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[GSL 2022] Code S - Ro20 Group D - Page 5

Forum Index > StarCraft 2 Tournaments
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[PkF] Wire
Profile Joined March 2013
France24233 Posts
March 31 2022 14:02 GMT
#81
My LBs just got shot in the head
Xain0n
Profile Joined November 2018
Italy3963 Posts
March 31 2022 14:16 GMT
#82
Aiur still holds, fortunately.
Athenau
Profile Joined March 2015
570 Posts
March 31 2022 14:46 GMT
#83
On March 31 2022 22:43 Charoisaur wrote:
Show nested quote +
On March 31 2022 22:37 angry_maia wrote:
I don't think anyone seriously thinks pvt is unbalanced -- it's arguably the most balanced mu and has been very stable for a while now.

This means complaining about zest flaming out is totally unwarranted -- that was just ryung frankly outplaying zest.

That being said, I do think life is tough as a protoss fan -- even the best protosses in the world can lose to pretty much anyone. There is just no one that inspires the confidence of a dark or Maru.

I think TvP was balanced before the patch, but in the patch they nerfed Blink DTs with absolutely zero compensation (drilling claws get never researched in TvP), so it will probably shift to Terran favored now (unless the patch makes less of a difference than I think)

The Blink DT nerf seems completely inconsequential in action though.
Moonerz
Profile Joined March 2014
United States457 Posts
March 31 2022 15:27 GMT
#84
On March 31 2022 23:46 Athenau wrote:
Show nested quote +
On March 31 2022 22:43 Charoisaur wrote:
On March 31 2022 22:37 angry_maia wrote:
I don't think anyone seriously thinks pvt is unbalanced -- it's arguably the most balanced mu and has been very stable for a while now.

This means complaining about zest flaming out is totally unwarranted -- that was just ryung frankly outplaying zest.

That being said, I do think life is tough as a protoss fan -- even the best protosses in the world can lose to pretty much anyone. There is just no one that inspires the confidence of a dark or Maru.

I think TvP was balanced before the patch, but in the patch they nerfed Blink DTs with absolutely zero compensation (drilling claws get never researched in TvP), so it will probably shift to Terran favored now (unless the patch makes less of a difference than I think)

The Blink DT nerf seems completely inconsequential in action though.


To be fair the nerf looked terrible when Zest blinked dts onto a terran army and they died before swinging once lol. I wouldnt mind changing it to they can instantly hit units but attacking buildings would have the delay (so turrets dont just get smacked instantly), or just revert it completely.
tigera6
Profile Joined March 2021
3433 Posts
March 31 2022 16:27 GMT
#85
Solar was a big disappointment, like why did he have to keep making Roach and fight into the Protoss ground army of Disruptor and Archon. No Lurker, no Viper and no Muta whatsoever, thats just insane.
darklycid
Profile Joined May 2014
3515 Posts
March 31 2022 16:31 GMT
#86
On April 01 2022 01:27 tigera6 wrote:
Solar was a big disappointment, like why did he have to keep making Roach and fight into the Protoss ground army of Disruptor and Archon. No Lurker, no Viper and no Muta whatsoever, thats just insane.

He did go for Mutas in the last game vs trap but then just died tbf.
Wrathsc2
Profile Joined March 2011
United States2025 Posts
Last Edited: 2022-03-31 16:36:46
March 31 2022 16:35 GMT
#87
On April 01 2022 00:27 Moonerz wrote:
Show nested quote +
On March 31 2022 23:46 Athenau wrote:
On March 31 2022 22:43 Charoisaur wrote:
On March 31 2022 22:37 angry_maia wrote:
I don't think anyone seriously thinks pvt is unbalanced -- it's arguably the most balanced mu and has been very stable for a while now.

This means complaining about zest flaming out is totally unwarranted -- that was just ryung frankly outplaying zest.

That being said, I do think life is tough as a protoss fan -- even the best protosses in the world can lose to pretty much anyone. There is just no one that inspires the confidence of a dark or Maru.

I think TvP was balanced before the patch, but in the patch they nerfed Blink DTs with absolutely zero compensation (drilling claws get never researched in TvP), so it will probably shift to Terran favored now (unless the patch makes less of a difference than I think)

The Blink DT nerf seems completely inconsequential in action though.


To be fair the nerf looked terrible when Zest blinked dts onto a terran army and they died before swinging once lol. I wouldnt mind changing it to they can instantly hit units but attacking buildings would have the delay (so turrets dont just get smacked instantly), or just revert it completely.



