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[GSL 2018] Season 3 - Semi Finals Day 1 - Page 27

Forum Index > StarCraft 2 Tournaments
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FrkFrJss
Profile Joined April 2015
Canada1205 Posts
September 05 2018 13:09 GMT
#521
On September 05 2018 22:02 Fango wrote:
Show nested quote +
On September 05 2018 21:54 BisuDagger wrote:
Oh man, great playing by Neeb. I feel like the draw game should have been given to Neeb, but that's just my heart talking right now. Hopefully TY can play really well in the finals.

TY thew the game by losing all the units in Neeb's main. Then Neeb threw it by not protecting any of his nexuses (or making a pheonix, he had a stargate and money for a quite a while during the basetrade iirc).

A draw seems as fair as you can get really. They both made game-losing mistake(s).

But switch that around and have Neeb make the big mistake of getting his army caught and TY having his CCs knocked out. In that base trade, TY wins easily.
"Keep Moving Forward" - Walt Disney
Fango
Profile Joined July 2016
United Kingdom8987 Posts
Last Edited: 2018-09-05 13:18:41
September 05 2018 13:18 GMT
#522
On September 05 2018 22:09 FrkFrJss wrote:
Show nested quote +
On September 05 2018 22:02 Fango wrote:
On September 05 2018 21:54 BisuDagger wrote:
Oh man, great playing by Neeb. I feel like the draw game should have been given to Neeb, but that's just my heart talking right now. Hopefully TY can play really well in the finals.

TY thew the game by losing all the units in Neeb's main. Then Neeb threw it by not protecting any of his nexuses (or making a pheonix, he had a stargate and money for a quite a while during the basetrade iirc).

A draw seems as fair as you can get really. They both made game-losing mistake(s).

But switch that around and have Neeb make the big mistake of getting his army caught and TY having his CCs knocked out. In that base trade, TY wins easily.

TvP is not a mirror on both sides, so the reverse sitation is kinda different.

Besides, if Neeb gets his army caught in TY's base he just recalls out
Zest, sOs, PartinG, Dark, and Maru are the real champs. ROOT_herO is overrated. Snute, Serral, and Scarlett are the foreigner GOATs
kajtarp
Profile Joined April 2011
Hungary485 Posts
Last Edited: 2018-09-05 13:27:57
September 05 2018 13:26 GMT
#523
I know the rules, but still find stupid how a 0 supply player can force a draw against a 50 army supply player, just because he can lift off his buildings. That being said, after Neeb's push where sacrificed his army for worker kills it was TY's game to lose. It was 20 army supply vs. like 80, TY should have killed him right away... I also wanted Neeblet to advance, but if we are honest, TY was the better player today. Neeb was still impressive tough.
Why so serious?
Charoisaur
Profile Joined August 2014
Germany16017 Posts
September 05 2018 14:11 GMT
#524
On September 05 2018 22:26 kajtarp wrote:
I know the rules, but still find stupid how a 0 supply player can force a draw against a 50 army supply player, just because he can lift off his buildings. That being said, after Neeb's push where sacrificed his army for worker kills it was TY's game to lose. It was 20 army supply vs. like 80, TY should have killed him right away... I also wanted Neeblet to advance, but if we are honest, TY was the better player today. Neeb was still impressive tough.

Same can happen with 50 supply terran vs 2 supply protoss when that 2 supply is a DT.
Many of the coolest moments in sc2 happen due to worker harassment
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
September 05 2018 14:37 GMT
#525
On September 05 2018 23:11 Charoisaur wrote:
Show nested quote +
On September 05 2018 22:26 kajtarp wrote:
I know the rules, but still find stupid how a 0 supply player can force a draw against a 50 army supply player, just because he can lift off his buildings. That being said, after Neeb's push where sacrificed his army for worker kills it was TY's game to lose. It was 20 army supply vs. like 80, TY should have killed him right away... I also wanted Neeblet to advance, but if we are honest, TY was the better player today. Neeb was still impressive tough.

Same can happen with 50 supply terran vs 2 supply protoss when that 2 supply is a DT.


