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[GSL 2020] Code S - RO24 - Group A - Page 11

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 9 10 11 All
Snakestyle11
Profile Joined December 2018
191 Posts
June 20 2020 10:06 GMT
#201
Very Very hard to play against BC+ mech in this patch. Got bopped by it all day. sOos game seemed hopeless.

Not sure what unit to build vs that tbh.. Its hard to choose because it depends what their max army look like and its always hard to tell just how many bcs there are and what not.

I really feel like hydras should be stronger vs BCs, and honestly the teleport+ shoot while moving seems a bit much.

Problem is if you overmake corruptors you almost 100% die, since broodlords dont work anymore.
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
Last Edited: 2020-06-20 13:48:17
June 20 2020 10:20 GMT
#202
On June 20 2020 19:06 Snakestyle11 wrote:
Very Very hard to play against BC+ mech in this patch. Got bopped by it all day. sOos game seemed hopeless.

Not sure what unit to build vs that tbh.. Its hard to choose because it depends what their max army look like and its always hard to tell just how many bcs there are and what not.

I really feel like hydras should be stronger vs BCs, and honestly the teleport+ shoot while moving seems a bit much.

Problem is if you overmake corruptors you almost 100% die, since broodlords dont work anymore.


soO's games were hardly hopeless. First late game mech he lost he WAY over made Mutalisks to the point where he lost FIFTY of them. When you make that many Mutalisks you're basically all in, he didn't deal the kind of crippling damage he needed to with them to make having that many of them worth it.

In both games he throws away Broodlords because he didn't have any Corruptors to protect them from Special's air units.

In both games he doesn't utilize spellcasters correctly. In the first game he hardly uses them at all (old soO wouldn't make them period) and in the second game he doesn't utilize Neural Parasite until after the rest of his army is already gone so a single scan just wipes all of his Infestors out.

soO's late game looked weak, just like it usually does. soO is a notoriously infamous midgame Zerg. He thrives at Lair tech, that's where he likes to play.

Special's game plan from the get go was to not play Bio/Mine vs Zergling/Baneling/Mutalisk, he refused to play the type of game soO is good at.

It was a good strategy.
aka: KTVindicare the Geeky Bartender
kaos00
Profile Joined September 2010
United States125 Posts
June 20 2020 11:19 GMT
#203
On June 20 2020 19:06 Snakestyle11 wrote:
Very Very hard to play against BC+ mech in this patch. Got bopped by it all day. sOos game seemed hopeless.

Not sure what unit to build vs that tbh.. Its hard to choose because it depends what their max army look like and its always hard to tell just how many bcs there are and what not.

I really feel like hydras should be stronger vs BCs, and honestly the teleport+ shoot while moving seems a bit much.

Problem is if you overmake corruptors you almost 100% die, since broodlords dont work anymore.


Zergs have been going 100 drone muta/ling/bane vs it. Have to be on point with runbys and counterattacks and that's not really soO's strength. Special played vs his style so damn well.
NoS-Craig
Profile Joined July 2011
Australia3127 Posts
June 20 2020 12:12 GMT
#204
On June 20 2020 16:29 Waxangel wrote:
Show nested quote +
On June 20 2020 16:27 Lexender wrote:
I like the fact that they use an english translator like "Ah we can't be assed to find someone who speaks spanish, his a foreigner so english it is"


now that I think about it I've literally never heard SpeCial/Major speak Spanish


Only time I can think of was when EonZerg was at the ROOTunity house.
Artosis loves Starcraft
Slydie
Profile Joined August 2013
1930 Posts
June 20 2020 13:19 GMT
#205
Special has had some epic moments as a side caster (papi BC lol), I believe it was at HSC. His English was IMO better than the average non-native speaking player, which should be expected by a guy who has traveled that much and has taken the trouble to learn Korean.
Buff the siegetank
BerserkSword
Profile Joined December 2018
United States2123 Posts
June 20 2020 13:37 GMT
#206
On June 20 2020 19:20 Vindicare605 wrote:
Show nested quote +
On June 20 2020 19:06 Snakestyle11 wrote:
Very Very hard to play against BC+ mech in this patch. Got bopped by it all day. sOos game seemed hopeless.

