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New inhouse logistics TBD. In the meantime, feel free to hang out in the league general discord https://discord.gg/0lCEKA3jUEFxERzd ("add lol" in #welcome) and get some ad-hoc games going! |
On July 28 2013 18:45 NeoIllusions wrote:Show nested quote +On July 28 2013 13:49 zer0das wrote:Okay, here's my analysis, paying attention to mid lane and teamfights: 1. You guys dealt with the invade okay, but Janna shouldn't have been warding our blue on her own. 2. Keterah, you shoved the lane up enough I could take Drunken Rage second and be fine. If you don't do that I have to get body slam second for safety and run out of mana a lot more quickly. That's after I got to lane first. 3. I hit you with 2 consecutive barrels while you were standing on the minion wave, and then following that you walked into body slam rage as you crossed all the way into my third of the lane, right as Xin was coming to gank. Burned your flash and got you quite low. 4. From about 4 minutes right up until Xin arrives, you're simultaneously shoving the wave with your E while autoing me. With no flash while you're very low. While I was low, you had absolutely no mana and very little health, so this kill was completely free. You should have backed sooner. I was hugging the left side as much as I could because I knew you placed a ward somewhere around there and was trying to push you towards the left side while Xin was coming in. You knew Cho was at wraithes, so I suspect you felt comfortable doing exactly what I wanted you to, but it was a trap. 5. Around 6:40 I tried to kick you into my tower with my ult, but missed ever so slightly and kicked you away. You responded by walking forward. You didn't have vision on my blue side, and you couldn't really accomplish anything even with my ult down. If Xin were lurking (and often times when a Gragas ults, their jungler will be nearby), you would have been dead because you walked forward. 6. First dragon is at 13 minutes. I blew my ult somewhat blindly trying to keep Cho and Lux away and missed them both. It did buy enough time to take the dragon and then get away with Zyra ult (which was pretty clutch Zyra ult). 7. Around 14:30, Cho feasts blue because he's worried about me stealing it. Barrels don't give vision and we didn't have a ward. Then you tried to bind me while I was in the bushes, but got in body slam range. This was a crucial mistake, because it let me land a barrel and then explosive cask you and Cho apart, which meant Cho couldn't help you at all. 8. Neo dies because I'm not paying attention to our wraithes at all, and the junglers are severely underleveld. Whoops. 9. 16 minutes in, we contest your red. We have vision and I kick Cho into our team and he dies outright. Jax could have walked away but decided stunning people would be a good idea. Manages to get away anyways. 10. Janna really shouldn't be warding by herself when all 5 of us just showed up in your jungle and she has no idea where we're at. 11. 20 minutes another dragon fight breaks out. I get stunned and silenced. I could have ulted sooner, but was focusing on getting dragon. Even so I get my damage off on Cho and Jax, and kick Cho towards Graves when he's super low. Graves cleans up. 12. 23:30 we have a really weird fight. Kennen gets a turret out of it, so even though Neo dies, its fine. 13. 25 minutes I catch Lux and ult her back into us. Easy kill. 14. 26 minutes in and some change, for some reason Neo engages after telling me to back so Zyra dies. You guys get a dragon out of this, but I told them to go in because I'd get there in time. Ended up killing quite a few of you, although Kennen getting lasered at the end wasn't so great. 15. 31:30, I backed when someone else should have. Meh. Me overestimating myself and screwing up a lot mechanically. 16. 33 minutes, big dragon fight. Given the huge deficit, not much you guys could do to win this. Game is pretty much over after this and a baron. So points 3, 4, and 7 were the crucial mistakes as far as mid lane goes. That 1k-2k gold difference was pretty much all that separated us the entire game, but it let me dictate the lane and teamfights to a large degree. I've suggested it in the past, but I think you should at least try Gragas until you know him well enough that you have a better idea of what you can get away with against him as Lux. That's originally how I got into him- I got sick of the fat dude smashing my face in. He's pretty similar to Lux despite being melee, he just trades utility for the knockback on his ult and mobility. His q is pretty much Lux's e but it does a lot more damage and it's on a lower cooldown (and it doesn't give vision, but it does have an attack speed slow). Because when you were doing points 3 and 4 I was thinking "I'm not exactly sure what he's thinking, but I'm pretty sure I would never do this based on what I know about the matchup." Also I counted the number of times you got hit by my barrels while sitting in a minion wave. 14 at least, and most of those are in the first 15 minutes of the game and each one of those barrels chunks you for like 1/3rd-1/4th your health if you don't cast your shield in time. That's almost 1 per minute. So you have to back every 3 minutes approximately ignoring potions and flask. Awsum z0r. <3 Edit: Comments about Skype aside, anything else you guys want to give me in regards to how the first day of Running at Dusk went? :o I really like the atmosphere, everyone was very well mannered.