I mean it could happen, but that's not zero supply and it practically speaking doesn't happen so why mention it?
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2018-09-05 14:43:44
September 05 2018 14:43 GMT
#526
I think the solution is to make Terran buildings cost supply and give them a ranged attack so it makes sense
Liquipedia"Expert"
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
September 05 2018 14:48 GMT
#527
On September 05 2018 23:37 ZigguratOfUr wrote:
Show nested quote +
On September 05 2018 23:11 Charoisaur wrote:
On September 05 2018 22:26 kajtarp wrote:
I know the rules, but still find stupid how a 0 supply player can force a draw against a 50 army supply player, just because he can lift off his buildings. That being said, after Neeb's push where sacrificed his army for worker kills it was TY's game to lose. It was 20 army supply vs. like 80, TY should have killed him right away... I also wanted Neeblet to advance, but if we are honest, TY was the better player today. Neeb was still impressive tough.

Same can happen with 50 supply terran vs 2 supply protoss when that 2 supply is a DT.


I mean it could happen, but that's not zero supply and it practically speaking doesn't happen so why mention it?

Terran forcing draws almost never happens either (more often than other races though tbf)
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Elentos
Profile Blog Joined February 2015
55560 Posts
September 05 2018 14:50 GMT
#528
On September 05 2018 23:48 The_Red_Viper wrote:
Show nested quote +
On September 05 2018 23:37 ZigguratOfUr wrote:
On September 05 2018 23:11 Charoisaur wrote:
On September 05 2018 22:26 kajtarp wrote:
I know the rules, but still find stupid how a 0 supply player can force a draw against a 50 army supply player, just because he can lift off his buildings. That being said, after Neeb's push where sacrificed his army for worker kills it was TY's game to lose. It was 20 army supply vs. like 80, TY should have killed him right away... I also wanted Neeblet to advance, but if we are honest, TY was the better player today. Neeb was still impressive tough.

Same can happen with 50 supply terran vs 2 supply protoss when that 2 supply is a DT.


I mean it could happen, but that's not zero supply and it practically speaking doesn't happen so why mention it?

Terran forcing draws almost never happens either (more often than other races though tbf)

If people learn to recall in time every time draws will be a TvT only mechanic
Every 60 seconds in Africa, a minute passes.
Lexender
Profile Joined September 2013
Mexico2655 Posts
September 05 2018 16:34 GMT
#529
On September 05 2018 23:50 Elentos wrote:
Show nested quote +
On September 05 2018 23:48 The_Red_Viper wrote:
On September 05 2018 23:37 ZigguratOfUr wrote:
On September 05 2018 23:11 Charoisaur wrote:
On September 05 2018 22:26 kajtarp wrote:
I know the rules, but still find stupid how a 0 supply player can force a draw against a 50 army supply player, just because he can lift off his buildings. That being said, after Neeb's push where sacrificed his army for worker kills it was TY's game to lose. It was 20 army supply vs. like 80, TY should have killed him right away... I also wanted Neeblet to advance, but if we are honest, TY was the better player today. Neeb was still impressive tough.

Same can happen with 50 supply terran vs 2 supply protoss when that 2 supply is a DT.


I mean it could happen, but that's not zero supply and it practically speaking doesn't happen so why mention it?

Terran forcing draws almost never happens either (more often than other races though tbf)

If people learn to recall in time every time draws will be a TvT only mechanic


With the way TvT is with tank stalemates and doomdrops, it pretty much already is
Charoisaur
Profile Joined August 2014
Germany16017 Posts
September 05 2018 17:11 GMT
#530
On September 05 2018 23:37 ZigguratOfUr wrote:
Show nested quote +
On September 05 2018 23:11 Charoisaur wrote:
On September 05 2018 22:26 kajtarp wrote:
I know the rules, but still find stupid how a 0 supply player can force a draw against a 50 army supply player, just because he can lift off his buildings. That being said, after Neeb's push where sacrificed his army for worker kills it was TY's game to lose. It was 20 army supply vs. like 80, TY should have killed him right away... I also wanted Neeblet to advance, but if we are honest, TY was the better player today. Neeb was still impressive tough.

Same can happen with 50 supply terran vs 2 supply protoss when that 2 supply is a DT.


I mean it could happen, but that's not zero supply and it practically speaking doesn't happen so why mention it?