I disagree. It was too powerful before. P had the advantage against T before because of constant waves of DTs killing expensive planetary ezpz while also having amazing combat utility to get free swipes on terran bio and the ability to get away. Now with the nerf the terran has just that much more time (not much even with the nerf) to defend the base against DT harrass but even still DTs can get the job done. The nerf is honestly not that big of a deal. same as the widow mine nerf, almost inconsequential.

edit: replied to the wrong person lol
A marine walks into a bar and asks, "Wheres the counter?"
Zambrah
Profile Blog Joined June 2011
United States7381 Posts
March 31 2022 16:42 GMT
#88
I choose not to watch starcraft and Protoss wins, I guess Ill have to keep not watching starcraft, maybe I can get a Trap GSL win out of it
Incremental change is the Democrat version of Trickle Down economics.
tigera6
Profile Joined March 2021
3433 Posts
March 31 2022 16:47 GMT
#89
On April 01 2022 01:31 darklycid wrote:
Show nested quote +
On April 01 2022 01:27 tigera6 wrote:
Solar was a big disappointment, like why did he have to keep making Roach and fight into the Protoss ground army of Disruptor and Archon. No Lurker, no Viper and no Muta whatsoever, thats just insane.

He did go for Mutas in the last game vs trap but then just died tbf.

Yeah, but he also started Roach speed, +1 Melee and 30 lings into double Colossi, and end up with only 6 Muta, panic and make more Roach. That was a very bad tech build and throwing away larvae for no good reason.
WombaT
Profile Blog Joined May 2010
Northern Ireland25995 Posts
March 31 2022 16:50 GMT
#90
On April 01 2022 01:42 Zambrah wrote:
I choose not to watch starcraft and Protoss wins, I guess Ill have to keep not watching starcraft, maybe I can get a Trap GSL win out of it

I pray you stick to this

Interesting games today, it's good to see Gumiho and his idiosyncratic ways coming back into some kind of shape, bodes well for next season it's taken him a bit longer to get back to this kind of level than I thought it would
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Charoisaur
Profile Joined August 2014
Germany16008 Posts
March 31 2022 17:01 GMT
#91
On April 01 2022 01:35 Wrathsc2 wrote:
Show nested quote +
On April 01 2022 00:27 Moonerz wrote:
On March 31 2022 23:46 Athenau wrote:
On March 31 2022 22:43 Charoisaur wrote:
On March 31 2022 22:37 angry_maia wrote:
I don't think anyone seriously thinks pvt is unbalanced -- it's arguably the most balanced mu and has been very stable for a while now.

This means complaining about zest flaming out is totally unwarranted -- that was just ryung frankly outplaying zest.

That being said, I do think life is tough as a protoss fan -- even the best protosses in the world can lose to pretty much anyone. There is just no one that inspires the confidence of a dark or Maru.

I think TvP was balanced before the patch, but in the patch they nerfed Blink DTs with absolutely zero compensation (drilling claws get never researched in TvP), so it will probably shift to Terran favored now (unless the patch makes less of a difference than I think)

The Blink DT nerf seems completely inconsequential in action though.


To be fair the nerf looked terrible when Zest blinked dts onto a terran army and they died before swinging once lol. I wouldnt mind changing it to they can instantly hit units but attacking buildings would have the delay (so turrets dont just get smacked instantly), or just revert it completely.



I disagree. It was too powerful before. P had the advantage against T before because of constant waves of DTs killing expensive planetary ezpz while also having amazing combat utility to get free swipes on terran bio and the ability to get away. Now with the nerf the terran has just that much more time (not much even with the nerf) to defend the base against DT harrass but even still DTs can get the job done. The nerf is honestly not that big of a deal. same as the widow mine nerf, almost inconsequential.

edit: replied to the wrong person lol

I completely agree that DTs were too powerful and also felt unfair to play against but TvP was balanced around them.
With that option nerfed with no compensation I fear Protoss won't have the tools anymore to disrupt a terran just macroing up on Bio + buffed Ghosts + Libs against Disruptors.

In general it feels weird to me to only buff/nerf one side of a matchup when previous balance was 50/50
Many of the coolest moments in sc2 happen due to worker harassment
Nebuchad
Profile Blog Joined December 2012
Switzerland12318 Posts
March 31 2022 17:06 GMT
#92
On April 01 2022 01:42 Zambrah wrote:
I choose not to watch starcraft and Protoss wins, I guess Ill have to keep not watching starcraft, maybe I can get a Trap GSL win out of it


You can watch once you know the result

But if the rest of the games are like Creator vs Solar, not really worth it. Solar threw that game 2 pretty damn hard.
No will to live, no wish to die
Wrathsc2
Profile Joined March 2011
United States2025 Posts
March 31 2022 17:58 GMT
#93
On April 01 2022 02:01 Charoisaur wrote:
Show nested quote +
On April 01 2022 01:35 Wrathsc2 wrote:
On April 01 2022 00:27 Moonerz wrote:
On March 31 2022 23:46 Athenau wrote:
On March 31 2022 22:43 Charoisaur wrote:
On March 31 2022 22:37 angry_maia wrote:
I don't think anyone seriously thinks pvt is unbalanced -- it's arguably the most balanced mu and has been very stable for a while now.

This means complaining about zest flaming out is totally unwarranted -- that was just ryung frankly outplaying zest.

That being said, I do think life is tough as a protoss fan -- even the best protosses in the world can lose to pretty much anyone. There is just no one that inspires the confidence of a dark or Maru.