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United States37500 Posts
On July 28 2013 20:01 DonKey_ wrote:Show nested quote +On July 28 2013 18:45 NeoIllusions wrote:On July 28 2013 13:49 zer0das wrote:Okay, here's my analysis, paying attention to mid lane and teamfights: 1. You guys dealt with the invade okay, but Janna shouldn't have been warding our blue on her own. 2. Keterah, you shoved the lane up enough I could take Drunken Rage second and be fine. If you don't do that I have to get body slam second for safety and run out of mana a lot more quickly. That's after I got to lane first. 3. I hit you with 2 consecutive barrels while you were standing on the minion wave, and then following that you walked into body slam rage as you crossed all the way into my third of the lane, right as Xin was coming to gank. Burned your flash and got you quite low. 4. From about 4 minutes right up until Xin arrives, you're simultaneously shoving the wave with your E while autoing me. With no flash while you're very low. While I was low, you had absolutely no mana and very little health, so this kill was completely free. You should have backed sooner. I was hugging the left side as much as I could because I knew you placed a ward somewhere around there and was trying to push you towards the left side while Xin was coming in. You knew Cho was at wraithes, so I suspect you felt comfortable doing exactly what I wanted you to, but it was a trap. 5. Around 6:40 I tried to kick you into my tower with my ult, but missed ever so slightly and kicked you away. You responded by walking forward. You didn't have vision on my blue side, and you couldn't really accomplish anything even with my ult down. If Xin were lurking (and often times when a Gragas ults, their jungler will be nearby), you would have been dead because you walked forward. 6. First dragon is at 13 minutes. I blew my ult somewhat blindly trying to keep Cho and Lux away and missed them both. It did buy enough time to take the dragon and then get away with Zyra ult (which was pretty clutch Zyra ult). 7. Around 14:30, Cho feasts blue because he's worried about me stealing it. Barrels don't give vision and we didn't have a ward. Then you tried to bind me while I was in the bushes, but got in body slam range. This was a crucial mistake, because it let me land a barrel and then explosive cask you and Cho apart, which meant Cho couldn't help you at all. 8. Neo dies because I'm not paying attention to our wraithes at all, and the junglers are severely underleveld. Whoops. 9. 16 minutes in, we contest your red. We have vision and I kick Cho into our team and he dies outright. Jax could have walked away but decided stunning people would be a good idea. Manages to get away anyways. 10. Janna really shouldn't be warding by herself when all 5 of us just showed up in your jungle and she has no idea where we're at. 11. 20 minutes another dragon fight breaks out. I get stunned and silenced. I could have ulted sooner, but was focusing on getting dragon. Even so I get my damage off on Cho and Jax, and kick Cho towards Graves when he's super low. Graves cleans up. 12. 23:30 we have a really weird fight. Kennen gets a turret out of it, so even though Neo dies, its fine. 13. 25 minutes I catch Lux and ult her back into us. Easy kill. 14. 26 minutes in and some change, for some reason Neo engages after telling me to back so Zyra dies. You guys get a dragon out of this, but I told them to go in because I'd get there in time. Ended up killing quite a few of you, although Kennen getting lasered at the end wasn't so great. 15. 31:30, I backed when someone else should have. Meh. Me overestimating myself and screwing up a lot mechanically. 16. 33 minutes, big dragon fight. Given the huge deficit, not much you guys could do to win this. Game is pretty much over after this and a baron. So points 3, 4, and 7 were the crucial mistakes as far as mid lane goes. That 1k-2k gold difference was pretty much all that separated us the entire game, but it let me dictate the lane and teamfights to a large degree. I've suggested it in the past, but I think you should at least try Gragas until you know him well enough that you have a better idea of what you can get away with against him as Lux. That's originally how I got into him- I got sick of the fat dude smashing my face in. He's pretty similar to Lux despite being melee, he just trades utility for the knockback on his ult and mobility. His q is pretty much Lux's e but it does a lot more damage and it's on a lower cooldown (and it doesn't give vision, but it does have an attack speed slow). Because when you were doing points 3 and 4 I was thinking "I'm not exactly sure what he's thinking, but I'm pretty sure I would never do this based on what I know about the matchup." Also I counted the number of times you got hit by my barrels while sitting in a minion wave. 14 at least, and most of those are in the first 15 minutes of the game and each one of those barrels chunks you for like 1/3rd-1/4th your health if you don't cast your shield in time. That's almost 1 per minute. So you have to back every 3 minutes approximately ignoring potions and flask. Awsum z0r. <3 Edit: Comments about Skype aside, anything else you guys want to give me in regards to how the first day of Running at Dusk went? :o I really like the atmosphere, everyone was very well mannered. The voicechat experience was very good too. I think everyone on my team was more critical of themselves than I was of them. Big plus.
