[GSL 2019] GSL vs. The World - Day 3 - Page 3
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Noonius
Estonia17413 Posts
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nojok
France15837 Posts
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Die4Ever
United States17430 Posts
On August 17 2019 15:37 nojok wrote: "Great spells being cast" was that some subtle whine from artosis? they certainly are great spells lol | ||
TheOneAboveU
Germany3367 Posts
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NoS-Craig
Australia3078 Posts
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TheOneAboveU
Germany3367 Posts
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AttackZerg
United States7453 Posts
His lategame does not compare with his early-midgame. Elazer definitely has proven, he is here to fight. Maybe the polish know something we don't. I would love to find out how many of them that voted - are watching him. | ||
Musicus
Germany23567 Posts
On August 17 2019 15:42 TheOneAboveU wrote: "Nukes cost money, Infested Terrans do not" - well... easy solution is to make Nukes an energy based, free ability of course. Pretty sure that would be bad right? Ghosts are already low on energy between snipes, emps and cloak. | ||
Die4Ever
United States17430 Posts
On August 17 2019 15:42 TheOneAboveU wrote: "Nukes cost money, Infested Terrans do not" - well... easy solution is to make Nukes an energy based, free ability of course. I am so down for this, Blizzard plz | ||
nojok
France15837 Posts
On August 17 2019 15:42 TheOneAboveU wrote: "Nukes cost money, Infested Terrans do not" - well... easy solution is to make Nukes an energy based, free ability of course. I don't like the fact that the spores used to defend against the BC rush are also able to fend off the nuke follow up, maybe remove detection from spores? | ||
Die4Ever
United States17430 Posts
On August 17 2019 15:46 Musicus wrote: Pretty sure that would be bad right? Ghosts are already low on energy between snipes, emps and cloak. but with the money you save on nukes and ghost academies, you can build more ghosts instead then Terran just needs free units to match the zerg | ||
Die4Ever
United States17430 Posts
On August 17 2019 15:46 nojok wrote: I don't like the fact that the spores used to defend against the BC rush are also able to fend off the nuke follow up, maybe remove detection from spores? also don't let them get up a walk | ||
ZigguratOfUr
Iraq16955 Posts
On August 17 2019 15:46 Musicus wrote: Pretty sure that would be bad right? Ghosts are already low on energy between snipes, emps and cloak. Can't confuse terrans with too many good options given that they're already doubling the size of emp. | ||
Musicus
Germany23567 Posts
On August 17 2019 15:47 Die4Ever wrote: but with the money you save on nukes and ghost academies, you can build more ghosts instead then Terran just needs free units to match the zerg The nuke should leave behind some mutants that are on a timer then! | ||
TheOneAboveU
Germany3367 Posts
On August 17 2019 15:51 Musicus wrote: The nuke should leave behind some mutants that are on a timer then! Hope the one guy still working on SC2 from Blizzard's basement is reading this. | ||
Musicus
Germany23567 Posts
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Zerg.Zilla
Hungary5029 Posts
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nojok
France15837 Posts
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osliang
China108 Posts
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ZigguratOfUr
Iraq16955 Posts
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