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Greatest Map of All Time Tournament - Page 16

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 14 15 16 17 18 21 Next All
Elentos
Profile Blog Joined February 2015
55572 Posts
Last Edited: 2020-08-11 07:43:10
August 11 2020 07:42 GMT
#301
I'm sorry Golden Wall but I can't vote for you this round. Gotta vote for the greatest 4-player map in the history of the game.
Every 60 seconds in Africa, a minute passes.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2020-08-11 08:31:07
August 11 2020 08:30 GMT
#302
On August 11 2020 16:42 Elentos wrote:
I'm sorry Golden Wall but I can't vote for you this round. Gotta vote for the greatest 4-player map in the history of the game.


Correct vote. If Golden Wall wins this round it's purely off recency bias. Whirlwind is top 2 maps all time, Golden Wall is not the other.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
darklycid
Profile Joined May 2014
3543 Posts
August 11 2020 09:46 GMT
#303
On August 11 2020 17:30 Olli wrote:
Show nested quote +
On August 11 2020 16:42 Elentos wrote:
I'm sorry Golden Wall but I can't vote for you this round. Gotta vote for the greatest 4-player map in the history of the game.


Correct vote. If Golden Wall wins this round it's purely off recency bias. Whirlwind is top 2 maps all time, Golden Wall is not the other.

IMO GW was carried pretty hard by recency bias already :D (yea i am still salty overgrowth lost )
Zzzapper
Profile Joined September 2011
1797 Posts
August 11 2020 11:18 GMT
#304
Claiming that Golden Wall won due to recency bias doesn't seem fair at all considering it was one of three maps in the top 16 and the only one in the top 8 that debuted in LotV. 19% of the top maps are from the latest 45% or so of the game's history, that looks like the opposite of recency bias to me. I don't think anyone in their right mind would claim that the general level of map making in WoL was far higher than it is today. If anything there has been a bias towards older maps in this tournament
tpf_x
Profile Joined June 2020
4 Posts
August 11 2020 11:23 GMT
#305
Yeah I think nostalgia played a role.

I really hope we get more Maps like Golden Wall in the future. I think it would be good if we had less standard maps and more interesting features.
Luolis
Profile Blog Joined May 2012
Finland7170 Posts
August 11 2020 11:24 GMT
#306
I will actually be angry if King Sejong or Cloud Kingdom doesn't win this tournament.
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
digmouse
Profile Blog Joined November 2010
China6331 Posts
August 11 2020 11:37 GMT
#307
On August 11 2020 20:24 Luolis wrote:
I will actually be angry if King Sejong or Cloud Kingdom doesn't win this tournament.

Daybreak and Whirlwind are waiting on the otherside of the bracket.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
WombaT
Profile Blog Joined May 2010
Northern Ireland26778 Posts
August 11 2020 11:47 GMT
#308
On August 11 2020 20:18 Zzzapper wrote:
Claiming that Golden Wall won due to recency bias doesn't seem fair at all considering it was one of three maps in the top 16 and the only one in the top 8 that debuted in LotV. 19% of the top maps are from the latest 45% or so of the game's history, that looks like the opposite of recency bias to me. I don't think anyone in their right mind would claim that the general level of map making in WoL was far higher than it is today. If anything there has been a bias towards older maps in this tournament

Would largely agree.

Depends who’s voting or why too. I’d assume TL skews a bit older than most gaming places, and us old folk don’t play em like we used to.

My voting pattern tends to be my favourite maps when I was actively playing a lot and at my ‘peak’, so Cloud, Frost got me votes once I got over my heartbreak over Fruitland being eliminated.

A map like Whirlwind? I dunno Kev. My memories of it are mostly seeing this crazy Kespa player in Innovation/Bogus play some amazing TvZs on it and making a fan out of me. Was it a great map or was it just the stage for a great player showcasing a new level of one of my favourite styles? Probably both to be fair, but the mind tends to blot out the negatives or accentuate the positives of anything given sufficient time.

Had a huge gap entirely from the scene of over 2 years so any maps there I just skipped voting due to ignorance.

Golden Wall I think is just that good, recent or not. As I’ve said before it’s the only non-standard map that I feel has ever really worked in allowing for a lot of variety in how people strategically use the gimmick. Plus allows for standard play as well.

I think it deserves a spot high up, if one was to categorise maps a bit. My top 4 would probably be 2 of the best 2-spawn standard maps, the best 4-spawn map (probably Whirlwind) and the best non-standard map (Golden Wall of course)

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Acrofales
Profile Joined August 2010
Spain18290 Posts
August 11 2020 13:16 GMT
#309
I voted golden wall. I find it is really hard to compare these maps, and I like golden wall, so it got my vote just to be contrary!
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
August 11 2020 15:25 GMT
#310
I'm not sure that being the greatest 4p map (sorry Frost) makes you top 2 material either. I'd still put Whirlwind behind Cloud Kingdom, King Sejong Station, Overgrowth and maybe one or two others.
MarianoSC2
Profile Joined June 2015
Slovakia1855 Posts
August 11 2020 16:25 GMT
#311
Golden Wall is top 4 all time at this point for sure. Definitely better than some stupid Whirlwind. A shame that another top4 in my ranking overgrowth had to be eliminated so soon but the games on GW are just too good, cant be helped. It Blizz retains it for the full season it will probably be an undisputed best map of all time
Top 11: Rogue, Maru, Inno, Zest, Life, sOs, Stats, Dark, soO, Mvp, Classic/Trap/MC/Rain
Luolis
Profile Blog Joined May 2012
Finland7170 Posts
August 11 2020 16:43 GMT
#312
Golden Wall loses a lot of points from me for being a terrible map to play.
pro cheese woman / Its never Sunny in Finland. Perkele / FinnishStarcraftTrivia
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
August 11 2020 16:59 GMT
#313
M3: Voted Daybreak as it was the map that pioneered the "standard" map
M4: Voted Golden Wall - said it earlier but will repeat - when more and more great games get played on it, GW will become one of the favourites for Greatest Map of All Time II.
Elentos
Profile Blog Joined February 2015
55572 Posts
Last Edited: 2020-08-11 17:35:57
August 11 2020 17:33 GMT
#314
On August 12 2020 00:25 ZigguratOfUr wrote:
I'm not sure that being the greatest 4p map (sorry Frost) makes you top 2 material either. I'd still put Whirlwind behind Cloud Kingdom, King Sejong Station, Overgrowth and maybe one or two others.

