$30,000 King of Battles - Playoffs - Page 6
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MarianoSC2
Slovakia1855 Posts
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Charoisaur
Germany15880 Posts
On October 10 2020 23:49 Charoisaur wrote: this giant thor ball doesn't excite me very much though. not the most interesting composition I'd even say mass Raven was more interesting | ||
lolfail9001
Russian Federation40186 Posts
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RKC
2848 Posts
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geokilla
Canada8224 Posts
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Xain0n
Italy3963 Posts
Serral's games are always the best! | ||
Morbidius
Brazil3449 Posts
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pvsnp
7676 Posts
On October 10 2020 23:50 Charoisaur wrote: I'd even say mass Raven was more interesting I dunno man, that's really reaching. At least Thors die. | ||
deacon.frost
Czech Republic12129 Posts
On October 10 2020 23:49 Charoisaur wrote: this giant thor ball doesn't excite me very much though. not the most interesting composition I will use Winter's wisdom from the angry coach. To beat mass Thors you need mass Thors. Edoit> fock, wrong post to quote xD | ||
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Charoisaur
Germany15880 Posts
On October 10 2020 23:50 lolfail9001 wrote: That said, i concluded that i am not alone in being clueless what to do against mech on Lightshade. Considering Serral lost by 1 low hp thor after a quite bad start I wouldn't exactly say he's "Clueless" | ||
lolfail9001
Russian Federation40186 Posts
On October 10 2020 23:51 pvsnp wrote: I dunno man, that's really reaching. At least Thors die. Hey, mass raven is definitely more interesting to play. | ||
tskarzyn
United States516 Posts
On October 10 2020 23:48 lolfail9001 wrote: I mean, banking up 5000+ resources is just unfortunate consequence of the fact that you are now obliged to get at least 4 bases as any race these days. He isn't wrong though... This has always been an issue with SC2 design. Supercharged macro mechanics, free thirds, and broken supply to cost ratios make maxes come far too quickly. Games in which players are maxed 2/3 of the time are boring. | ||
MarianoSC2
Slovakia1855 Posts
On October 10 2020 23:50 RKC wrote: Is that the Best or Worst Game of the Year? I honestly don't know. Neither | ||
Elentos
55459 Posts
On October 10 2020 23:48 Husyelt wrote: Those hellions saved the game with the scans on the infestor neurals. Insane job by Serral to realize what the game was going to turn into 20 minutes in and really made it close. Yeah getting the scan on the infestors just before the final big fight was super clutch. | ||
Xain0n
Italy3963 Posts
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Husyelt
United States823 Posts
On October 10 2020 23:50 RKC wrote: Is that the Best or Worst Game of the Year? I honestly don't know. Great moments, insane finish but yeah Cure's playstyle made it a largely passive boring affair. However If this series turns out to go the full distance I think having 40+ minute close ending could make it legendary. | ||
pvsnp
7676 Posts
On October 10 2020 23:53 Xain0n wrote: It's weird that none of you pointed out that Serral went out of his room after losing the game. Serral has to go to the bathroom just like regular humans. | ||
SamirDuran
Philippines894 Posts
On October 10 2020 23:51 Elentos wrote: Yeah getting the scan on the infestors just before the final big fight was super clutch. and serral got tunnel vision and did not back out those infestors. They could have been detrimental to that last fight... | ||
nojok
France15845 Posts
On October 10 2020 23:51 tskarzyn wrote: He isn't wrong though... This has always been an issue with SC2 design. Supercharged macro mechanics, free thirds, and broken supply to cost ratios make maxes come far too quickly. Games in which players are maxed 2/3 of the time are boring. The main issue is the maxed supply army being so easy to control for top pros, bigger army should be more taxing on execution imo. | ||
Xain0n
Italy3963 Posts
On October 10 2020 23:54 nojok wrote: The main issue is the maxed supply army being so easy to control for top pros, bigger army should be more taxing on execution imo. When there are many spellcasters it's not that easy. | ||
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