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[GSL 2020] Code S - Semi Finals - Day 2 - Page 11

Forum Index > StarCraft 2 Tournaments
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Cricketer12
Profile Blog Joined May 2012
United States13993 Posts
August 08 2020 05:50 GMT
#201
Hey guys remember when people called group B the group of death lmao
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
fastr
Profile Joined February 2011
France902 Posts
August 08 2020 05:51 GMT
#202
On August 08 2020 14:48 Whatson wrote:
Show nested quote +
On August 08 2020 14:45 F1rstAssau1t wrote:
So Terran gotta end the game fast vs Zerg and Protoss or be doom.

Lulz

Well, late-game TvZ is decent, TvP late-game has always been a nightmare. Disruptor + Collosi + Archon/HT + DTs? Good luck


TvZ is in a great spot, bio late-game is a bit harder but the micro monsters can make it work, and if you survive the mid game with mech you're usually in a great spot. TvP... Well after this series there's nothing to add.
Fango
Profile Joined July 2016
United Kingdom8987 Posts
August 08 2020 05:52 GMT
#203
The problem with blink DTs is that, unlike regular units harassing, you can't reactively defend and come out ahead. They kill bases and workers so quickly that you need to have defense before they blink in.

And having 30 supply of units + detection everywhere is impossible.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
August 08 2020 05:52 GMT
#204
On August 08 2020 14:50 Elentos wrote:
Show nested quote +
On August 08 2020 14:46 [Phantom] wrote:
On August 08 2020 14:41 shockaslim wrote:
On August 08 2020 14:38 Fango wrote:
You can't beat lategame DTs with just a few orbitals with scans. 3 orbitals will never have enough energy to keep up with it. You need turrets and bunkers in advance.


You also can't be everywhere at once, no matter how many scans you use. There where DTS everywhere like cockroaches and once you split up your army to deal with them the real Protoss force comes for the steam roll.


Change DTs to medivacs, or hellions or mines and it's a similar concept. Or Mutas for Zerg.

Those things are easier to defend the longer the game goes on just because your vision expands. Blink DTs aren't covered by just vision and they need a very dedicated response cause it's usually whole groups of them and you need to make sure whatever you send to defend doesn't get blunked on and dies. But it also has to be little enough so that you don't lose any other front.


And disruptors with the main army mean you have a good shot at holding off the terran for a while even if your main army has a much smaller supply.
shockaslim
Profile Joined December 2010
United States1105 Posts
August 08 2020 05:53 GMT
#205
On August 08 2020 14:46 [Phantom] wrote:
Show nested quote +
On August 08 2020 14:41 shockaslim wrote:
On August 08 2020 14:38 Fango wrote:
You can't beat lategame DTs with just a few orbitals with scans. 3 orbitals will never have enough energy to keep up with it. You need turrets and bunkers in advance.


You also can't be everywhere at once, no matter how many scans you use. There where DTS everywhere like cockroaches and once you split up your army to deal with them the real Protoss force comes for the steam roll.


Change DTs to medivacs, or hellions or mines and it's a similar concept. Or Mutas for Zerg.


But with medivacs and mutas at least a sizeable chunk of actual army is cut off. With DTs they are doing crazy damage, can slip in easily, and are not really part of the deathball.
Dirty Deeds...DONE DIRT CHEAP!!!
Fango
Profile Joined July 2016
United Kingdom8987 Posts
August 08 2020 05:53 GMT
#206
On August 08 2020 14:50 Whatson wrote:
Show nested quote +
On August 08 2020 14:46 [Phantom] wrote:
On August 08 2020 14:41 shockaslim wrote:
On August 08 2020 14:38 Fango wrote:
You can't beat lategame DTs with just a few orbitals with scans. 3 orbitals will never have enough energy to keep up with it. You need turrets and bunkers in advance.


You also can't be everywhere at once, no matter how many scans you use. There where DTS everywhere like cockroaches and once you split up your army to deal with them the real Protoss force comes for the steam roll.


Change DTs to medivacs, or hellions or mines and it's a similar concept. Or Mutas for Zerg.

Come on, you know very well that none of those units are similar to DTs at all lol
Mines are the closest thing, and even they need to actually burrow in order to do damage and get cloaked
Now if mines could teleport and were permacloaked? Then sure.