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I concur teamspeak is generally better for this stuff. We use it with TROLLs quite a bit, and being able to switch channels without having to manage a bunch of calls is a handy. Or we could use raidcall (RAIDCALLL) because god only knows how many ads they've had.
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On July 28 2013 14:31 GhandiEAGLE wrote:Show nested quote +On July 28 2013 14:08 Umasi wrote:On July 28 2013 13:41 Lmui wrote:![[image loading]](http://i.imgur.com/dkVRD1I.jpg) This inhouse. Mainly my perspective since I don't have lolreplay. Taric mid - Boots was surprising. (I thought it would be jayce mid taric top) but besides that, point and click CC with that much base MS is unfair midlane =(. Probably want to farm jungle more since IIRC, he was down ~80cs at 20 mins.Good counterpick since I was expecting to be able to just cs melees with autoattacks and Q you. (Boots make that very difficult to do) Lee Sin Jungle - Very good ganks, shut me down rather hard early-mid game since I didn't have a ward. Was especially painful since I didn't have enough money for tear until the second time I died. Probably want to save ulti in teamfights to get me out of your team after about 25 mins since defile does so much damage later on. Jayce Top - Dueling - If you're choosing your fight, W about 3s before you go in in ranged form. You can QE, 3x auto, auto W-> switch forms and combo or just stay in ranged form. 6-7 muramana empowered autoattacks generally wins duels. LW is probably something you want to grab earlier. Janna - You need to focus a bit more on vision control. Even if it means you need to be squishier, skip the ruby crystal for an oracle if leona has one. With an oracles, you don't really need to buy pinks anymore if the other team doesn't have a stealthed character. Graves - Lategame, there's going to be absolutely nothing you can do against a karthus flashing in, exhausting/walling you and then gibbing you. A good bit of that is due to just needing more farm. If you had more farm you could get a QSS to back up the barrier. There's no way you're running away, even with flash+E so it's better to eat the defile, pop barrier, dodge skittles and try to duel me down if your team can't get me away from you. Leona - Good vision control, but way too ballsy with the Dora the explorer to get vision. If anything touches you while you have mobi's, especailly if you're miles deep in our jungle you're dead. You should get your team before you go that deep (Unless of course you're replacing wards in which case that's fine since you had mobis and no one on our team did. Hell yeah, leading the enforcer squad regardless I think that you adapted to situation quite well. It actually wasn't a counterpick to your karthus, since I first picked him and we were like "go taric go" tbth, I would actually pick karthus into that BECAUSE taric can't stop you from csing. Placing a ward to one side and then trying to range from the other side would have been a good idea though. Otherwise I agree with your thoughts Enforcer squad never dies. As Jayce, I was using W right before To The Skies! so that I would get the autos off in hammer form, but BorK is a strong item. I should just stay at range next time for sure.
Well, from my perspective in this lane, you probably could have traded a lot harder. With Taric being mid, you got three (iirc?) blue buffs during laning. That being said, you could spam QE combos on me without me being able to answer it at all. If I ever tried to trade with you, you can just knock me away. (You had a lot of success doing just that..) You probably could have landed a lot more of the QE combos if you just waited for me to wave clear. After you shove a wave up to my turret, I am probably going to burn my combo to clear it. Anytime I did this you could of QE, follow with W while kiting me free harass all the way back under my tower. If I didn't you could harass me regardless when I went out to take caster creeps. Normally I'd try to not to let you do this by abusing the brush.. But given you had blue buff, your wave clear was better than mine in the early levels (Maby if I had gone into 2 dorans or something I could have matched it. But since I couldn't trade with you, I just went for sunfire and tried to make it a farm lane).
