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[SSL] Season 2 - Quarter Finals Day 1 - Page 25

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 23 24 25 26 27 35 Next All
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
August 11 2016 11:57 GMT
#481
god i hate that unit so much, bring back the zealot. At this point charge needs to be changed to teleport-strike or some shit to make em viable again
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
Penev
Profile Joined October 2012
28484 Posts
August 11 2016 11:57 GMT
#482
Come on Stats, for your team
I Protoss winner, could it be?
MarianoSC2
Profile Joined June 2015
Slovakia1855 Posts
August 11 2016 11:57 GMT
#483
On August 11 2016 20:53 [PkF] Wire wrote:
Show nested quote +
On August 11 2016 20:52 Olli wrote:
On August 11 2016 20:50 [PkF] Wire wrote:
On August 11 2016 20:49 Ej_ wrote:
On August 11 2016 20:49 brickrd wrote:
what happened? did the damage from DTs really add up that much, or did stats mess up by walking across the map before classic's counterattack? or just army positioning/target fire?

i have no idea how pvp works now

Classic made more adepts

thing is Stats had way more adepts when he attacked Classic, and still lost the fight by quite a large margin. That put into question everything I thought I knew about current PvP.


He was taking massive hits from defensive overcharge

just like Classic in the last fight, so what's the difference ? Did Classic have a far more overwhelming edge in that last fight ?


In the last 2 minutes of the game Classic did cut probes and just massed adepts, while stats was probing. He had much more adepts than Stats when he attacked. More adepts = GG even with overcharge.

You cant really compare it with the previous cllash, when Stats messed up the warpins and had no archons while his adept advantage wasnt that siignificant
Top 11: Rogue, Maru, Inno, Zest, Life, sOs, Stats, Dark, soO, Mvp, Classic/Trap/MC/Rain
Cricketer12
Profile Blog Joined May 2012
United States13980 Posts
August 11 2016 11:57 GMT
#484
On August 11 2016 20:56 Elentos wrote:
Also don't do meth while you're casting.

Rapid's casting kinda reminds me of Husky (RIP)

What happened to husky?
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Penev
Profile Joined October 2012
28484 Posts
August 11 2016 11:57 GMT
#485
On August 11 2016 20:57 gingerfluffmuff wrote:
god i hate that unit so much, bring back the zealot. At this point charge needs to be changed to teleport-strike or some shit to make em viable again

No moar buffs pls :o
I Protoss winner, could it be?
Elentos
Profile Blog Joined February 2015
55553 Posts
August 11 2016 11:58 GMT
#486
On August 11 2016 20:57 gingerfluffmuff wrote:
god i hate that unit so much, bring back the zealot. At this point charge needs to be changed to teleport-strike or some shit to make em viable again

Give 'em the Nerazim charge from the campaign that cloaks zealots after the charge (but without the stun)
Every 60 seconds in Africa, a minute passes.
Charoisaur
Profile Joined August 2014
Germany15980 Posts
August 11 2016 11:58 GMT
#487
On August 11 2016 20:57 gingerfluffmuff wrote:
god i hate that unit so much, bring back the zealot. At this point charge needs to be changed to teleport-strike or some shit to make em viable again

if charge gets changed to teleport-strike, what's the difference between them and adepts?
Many of the coolest moments in sc2 happen due to worker harassment
Penev
Profile Joined October 2012
28484 Posts
August 11 2016 11:58 GMT
#488
On August 11 2016 20:57 Cricketer12 wrote:
Show nested quote +
On August 11 2016 20:56 Elentos wrote:
Also don't do meth while you're casting.

Rapid's casting kinda reminds me of Husky (RIP)

What happened to husky?

His voice exploded
I Protoss winner, could it be?
Elentos
Profile Blog Joined February 2015
55553 Posts
August 11 2016 11:58 GMT
#489
On August 11 2016 20:57 Cricketer12 wrote:
Show nested quote +
On August 11 2016 20:56 Elentos wrote:
Also don't do meth while you're casting.

Rapid's casting kinda reminds me of Husky (RIP)

What happened to husky?

He's managing his girlfriend's career mostly
Every 60 seconds in Africa, a minute passes.
IMPrime
Profile Joined September 2011
United States715 Posts
August 11 2016 11:58 GMT
#490
On August 11 2016 20:57 gingerfluffmuff wrote:
god i hate that unit so much, bring back the zealot. At this point charge needs to be changed to teleport-strike or some shit to make em viable again

Reduce charge to a 100/100 upgrade and make adepts not ridiculously broken and that could do the trick
seemsgood
Profile Joined January 2016
5527 Posts
August 11 2016 11:58 GMT
#491
On August 11 2016 20:58 Charoisaur wrote:
Show nested quote +
On August 11 2016 20:57 gingerfluffmuff wrote:
god i hate that unit so much, bring back the zealot. At this point charge needs to be changed to teleport-strike or some shit to make em viable again

if charge gets changed to teleport-strike, what's the difference between them and adepts?