Also mines don't kill planetaries before any human being can process the alert notification.
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Whatson
Profile Blog Joined January 2012
United States5357 Posts
August 08 2020 05:55 GMT
#207
Sometime in the past year Protosses realized that DTs actually do insane damage even when uncloaked and can easily replace zealots lol
TvP still boils down to not letting Protoss get to 4 bases.
¯\_(シ)_/¯
Morbidius
Profile Joined November 2010
Brazil3449 Posts
August 08 2020 05:56 GMT
#208
On August 08 2020 14:50 Whatson wrote:
Show nested quote +
On August 08 2020 14:46 [Phantom] wrote:
On August 08 2020 14:41 shockaslim wrote:
On August 08 2020 14:38 Fango wrote:
You can't beat lategame DTs with just a few orbitals with scans. 3 orbitals will never have enough energy to keep up with it. You need turrets and bunkers in advance.


You also can't be everywhere at once, no matter how many scans you use. There where DTS everywhere like cockroaches and once you split up your army to deal with them the real Protoss force comes for the steam roll.


Change DTs to medivacs, or hellions or mines and it's a similar concept. Or Mutas for Zerg.

Come on, you know very well that none of those units are similar to DTs at all lol
Mines are the closest thing, and even they need to actually burrow in order to do damage and get cloaked
Now if mines could teleport and were permacloaked? Then sure.

And kept shooting when burrowed, while being able to attack buildings.
Has foreign StarCraft hit rock bottom?
serendipitous
Profile Joined November 2017
Canada195 Posts
August 08 2020 05:56 GMT
#209
On August 08 2020 14:55 Whatson wrote:
Sometime in the past year Protosses realized that DTs actually do insane damage even when uncloaked and can easily replace zealots lol
TvP still boils down to not letting Protoss get to 4 bases.

It would be fine if Terran could secure 4 or 5 bases as easily as Protoss but that hasn't been a thing since Kings Cove
Elentos
Profile Blog Joined February 2015
55568 Posts
Last Edited: 2020-08-08 06:00:11
August 08 2020 05:58 GMT
#210
My biggest worry for Stats is that I don't know what he plays for in PvZ. He's a defensive macro player by nature, but that doesn't seem great. There's no figured out comp to go into that I'm aware of for big winrates. How you're meant to go about playing PvT was pretty figured out already.
Every 60 seconds in Africa, a minute passes.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2020-08-08 06:01:33
August 08 2020 05:58 GMT
#211
On the flip-side this DT stuff is still a sorta recent development so hopefully the meta still has room to develop. And once it fails to do so the nerfs to this are relatively straightforward (much more so than PvZ's problems).

On August 08 2020 14:58 Elentos wrote:
My biggest worry for Stats is that I don't know what he plays for in PvZ. He's a defensive macro player by nature, but that doesn't seem great. There's no figured out comp to go into that I'm aware of. How you're meant to go about playing PvT was pretty figured out already.


In the Ro16 Stats did get a good position against Rogue with double stargate phoenix before kinda throwing. I'd be happy if we saw more of that type of stuff instead of adepts.
Elentos
Profile Blog Joined February 2015
55568 Posts
Last Edited: 2020-08-08 06:06:08
August 08 2020 06:02 GMT
#212
On August 08 2020 14:58 ZigguratOfUr wrote:
On the flip-side this DT stuff is still a sorta recent development so hopefully the meta still has room to develop. And once it fails to do so the nerfs to this are relatively straightforward (much more so than PvZ's problems).

I think the only way to actually play against that properly is the ultra turtly style TY did vs PartinG on Nightshade. And I don't think you can do that on this map pool except on Eternal and Ice and Chrome. Like Inno did it in Douyu Cup the other day on Ice and Chrome (also vs PartinG), just camping until PartinG got too inefficient. But I don't think that was optimal Protoss play either.
Every 60 seconds in Africa, a minute passes.
Fango
Profile Joined July 2016
United Kingdom8987 Posts
August 08 2020 06:02 GMT
#213
On August 08 2020 14:56 Morbidius wrote:
Show nested quote +
On August 08 2020 14:50 Whatson wrote:
On August 08 2020 14:46 [Phantom] wrote:
On August 08 2020 14:41 shockaslim wrote:
On August 08 2020 14:38 Fango wrote:
You can't beat lategame DTs with just a few orbitals with scans. 3 orbitals will never have enough energy to keep up with it. You need turrets and bunkers in advance.