To its credit, Whirlwind has achieved something no other map in the tournament has. It was played competitively in WoL, HotS and LotV and proved itself the best 4-player map in every expansion individually. Overgrowth for instance may well have been the greatest 1v1 map in HotS but in LotV it wasn't even good.
Every 60 seconds in Africa, a minute passes.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
August 11 2020 17:58 GMT
#315
On August 12 2020 02:33 Elentos wrote:
Show nested quote +
On August 12 2020 00:25 ZigguratOfUr wrote:
I'm not sure that being the greatest 4p map (sorry Frost) makes you top 2 material either. I'd still put Whirlwind behind Cloud Kingdom, King Sejong Station, Overgrowth and maybe one or two others.

To its credit, Whirlwind has achieved something no other map in the tournament has. It was played competitively in WoL, HotS and LotV and proved itself the best 4-player map in every expansion individually. Overgrowth for instance may well have been the greatest 1v1 map in HotS but in LotV it wasn't even good.


I don't disagree (though being the best 4p map in LotV isn't much of an achievement). I guess this goes back to the usual conversation about how to weigh consistency against higher peaks.
Olli
Profile Blog Joined February 2012
Austria24422 Posts
Last Edited: 2020-08-11 20:47:36
August 11 2020 20:40 GMT
#316
Whirlwind is simply a better map than Golden Wall. Simple as that. A lot of people like Golden Wall because it breathes life into an otherwise pretty stale game right now by encouraging variety when the metagame on every other map feels the same. That's good to have, but it doesn't compare to the best standard macro map ever. And that's what Whirlwind was imo. That's why it stayed around for so long. Man, I wish it was still around now.

I'll always prefer maps that are just sort of there "in the background" and don't dictate what players do too much. Golden Wall, from the second you load into it, forces you to play a different game through all sorts of gimmicks. It produces some good tournament games but it's awful to play. Whirlwind provides a stage for you to do almost anything with. That's why the range of play on it was huge.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
August 11 2020 21:54 GMT
#317
It's too bad that in SCII "a stage for you to do almost anything" usually translates to "a stage for pros to do roughly the same set of builds they've been doing on every map for the past 6 months". Most SCII maps are very much in the background, so I wouldn't mind having a larger share of 'opinionated' maps.

Also Whirlwind stayed around for so long, not so much on account of its (considerable) merits but moreso due to maps just not rotating that often back then. Lots of not so great maps like Antiga Shipyard stuck around for as long.
Azzur
Profile Blog Joined July 2010
Australia6260 Posts
August 12 2020 04:44 GMT
#318
I'm going to be voting for GW till the end to make it the Greatest Map of All Time!
ThunderJunk
Profile Joined December 2015
United States729 Posts
August 12 2020 18:45 GMT
#319
On August 12 2020 06:54 ZigguratOfUr wrote:
It's too bad that in SCII "a stage for you to do almost anything" usually translates to "a stage for pros to do roughly the same set of builds they've been doing on every map for the past 6 months". Most SCII maps are very much in the background, so I wouldn't mind having a larger share of 'opinionated' maps.

Also Whirlwind stayed around for so long, not so much on account of its (considerable) merits but moreso due to maps just not rotating that often back then. Lots of not so great maps like Antiga Shipyard stuck around for as long.


I do think the fact that people love Golden Wall so much just kind of shows how much people have been craving more original, more "Opinionated" maps. I think it's not just that Golden Wall is especially good. It's more that Golden wall is good and strange after a 2 year drought of strange maps.

... I'm definitely salty that Invader is currently on even footing with Incineration Zone.
I am free because I know that I alone am morally responsible for everything I do.
Cricketer12
Profile Blog Joined May 2012
United States13996 Posts
August 12 2020 19:36 GMT
#320
On August 13 2020 03:45 ThunderJunk wrote:
Show nested quote +
On August 12 2020 06:54 ZigguratOfUr wrote:
It's too bad that in SCII "a stage for you to do almost anything" usually translates to "a stage for pros to do roughly the same set of builds they've been doing on every map for the past 6 months". Most SCII maps are very much in the background, so I wouldn't mind having a larger share of 'opinionated' maps.

Also Whirlwind stayed around for so long, not so much on account of its (considerable) merits but moreso due to maps just not rotating that often back then. Lots of not so great maps like Antiga Shipyard stuck around for as long.


I do think the fact that people love Golden Wall so much just kind of shows how much people have been craving more original, more "Opinionated" maps. I think it's not just that Golden Wall is especially good. It's more that Golden wall is good and strange after a 2 year drought of strange maps.

... I'm definitely salty that Invader is currently on even footing with Incineration Zone.

there's a reason i voted for dasan, Korhal Island, etc
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
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