They are zealot.
Elentos
Profile Blog Joined February 2015
55553 Posts
August 11 2016 11:59 GMT
#492
On August 11 2016 20:58 Charoisaur wrote:
Show nested quote +
On August 11 2016 20:57 gingerfluffmuff wrote:
god i hate that unit so much, bring back the zealot. At this point charge needs to be changed to teleport-strike or some shit to make em viable again

if charge gets changed to teleport-strike, what's the difference between them and adepts?

You can't cancel charge
Every 60 seconds in Africa, a minute passes.
Charoisaur
Profile Joined August 2014
Germany15980 Posts
August 11 2016 11:59 GMT
#493
On August 11 2016 20:58 IMPrime wrote:
Show nested quote +
On August 11 2016 20:57 gingerfluffmuff wrote:
god i hate that unit so much, bring back the zealot. At this point charge needs to be changed to teleport-strike or some shit to make em viable again

Reduce charge to a 100/100 upgrade and make adepts not ridiculously broken and that could do the trick

the charge cost reduction sounds great. but still chargelots and adepts seem to overlap quite a lot.
Many of the coolest moments in sc2 happen due to worker harassment
seemsgood
Profile Joined January 2016
5527 Posts
August 11 2016 11:59 GMT
#494
I would like to nerf its shade and buff archon's range by 1.
Ej_
Profile Blog Joined January 2013
47656 Posts
August 11 2016 11:59 GMT
#495
On August 11 2016 20:58 seemsgood wrote:
Show nested quote +
On August 11 2016 20:58 Charoisaur wrote:
On August 11 2016 20:57 gingerfluffmuff wrote:
god i hate that unit so much, bring back the zealot. At this point charge needs to be changed to teleport-strike or some shit to make em viable again

if charge gets changed to teleport-strike, what's the difference between them and adepts?

They are zealot.

zlots would wreck all your buildings in lategame too, not only workers
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Elentos
Profile Blog Joined February 2015
55553 Posts
August 11 2016 12:00 GMT
#496
On August 11 2016 20:57 Penev wrote:
Come on Stats, for your team

The KTpocalypse has begun. It's all Zest's fault, for he TaeJa'd the team. The blood is on his hands. All KT players will be eliminated from individual competition by next Friday. Then on the weekend they'll go 0-4, 0-4 against SKT.
Every 60 seconds in Africa, a minute passes.
Arvendilin
Profile Joined February 2013
Germany1878 Posts
August 11 2016 12:00 GMT
#497
On August 11 2016 20:57 Cricketer12 wrote:
Show nested quote +
On August 11 2016 20:56 Elentos wrote:
Also don't do meth while you're casting.

Rapid's casting kinda reminds me of Husky (RIP)

What happened to husky?

His gf got really big on youtube so now he helps her with her stuff since it makes more money
My heroes: Jangbi, Bisu, Stork and BeSt for BW, Rain, Zest and Stats for SC2! Need a better Signature tbh...
IMPrime
Profile Joined September 2011
United States715 Posts
August 11 2016 12:00 GMT
#498
On August 11 2016 20:59 Charoisaur wrote:
Show nested quote +
On August 11 2016 20:58 IMPrime wrote:
On August 11 2016 20:57 gingerfluffmuff wrote:
god i hate that unit so much, bring back the zealot. At this point charge needs to be changed to teleport-strike or some shit to make em viable again

Reduce charge to a 100/100 upgrade and make adepts not ridiculously broken and that could do the trick

the charge cost reduction sounds great. but still chargelots and adepts seem to overlap quite a lot.

I'm talking a really huge nerf to adepts.

Like, reducing adept HP to 40 shield/40 health. Or make them 75 gas. or removing shade entirely.
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51492 Posts
August 11 2016 12:01 GMT
#499
Ahhh King Sejong Station proxy stargate, Terrans bane!
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Charoisaur
Profile Joined August 2014
Germany15980 Posts
August 11 2016 12:01 GMT
#500
On August 11 2016 21:00 IMPrime wrote:
Show nested quote +
On August 11 2016 20:59 Charoisaur wrote:
On August 11 2016 20:58 IMPrime wrote:
On August 11 2016 20:57 gingerfluffmuff wrote:
god i hate that unit so much, bring back the zealot. At this point charge needs to be changed to teleport-strike or some shit to make em viable again

Reduce charge to a 100/100 upgrade and make adepts not ridiculously broken and that could do the trick

the charge cost reduction sounds great. but still chargelots and adepts seem to overlap quite a lot.

I'm talking a really huge nerf to adepts.

Like, reducing adept HP to 40 shield/40 health. Or make them 75 gas. or removing shade entirely.

then why have adepts even in the game?
Many of the coolest moments in sc2 happen due to worker harassment
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