I think TvP was balanced before the patch, but in the patch they nerfed Blink DTs with absolutely zero compensation (drilling claws get never researched in TvP), so it will probably shift to Terran favored now (unless the patch makes less of a difference than I think)

The Blink DT nerf seems completely inconsequential in action though.


To be fair the nerf looked terrible when Zest blinked dts onto a terran army and they died before swinging once lol. I wouldnt mind changing it to they can instantly hit units but attacking buildings would have the delay (so turrets dont just get smacked instantly), or just revert it completely.



I disagree. It was too powerful before. P had the advantage against T before because of constant waves of DTs killing expensive planetary ezpz while also having amazing combat utility to get free swipes on terran bio and the ability to get away. Now with the nerf the terran has just that much more time (not much even with the nerf) to defend the base against DT harrass but even still DTs can get the job done. The nerf is honestly not that big of a deal. same as the widow mine nerf, almost inconsequential.

edit: replied to the wrong person lol

I completely agree that DTs were too powerful and also felt unfair to play against but TvP was balanced around them.
With that option nerfed with no compensation I fear Protoss won't have the tools anymore to disrupt a terran just macroing up on Bio + buffed Ghosts + Libs against Disruptors.

In general it feels weird to me to only buff/nerf one side of a matchup when previous balance was 50/50


like i was saying i do not think it was 50/50 when the game went into lategame. I felt toss had the advantage by quite a bit. Even now with all the splash i think toss is still very strong. the answer to turtle terrans is tempest which terran still doesnt have a very clear answer to.
A marine walks into a bar and asks, "Wheres the counter?"
Yoshi Kirishima
Profile Blog Joined July 2009
United States10364 Posts
April 01 2022 20:37 GMT
#94
Man Group D was so fun and exciting to watch!

Lots of action-y games, and longer macro games too.

I'm so happy Creator finally advanced!!! Even though he was prone to falling apart in the past, he still showed very impressive skills in the last couple years. Who remembers that group with Creator, Zest, Patience, which had lots of really intense, close, action packed PvPs (Stalker Disruptor?) He barely lost to Zest and didn't make it out. He has moments of brilliance and I love the way he plays, it just seems like he tries so hard and is so ambitious.

I'm glad he said he was able to move out (of his house? or did the interpreter mean that he moved out of his group), and that his mentality has improved. Perhaps the skills were always there but it was them mentality that'd cause him to fall apart in games.

Gumiho's play was exciting to watch too, he's so aggressive with his stims. I think he would have beaten Creator or at least won that climactic fight in G3, if he had Yamato'd ASAP after jumping his BCs on Creator's fleet... I'm going to guess he might have wanted to shift queue yamato, but messed it up somehow? He didn't yamato until very late into the fight, and only like 3 BCs yamato'd, and they barely killed anything since it wasn't focused and the Carriers were near shield batteries. Waiting even 1 second after jumping to yamato makes a big difference in how the fight plays out, you NEED to yamato right away.

But I'm happy Creator pulled through in the end! G3 vs Gumiho was suspenseful for me, I liked both plays and wanted both to advance, but wanted Creator more because of how hard he's been trying and how close he's been so many times to pulling off greatness. G3 could have been a little less passive, or maybe if the players took more time to get rich we could have had a more juicy long game of lots of huge fights, but the game we got was still suspenseful and showed how much each player wanted to win and how careful they were trying to be, all while trying to keep a very strong army to simply not die.

Gumiho's games vs Trap were exciting too, lots of back and forth and like Tastosis mentioned, it's like the game would just swing back and forth. One player would lose an engagement badly but somehow do significant damage back to the other player. SC2/LotV has really evolved to such an amazing state, I love it! Who says there is no early game?

I felt bad for Solar losing soo much to those huge Disruptor shots. In one shot he lost like 4 Ravagers and 4 Roaches... instantly dropped from 86 to 66 supply, holy shit lol. I didn't even know you could fit that many units into 1 shot!

Creator vs Solar was really exciting too, that was a disgusting cheese g1, g2 was really close and intense and the way Creator swung it at the end, just barely keeping his defenses together with his army spread out across such a wide arc around his bases, was awesome. And Creator's cheese g3 was awesome!!

So happy Creator WON his group holy crap, probably my favorite protoss now that sOs is retired.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
tskarzyn
Profile Joined July 2010
United States516 Posts
Last Edited: 2022-04-02 15:22:13
April 02 2022 15:21 GMT
#95
Trap's play vs Solar looked sharp. Gumiho's games were ugly but highly entertaining.

Protoss has all the tools to win, but the bench is so shallow... Trap is still the #1 P, but the skill gap between him and top T/Z players is tough to overcome.
Topin
Profile Blog Joined December 2010
Peru10092 Posts
April 02 2022 18:59 GMT
#96
funny group, the best so far this season imo. an also... Creator!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
i would define my style between a mix of ByuN, Maru and MKP
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