Not sure what unit to build vs that tbh.. Its hard to choose because it depends what their max army look like and its always hard to tell just how many bcs there are and what not.

I really feel like hydras should be stronger vs BCs, and honestly the teleport+ shoot while moving seems a bit much.

Problem is if you overmake corruptors you almost 100% die, since broodlords dont work anymore.


soO's games were hardly hopeless. First late game mech he lost he WAY over made Mutalisks to the point where he lost FIFTY of them. When you make that many Mutalisks you're basically all in, he didn't deal the kind of crippling damage he needed to with them to make having that many of them worth it.

In both games he throws away Broodlords because he didn't have any Corruptors to protect them from Special's air units.

In both games he doesn't utilize spellcasters correctly. In the first game he hardly uses them at all (old soO wouldn't make them period) and in the second game he doesn't utilize Neural Parasite until after the rest of his army is already gone so a single scan just wipes all of his Infestors out.

soO's late game looked weak, just like it usually does. soO is a notoriously infamous midgame Zerg. He thrives at Lair tech, that's where he likes to play.

Special's game plan from the get go was to not playing Bio/Mine vs Zergling/Baneling/Mutalisk, he refused to play the type of game soO is good at.

It was a good strategy.


Soo outplayed special in all but one game
TL+ Member
Vindicare605
Profile Blog Joined August 2011
United States16121 Posts
Last Edited: 2020-06-20 13:49:28
June 20 2020 13:49 GMT
#207
On June 20 2020 22:37 BerserkSword wrote:
Show nested quote +
On June 20 2020 19:20 Vindicare605 wrote:
On June 20 2020 19:06 Snakestyle11 wrote:
Very Very hard to play against BC+ mech in this patch. Got bopped by it all day. sOos game seemed hopeless.

Not sure what unit to build vs that tbh.. Its hard to choose because it depends what their max army look like and its always hard to tell just how many bcs there are and what not.

I really feel like hydras should be stronger vs BCs, and honestly the teleport+ shoot while moving seems a bit much.

Problem is if you overmake corruptors you almost 100% die, since broodlords dont work anymore.


soO's games were hardly hopeless. First late game mech he lost he WAY over made Mutalisks to the point where he lost FIFTY of them. When you make that many Mutalisks you're basically all in, he didn't deal the kind of crippling damage he needed to with them to make having that many of them worth it.

In both games he throws away Broodlords because he didn't have any Corruptors to protect them from Special's air units.

In both games he doesn't utilize spellcasters correctly. In the first game he hardly uses them at all (old soO wouldn't make them period) and in the second game he doesn't utilize Neural Parasite until after the rest of his army is already gone so a single scan just wipes all of his Infestors out.

soO's late game looked weak, just like it usually does. soO is a notoriously infamous midgame Zerg. He thrives at Lair tech, that's where he likes to play.

Special's game plan from the get go was to not playing Bio/Mine vs Zergling/Baneling/Mutalisk, he refused to play the type of game soO is good at.

It was a good strategy.


Soo outplayed special in all but one game


Yea that's why he was 4-0'd. Sure sure.
aka: KTVindicare the Geeky Bartender
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
June 20 2020 14:41 GMT
#208
On June 20 2020 22:49 Vindicare605 wrote:
Show nested quote +
On June 20 2020 22:37 BerserkSword wrote:
On June 20 2020 19:20 Vindicare605 wrote:
On June 20 2020 19:06 Snakestyle11 wrote:
Very Very hard to play against BC+ mech in this patch. Got bopped by it all day. sOos game seemed hopeless.

Not sure what unit to build vs that tbh.. Its hard to choose because it depends what their max army look like and its always hard to tell just how many bcs there are and what not.

I really feel like hydras should be stronger vs BCs, and honestly the teleport+ shoot while moving seems a bit much.

Problem is if you overmake corruptors you almost 100% die, since broodlords dont work anymore.


soO's games were hardly hopeless. First late game mech he lost he WAY over made Mutalisks to the point where he lost FIFTY of them. When you make that many Mutalisks you're basically all in, he didn't deal the kind of crippling damage he needed to with them to make having that many of them worth it.

In both games he throws away Broodlords because he didn't have any Corruptors to protect them from Special's air units.