You also can't be everywhere at once, no matter how many scans you use. There where DTS everywhere like cockroaches and once you split up your army to deal with them the real Protoss force comes for the steam roll.


Change DTs to medivacs, or hellions or mines and it's a similar concept. Or Mutas for Zerg.

Come on, you know very well that none of those units are similar to DTs at all lol
Mines are the closest thing, and even they need to actually burrow in order to do damage and get cloaked
Now if mines could teleport and were permacloaked? Then sure.

And kept shooting when burrowed, while being able to attack buildings.

Also mines do damage once then are dead supply for 40 seconds. DTs kill one base then blink to the next
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
Snijjer
Profile Joined September 2011
United States989 Posts
August 08 2020 06:09 GMT
#214
Nice to see Protoss doing better recently. Hopefully Stats can beat Rogue in the finals.
rayl991
Profile Joined August 2019
Afghanistan80 Posts
August 08 2020 07:23 GMT
#215
On August 08 2020 14:51 fastr wrote:
Show nested quote +
On August 08 2020 14:48 Whatson wrote:
On August 08 2020 14:45 F1rstAssau1t wrote:
So Terran gotta end the game fast vs Zerg and Protoss or be doom.

Lulz

Well, late-game TvZ is decent, TvP late-game has always been a nightmare. Disruptor + Collosi + Archon/HT + DTs? Good luck


TvZ is in a great spot, bio late-game is a bit harder but the micro monsters can make it work, and if you survive the mid game with mech you're usually in a great spot. TvP... Well after this series there's nothing to add.


lol no. TvZ late game is not decent when its just the zerg spamming banes with superior economy and production capabilities. Terran might as well gg if they did no significant damage to Zerg in the early game.

The problem with TvP late game imo is the amount of splash Protoss can utilize (Storm, Distruptor, Archon, Colllosi) compared to the Terran (Static tanks/mines + emp that doesn't kill).
Russano
Profile Joined November 2010
United States434 Posts
Last Edited: 2020-08-08 08:01:29
August 08 2020 07:48 GMT
#216
I LOVE when Stats is winning. He's one of the few players that people don't decry protoss bullshit as the reason for victory. He's such a sheer defensive player that when he wins even the Protoss haters have to give it up to him for "at least playing the right way."

He looked so great in this series - wonderful as long as he was allowed by TY to have more than 1 gateway worth of production.
Poopi
Profile Blog Joined November 2010
France12911 Posts
August 08 2020 08:30 GMT
#217
How was the series? Poor TY
WriterMaru
Elentos
Profile Blog Joined February 2015
55568 Posts
Last Edited: 2020-08-08 08:35:37
August 08 2020 08:35 GMT
#218
On August 08 2020 17:30 Poopi wrote:
How was the series? Poor TY

Well the short version is that TY lost every game that went past the 6 minute mark. There were some decent macro games but tbh it didn't really look like TY was gonna win one of those, Stats was mostly in control.
Every 60 seconds in Africa, a minute passes.
MarianoSC2
Profile Joined June 2015
Slovakia1855 Posts
August 08 2020 09:17 GMT
#219
It's impressive that TY came this far to be honest. It just shows that he is clearly the smartest player and best tactician out there because in terms of mechanics there are for sure better players. Also TY form hasn't been the best for a long time. Mostly when I saw him play he went for cheese or super agro.
Stats looked a level above TY today, well played by him. Now he will get dumpstered in the finals because Rogue bo7 and ZvP...
Top 11: Rogue, Maru, Inno, Zest, Life, sOs, Stats, Dark, soO, Mvp, Classic/Trap/MC/Rain
Z3nith
Profile Joined October 2017
485 Posts
August 08 2020 09:29 GMT
#220
On August 08 2020 18:17 MarianoSC2 wrote:
It's impressive that TY came this far to be honest. It just shows that he is clearly the smartest player and best tactician out there because in terms of mechanics there are for sure better players. Also TY form hasn't been the best for a long time. Mostly when I saw him play he went for cheese or super agro.
Stats looked a level above TY today, well played by him. Now he will get dumpstered in the finals because Rogue bo7 and ZvP...


Yeah ZvP is bad I agree but as a little fuel to the statistical fire Stats has won all his premier finals wins against Zerg opposition and is the last player to hand Rogue an offline loss (admittedly in a Bo3). Also he's just broke his losing streak against TY.
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