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Honestly I learned so much in that first game just from playing with Neo, everyone should hopefully get that opportunity at some point. Neo's combination of explanation and shot calling made it feel really natural to turn our lane advantages into a victory, even though two of my deaths were pretty derpy and slowed us down.
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Is this only for NA or is there an EUW version aswell?
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Korea (South)11232 Posts
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He was on my team 
The voice chat was really helpful/productive
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Thanks! Too bad
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On July 28 2013 14:57 imBLIND wrote:Show nested quote +On July 28 2013 13:52 Flakes wrote:game5 ![[image loading]](http://i.imgur.com/j4SKMNi.jpg) (I always forget to ss the endgame lobby) Ashe+Zyra bot, Liss mid, Lee jungle, Rumble top vs Cait+Thresh bot, Brand mid, Nasus jungle, Cho top I went Cho since I've been meaning to pick up a safepick tankyAP top and I don't really like playing Singed/Malph (tho I'm willing to play Malph as a counterpick). My lane went well with a first blood on Rumble thanks to Nasus gank. Rumble TP'd back to lane and began pushing again without a ward and died to another gank. I bought a chalice with the plan of just afk farming, but since Rumble stayed pushed Nasus went top again for his third gank and was successful. I didn't learn too much from the lane because it was kinda lopsided, but got some practice at my Cho mechanics which are pretty sloppy (I still died once to Rumble 1v1). Midgame we found out how much Ashe+Zyra+the rest of their team pooped on our melee tanks  I had a grail + bulwark at this point, and cdr boots which I quickly realized was dumb and sold them for merc's/started FH. From my haven't-watched-the-replay-yet perspective, it just seemed like teamfight after teamfight of being kited to death by Ashe/Liss/Zyra. I would have focused more on peeling than chasing, but Milo(Brand) tended to just throw his combo at the nearest enemy and lag to death, while Borne(Cait)... I don't know what he was up to and I probably should have paid more attention to him. I did get the impression that keeping melee off him wasn't the problem in fights after one where we instagibbed Lee and still lost 5v4 from pure kiting. So I guess I learned about Cho's weaknesses and that I need to think more about team comps. imma watch the replay and probably learn a lot more things. replay: http://www.2shared.com/file/EHhdAL-v/TL_inhouse_5__2013-07-27_.html Cho is a sustain top. My goal as rumble was to try and push you as hard as I could so you cant last hit. That backfired when i got ganked 3 times in a row in under 3 minutes. I also skip wards a lot... The nasus camp definitely helped you, but it didn't put me that far behind for some reason. I still had decent items while you had like grail/whatever else you bought. You can't initiate the trades with me as cho; I just waited for you to miss your Q before i went in with my Q. As Cho, you just wait for the other guy to draw minion aggro, then QW+AA him. Also keep in mind how much hp the other guy has; there were a couple times you could've just eat+ignite me and I would've died. Normally I would rush frozen heart on cho. AGainst AP tops, I would probably go RoA. I played lee that game, and I honestly think I need the most advice or something. I felt so lost in the early-mid game. I didn't know where to find ganks, and just ran around my own jungle looking for farm even though as lee I should be looking for early game plays. Nasus ganked rumble 3 times and all I got out of it was his wolf camp once lol. I did move bottom a few times and got our ashe/zyra lane a few kills. I completely forgot about Nasus' lvl6 dragon taking ability and we ended up losing a lot of dragon timings from that.
Towards the mid to late game I just tried to stick to ashe and peel people off of her since she was pretty farmed and just needed the space to do damage after wither wears off. I still felt really useless and lost even then, and mostly just safeguarded to ashe if she was getting chased by nasus/cho or I just tried to be up in brand and caitlyn's face eating damage / using cripple to slow them down.
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United States37500 Posts
Top of the thread is the next Playday date and time. It's today, pretty much after EU LCS.
I'll announce the new channel later in the morning.