In both games he doesn't utilize spellcasters correctly. In the first game he hardly uses them at all (old soO wouldn't make them period) and in the second game he doesn't utilize Neural Parasite until after the rest of his army is already gone so a single scan just wipes all of his Infestors out.

soO's late game looked weak, just like it usually does. soO is a notoriously infamous midgame Zerg. He thrives at Lair tech, that's where he likes to play.

Special's game plan from the get go was to not playing Bio/Mine vs Zergling/Baneling/Mutalisk, he refused to play the type of game soO is good at.

It was a good strategy.


Soo outplayed special in all but one game


Yea that's why he was 4-0'd. Sure sure.

Well, it looks this way if you have a player who's turtling and defending until 200/200
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
TentativePanda
Profile Joined August 2014
United States800 Posts
Last Edited: 2020-06-20 15:08:44
June 20 2020 15:05 GMT
#209
Happy for special, sad for soO. Very fun games tonight I thought, though.

Terran looks a bit too strong against Zerg sadly, but we’ll see. SoO isn’t a great late game player, and he knows that which is why he was late to get to vipers and other hive units every game

Edit: Also just watched all the games. Why the f did Zest not have any defenses on golden wall. He basically scouted a 1-1-1 and every 1-1-1 build on that map features the hellion drop at that blind spot. Didn’t even have a shield battery anywhere in his base
Morbidius
Profile Joined November 2010
Brazil3449 Posts
June 20 2020 16:24 GMT
#210
On June 20 2020 22:49 Vindicare605 wrote:
Show nested quote +
On June 20 2020 22:37 BerserkSword wrote:
On June 20 2020 19:20 Vindicare605 wrote:
On June 20 2020 19:06 Snakestyle11 wrote:
Very Very hard to play against BC+ mech in this patch. Got bopped by it all day. sOos game seemed hopeless.

Not sure what unit to build vs that tbh.. Its hard to choose because it depends what their max army look like and its always hard to tell just how many bcs there are and what not.

I really feel like hydras should be stronger vs BCs, and honestly the teleport+ shoot while moving seems a bit much.

Problem is if you overmake corruptors you almost 100% die, since broodlords dont work anymore.


soO's games were hardly hopeless. First late game mech he lost he WAY over made Mutalisks to the point where he lost FIFTY of them. When you make that many Mutalisks you're basically all in, he didn't deal the kind of crippling damage he needed to with them to make having that many of them worth it.

In both games he throws away Broodlords because he didn't have any Corruptors to protect them from Special's air units.

In both games he doesn't utilize spellcasters correctly. In the first game he hardly uses them at all (old soO wouldn't make them period) and in the second game he doesn't utilize Neural Parasite until after the rest of his army is already gone so a single scan just wipes all of his Infestors out.

soO's late game looked weak, just like it usually does. soO is a notoriously infamous midgame Zerg. He thrives at Lair tech, that's where he likes to play.

Special's game plan from the get go was to not playing Bio/Mine vs Zergling/Baneling/Mutalisk, he refused to play the type of game soO is good at.

It was a good strategy.


Soo outplayed special in all but one game


Yea that's why he was 4-0'd. Sure sure.

Hey that's the guy who said Parting is literally better than Maru. Give him a break.
Has foreign StarCraft hit rock bottom?
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
June 20 2020 22:11 GMT
#211
On June 21 2020 01:24 Morbidius wrote:
Show nested quote +
On June 20 2020 22:49 Vindicare605 wrote:
On June 20 2020 22:37 BerserkSword wrote:
On June 20 2020 19:20 Vindicare605 wrote:
On June 20 2020 19:06 Snakestyle11 wrote:
Very Very hard to play against BC+ mech in this patch. Got bopped by it all day. sOos game seemed hopeless.

Not sure what unit to build vs that tbh.. Its hard to choose because it depends what their max army look like and its always hard to tell just how many bcs there are and what not.

I really feel like hydras should be stronger vs BCs, and honestly the teleport+ shoot while moving seems a bit much.

Problem is if you overmake corruptors you almost 100% die, since broodlords dont work anymore.


soO's games were hardly hopeless. First late game mech he lost he WAY over made Mutalisks to the point where he lost FIFTY of them. When you make that many Mutalisks you're basically all in, he didn't deal the kind of crippling damage he needed to with them to make having that many of them worth it.