It happened in Maru vs Has.
Not exactly 50 vs 2 supply but similar.
Many of the coolest moments in sc2 happen due to worker harassment
hobbyistGamedev
Profile Joined August 2018
33 Posts
Last Edited: 2018-09-05 17:21:38
September 05 2018 17:20 GMT
#531


How is Tasteless not constantly shitting himself? Artosis just keeps getting funnier.

On September 05 2018 22:26 kajtarp wrote:
I know the rules, but still find stupid how a 0 supply player can force a draw against a 50 army supply player, just because he can lift off his buildings. That being said, after Neeb's push where sacrificed his army for worker kills it was TY's game to lose. It was 20 army supply vs. like 80, TY should have killed him right away... I also wanted Neeblet to advance, but if we are honest, TY was the better player today. Neeb was still impressive tough.


It seems a bit silly when it does happen, but I don't think two forced draws in GSL history indicate that there needs to be a change.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45106 Posts
September 05 2018 18:19 GMT
#532
On September 06 2018 02:20 hobbyistGamedev wrote:
https://clips.twitch.tv/SparklyFrozenLasagnaResidentSleeper

How is Tasteless not constantly shitting himself? Artosis just keeps getting funnier.


It's reciprocal

https://clips.twitch.tv/RamshackleCourteousCucumberVoteNay?tt_medium=clips&tt_content=recommendation
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
feardragon
Profile Blog Joined October 2010
United States973 Posts
September 05 2018 18:28 GMT
#533
On September 05 2018 20:20 Parrek wrote:
Show nested quote +
On September 05 2018 20:11 intotheheart wrote:
On September 05 2018 20:10 Parrek wrote:
On September 05 2018 20:09 sneakyfox wrote:
So did TY just figure out Neeb's weak spot?

Nah. He rammed home the natural on that base. Good use of map. Not necessarily indictive of how the other maps will play

If you're the real Feardragon it'd be nice for the staff to give you a Commentator badge or something.

Haha I'm not. It's a funny story. This username was literally from a random name generator when I played WoW in like 2008. I kept the username. The fact Feardragon's last name is Pareek is just really funny coincidence

This is a constant source hilarity to me as I see your name all the time. I always recognize you because of it but you usually have cool stuff to say. =D
Ok Starcraft 2 Commentator
FrkFrJss
Profile Joined April 2015
Canada1205 Posts
September 05 2018 18:40 GMT
#534
On September 06 2018 02:11 Charoisaur wrote:
Show nested quote +
On September 05 2018 23:37 ZigguratOfUr wrote:
On September 05 2018 23:11 Charoisaur wrote:
On September 05 2018 22:26 kajtarp wrote:
I know the rules, but still find stupid how a 0 supply player can force a draw against a 50 army supply player, just because he can lift off his buildings. That being said, after Neeb's push where sacrificed his army for worker kills it was TY's game to lose. It was 20 army supply vs. like 80, TY should have killed him right away... I also wanted Neeblet to advance, but if we are honest, TY was the better player today. Neeb was still impressive tough.

Same can happen with 50 supply terran vs 2 supply protoss when that 2 supply is a DT.


I mean it could happen, but that's not zero supply and it practically speaking doesn't happen so why mention it?

It happened in Maru vs Has.
Not exactly 50 vs 2 supply but similar.

Which game was this?
"Keep Moving Forward" - Walt Disney
Odoakar
Profile Joined May 2010
Croatia1837 Posts
September 05 2018 20:21 GMT
#535
On September 06 2018 03:19 DarkPlasmaBall wrote:
Show nested quote +
On September 06 2018 02:20 hobbyistGamedev wrote:
https://clips.twitch.tv/SparklyFrozenLasagnaResidentSleeper

How is Tasteless not constantly shitting himself? Artosis just keeps getting funnier.


It's reciprocal

https://clips.twitch.tv/RamshackleCourteousCucumberVoteNay?tt_medium=clips&tt_content=recommendation


oh man I didn't know about this one. Pure gold.
IshinShishi
Profile Joined April 2012
Japan6156 Posts
September 05 2018 21:21 GMT
#536
On September 05 2018 20:54 FrkFrJss wrote:
Show nested quote +
On September 05 2018 20:29 Koivusto wrote:
The decisive moment was that late recall. If it would've been 3-1 and harder to lose from there.