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On July 28 2013 10:14 GTR wrote: July 27th, 5 PM Top: GTR (Elise) v Nidalee Jungle: 5HITCOMBO (nocturne) v xes (jarvan) Mid: Ahri v Jayce AD: Graves v Caitlyn Sup: Sona v Nami
sorry i forgot all your tl names l0l SUBJECTIVE ANALYSIS FROM MY POINT OF VIEW
This game was weird because Caitlyn/Nami made the choice to start the game mid 1v2 and force Jayce to 1v2 bot as well. I think this is a mistake because Caitlyn dumps on Graves in general but there was a surprise element here and it was obviously a strategic decision. This is right after people told me I couldn't jungle Fizz because we weren't supposed to cheese, but I guess it's technically not the same kind of meta-break.
They pushed down all 3 outer towers in the first 15 minutes with laneswaps and we didn't really have a lane phase to speak of with the 1v2s each pushing down their respective towers and Cait/Nami going top to take that out while we scrambled to stabilize. Once the three outers were down it started going downhill for the other team because they didn't use the map pressure to do anything. Their poke was strong but after 6 our teamfight is much stronger because of ults and we can hard engage with Sona/Ahri/Noc with exhaust, and catching people with Noc ult is easy when they have to extend to CS. At that point it just became a stalemate where we kept fighting long fights with multiple re-engages from both sides because death timers were so low, but we ended up getting dragons and dragon timers from that. It felt a lot later than it actually was because we were playing with few outers from very early in the game and eventually our composition won a fight on our ult and pick strength which let us take an inhibitor and a baron (after a random suicide mission smite attempt) that gave us some momentum. It wasn't enough to finish and we engaged in a poke war at top lane which they won because we sucked at dodging but nobody died and we disengaged for no profit, but then decided to all in when we were lower. I just ulted Cait and kept her/Nami/one other out of the fight dealing with me while my team focused down the J4 who was doing the same thing to our Graves. Somehow we came out on top and ended up taking top inhib in a 4 for 2 or 5 for 2 fight. Mid inhib came back up and we did a random split push on bottom which kept failing but eventually momentum just carried us through. As long as I ulted Cait in the fight I'd be drawing 2-3 members to deal with me and my team had quite a bit of burst and execute to deal with J4.
To me it just felt like the game went on too long and we managed to get the fights we wanted more than anything else. Not much advice I can give on mechanics or strategy when they run a lane swap that ends lane phase and puts laners in 1v2s. I guess personally I should have been defending towers better instead of jungling because the pressure they applied was really intense early game and it led to a bunch of openings for them early while we scrambled to deal with it. Probably didn't help that none of us were on voicechat.
TL;DR: No transition to midgame after super strong early game led to weird game flow Respect global ults, I got more picks than I should have Dragon control went to us all game We stabilized and started picking the fights we wanted which led to our victory after long enough
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On July 29 2013 00:07 ZERG_RUSSIAN wrote:Show nested quote +On July 28 2013 10:14 GTR wrote: July 27th, 5 PM Top: GTR (Elise) v Nidalee Jungle: 5HITCOMBO (nocturne) v xes (jarvan) Mid: Ahri v Jayce AD: Graves v Caitlyn Sup: Sona v Nami
sorry i forgot all your tl names l0l SUBJECTIVE ANALYSIS FROM MY POINT OF VIEWThis game was weird because Caitlyn/Nami made the choice to start the game mid 1v2 and force Jayce to 1v2 bot as well. I think this is a mistake because Caitlyn dumps on Graves in general but there was a surprise element here and it was obviously a strategic decision. This is right after people told me I couldn't jungle Fizz because we weren't supposed to cheese, but I guess it's technically not the same kind of meta-break. They pushed down all 3 outer towers in the first 15 minutes with laneswaps and we didn't really have a lane phase to speak of with the 1v2s each pushing down their respective towers and Cait/Nami going top to take that out while we scrambled to stabilize. Once the three outers were down it started going downhill for the other team because they didn't use the map pressure to do anything. Their poke was strong but after 6 our teamfight is much stronger because of ults and we can hard engage with Sona/Ahri/Noc with exhaust, and catching people with Noc ult is easy when they have to extend to CS. At that point it just became a stalemate where we kept fighting long fights with multiple re-engages from both sides because death timers were so low, but we ended up getting dragons and dragon timers from that. It felt a lot later than it actually was because we were playing with few outers from very early in the game and eventually our composition won a fight on our ult and pick strength which let us take an inhibitor and a baron (after a random suicide mission smite attempt) that gave us some momentum. It wasn't enough to finish and we engaged in a poke war at top lane which they won because we sucked at dodging but nobody died and