In both games he throws away Broodlords because he didn't have any Corruptors to protect them from Special's air units.

In both games he doesn't utilize spellcasters correctly. In the first game he hardly uses them at all (old soO wouldn't make them period) and in the second game he doesn't utilize Neural Parasite until after the rest of his army is already gone so a single scan just wipes all of his Infestors out.

soO's late game looked weak, just like it usually does. soO is a notoriously infamous midgame Zerg. He thrives at Lair tech, that's where he likes to play.

Special's game plan from the get go was to not playing Bio/Mine vs Zergling/Baneling/Mutalisk, he refused to play the type of game soO is good at.

It was a good strategy.


Soo outplayed special in all but one game


Yea that's why he was 4-0'd. Sure sure.

Hey that's the guy who said Parting is literally better than Maru. Give him a break.

To be fair he said Parting has better micro than Maru IIRC and Parting has one of the best micro. I would say he's right behind Maru.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Topin
Profile Blog Joined December 2010
Peru10104 Posts
June 21 2020 00:09 GMT
#212
congratz Papi but i feel sad about soO i really wanted him to win a GSL
i would define my style between a mix of ByuN, Maru and MKP
stilt
Profile Joined October 2012
France2754 Posts
June 21 2020 07:56 GMT
#213
After seeing him beating inno in final I expected soOjwa to go out of his group :/
FataLe
Profile Joined November 2010
New Zealand4526 Posts
June 21 2020 08:21 GMT
#214
On June 21 2020 07:11 deacon.frost wrote:
Show nested quote +
On June 21 2020 01:24 Morbidius wrote:
On June 20 2020 22:49 Vindicare605 wrote:
On June 20 2020 22:37 BerserkSword wrote:
On June 20 2020 19:20 Vindicare605 wrote:
On June 20 2020 19:06 Snakestyle11 wrote:
Very Very hard to play against BC+ mech in this patch. Got bopped by it all day. sOos game seemed hopeless.

Not sure what unit to build vs that tbh.. Its hard to choose because it depends what their max army look like and its always hard to tell just how many bcs there are and what not.

I really feel like hydras should be stronger vs BCs, and honestly the teleport+ shoot while moving seems a bit much.

Problem is if you overmake corruptors you almost 100% die, since broodlords dont work anymore.


soO's games were hardly hopeless. First late game mech he lost he WAY over made Mutalisks to the point where he lost FIFTY of them. When you make that many Mutalisks you're basically all in, he didn't deal the kind of crippling damage he needed to with them to make having that many of them worth it.

In both games he throws away Broodlords because he didn't have any Corruptors to protect them from Special's air units.

In both games he doesn't utilize spellcasters correctly. In the first game he hardly uses them at all (old soO wouldn't make them period) and in the second game he doesn't utilize Neural Parasite until after the rest of his army is already gone so a single scan just wipes all of his Infestors out.

soO's late game looked weak, just like it usually does. soO is a notoriously infamous midgame Zerg. He thrives at Lair tech, that's where he likes to play.

Special's game plan from the get go was to not playing Bio/Mine vs Zergling/Baneling/Mutalisk, he refused to play the type of game soO is good at.

It was a good strategy.


Soo outplayed special in all but one game


Yea that's why he was 4-0'd. Sure sure.

Hey that's the guy who said Parting is literally better than Maru. Give him a break.

To be fair he said Parting has better micro than Maru IIRC and Parting has one of the best micro. I would say he's right behind Maru.

The races are too different to be able to compare properly.
hi. big fan.
Highways
Profile Joined July 2005
Australia6105 Posts
June 21 2020 16:14 GMT
#215
BC build against Zsrg pretty strong
#1 Terran hater
chuchutrain
Profile Joined May 2020
31 Posts
June 21 2020 18:53 GMT
#216
Just managed to catch the games and dam, I was super happy for Special but sad for soO... like most of us here I am reading

Sad times if he does bow out to the army...

Also am really not liking pvp one bit... Artosis said that there was a time that pvp was fun with mothership cores and so on... does anyone else agree?
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