It has been brought up before, but I do think that Terran's ability to lift up should be looked at. This was the tipping point between doing another game and Neeb going up 3-1. At 3-1, yes he could have won, but it would have also been a lot harder.

I know there are arguments like leaving 400 minerals to build a nexus or leaving enough money to build a phoenix or recalling like 10 seconds earlier. But I still see no rational argument as to why there isn't like a 5 minute floating timer on Terran buildings. It doesn't affect gameplay whatsoever (except that you couldn't use it as an eternal scout), and it's long enough that the Protoss does actually have to damage another building or enemy unit to extend the draw timer.

Because switch the situations around, where Terran has the bigger army but is out of position. In every situation with Zerg and Protoss, the Terran wins, but in every situation with the Zerg and Protoss, the Terran can force a draw. I don't really think that I've ever seen a situation like this where a single racial difference is the true tipping point between draw and loss.

It also affects the win condition. Terran's "win" condition isn't destroy all my opponent's buildings; it's destroy all my opponent's main bases. The win condition for any other opponent is to destroy all the opponent's buildings. So it fundamentally puts the Terran at an imbalanced position (from a standard win perspective). Even from a draw perspective, the P/Z has to whittle down the T enough so that their army cannot engage the P/Z army and vice versa, whereas the T just has to lift their buildings.

Again, in normal ladder games, this is fine. It's part of the game, but I don't think it should be a major decider in a tight series like this.


Neeb shouldn't even be in the game after donating 8 disruptors, he was down 20-30 army supply most of the game and kept being a threat solely because of disruptors, TvP was never like that, you can see how I can use your argument for anything that fits an agenda.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
IshinShishi
Profile Joined April 2012
Japan6156 Posts
Last Edited: 2018-09-05 21:28:28
September 05 2018 21:27 GMT
#537
On September 06 2018 06:21 IshinShishi wrote:
Show nested quote +
On September 05 2018 20:54 FrkFrJss wrote:
On September 05 2018 20:29 Koivusto wrote:
The decisive moment was that late recall. If it would've been 3-1 and harder to lose from there.

It has been brought up before, but I do think that Terran's ability to lift up should be looked at. This was the tipping point between doing another game and Neeb going up 3-1. At 3-1, yes he could have won, but it would have also been a lot harder.

I know there are arguments like leaving 400 minerals to build a nexus or leaving enough money to build a phoenix or recalling like 10 seconds earlier. But I still see no rational argument as to why there isn't like a 5 minute floating timer on Terran buildings. It doesn't affect gameplay whatsoever (except that you couldn't use it as an eternal scout), and it's long enough that the Protoss does actually have to damage another building or enemy unit to extend the draw timer.

Because switch the situations around, where Terran has the bigger army but is out of position. In every situation with Zerg and Protoss, the Terran wins, but in every situation with the Zerg and Protoss, the Terran can force a draw. I don't really think that I've ever seen a situation like this where a single racial difference is the true tipping point between draw and loss.

It also affects the win condition. Terran's "win" condition isn't destroy all my opponent's buildings; it's destroy all my opponent's main bases. The win condition for any other opponent is to destroy all the opponent's buildings. So it fundamentally puts the Terran at an imbalanced position (from a standard win perspective). Even from a draw perspective, the P/Z has to whittle down the T enough so that their army cannot engage the P/Z army and vice versa, whereas the T just has to lift their buildings.

Again, in normal ladder games, this is fine. It's part of the game, but I don't think it should be a major decider in a tight series like this.


Neeb shouldn't even be in the game after donating 8 disruptors, he was down 20-30 army supply most of the game and kept being a threat solely because of disruptors, TvP was never like that, you can see how I can use your argument for anything that fits an agenda.


Let's not even talk about "mommy I fucked up" aka Recall.
So... what that make you? Good? You're not good. You just know how to hide, how to lie
FrkFrJss
Profile Joined April 2015
Canada1205 Posts
September 05 2018 22:01 GMT
#538
On September 06 2018 06:21 IshinShishi wrote:
Show nested quote +
On September 05 2018 20:54 FrkFrJss wrote:
On September 05 2018 20:29 Koivusto wrote:
The decisive moment was that late recall. If it would've been 3-1 and harder to lose from there.