we disengaged for no profit, but then decided to all in when we were lower. I just ulted Cait and kept her/Nami/one other out of the fight dealing with me while my team focused down the J4 who was doing the same thing to our Graves. Somehow we came out on top and ended up taking top inhib in a 4 for 2 or 5 for 2 fight. Mid inhib came back up and we did a random split push on bottom which kept failing but eventually momentum just carried us through. As long as I ulted Cait in the fight I'd be drawing 2-3 members to deal with me and my team had quite a bit of burst and execute to deal with J4. To me it just felt like the game went on too long and we managed to get the fights we wanted more than anything else. Not much advice I can give on mechanics or strategy when they run a lane swap that ends lane phase and puts laners in 1v2s. I guess personally I should have been defending towers better instead of jungling because the pressure they applied was really intense early game and it led to a bunch of openings for them early while we scrambled to deal with it. Probably didn't help that none of us were on voicechat. TL;DR: No transition to midgame after super strong early game led to weird game flow Respect global ults, I got more picks than I should have Dragon control went to us all game We stabilized and started picking the fights we wanted which led to our victory after long enough
Ok, Milo, Umasi, and myself talked about the early game in this match for a while actually. I don't remember everything discussed but a few major points I do remember are: 1) We gimped ourselves from team select. The general consensus was that we had a ton of poke, but no catch. So while we could harass effectively, we could never hard engage on anything. One of the suggestions I remember out of this was to pick Rumble over Nida. Another issue being you guys were picking a pretty heavy anti-poke team. But we couldn't really change our team comp. to anything useful with already having Jayce/Nida so early into it. 2) I misplayed really hard right off the bat. I open some stupid fairie charm/ward/pot open into a 2vs1 lane. On-top of that I didn't do what I needed to do in the first three minutes of the game. Milo suggested that I should opened blade/shield and do wraiths, base for pots, and then go to lane. This way bot has had a chance to push in closer to the turret so I could farm. Instead I just went to lane with no useful stats at all, and proceeded to stand under the turret completely zoned for the first two and a half waves. 3) There was a point right after we took middle tower that was a good timing for us, and I misplayed pretty big here too. We had just got a kill and a tower mid. Our duo lane then rotated bot. I was going to rotate top until I saw 5hit coming into the tri-brush. I figure if he's going to gank, I might as well stick around counter gank. Well, besides Jarv being able to do that way more effectively, you guys never really engaged on us. We just had 3 people bot for a tower that was about to die anyway. So I lost another two and a half waves top while I sit and do basically nothing in the bot lane.
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Roffles
Pitcairn19291 Posts
On July 28 2013 22:53 upperbound wrote: Honestly I learned so much in that first game just from playing with Neo, everyone should hopefully get that opportunity at some point. Neo's combination of explanation and shot calling made it feel really natural to turn our lane advantages into a victory, even though two of my deaths were pretty derpy and slowed us down. Mang, Neo always just trolls me and feeds when we play. FML
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Registration - Ingame name It Was El Wortho
- Rank and division Silver 1
- If you are a lowbie (Gold or below), include what position you would be interested in working on. (List two) ADC
- For each role, identify two champions you wish to improve on ADC: Kog`Maw, Sivir
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I really wanna get in it :D. This sounds absolutely kickass, and from what I've been reading, ultraproductive .
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Like to try and join in for games latter. I'll hopefully be around at 2.30 Pdt
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I'm excited and nervous for this afternoon. Looking forward to it!
I was wondering something. I chose mid and marksmen as my two roles. I picked my mid since my knowledge of the lane is basically just from reading posts in GD and I'd like to improve on a more "carry" centric role. Marksmen because I get this role 30% of the time in ranked and would like to improve it as well. However, in ranked I almost always offer to fill and so 50%+ I'm playing support and do fairly well. So basically I'd like to improve on these two roles but I'm more than happy to fill in support or jungle in games where everyone wants the other roles.
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If any non-NA's need an account to join one of these PM me and you can borrow mine. I'll warn you I don't have a huge champion pool, but I've got enough IP for a few champs you're free to use! (probably lacking most in the mid department...).
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If LCS runs long we aren't starting till it's over yeah?
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