 24 2014 17:11 GMT
#24975
I've been to Canada once. Once.

Never again.
It's your boy Guzma!
ComaDose
Profile Blog Joined December 2009
Canada10357 Posts
Last Edited: 2014-02-24 17:12:06
February 24 2014 17:11 GMT
#24976
On February 25 2014 02:10 jcarlsoniv wrote:
Show nested quote +
On February 25 2014 02:07 WaveofShadow wrote:
True it's not THAT bad---though it sucks to do alone. Should pick up some other TLers on the way imo. :D


haha a TLLOLOTGD road trip to canada xD

you would certainly be welcomed with cold beer and hot bacon

@req what happened?
BW pros training sc2 is like kiss making a dub step album.
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
February 24 2014 17:12 GMT
#24977
On February 25 2014 02:11 Requizen wrote:
I've been to Canada once. Once.

Never again.


Hey now, Montreal is pretty sweet imo.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
February 24 2014 17:13 GMT
#24978
On February 25 2014 02:11 ComaDose wrote:
Show nested quote +
On February 25 2014 02:10 jcarlsoniv wrote:
On February 25 2014 02:07 WaveofShadow wrote:
True it's not THAT bad---though it sucks to do alone. Should pick up some other TLers on the way imo. :D


haha a TLLOLOTGD road trip to canada xD

you would certainly be welcomed with cold beer and hot bacon


I'm gonna need Wave to introduce me to some canadian strippers too
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
February 24 2014 17:16 GMT
#24979
On February 25 2014 02:13 jcarlsoniv wrote:
Show nested quote +
On February 25 2014 02:11 ComaDose wrote:
On February 25 2014 02:10 jcarlsoniv wrote:
On February 25 2014 02:07 WaveofShadow wrote:
True it's not THAT bad---though it sucks to do alone. Should pick up some other TLers on the way imo. :D


haha a TLLOLOTGD road trip to canada xD

you would certainly be welcomed with cold beer and hot bacon


I'm gonna need Wave to introduce me to some canadian strippers too


Ideally redheads.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Shelke14
Profile Blog Joined April 2010
Canada6655 Posts
Last Edited: 2014-02-24 17:25:10
February 24 2014 17:23 GMT
#24980
Anyone can come up to PG to visit. Warning: only thing to do here is outdoorsy stuff, drink, low quality strip club (not saying it isn't worth going too... Just sayin)


Edit: I made this post before reading soniv's. Lol.
Prev 1 1247 1248 1249 1250 1251 5162 Next
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #235
SteadfastSC175
iHatsuTV 9
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 153
Rex 115
Creator 67
MindelVK 18
StarCraft: Brood War
Rain 12134
firebathero 3689
Shuttle 1240
Jaedong 1118
Horang2 602
Larva 529
EffOrt 493
BeSt 468
Mini 429
Hyuk 337
[ Show more ]
Zeus 164
Last 129
hero 126
Sharp 115
Soulkey 110
sorry 86
Hyun 67
Hm[arnc] 64
Mind 58
Sea.KH 57
Yoon 46
910 30
zelot 30
ToSsGirL 26
yabsab 24
Noble 23
ZergMaN 18
Shinee 17
Shine 14
scan(afreeca) 14
Terrorterran 13
Bale 9
ZZZero.O 4
eros_byul 1
Stormgate
BeoMulf46
Dota 2
qojqva2279
canceldota76
Dendi1
Counter-Strike
byalli481
edward165
Super Smash Bros
Mew2King39
Heroes of the Storm
Khaldor308
Other Games
B2W.Neo2190
singsing2179
Hui .279
Sick162
crisheroes159
XaKoH 122
KnowMe36
QueenE0
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Adnapsc2 15
• Kozan
• Laughngamez YouTube
• AfreecaTV YouTube
• sooper7s
• Migwel
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 40
• Michael_bg 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4406
League of Legends
• Jankos3497
• TFBlade1211
• Stunt508
Upcoming Events
BSL 21
11m
QiaoGege vs Sziky
Dewalt vs Bonyth
Mihu vs TBD
Replay Cast
9h 11m
Replay Cast
18h 11m
RongYI Cup
20h 11m
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
21h 11m
BSL 21
1d
Replay Cast
1d 9h
Wardi Open
1d 23h
Monday Night Weeklies
2 days
OSC
2 days
[ Show More ]
WardiTV Invitational
2 days
WardiTV Invitational
3 days
The PondCast
4 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S1: W5
OSC Championship Season 13
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Underdog Cup #3
Tektek Cup #1
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Acropolis #4 - TS4
Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.