It has been brought up before, but I do think that Terran's ability to lift up should be looked at. This was the tipping point between doing another game and Neeb going up 3-1. At 3-1, yes he could have won, but it would have also been a lot harder.

I know there are arguments like leaving 400 minerals to build a nexus or leaving enough money to build a phoenix or recalling like 10 seconds earlier. But I still see no rational argument as to why there isn't like a 5 minute floating timer on Terran buildings. It doesn't affect gameplay whatsoever (except that you couldn't use it as an eternal scout), and it's long enough that the Protoss does actually have to damage another building or enemy unit to extend the draw timer.

Because switch the situations around, where Terran has the bigger army but is out of position. In every situation with Zerg and Protoss, the Terran wins, but in every situation with the Zerg and Protoss, the Terran can force a draw. I don't really think that I've ever seen a situation like this where a single racial difference is the true tipping point between draw and loss.

It also affects the win condition. Terran's "win" condition isn't destroy all my opponent's buildings; it's destroy all my opponent's main bases. The win condition for any other opponent is to destroy all the opponent's buildings. So it fundamentally puts the Terran at an imbalanced position (from a standard win perspective). Even from a draw perspective, the P/Z has to whittle down the T enough so that their army cannot engage the P/Z army and vice versa, whereas the T just has to lift their buildings.

Again, in normal ladder games, this is fine. It's part of the game, but I don't think it should be a major decider in a tight series like this.


Neeb shouldn't even be in the game after donating 8 disruptors, he was down 20-30 army supply most of the game and kept being a threat solely because of disruptors, TvP was never like that, you can see how I can use your argument for anything that fits an agenda.

The difference is that we're talking about situational events. TY and Neeb both made big mistakes; there is no doubt of that fact. I've seen doom drops break a Protoss in a winning situation. I've seen an archon toilet bring a lost game into a win. I've seen burrowed banelings cause a loss. A game is never played perfectly by either person.

My argument was and is based off of the fundamental principle around the basic win and draw conditions. Can you say that the draw condition is the same for P, Z, and T? T can disproportionately cause a draw because of lift off. They don't have to whittle down the army into a no win situation on either side; they just have to kill the nexii and stargate. However, P and Z have to actually fight the army or maneuver it around to kill all the buildings.
"Keep Moving Forward" - Walt Disney
Charoisaur
Profile Joined August 2014
Germany16017 Posts
Last Edited: 2018-09-05 22:09:57
September 05 2018 22:06 GMT
#539
Floating building whine in 2018?
People never fail to amaze me.

@above: With that logic Protoss'win condition is killing all Orbitals so terran can't scan anymore.
Many of the coolest moments in sc2 happen due to worker harassment
Charoisaur
Profile Joined August 2014
Germany16017 Posts
Last Edited: 2018-09-05 22:15:06
September 05 2018 22:13 GMT
#540
On September 06 2018 03:40 FrkFrJss wrote:
Show nested quote +
On September 06 2018 02:11 Charoisaur wrote:
On September 05 2018 23:37 ZigguratOfUr wrote:
On September 05 2018 23:11 Charoisaur wrote:
On September 05 2018 22:26 kajtarp wrote:
I know the rules, but still find stupid how a 0 supply player can force a draw against a 50 army supply player, just because he can lift off his buildings. That being said, after Neeb's push where sacrificed his army for worker kills it was TY's game to lose. It was 20 army supply vs. like 80, TY should have killed him right away... I also wanted Neeblet to advance, but if we are honest, TY was the better player today. Neeb was still impressive tough.

Same can happen with 50 supply terran vs 2 supply protoss when that 2 supply is a DT.


I mean it could happen, but that's not zero supply and it practically speaking doesn't happen so why mention it?

It happened in Maru vs Has.
Not exactly 50 vs 2 supply but similar.

Which game was this?



game 1


Wasn't there also a MKP vs Alicia game in Wol where this happened?
Many of the coolest moments in sc2 happen due to worker harassment
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